*
F0F35C22
20 em 1
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Compilation
Gametype: Licensed
Release Year: 1995
Developer: Tec Toy
Publisher: Tec Toy
Players: 1
_________________________
*
20 em 1 (translated as 20 in 1) is a collection of 20 original games developed and published by Brazilian company Tectoy for the Sega Master System. The game was only sold bundled with the Tectoy Master System, and as such had no box of its own and was never sold outside Brazil.

The games included in the collection are relatively basic, ranging from driving to platformers to shoot-'em-ups.
*

*
DFCFF7F8
23 vs 10
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Gametype: Demo
Developer: Opius
Publisher: Opius
_________________________
*
This is a scrollerdemo.
*

*
A67F2A5C
4 PAK All Action
Platform: Sega Master System
Region: Australia
Media: Cartridge
Controller: Master System Controller
Genre: Compilation
Gametype: Unlicensed
Release Year: 1995
Developer: Open Corp.
Publisher: HES
Players: 1 or 2
_________________________
*
4 PAK All Action for the Master System, published in small quantities in Australia by HES in 1995. This 8 megabit multi-game cartridges contains 4 original Korean games developed for the Master System by Open. Some of them were previously known, but the versions in 4 PAK All Action were localized for an English-speaking audience and bear different names.

This game is only compatible with the Sega Master System 2 console.

1) Adventure Kid ! A clear unlicensed clone of later Adventure Island games (iterations of Wonder Boy) using a legacy SG-1000 video mode (not smooth scrolling alas, but the game plays relatively well).

2) Power Block ! Previously known as Suho Jeonsa, this is its English localisation.

3) Twin Mouse ! An original platformer.

4) Cave Dude ! Previously known as Toto World 3 (토토 월드３), also an English localization of the game.
*

*
060D6A7C
94 Super World Cup Soccer
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1994
Developer: Open Corp.
Publisher: Daou Infosys Corp.
Players: 1 or 2
_________________________
*
Korean exclusive soccer game. Box has a tag mentionning the game is 4Mb but it is really only 2Mb.
*

*
887D9F6B
Ace of Aces
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Flight Simulator
Gametype: Licensed
Release Year: 1991
Developer: Artech Digital Entertainment
Publisher: SEGA
Players: 1
_________________________
*
Ace of Aces is a 1st person, 2D flight simulation. You're onboard a British RAF Mosquito, maverick fighter bomber. Your mission ... stop enemy trains, intercept the terrible german V-1 buzz bombs, sink the german U-boats and down the Nazi bombers. Are you ready for this challenge?
*

*
3658F3E0
Action Fighter
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1 or 2 Alternating
_________________________
*
Action Fighter is a 1986 shoot 'em up developed by Sega. It is a top-down game where the player controls several vehicles including motorbikes, helicopters, cars and jet skis. It is similar to Spy Hunter in that your mission is to destroy enemy vehicles and you may slow down/speed up.

The game was brought to the Sega Master System in the same year, and has since seen a release on the Amiga Amstrad CPC, Atari ST, Commodore 64, DOS computers and ZX Spectrum.
*

*
D91B340D
Action Fighter
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1 or 2 Alternating
_________________________
*
Action Fighter is a 1986 shoot 'em up developed by Sega. It is a top-down game where the player controls several vehicles including motorbikes, helicopters, cars and jet skis. It is similar to Spy Hunter in that your mission is to destroy enemy vehicles and you may slow down/speed up.

The game was brought to the Sega Master System in the same year, and has since seen a release on the Amiga Amstrad CPC, Atari ST, Commodore 64, DOS computers and ZX Spectrum.
*

*
72420F38
Addams Family, The
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1993
Developer: Ocean
Publisher: Flying Edge
Players: 1
_________________________
*
The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's).

The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing.

As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully.
*

*
ECF491CF
Aerial Assault
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
In Aerial Assault, you play the Freedom Fighter who must destroy five targets, including the Vinsk, CB-53 Bomber, "El", and two cliff fortresses. During each of the five missions, you will encounter enemy jets, choppers, submarines, jeeps, parachute bombs, and several other enemies in which you must destroy. Shooting either the spinning fighters or the small flying helicopters will earn you a power-up that allows you to upgrade or downgrade your firepower. There are three difficult settings: "Easy", "Normal", and "Hard". You will not be able to complete the game if you select the "Easy" setting.
*

*
15576613
Aerial Assault
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
In Aerial Assault, you play the Freedom Fighter who must destroy five targets, including the Vinsk, CB-53 Bomber, "El", and two cliff fortresses. During each of the five missions, you will encounter enemy jets, choppers, submarines, jeeps, parachute bombs, and several other enemies in which you must destroy. Shooting either the spinning fighters or the small flying helicopters will earn you a power-up that allows you to upgrade or downgrade your firepower. There are three difficult settings: "Easy", "Normal", and "Hard". You will not be able to complete the game if you select the "Easy" setting.
*

*
978C2927
After Burner
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
After Burner is an arcade game designed by Yu Suzuki and developed by Sega AM2 in 1987. The player pilots a F-14 Tomcat jet through 18 levels, destroying enemies with machine gun fire and a limited supply of missiles.

Like OutRun and Hang-On, the game was revolutionary at the time of its release due to its cabinet design. Though standard upright cabinets were available, the sit-down version its notable for a horizontally rotating seat and a vertically rotating cockpit, controlled (like the game) by the integrated flight stick.

It was, however, a Japanese only arcade game, and while there were numerous home ports of the game, the western world would have to wait until its sequel, After Burner II was released.

Luckily After Burner II is extremely similar in design, so much so that people often consider it to be a more "complete" version of After Burner.
*

*
8B43D21D
Air Rescue
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Air Rescue is similar to Choplifter!. You are a driver of a helicopter and the object is to rescue hostages without being shot down by soldiers, jeeps, tanks, choppers, and ground-based missiles, and bring them back to base. A maximum of four hostages can fit into the helicopter at any given time, so it is necessary to make more than one trip. You can choose from a variety of weapons that you can use to shoot down enemies. There are five rounds, which take you through theme parks, burning skyscrapers, army bases, sunken submarines, and caverns. The round ends when you have taken the required number of hostages to the bases.
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*
7338D04E
Air Rescue (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Shooter
Gametype: Translated
Release Year: 199x
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Emutrans
_________________________
*
Air Rescue is similar to Choplifter!. You are a driver of a helicopter and the object is to rescue hostages without being shot down by soldiers, jeeps, tanks, choppers, and ground-based missiles, and bring them back to base. A maximum of four hostages can fit into the helicopter at any given time, so it is necessary to make more than one trip. You can choose from a variety of weapons that you can use to shoot down enemies. There are five rounds, which take you through theme parks, burning skyscrapers, army bases, sunken submarines, and caverns. The round ends when you have taken the required number of hostages to the bases.
*

*
C8718D40
Aladdin
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1993
Developer: SIMS
Publisher: SEGA
Players: 1
_________________________
*
Disney's Aladdin is a platform game developed by Virgin Interactive in 1993. It is based on Disney's movie of the same name and was released for the Sega Mega Drive, Amiga, DOS, Game Boy, Game Boy Color and NES. An entirely different game was developed by Sims for the Sega Master System and Sega Game Gear, and another version developed by Capcom exists for the Super Nintendo Entertainment System and Game Boy Advance, as Capcom still held the rights to develop Disney-themed games for Nintendo consoles.

Virgin's version of the game was seen as a milestone for the industry, as all the animations were drawn by Disney artists frame by frame. It meant that Aladdin looked significantly better than most other platformers on the market, and was able to provide gamers with the same graphical style as seen in the film. Many of Aladdin's developers would move on to form Shiny Entertainment, and produce Earthworm Jim.
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*
F69C331A
Aladdin (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Translated
Release Year: 1993
Developer: SIMS
Publisher: SEGA
Players: 1
Translated by: Imp4444
_________________________
*
Disney's Aladdin is a platform game developed by Virgin Interactive in 1993. It is based on Disney's movie of the same name and was released for the Sega Mega Drive, Amiga, DOS, Game Boy, Game Boy Color and NES. An entirely different game was developed by Sims for the Sega Master System and Sega Game Gear, and another version developed by Capcom exists for the Super Nintendo Entertainment System and Game Boy Advance, as Capcom still held the rights to develop Disney-themed games for Nintendo consoles.

Virgin's version of the game was seen as a milestone for the industry, as all the animations were drawn by Disney artists frame by frame. It meant that Aladdin looked significantly better than most other platformers on the market, and was able to provide gamers with the same graphical style as seen in the film. Many of Aladdin's developers would move on to form Shiny Entertainment, and produce Earthworm Jim.
*

*
615D8D35
Aladdin (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Translated
Release Year: 1993
Developer: SIMS
Publisher: SEGA
Players: 1
Translated by: GenerationIX
_________________________
*
Disney's Aladdin is a platform game developed by Virgin Interactive in 1993. It is based on Disney's movie of the same name and was released for the Sega Mega Drive, Amiga, DOS, Game Boy, Game Boy Color and NES. An entirely different game was developed by Sims for the Sega Master System and Sega Game Gear, and another version developed by Capcom exists for the Super Nintendo Entertainment System and Game Boy Advance, as Capcom still held the rights to develop Disney-themed games for Nintendo consoles.

Virgin's version of the game was seen as a milestone for the industry, as all the animations were drawn by Disney artists frame by frame. It meant that Aladdin looked significantly better than most other platformers on the market, and was able to provide gamers with the same graphical style as seen in the film. Many of Aladdin's developers would move on to form Shiny Entertainment, and produce Earthworm Jim.
*

*
34584901
Aladdin (Portuguese Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Translated
Release Year: 1993
Developer: SIMS
Publisher: SEGA
Players: 1
Translated by: Monkey
_________________________
*
Disney's Aladdin is a platform game developed by Virgin Interactive in 1993. It is based on Disney's movie of the same name and was released for the Sega Mega Drive, Amiga, DOS, Game Boy, Game Boy Color and NES. An entirely different game was developed by Sims for the Sega Master System and Sega Game Gear, and another version developed by Capcom exists for the Super Nintendo Entertainment System and Game Boy Advance, as Capcom still held the rights to develop Disney-themed games for Nintendo consoles.

Virgin's version of the game was seen as a milestone for the industry, as all the animations were drawn by Disney artists frame by frame. It meant that Aladdin looked significantly better than most other platformers on the market, and was able to provide gamers with the same graphical style as seen in the film. Many of Aladdin's developers would move on to form Shiny Entertainment, and produce Earthworm Jim.
*

*
DEA77D43
Aladdin (Russian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Translated
Release Year: 1993
Developer: SIMS
Publisher: SEGA
Players: 1
Translated by: ALLiGaToR
_________________________
*
Disney's Aladdin is a platform game developed by Virgin Interactive in 1993. It is based on Disney's movie of the same name and was released for the Sega Mega Drive, Amiga, DOS, Game Boy, Game Boy Color and NES. An entirely different game was developed by Sims for the Sega Master System and Sega Game Gear, and another version developed by Capcom exists for the Super Nintendo Entertainment System and Game Boy Advance, as Capcom still held the rights to develop Disney-themed games for Nintendo consoles.

Virgin's version of the game was seen as a milestone for the industry, as all the animations were drawn by Disney artists frame by frame. It meant that Aladdin looked significantly better than most other platformers on the market, and was able to provide gamers with the same graphical style as seen in the film. Many of Aladdin's developers would move on to form Shiny Entertainment, and produce Earthworm Jim.
*

*
F9DBB533
Alex Kidd BMX Trial
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Paddle Control
Genre: Racing - Cars - Top Down
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Alex Kidd BMX Trial is the third entry in the Alex Kidd series of games. It was released for the Sega Master System in 1987, and is the only entry in the series to be released exclusively in Japan.

Alex Kidd BMX Trial sees Alex Kidd riding a BMX down an obstacle course. The game was sold, and is only compatible with the Paddle Control.
*

*
AED9AAC4
Alex Kidd in Miracle World
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Alex Kidd in Miracle World is a game released in 1986 for the Sega Master System console. It is the first game in the Alex Kidd series and was included as a built-in game in the majority of Master System II units and some newer Master System I units. Alex Kidd in the Enchanted Castle may be considered a direct sequel to this game, as it continues the story of Alex's search for his father, King Sander (a.k.a. King Thunder).

You play as Alex, the eponymous character who lives on the planet Aries. Alex is an expert in the martial art of Shellcore, which enables him to break certain blocks and enemies by punching them. These blocks typically contain money, which can be spent on power-ups and extra lives in shops. Some blocks also contain power-ups themselves, or ghosts which follow Alex until he puts enough distance between them. In some levels, you will be able to use vehicles to assist your progress - the Sukopako Motocycle, the Peticopter (a pedal-powered helicopter equipped with missiles) and the Suisui Boat.

Throughout the game you learn that Alex is a prince of the royal family, who has been usurped by a tyrant named Janken. Your goal is to free the captured royals, and defeat Janken and his henchmen in games of rock-paper-scissors followed by traditional boss fights. In addition, you must collect a series of treasures which will help you bring peace to the kingdom of Radaxian and restore the citizens who were turned into stone.
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*
7545D7C2
Alex Kidd in Miracle World
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 199x
Developer: SEGA
Publisher: Tec Toy
Players: 1
_________________________
*
Alex Kidd in Miracle World is a game released in 1986 for the Sega Master System console. It is the first game in the Alex Kidd series and was included as a built-in game in the majority of Master System II units and some newer Master System I units. Alex Kidd in the Enchanted Castle may be considered a direct sequel to this game, as it continues the story of Alex's search for his father, King Sander (a.k.a. King Thunder).

You play as Alex, the eponymous character who lives on the planet Aries. Alex is an expert in the martial art of Shellcore, which enables him to break certain blocks and enemies by punching them. These blocks typically contain money, which can be spent on power-ups and extra lives in shops. Some blocks also contain power-ups themselves, or ghosts which follow Alex until he puts enough distance between them. In some levels, you will be able to use vehicles to assist your progress - the Sukopako Motocycle, the Peticopter (a pedal-powered helicopter equipped with missiles) and the Suisui Boat. Throughout the game you learn that Alex is a prince of the royal family, who has been usurped by a tyrant named Janken. Your goal is to free the captured royals, and defeat Janken and his henchmen in games of rock-paper-scissors followed by traditional boss fights. In addition, you must collect a series of treasures which will help you bring peace to the kingdom of Radaxian and restore the citizens who were turned into stone.
*

*
08C9EC91
Alex Kidd in Miracle World
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Alex Kidd in Miracle World is a game released in 1986 for the Sega Master System console. It is the first game in the Alex Kidd series and was included as a built-in game in the majority of Master System II units and some newer Master System I units. Alex Kidd in the Enchanted Castle may be considered a direct sequel to this game, as it continues the story of Alex's search for his father, King Sander (a.k.a. King Thunder).

You play as Alex, the eponymous character who lives on the planet Aries. Alex is an expert in the martial art of Shellcore, which enables him to break certain blocks and enemies by punching them. These blocks typically contain money, which can be spent on power-ups and extra lives in shops. Some blocks also contain power-ups themselves, or ghosts which follow Alex until he puts enough distance between them. In some levels, you will be able to use vehicles to assist your progress - the Sukopako Motocycle, the Peticopter (a pedal-powered helicopter equipped with missiles) and the Suisui Boat. Throughout the game you learn that Alex is a prince of the royal family, who has been usurped by a tyrant named Janken. Your goal is to free the captured royals, and defeat Janken and his henchmen in games of rock-paper-scissors followed by traditional boss fights. In addition, you must collect a series of treasures which will help you bring peace to the kingdom of Radaxian and restore the citizens who were turned into stone.
*

*
8938B5C8
Alex Kidd in Miracle World (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: CBT
_________________________
*
Alex Kidd in Miracle World is a game released in 1986 for the Sega Master System console. It is the first game in the Alex Kidd series and was included as a built-in game in the majority of Master System II units and some newer Master System I units. Alex Kidd in the Enchanted Castle may be considered a direct sequel to this game, as it continues the story of Alex's search for his father, King Sander (a.k.a. King Thunder).

You play as Alex, the eponymous character who lives on the planet Aries. Alex is an expert in the martial art of Shellcore, which enables him to break certain blocks and enemies by punching them. These blocks typically contain money, which can be spent on power-ups and extra lives in shops. Some blocks also contain power-ups themselves, or ghosts which follow Alex until he puts enough distance between them. In some levels, you will be able to use vehicles to assist your progress - the Sukopako Motocycle, the Peticopter (a pedal-powered helicopter equipped with missiles) and the Suisui Boat. Throughout the game you learn that Alex is a prince of the royal family, who has been usurped by a tyrant named Janken. Your goal is to free the captured royals, and defeat Janken and his henchmen in games of rock-paper-scissors followed by traditional boss fights. In addition, you must collect a series of treasures which will help you bring peace to the kingdom of Radaxian and restore the citizens who were turned into stone.
*

*
944BED08, B33817AE
Alex Kidd in Miracle World (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Unknown
_________________________
*
Alex Kidd in Miracle World is a game released in 1986 for the Sega Master System console. It is the first game in the Alex Kidd series and was included as a built-in game in the majority of Master System II units and some newer Master System I units. Alex Kidd in the Enchanted Castle may be considered a direct sequel to this game, as it continues the story of Alex's search for his father, King Sander (a.k.a. King Thunder).

You play as Alex, the eponymous character who lives on the planet Aries. Alex is an expert in the martial art of Shellcore, which enables him to break certain blocks and enemies by punching them. These blocks typically contain money, which can be spent on power-ups and extra lives in shops. Some blocks also contain power-ups themselves, or ghosts which follow Alex until he puts enough distance between them. In some levels, you will be able to use vehicles to assist your progress - the Sukopako Motocycle, the Peticopter (a pedal-powered helicopter equipped with missiles) and the Suisui Boat. Throughout the game you learn that Alex is a prince of the royal family, who has been usurped by a tyrant named Janken. Your goal is to free the captured royals, and defeat Janken and his henchmen in games of rock-paper-scissors followed by traditional boss fights. In addition, you must collect a series of treasures which will help you bring peace to the kingdom of Radaxian and restore the citizens who were turned into stone.
*

*
5BCD77ED
Alex Kidd in Miracle World (Italian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Unknown
_________________________
*
Alex Kidd in Miracle World is a game released in 1986 for the Sega Master System console. It is the first game in the Alex Kidd series and was included as a built-in game in the majority of Master System II units and some newer Master System I units. Alex Kidd in the Enchanted Castle may be considered a direct sequel to this game, as it continues the story of Alex's search for his father, King Sander (a.k.a. King Thunder).

You play as Alex, the eponymous character who lives on the planet Aries. Alex is an expert in the martial art of Shellcore, which enables him to break certain blocks and enemies by punching them. These blocks typically contain money, which can be spent on power-ups and extra lives in shops. Some blocks also contain power-ups themselves, or ghosts which follow Alex until he puts enough distance between them. In some levels, you will be able to use vehicles to assist your progress - the Sukopako Motocycle, the Peticopter (a pedal-powered helicopter equipped with missiles) and the Suisui Boat. Throughout the game you learn that Alex is a prince of the royal family, who has been usurped by a tyrant named Janken. Your goal is to free the captured royals, and defeat Janken and his henchmen in games of rock-paper-scissors followed by traditional boss fights. In addition, you must collect a series of treasures which will help you bring peace to the kingdom of Radaxian and restore the citizens who were turned into stone.
*

*
8EAECBFA
Alex Kidd in Miracle World (Portuguese Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: URBANO SLV
_________________________
*
Alex Kidd in Miracle World is a game released in 1986 for the Sega Master System console. It is the first game in the Alex Kidd series and was included as a built-in game in the majority of Master System II units and some newer Master System I units. Alex Kidd in the Enchanted Castle may be considered a direct sequel to this game, as it continues the story of Alex's search for his father, King Sander (a.k.a. King Thunder).

You play as Alex, the eponymous character who lives on the planet Aries. Alex is an expert in the martial art of Shellcore, which enables him to break certain blocks and enemies by punching them. These blocks typically contain money, which can be spent on power-ups and extra lives in shops. Some blocks also contain power-ups themselves, or ghosts which follow Alex until he puts enough distance between them. In some levels, you will be able to use vehicles to assist your progress - the Sukopako Motocycle, the Peticopter (a pedal-powered helicopter equipped with missiles) and the Suisui Boat. Throughout the game you learn that Alex is a prince of the royal family, who has been usurped by a tyrant named Janken. Your goal is to free the captured royals, and defeat Janken and his henchmen in games of rock-paper-scissors followed by traditional boss fights. In addition, you must collect a series of treasures which will help you bring peace to the kingdom of Radaxian and restore the citizens who were turned into stone.
*

*
D2417ED7
Alex Kidd in Shinobi World
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Alex Kidd in Shinobi World is a game released in 1990 for the Sega Master System console. It is the sixth and final game in the Alex Kidd series. The game is a parody of the game Shinobi, with the small difference of Alex Kidd playing the hero’s role. Alex Kidd must rescue his girlfriend from the evil ninja Hanzo. He is transformed into a ninja by a mysterious deity to help him perform this task.

The game plays similarly to previous games in the Alex Kidd series, but with some major differences. Alex attacks with a sword, instead of his trademark fist. Ninja knives can be found, which can be used to attack enemies at a distance. Ninja magic can also be found, which allows Alex to temporarily turn into a whirlwind. Alex can also climb up ropes, bounce off walls, or swing from lamp posts and pipes to fling himself at his attackers. This is the only game in the series that has a life meter. Alex can take three hits, but he can restore his health by finding a heart. When Alex has six hit points, any further hearts become extra lives.
*

*
587E41D5
Alex Kidd in Shinobi World (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Terminus
_________________________
*
Alex Kidd in Shinobi World is a game released in 1990 for the Sega Master System console. It is the sixth and final game in the Alex Kidd series. The game is a parody of the game Shinobi, with the small difference of Alex Kidd playing the hero’s role. Alex Kidd must rescue his girlfriend from the evil ninja Hanzo. He is transformed into a ninja by a mysterious deity to help him perform this task.

The game plays similarly to previous games in the Alex Kidd series, but with some major differences. Alex attacks with a sword, instead of his trademark fist. Ninja knives can be found, which can be used to attack enemies at a distance. Ninja magic can also be found, which allows Alex to temporarily turn into a whirlwind. Alex can also climb up ropes, bounce off walls, or swing from lamp posts and pipes to fling himself at his attackers. This is the only game in the series that has a life meter. Alex can take three hits, but he can restore his health by finding a heart. When Alex has six hit points, any further hearts become extra lives.
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C4CA84A3
Alex Kidd in Shinobi World (Portuguese Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: URBANO SLV
_________________________
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Alex Kidd in Shinobi World is a game released in 1990 for the Sega Master System console. It is the sixth and final game in the Alex Kidd series. The game is a parody of the game Shinobi, with the small difference of Alex Kidd playing the hero’s role. Alex Kidd must rescue his girlfriend from the evil ninja Hanzo. He is transformed into a ninja by a mysterious deity to help him perform this task.

The game plays similarly to previous games in the Alex Kidd series, but with some major differences. Alex attacks with a sword, instead of his trademark fist. Ninja knives can be found, which can be used to attack enemies at a distance. Ninja magic can also be found, which allows Alex to temporarily turn into a whirlwind. Alex can also climb up ropes, bounce off walls, or swing from lamp posts and pipes to fling himself at his attackers. This is the only game in the series that has a life meter. Alex can take three hits, but he can restore his health by finding a heart. When Alex has six hit points, any further hearts become extra lives.
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013C0A94
Alex Kidd: High-Tech World
Alternative title: Anmitsu Hime
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Get ready to join the Kidd in his third great Sega adventure! Being the Crown Prince of Planet Aries is never easy. On top of being a galactic hero, you have to deal with parents, teachers and palace retainers! But you're a Kidd at heart, and you just have to go to the new High-Tech World video arcade to play the newest Sega games!

The problem is, the map to the arcade has been torn up into eight pieces and hidden in the castle. As you look for the pieces you'll discover just how weird life in a castle can be! If you find them, you'll have to fight your way through a forest filled with blue Ninjas. Survive this ordeal and you'll have to find a travel pass in the village to make it over the border!

It's a game of wits, intrigue, action and excitement. There's even a PASSWORD so you can save games. Survive all the obstacles and you'll play in the hottest arcade in the land. But if you don't hert there before the 5:00 closing time, you'll be left out in the cold! Better hurry!
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FFF63B0B
Alex Kidd: High-Tech World
Alternative title: Anmitsu Hime
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Get ready to join the Kidd in his third great Sega adventure! Being the Crown Prince of Planet Aries is never easy. On top of being a galactic hero, you have to deal with parents, teachers and palace retainers! But you're a Kidd at heart, and you just have to go to the new High-Tech World video arcade to play the newest Sega games!

The problem is, the map to the arcade has been torn up into eight pieces and hidden in the castle. As you look for the pieces you'll discover just how weird life in a castle can be! If you find them, you'll have to fight your way through a forest filled with blue Ninjas. Survive this ordeal and you'll have to find a travel pass in the village to make it over the border!

It's a game of wits, intrigue, action and excitement. There's even a PASSWORD so you can save games. Survive all the obstacles and you'll play in the hottest arcade in the land. But if you don't hert there before the 5:00 closing time, you'll be left out in the cold! Better hurry!
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DD6277FB
Alex Kidd: High-Tech World (Brazilian Translation)
Alternative title: Anmitsu Hime
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: GamesBR
_________________________
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Get ready to join the Kidd in his third great Sega adventure! Being the Crown Prince of Planet Aries is never easy. On top of being a galactic hero, you have to deal with parents, teachers and palace retainers! But you're a Kidd at heart, and you just have to go to the new High-Tech World video arcade to play the newest Sega games!

The problem is, the map to the arcade has been torn up into eight pieces and hidden in the castle. As you look for the pieces you'll discover just how weird life in a castle can be! If you find them, you'll have to fight your way through a forest filled with blue Ninjas. Survive this ordeal and you'll have to find a travel pass in the village to make it over the border!

It's a game of wits, intrigue, action and excitement. There's even a PASSWORD so you can save games. Survive all the obstacles and you'll play in the hottest arcade in the land. But if you don't hert there before the 5:00 closing time, you'll be left out in the cold! Better hurry!
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D5C9B2E8
Alex Kidd: High-Tech World (French Translation)
Alternative title: Anmitsu Hime
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: G.Etoile
_________________________
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Get ready to join the Kidd in his third great Sega adventure! Being the Crown Prince of Planet Aries is never easy. On top of being a galactic hero, you have to deal with parents, teachers and palace retainers! But you're a Kidd at heart, and you just have to go to the new High-Tech World video arcade to play the newest Sega games!

The problem is, the map to the arcade has been torn up into eight pieces and hidden in the castle. As you look for the pieces you'll discover just how weird life in a castle can be! If you find them, you'll have to fight your way through a forest filled with blue Ninjas. Survive this ordeal and you'll have to find a travel pass in the village to make it over the border!

It's a game of wits, intrigue, action and excitement. There's even a PASSWORD so you can save games. Survive all the obstacles and you'll play in the hottest arcade in the land. But if you don't hert there before the 5:00 closing time, you'll be left out in the cold! Better hurry!
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29220201
Alex Kidd: High-Tech World (German Translation)
Original title: Anmitsu Hime
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Star-trans
_________________________
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Get ready to join the Kidd in his third great Sega adventure! Being the Crown Prince of Planet Aries is never easy. On top of being a galactic hero, you have to deal with parents, teachers and palace retainers! But you're a Kidd at heart, and you just have to go to the new High-Tech World video arcade to play the newest Sega games!

The problem is, the map to the arcade has been torn up into eight pieces and hidden in the castle. As you look for the pieces you'll discover just how weird life in a castle can be! If you find them, you'll have to fight your way through a forest filled with blue Ninjas. Survive this ordeal and you'll have to find a travel pass in the village to make it over the border!

It's a game of wits, intrigue, action and excitement. There's even a PASSWORD so you can save games. Survive all the obstacles and you'll play in the hottest arcade in the land. But if you don't hert there before the 5:00 closing time, you'll be left out in the cold! Better hurry!
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C13896D5
Alex Kidd: The Lost Stars
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Alex Kidd: The Lost Stars is an arcade platform game developed by Sega for the Sega System 16, and later ported to the Sega Master System. The Master System version was made available on the Wii Virtual Console in 2009.

The player assumes the role of Alex, and in the arcade version, the second player controls Stella in co-op mode. The game consists of six levels, each with a miracle ball to collect at the end of it. Once complete, the levels are repeated in a second "loop".
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82038AD4
ALF
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1989
Developer: Nexa Corporation
Publisher: SEGA
Players: 1
_________________________
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Help ALF try to get to Mars to see his friends Skip and Rhonda! ALF's latest adventure takes him out of the Tanner household and into suburbia, the depths of subterranean caves, the bottom of the lake, and even the moon! As ALF looks for parts to build his space scooter, he is continually hounded by the ATF (Alien Task Force) who will stop at nothing to keep ALF from reaching his goal. However, ALF is not completely defenseless, as he can buy and trade for items that will keep him out of sight and away from their clutches.

This game was only released in the US.
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8FAA486C
ALF (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1989
Developer: Nexa Corporation
Publisher: SEGA
Players: 1
Translated by: kr151
_________________________
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Help ALF try to get to Mars to see his friends Skip and Rhonda! ALF's latest adventure takes him out of the Tanner household and into suburbia, the depths of subterranean caves, the bottom of the lake, and even the moon! As ALF looks for parts to build his space scooter, he is continually hounded by the ATF (Alien Task Force) who will stop at nothing to keep ALF from reaching his goal. However, ALF is not completely defenseless, as he can buy and trade for items that will keep him out of sight and away from their clutches.

This game was only released in the US.
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08BF3DE3
Alibaba and 40 Thieves
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Gametype: Unlicensed
Release Year: 1989
Developer: ICM
Publisher: HiCom
Players: 1
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Alibaba and 40 Thieves / Ali Baba for the Samsung Gam*Boy / Sega Master System, an odd variation on Pac-Man where you have to catch thieves and money back, avoiding the more armed thieves.
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B618B144
Alien 3
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1992
Developer: Probe Entertainment
Publisher: Arena Entertainment
Players: 1
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Alien3 is a video game based on the movie sequel of the same name. The plot of the movie picks up directly after the end of Aliens. Ellen Ripley, the main character of the Alien series, is in cryo-sleep aboard the space ship Sulaco. Unfortunately, an alien or two has stowed away on the Sulaco, and wreaked havoc within the ship. Thus, it crash lands on the prison colony planet Fiorina 161. Ripley and the unarmed prisoners have to figure out a way to survive the aliens terrorizing the colony until help arrives.

The game play of the various Alien3 conversions varies from platform to platform. The Genesis Alien3 game is a side-scrolling action game with large maze-like levels. In each level, you have to rescue all the trapped prisoners and then make your way to the exit, all while surviving multiple alien attacks.

This is a sidescrolling video game based on the movie of the same name. It was developed by Probe Software and published by Arena Entertainment for the Sega Mega Drive, Sega Master System, Sega Game Gear, Amiga and Commodore 64 in 1992. Different games based on the movie were released on the Super Nintendo Entertainment System and the Game Boy.
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62A2846F
Alien Storm
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
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Alien Storm is a 1990 beat 'em up game released by Sega for Sega System 18 hardware.

When aliens invade earth, it's up to a special forces team known as the "Alien Busters," to get rid of them. The player can play as either Karen, Garth or Scooter and must defeat all the on-screen aliens. The game is very similar to Sega's earlier title, Golden Axe, aside from the futuristic setting and occasional bonus rounds.

Alien Storm was ported to a variety of platforms, including the Amiga, Amstrad CPC, Atari ST, Commodore 64, Sega Mega Drive, Sega Master System and ZX Spectrum, most of which being released in 1991. The Mega Drive version of the game was released for the Wii's Virtual Console service in 2007/2008, and was also bundled as part of Sega Mega Drive Ultimate Collection for the Sony PlayStation 3/Xbox 360. In the Master System version of the game the robot is named "Slammer" and Karen is completely missing. Some versions also call Garth "Gordon".
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412D9A6B
Alien Syndrome
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1 or 2 COOP
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Alien Syndrome is a 1987 arcade game released by Sega. It runs on Sega System 16 hardware. The user plays as either Ricky and Mary rescuing hostages within a set time limit while blasting aliens. There are numerous weapons and two players can play simultaneously.

The game was ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, Famicom (by Sunsoft and Sanritsu), MSX, Sega Game Gear (published by Sims), Sega Master System and ZX Spectrum. An unlicensed port was brought to the NES by Tengen in 1988. Due to technical restrictions, some versions are single-player only. It was also re-released as part of the Sega Ages 2500 series and as part of Sega Classics Collection (however it was removed from the European release to keep the PEGI rating down). The Sega Classics Collection port is notable for its two joysticks control scheme, similar to Robotron 2084 and Smash TV.

More recently, a sequel with the same name was released for the Wii and PSP in 2007.
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4CC11DF9
Alien Syndrome
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1 or 2 COOP
_________________________
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Alien Syndrome is a 1987 arcade game released by Sega. It runs on Sega System 16 hardware. The user plays as either Ricky and Mary rescuing hostages within a set time limit while blasting aliens. There are numerous weapons and two players can play simultaneously.

The game was ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, Famicom (by Sunsoft and Sanritsu), MSX, Sega Game Gear (published by Sims), Sega Master System and ZX Spectrum. An unlicensed port was brought to the NES by Tengen in 1988. Due to technical restrictions, some versions are single-player only. It was also re-released as part of the Sega Ages 2500 series and as part of Sega Classics Collection (however it was removed from the European release to keep the PEGI rating down). The Sega Classics Collection port is notable for its two joysticks control scheme, similar to Robotron 2084 and Smash TV.

More recently, a sequel with the same name was released for the Wii and PSP in 2007.
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A6308D64
Altered Beast
Alternative title: Juuouki
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1 or 2 COOP
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Altered Beast, called Juuouki in Japan, is a Sega System 16 arcade game released in 1988 by Sega. It was developed by the creator of Golden Axe, Makoto Uchida and shares many graphical similarities as a result. The game was notable as it allows the player could take on the form of "Were Animals".

A year later it was ported to various consoles, including the Sega Mega Drive, which it was bundled with during the console's early years. There was a watered down port for the Sega Master System also, and several ports to non-Sega systems, including console rivals the NES and Turbografx-16.

In Ancient Rome, the evil Demon God, Neff, has kidnapped Zeus' Daughter, Athena. Zeus revives a centurion from the dead to rescue his daughter. This is where the first stage starts, with Zeus saying the famous "Rise from your grave!" line. The centurion must kill the Wolf-like Demons that flash multiple colors (the Mega Drive version lacks the flashing effect and the characters stay blue instead). Killing them unleashes a spirit ball that the player must grab in order to transform. The first two increase muscle mass slightly while the third spirit ball will transform the centurion into a beast depending in what stage the player is in.

Once the player has changed into a beast he/she can then confront Neff who will appear and say "Welcome to your doom!" and create a smoke cloud which then disappears revealing a monster that also depends upon stage as well. If the player has not collected three spirit balls before reaching Neff the level will start over from the beginning. After each boss fight Neff's head appears from a hole in the ground and he steals all three of the player's Spirit balls causing the player to revert back to his/her normal state. The player the proceeds to jump down the hole continuing to follow Neff.
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F499034D
Andre Agassi Tennis
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Tennis
Gametype: Licensed
Release Year: 1993
Developer: Lance Investments
Publisher: Tecmagik
Players: 1 or 2
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A game endorsed by the American player who stunned the tennis world in the early 90s with his "Image is everything" looks, sporting long hair, earrings and colorful shirts, Andre Agassi Tennis includes eight players (male and female and as as expected, only Agassi is a real player) rated according to movement speed and both accuracy and strength on serve, backhand and forehand.

Gameplay features all the usual moves: smashes, passing shots, volleys and all kinds of backhand and forehand plays, but unlike other games, precise positioning and timing are crucial to avoid hitting the ball outside the court, swinging the racket into thin air or more embarrassing, let the ball hit you on the head. Three courts are available: Grass, Clay and Indoor (Sega versions add a fourth, Hard), but the differences between them are minimal. Game modes change according to the version, with the 16-bit versions including a "Skins" game, where each point is worth a sum of money based on the number of times the ball was hit.

Andre Agassi's explosive forehand is yours. Be Agassi or play against Agassi. With 4 courts, 8 exciting players each with different playing styles and an umpire who calls every shot, Andre Agassi Tennis cannot be beaten.
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009F8630
Andre Agassi Tennis (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Sports - Tennis
Gametype: Translated
Release Year: 1993
Developer: Lance Investments
Publisher: Tecmagik
Players: 1 or 2
Translated by: Unknown
_________________________
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A game endorsed by the American player who stunned the tennis world in the early 90s with his "Image is everything" looks, sporting long hair, earrings and colorful shirts, Andre Agassi Tennis includes eight players (male and female and as as expected, only Agassi is a real player) rated according to movement speed and both accuracy and strength on serve, backhand and forehand.

Gameplay features all the usual moves: smashes, passing shots, volleys and all kinds of backhand and forehand plays, but unlike other games, precise positioning and timing are crucial to avoid hitting the ball outside the court, swinging the racket into thin air or more embarrassing, let the ball hit you on the head. Three courts are available: Grass, Clay and Indoor (Sega versions add a fourth, Hard), but the differences between them are minimal. Game modes change according to the version, with the 16-bit versions including a "Skins" game, where each point is worth a sum of money based on the number of times the ball was hit.

Andre Agassi's explosive forehand is yours. Be Agassi or play against Agassi. With 4 courts, 8 exciting players each with different playing styles and an umpire who calls every shot, Andre Agassi Tennis cannot be beaten.
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B3E5986E
AntiISDA Warrior
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Shooter
Gametype: Homebrew
Release Year: 2004
Developer: drHirudo
Publisher: drHirudo
Players: 1
Hacked by: drHirudo
Version: 1.02
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"I am proud to announce that I ported my last year minigame AntiISDA Warrior to the Sega Master System. I am not that experienced with the SMS coding and the z80 coding in general, but I hope it reached decent quality (Thanks to MOD2PSG), and it's not 1K anymore. Will try to do something more serious in the future." - drHirudo
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E4163163
Arcade Smash Hits
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Compilation - Arcade
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1
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Arcade Smash Hits is a compilation of three arcade games developed by Atari. It was released for the Sega Master System in 1992, and contains ported versions of Centipede, Breakout, and Missile Command, each with graphical and audio updates. The compilation was only released in Europe.
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F4B3A7BD
Ariel: The Little Mermaid
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Action - Side-Scrolling
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: Tec Toy
Players: 1
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Help either Ariel, the gleeful little mermaid, or Triton, her father, foil the evil Ursula, who has transformed everyone into small, green worm-like creatures, including the character you dont initially choose.

Rescuing requires you to simply swim into the unfortunate little victims as they hang about at fixed places in the watery world; while fending off and dodging enemies like eels, clams, sharks, and several other sea meanies. Friends like Flounder and Sebastian can also be summoned for a little helping hand.
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66C125F1
Artillery Master
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Shooter
Gametype: Homebrew
Release Year: 2006
Developer: haroldoop
Publisher: haroldoop
Players: 1-2
Hacked by: haroldoop
Version: 0.9
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This was a competition entry in SMSPOWER Minigame Compo 2006.
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0BD8DA96
Assault City
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Paddle Control
Genre: Shooter
Gametype: Licensed
Release Year: 1990
Developer: Sanritsu
Publisher: SEGA
Players: 1
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In the latter half of the 21st century, robots have been engaged in labor in dangerous places, housework, etc. Then suddenly, the control system used to function these robots plotted a revolt against the human race, and ordered every robot to annihilate all of the people. The robots robbed them of their weapons, and occupied various military bases and factories. The war robots that were manufactured there murdered men one after another, and the survivors organized a resistance and went into a full-scale offensive against the enemy's army. You are Joe, and you swear that nothing can stop you from destroying the control system which forces the robots to kill.

Assault City is a one-player shooter. At the beginning of the game, you participate in a little shooting practice, where you must shoot squares that contains pictures of robots, and avoid shooting squares that contains pictures of humans. In the levels that follow the shooting range, you must kill robots that appear and attack you. If you are hit by these robots, some of your energy will be lost. Occasionally, shooting the power-ups that appear will result in more weapon power or more life. At the end of each level, you need to defeat a boss in order to proceed to the next level. The game ends when you lose all of your energy. You have unlimited continues, however.

Assault City comes in two flavors: the control pad version, as well as a Light Phaser version. This being the control pad version.
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861B6E79
Assault City (Light Phaser Version)
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Light Phaser
Genre: Shooter
Gametype: Licensed
Release Year: 1990
Developer: Sanritsu
Publisher: SEGA
Players: 1
_________________________
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In the latter half of the 21st century, robots have been engaged in labor in dangerous places, housework, etc. Then suddenly, the control system used to function these robots plotted a revolt against the human race, and ordered every robot to annihilate all of the people. The robots robbed them of their weapons, and occupied various military bases and factories. The war robots that were manufactured there murdered men one after another, and the survivors organized a resistance and went into a full-scale offensive against the enemy's army. You are Joe, and you swear that nothing can stop you from destroying the control system which forces the robots to kill.

Assault City is a one-player shooter. At the beginning of the game, you participate in a little shooting practice, where you must shoot squares that contains pictures of robots, and avoid shooting squares that contains pictures of humans. In the levels that follow the shooting range, you must kill robots that appear and attack you. If you are hit by these robots, some of your energy will be lost. Occasionally, shooting the power-ups that appear will result in more weapon power or more life. At the end of each level, you need to defeat a boss in order to proceed to the next level. The game ends when you lose all of your energy. You have unlimited continues, however.

Assault City comes in two flavors: the control pad version, as well as a Light Phaser version. This being the light phaser version.
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8C9D5BE8
Asterix
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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The Romans, who fail to conquer one final Gaul village, kidnap Getafix, the druid brewing the magic potion that gives all the inhabitants supernatural strength. Vitalstatistix, the village chief, orders Asterix and Obelix to find him, keep him out of Caesar's hands and bring him back at any cost.

In seven rounds, you can play either with Asterix or Obelix, and in the bonus stages (accessible when you collect fifty bones in a single round), you control the little Dogmatix. The heroes can jump, punch, swim, throw obstacles, grab vines or ropes and they have distinct moves. Obelix moves slower, but is able to manipulate objects, while Asterix has much more speed. Both characters can be played alternately according to the level. In the two-player mode, you each choose a character and clear areas in turns.

Aside from the traditional moves, there are special potions that melt ice, create makeshift bridges or blow up blocks. The game contains many familiar characters and scenery from the comic books.
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F9B7D26B
Asterix and the Great Rescue
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Core Design
Publisher: SEGA
Players: 1
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The game is based on the popular French comics series Asterix. It is 50 B.C., and the entire Gaul (today's France) is conquered by the Romans. Only one village still remains independent, thanks to the incredible powers of its two great warriors, Asterix and Obelix. In the game, they must first of all liberate the village Orvio and rescue their friend Dogmatix.

You can play as either Asterix or Obelix. You make your way through platform levels, fighting enemies by punching them, and jumping to access higher ares or to avoid falling down. There are also some items you can collect, such as bombs, with which you can overcome obstacles and advance in the game.
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DEF9B14E
Asterix and the Secret Mission
Alternative title: As Aventuras da TV Colosso
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1
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The druid Getafix is out of magic potion, and Asterix and Obelix are set out on a secret mission: to find the necessary herbs, so he can brew the potion again.

In this side-scrolling action game, the player can choose to play either Asterix or Obelix at the start of each one of the six levels. Although the main setting of each level is the same to both characters (forests, caves, deserts, underwater stages, waterfalls and such) the level design for each one may vary. In two player mode (Master System version), players will take turns playing as Asterix and Obelix. Both characters jump (by pressing button 2), punch enemies and break blocks (by pressing button 1). Asterix can run can run (by pressing and holding button 1 while moving) and double jump (by pressing 2 in the middle of a jump). Ob?lix is stronger and can break several bricks in a row when jumping over them (pressing 1 while jumping), and can also slide down hills (by pressing down at them).

Asterix can get some potions (thrown by pressing up and 1), which can break rocks, kill or shrink enemies. Obelix can get miniature menhirs which can be thrown (by pressing up and 1) against enemies. Both characters can also get bones throughout the game, granting access to bonus stages where the player controls Dogmatix. Some levels also involve minor puzzle solving, like pushing switches or moving rock blocks.
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299CBB74
Astro Warrior
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Astro Warrior is an early Sega Master System game developed and published by Sega in 1986. It is a very basic vertical scrolling shoot-'em-up, in which the player pilots a spaceship and is tasked with destroying as many enemies and structures as possible. At the end of each galaxy there is a boss.

Being an early Master System title, it was re-released several times, bundled with the likes of Hang-On and Pit-Pot. The game was brought to arcades through Mega-Tech hardware.

The game was re-released in Brazil and Portugal as Sapo Xulé: S.O.S. Lagoa Poluída in 1995, based on Sapo Xulé, a popular 1980s toy from Brazil. Instead of being set in space, it is set underwater, though is otherwise identical. Brazil had previously received Astro Warrior as well, meaning there are two versions of the game in that region.
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69EFD483
Astro Warrior & Pit Pot
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter - Action
Gametype: Licensed
Release Year: 1986
Developer: Sega
Publisher: Sega
Players: 1 or 2 Alternating
_________________________
*
Two super hits in one! Turn back the invaders and save the galaxy in ASTRO WARRIOR. Can you find your way safely through the magical mazes in PIT POT?

The standalone version of Pit Pot has an EDIT mode that was removed in this compilation.
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E890331D
Ayrton Senna's Super Monaco GP II
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Racing - Cars
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Ayrton Senna won the Monaco Grand Prix six times, as well as 3 Formula One world championships, so he was the perfect man to license a home sequel to the classic arcade racing game. As before, the action is viewed from within the cockpit, but depicted using sprites rather than polygons.

There are three main modes:

Senna GP: Features three non-championship circuits with a preliminary race followed by three laps.

World Championship: The full 16-race championship. There are two modes in the championship mode that affect how the game is played. Beginner is a regular season, with the same difficulty level as the remaining modes, and cars have roughly the same power. Each race has three laps. In Master things get a twist. There are five groups of cars, and the player starts on the lowly competitive SERGA team. To climb the ranks and get a chance of claim the title the player must challenge a driver from other team and beat him to the top spot. The winner of this particular race gets (or holds) the fastest car. Races are also longer in this mode, and pit-stops are activated, required if the player knocks on too many objects or other cars frequently.

Free Practice: This allows the player to drive on any race without caring for championship positions. There are two options in Free Practice: Free Run is just the player against the clock and Image Training is a race, but instead of having to quality and then run the three laps, the player can set the number of laps (between one and six), starting position and the condition of the track (dry or wet, only on some circuits).

While each mode presents it's own variations, the core of each race is the same: Along controller setup options, the player can choose between an Automatic or Manual with 4 or 7 speeds gearbox, and races against 16 drivers. The car can be instantly wrecked if it goes on top speed against a roadside object.
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FF614EB3
Aztec Adventure: The Golden Road to Paradise
Alternative title: Nazca '88
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Aztec Adventure: The Golden Road to Paradise, known as Nazca '88 in Japan, is an action RPG developed and published by Sega for the Sega Master System. The setting of the game was changed from Nazca, which is in Peru, to Aztec, which is in Mexico. This may have been because people are more familiar with the Aztec civilisation than the Nazca, or because Nazca sounds too much like NASCAR.

The player assumes the role of El Niño, an adventurer in search of wealth and happiness in the Aztec paradise. Niño is armed with a sword, and extra weapons and items can be picked up from dead enemies. Some enemies can be bribed with money to join Niño, increasing his firepower, until they are killed. The game bears a superficial resemblance to The Legend of Zelda, an RPG released for the NES a year before.
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E5FF50D8
Back to the Future Part II
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1990
Developer: Mirrorsoft
Publisher: Image Works
Players: 1
_________________________
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Back to the Future II is a collection of five arcade and puzzle games.

Based on the second installment of the popular Hollywood series Back to the Future, this movie conversion has Marty McFly and Doc Brown travel through time to stop their arch-rival Biff from changing the future. The game consists of five parts, each inspired by one of the movie's most memorable scenes:

Hoverboard Chase: A Paperboy clone without newspapers, but with isometric levels and lots of enemies to dodge.

Jennifer Rescue: Guide Marty's girlfriend Jennifer out of the house without her meeting one of the four family members. Open and close doors to make the persons go from one room to the next in this top-down puzzle sequence.

Beat Biff: A side-scrolling beat-em-up sequence in the tradition of Double Dragon. Fight your way through a grim 1985 by jumping, hitting and kicking at Biff's lackeys.

Band Puzzle: Rearrange the mixed-up parts of an animated picture of the school band in this sliding block puzzle. The clock is ticking.

Hoverboard Chase 2: Another hoverboard sequence, similar to the first one, only this time set in 1955.
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2D48C1D3
Back to the Future Part III
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1992
Developer: Probe Entertainment
Publisher: Image Works
Players: 1
_________________________
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Back to the Future III is a collection of four arcade games. Marty McFly and Doc Brown have traveled back through time to the year 1885 - and they're soon deep in trouble when they face "Mad Dog" Tannen's gang and have to find a way to return to the present. This game takes four scenes from the Hollywood movie Back to the Future III and turns them into arcade sequences:

Buckboard Chase: Doc Brown goes horseback in an attempt to save Hill Valley's lovely school teacher Clara. This game of quick ducking, jumping and shooting alternates between a side-scrolling and a top-down perspective.

Shooting Gallery: The name says it all. A classic game of aim-and-shoot, spiced up by hidden extras and bonus targets.

Pie Throwing: Meet the Mad Dog gang. They have guns, and you have... cream pies. It's an isometric version of the shooting gallery, only with ammo. And the targets shoot back.

The Train: Basically a side-scrolling beat-em-up on train wagons with some ducking and jumping. Get rid of the mechanics and collect speed logs to push the engine to a magic 88 mph.
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35D84DC2
Baku Baku Animal
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Puzzle
Gametype: Licensed
Release Year: 1998
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
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The Minister approaches the King to tell him that his only daughter, the Princess, wants a new pet. But the King says she already has too many, and she can't take care of so many animals. Thus the Minister purposes a contest of skill and daring to select the Royal Zookeeper. Master Piggy then sends his pupil, Polly, to participate in the contest.

Baku Baku Animal is a variation on the very often copied Tetris type of game. The game has three different play modes: practice, normal and hard. It also can be played by two players against each other (except for the Master System version).

The objective is to pair animal heads with their respective food. If a rabbit head comes falling, you must make it fall on a pile of carrot tiles, dog heads with bones, panda heads with bamboos and monkey heads with bananas. There is a bonus item, the "BB coin", which will appear from times to times, and remove piled tiles from the playfield. Removed tiles will be sent to the opponent's playfield all at once, increasing the difficulty of the task. Polly will face several contestants, and she'll win when her opponents get their playfield piled to the top.
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0D3D510B
Bank Panic
Platform: Sega Master System
Region: Europe
Media: Cartridge & Sega Card
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1987
Developer: Sanritsu
Publisher: SEGA
Players: 1 or 2 Alternating
_________________________
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Bank Panic is an arcade shooting game developed by Sanritsu and manufactured by Sega in 1984. It was later ported by Sega to the SG-1000 and Sega Master System. An unlicensed clone called West Bank was released for several home computer systems.

Bandits are holding up a bank and have taken people hostage, and as a gunslinger, it's your job to shoot them. The bank has 12 doors, and the bandits are behind each one of them. When they pull a gun out at you when you open a door, you have only a few seconds to shoot them before they shoot you. If you shoot them too early (ie: before he sticks his gun out at you), it is considered unfair, and you won't score any points, but if you're too late, he'll shoot you and you lose one of your three lives.If you waste too much time, a bandit will come out from one of the doors and stick dynamite on it. You must then shoot the dynamite to get rid of it.

If you're lucky, either a man or a woman will throw you a bag of gold coins. If you shoot any of these people by accident, you also lose a life. More often than not, the person will throw his/her hands up, saying "I haven't got anything". That's when they will be replaced by bandits.

Some men will carry three to five pieces of gold on top of their heads, and shooting at all of the gold will award you with a bag of gold coins. Others will be tied up with rope. If you shoot the rope, there's more money for you, because not only will you receive one bag of gold coins, but you'll get three bags of gold coins.

There are more than ten rounds in Bank Panic, and each one ends when a person behind all 12 doors was able to throw you a bag of gold coins. The rounds get difficult the further you get. For example, in later rounds, a few bandits will block your shot, and you have to then shoot twice. Also, regardless of what round you're on, you can shoot so many bandits before time runs out.
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0DF8597F
Basketball Nightmare
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Basketball
Gametype: Licensed
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1
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The captain of the home town basketball team is leading his team to win the All-American Championships. But then the captain had a strange dream, nightmare in fact, where he was playing basketball against all these strange creatures in exotic locations.

Basketball Nightmare is a basketball game where the player plays basketball against strange humanoid creatures on the court where the creature lives. The player must play and defeat each creature before moving onto a new place with a new harder opponent. The player starts of playing against Wolfs in the Forest and then, upon defeating that opponent, moves on to play Frogs at the Pond, One Eyed Aliens at the Waterfall, Vampires in the Skeleton Cave, Geishas in the Bamboo Forest, before finally playing against Samurais at the Shrine. If the player loses a match then that match can be replayed until won.

The player at the start of each match gets to pick how long the match duration is out of the options of 15, 30, or 45 minutes (not in real time) before being placed on the court. When on the court the player always plays towards the right of the court. First the player tries to get the ball from a throw by a well timed button press. When the player has the ball the player has the option to move, pass the ball, and jump.

When jumping the player can shoot, with the accuracy of the shot depending on the timing, or just simply pass. When defending the player can cycle through the field or just simply run into the opponent to challenge for the ball. There are a few penalties that the player can get including but not limited to Travelling (not passing after jumping), Charging (Sometimes called when the player with the ball runs into an opponent), and Pushing (Sometimes called when the player without the ball runs into an opponent) with all the penalties resulting with the other team getting the ball on the side of the court.

Also there are two more modes called CPU vs CPU, where the player can get the CPU to play itself and Versus Play to play against a friend. In both modes the player or players pick one of the 8 nations that are USA, CBA, CHN, JPN, URS, DDR, CAN, and FRN all with a character representing a player of that nation. All the rules are the same as single player mode.
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B154EC38
Batman Returns
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1992
Developer: Aspect
Publisher: SEGA
Players: 1
_________________________
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Batman Returns for the Sega Master System, like its cousins, is a sidescrolling action game, though contains different levels and gameplay mechanics. It is based upon the 1992 Batman Returns film.

From Sega 8-bit specialists Aspect comes one of many adaptations of Tim Burton's 1992 superhero sequel Batman Returns. Like other versions, it is a side-scrolling platformer. While very similar to the Game Gear version, the Master System version has slightly different levels and gameplay mechanics.

Batman must move through five stages on his way to defeat the Penguin. These include the streets and rooftops of Gotham City, Max Shreck's department store, the sewers, and the Penguin's lair. For the first four levels, a route can be selected from two options, allowing for different paths through the game.

Enemies standing in Batman's way can be defeated by throwing the Batarang at them. At the beginning, the weapon's range is very limited, but it can be expanded by collecting powerups. Other tools Batman can use are a grappling hook to pull himself up to higher levels or swing across dangerous areas, and his cape, which can be used as a parachute, for more control during falls.

Unlike in the Game Gear version, there is no health bar: a single hit will kill Batman. To compensate, the game contains a generous amount of extra lives.
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C19430CE
Battle Out Run
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Racing - Cars
Gametype: Licensed
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1
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Battle OutRun is a spin-off to the OutRun series, released exclusively for the Sega Master System in 1989. Unlike many other OutRun titles, Battle OutRun was neither brought to Japan or North America, nor has it been ported to any other systems since.

Battle OutRun is very similar to Chase H.Q., in that rather than trying to reach a specific destination, you have to find and arrest various criminals dotted around North America. There are many obstacles on the road and it is possible to upgrade your vehicle.
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1712E9F1
Battleships
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Board Game - Boats
Gametype: Homebrew
Release Year: 2011
Developer: Killer Bean 2
Publisher: Killer Bean 2
Players: 1 or 2
Hacked by: Killer Bean 2
Version: 1.10
_________________________
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A few years ago I read Maxim's programming tutorial and started dreaming about making some sort of software for the Master System. Maxim's tutorial is really great (seriously, it's awesome!), but my understanding of electronics and assembly at the time was lackluster to say the least. 

Since then I finished my education as a electronics mechanic, and half a year ago I started an education towards electronics engineering. The basic knowledge I have gained has made me confidente enough to finally start making a somewhat functional game for the Master System. Basically it's just Maxim's tutorial fleshed out to a simple version of the old classic Battleships. But I have to start somewhere :) 

It's far from finished. But since most of the time I don't have a clue, what I'm doing, I figured I'd let the pros have a look at it before it gets too messy. I'm sure there's a lot of my code (if not all of it) that can be done much more elegantly. If any of you guys will take a quick look at my code and maybe give me some tips and tricks to make it better I'd appreciate it immensely. I know it's a headache to read other people's code, especially when it's bad ;) 

For instance I'm doing a bit of multiplication/division using loops, and I got a feeling it's better to use shifting? 

So far the game lets you place your ships, places its own ships and lets you shoot at them. The game also shoots at your ships, but the "AI" is still non-existing :D 

When the player or the CPU wins, the game just resets.
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1CBB7BF1
Battletoads in Battlemaniacs
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1993
Developer: Virgin Interactive
Publisher: Tec Toy
Players: 1 or 2
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Battletoads in Battlemaniacs is a beat 'em up game developed by Syrox Developments and Rare Ltd. for the Sega Master System and published by Tec Toy and Virgin in Brazil. It is a port of a game first developed by Rare, Ltd. for the Super Nintendo. A Europe release was planned but scrapped just before release.

The battletoads are visiting Gyachung-La fortress in northern Tibet where the Psicone Corporation is demonstrating their new virtual reality game system called TRIPS. A pig creature working for the Dark Queen and Silas Volkmire leaps out of the system and kidnaps Michiko Tashoku (dauther of Psicone Corporation's CEO, Yuriko Tashoku) and Zitz. The remaining battletoads enter the Gamescape to rescue them and stop Volkmire and Dark Queen's plans to control the world.

As usual with Battletoads there is a variety of stage types. This includes standard action stages, vertical shaft stages, and vehicle stages. In action stages two buttons are used; an attack button and a jump button. Although there is only one attack button, the attack varies based on situation. Rope Repel stages have been altered so that the battletoads ride down a shaft on a floating platform instead. The vehicle levels are a bit easier than those in the original Battletoads. The first such level takes place on a chess board like level which the player rides on a checker piece.
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DA3A2F57
Black Belt
Original title: Hokuto no Ken
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
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Black Belt, known as Hokuto no Ken in Japan, is a beat-'em-up action game developed and published by Sega for the Sega Master System. The game was originally based on the manga and anime series Hokuto no Ken when released in Japan. The international release however did not have the license, and so the graphics and any references to the source material were removed.

In this game, you play Riki. Kyoko, your beautiful Japanese girlfriend, has been kidnapped, and in order to rescue her, you must get through a tireless army of enemies. These enemies come equipped with weapons that include whips, knives, swords, and flamethrowers, but Riki has to make do with his well-trained martial arts body.

Black Belt is a side-scrolling game that is split into seven chapters. During these chapters, you are fighting Chinese Kung Fu men, wrestlers, jujitsu men, eagles, ninjas, and black women. When you get halfway through the chapter, you will fight a different enemy than one that you encounter before. At the end of each chapter, you have to defeat several bosses before continuing on to the next round. Each type of these has their own personal strengths and weaknesses.

Once you touch an enemy or boss, you will lose energy. once you lose all energy, you lose a life, but more life can be restored by getting the cake when it comes across the screen in mid-air, or by defeating an enemy that will come at you halfway and you receive a bonus for doing so.

Black Belt is a modified version of the Japanese-exclusive Hokuto no Ken, with the licence removed and new level designs.

The game received a sequel on the Sega Mega Drive, Hokuto no Ken: Shin Seikimatsu Kyuuseishu Densetsu, which was given the same treatment overseas and released as Last Battle.
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24F5FE8C
Black Belt
Original title: Hokuto no Ken
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Black Belt, known as Hokuto no Ken in Japan, is a beat-'em-up action game developed and published by Sega for the Sega Master System. The game was originally based on the manga and anime series Hokuto no Ken when released in Japan. The international release however did not have the license, and so the graphics and any references to the source material were removed.

In this game, you play Riki. Kyoko, your beautiful Japanese girlfriend, has been kidnapped, and in order to rescue her, you must get through a tireless army of enemies. These enemies come equipped with weapons that include whips, knives, swords, and flamethrowers, but Riki has to make do with his well-trained martial arts body.

Black Belt is a side-scrolling game that is split into seven chapters. During these chapters, you are fighting Chinese Kung Fu men, wrestlers, jujitsu men, eagles, ninjas, and black women. When you get halfway through the chapter, you will fight a different enemy than one that you encounter before. At the end of each chapter, you have to defeat several bosses before continuing on to the next round. Each type of these has their own personal strengths and weaknesses.

Once you touch an enemy or boss, you will lose energy. once you lose all energy, you lose a life, but more life can be restored by getting the cake when it comes across the screen in mid-air, or by defeating an enemy that will come at you halfway and you receive a bonus for doing so.

Black Belt is a modified version of the Japanese-exclusive Hokuto no Ken, with the licence removed and new level designs.

The game received a sequel on the Sega Mega Drive, Hokuto no Ken: Shin Seikimatsu Kyuuseishu Densetsu, which was given the same treatment overseas and released as Last Battle.
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8ECD201C
Blade Eagle 3-D
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller, 3D Gla
Genre: Shooter
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
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Blade Eagle 3-D is a vertical shoot-em-up which has no story involved. You just have to shoot your way on three planets (you have to travel through space first), blasting as many enemies as possible. Along the way, there are several bosses that you have to defeat. The later ones drop a power-up, which you can use to upgrade your ship. Some of the power-ups include double shots and laser beams. Another power-up gives you the ability to have an extra ship on your side and will join the fight, and will later serve as a backup.

Blade Eagle is designed for play in conjunction with the Sega 3-D Glasses. If you play without the 3-D glasses, it will look like as if there are two of your ships, not just one. If there are four enemies approaching you, they will look like eight.
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FC259738
Blade Eagle 3-D (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Shooter
Gametype: Translated
Release Year: 1999
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: TMT
_________________________
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Blade Eagle 3-D is a vertical shoot-em-up which has no story involved. You just have to shoot your way on three planets (you have to travel through space first), blasting as many enemies as possible. Along the way, there are several bosses that you have to defeat. The later ones drop a power-up, which you can use to upgrade your ship. Some of the power-ups include double shots and laser beams. Another power-up gives you the ability to have an extra ship on your side and will join the fight, and will later serve as a backup.

Blade Eagle is designed for play in conjunction with the Sega 3-D Glasses. If you play without the 3-D glasses, it will look like as if there are two of your ships, not just one. If there are four enemies approaching you, they will look like eight.
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643B6B76
Block Hole
Alternative title: Sagak-ui Bimil
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Gametype: Unlicensed
Release Year: 1990
Developer: Konami
Publisher: Zemina
Players: 1
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E.I. - Exa Innova for the Samsung Gam*Boy / Sega Master System, one of the early obscure shooter by none other but Compile, creators of the Aleste / Power Strike series. Lots of enemies, nice background and moving patterns with the Compile flavour, the game is simple but very playable.
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2734A9B4
Blockhead
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Shooter
Gametype: Homebrew
Release Year: 2004
Developer: Proppy, Tet
Publisher: Proppy, Tet
Players: 1
Hacked by: Proppy, Tet
Version: 1.01
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This was a competition entry in SMSPOWER Minigame Compo 2004.
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25EB9F80
Bobble Bobble
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Gametype: Unlicensed
Release Year: 1990
Developer: Clover
Publisher: Clover
Players: 1 or 2
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This is a unlicensed clone of Bubble Bobble. Only released in Korea.
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C9EE4A8D
Bock's Birthday 2011 II
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Sports - Athletics
Gametype: Homebrew
Release Year: 2011
Developer: Maxim
Publisher: Maxim
Players: 1
Hacked by: Maxim
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This is a rom from SMSPower forum celebrating Bock's Birthday in 2011.
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3084CF11
Bomber Raid
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1989
Developer: Sanritsu
Publisher: Activision
Players: 1
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Bomber Raid is a Sega Master System game developed by Sanritsu and published by Sega in 1989. It is notable for being the last Master System game to be released in Japan. It is a shoot-'em-up game, where the player pilots a small "freedom fighter" aircraft, destoying other planes and ships.

Fly your plane through five levels, shooting enemy planes, submarines, helicopters, and other enemies along the way, and use your equipped cluster bombs if necessary. You need to destroy a target that is outlined in your mission briefing. You have three lives and limited cluster bombs. To help you along the way, you can shoot a power pod to score points, increase your firepower, and gain some help from fellow squadrons.
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E5FA2FAB
Bomber Raid (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Action
Gametype: Translated
Release Year: 1999
Developer: Sanritsu
Publisher: Activision
Players: 1
Translated by: TMT
_________________________
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Bomber Raid is a Sega Master System game developed by Sanritsu and published by Sega in 1989. It is notable for being the last Master System game to be released in Japan. It is a shoot-'em-up game, where the player pilots a small "freedom fighter" aircraft, destoying other planes and ships.

Fly your plane through five levels, shooting enemy planes, submarines, helicopters, and other enemies along the way, and use your equipped cluster bombs if necessary. You need to destroy a target that is outlined in your mission briefing. You have three lives and limited cluster bombs. To help you along the way, you can shoot a power pod to score points, increase your firepower, and gain some help from fellow squadrons.
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D778F3FE
Bonanza Bros
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1 or 2 COOP
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Bonanza Bros. is a 1990 arcade game developed by Sega for the Sega System 24 arcade platform.

In the game the player either controls Robo (red) or Mobo (blue), two thieves who must retrieve several objects scattered around levels while avoiding guards in a stealth-like fashion. Each player is armed with a firearm which can stun the guards for a short period of time, but it is also possible to hinder the guards' progress by using various parts of the scenery. It is a two-player game, and the screen is always split horizontally.

Bonanza Bros. was ported to the Amiga, Atari ST, Commodore 64, Sega Master System and Sega Mega Drive in the coming years. TurboGrafx-CD and Sharp X68000 ports also existed exclusively in Japan, and Amstrad CPC and ZX Spectrum ports were released in Europe. Some westernised versions of the game call Robo and Mobo "Mike" and "Spike" respectively. Likewise North American and Brazilian copies of the game refer to the game as Bonanza Brothers rather than Bonanza Bros..

More recently, Bonanza Bros. was made available through the Wii's Virtual Console service, as well as being made part of the Sega Classics Collection and Sega Mega Drive Ultimate Collection compilations. As well as this, the game was unlockable within the Japanese version of Sonic Gems Collection, but was strangely removed from western releases of the game. It has also been ported to various mobile phones by SoftBank Mobile.

The arcade version of Bonanza Bros. was also included in volume 6 of the Sega Ages 2500 PlayStation 2 series. It is bundled with Puzzle & Action: Tant-R and its sequel, Puzzle & Action: Ichidant-R, both of which use a similar graphical style (as does Puzzle & Action: Treasure Hunt, which was not included).

The Bonanza Bros. (Robo and Mobo) are playable characters in Sonic & Sega All-Stars Racing.
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B3768A7A
Bonkers Wax Up!
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1995
Developer: Al Baker & Associates
Publisher: SEGA
Players: 1
_________________________
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Bonkers Wax Up! is a platform game starring Disney's Bonkers. It was released for the Sega Game Gear in 1994, though was later brought to the Sega Master System exclusively for Brazil.

Madame Who-Said has been coating famous Toons in wax to make statues for her Wax Museum, and the next victim will be Bonkers! Now he needs to stop her, free his pal Lucky and find the Toon Toaster to un-wax the Toons.

In this platform game, the player controls Bonkers through several levels where he must find 7 pickle clues. By pressing the pause button, a compass is shown, with the number of remaining clues and the direction of the next one. Bonkers can run (by holding button 1), jump (button 2) , duck and slide (by running and pressing the opposite direction on the d-pad).

Bonkers will find several items to restore his health (like cups of coffee, donuts, slices of pizza and badges) as well as some bonus items. He'll also find some of his friends, like Marylin, who'll show him the way to bonus levels, where he must find pieces of the Toon Toaster. In these bonus levels, Bonkers will ride a mine cart in a rail course, trying to collect items.

After a row of sub-levels, Bonkers will have to fight a boss, usually villains from the TV show.
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1B10A951
Bram Stoker's Dracula
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1992
Developer: Probe Entertainment
Publisher: Sony Imagesoft
Players: 1
_________________________
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Bram Stoker's Dracula is the title given to a number of games based on the 1992 film of the same name. Gameplay for each game varies greatly from platform to platform, but they all retain a similar plot based on the movie. You control a young lawyer named Jonathan Harker. Harker must free himself from Dracula's capture, follow him to London, and end his reign of terror.

The DOS version is an adventure game played from a first person perspective. The 16-bit console versions are side-scrolling hack-and-slash games. The Game Boy version is also a side scrolling adventure game, but places more emphasis on level exploration than fighting. Finally, the Sega/Mega CD version is a side-scrolling fighting game that uses full-motion video backdrops and digitized actors.
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47C05B0C
Bram Stoker's Dracula (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Translated
Release Year: 1992
Developer: Probe Entertainment
Publisher: Sony Imagesoft
Players: 1
Translated by: TransCenter
_________________________
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Bram Stoker's Dracula is the title given to a number of games based on the 1992 film of the same name. Gameplay for each game varies greatly from platform to platform, but they all retain a similar plot based on the movie. You control a young lawyer named Jonathan Harker. Harker must free himself from Dracula's capture, follow him to London, and end his reign of terror.

The DOS version is an adventure game played from a first person perspective. The 16-bit console versions are side-scrolling hack-and-slash games. The Game Boy version is also a side scrolling adventure game, but places more emphasis on level exploration than fighting. Finally, the Sega/Mega CD version is a side-scrolling fighting game that uses full-motion video backdrops and digitized actors.
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E843BA7E
Bubble Bobble
Original title: Final Bubble Bobble
Alternative title: Dragon Maze
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: Taito Corporation
Publisher: SEGA
Players: 1 or 2
_________________________
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Bubble Bobble is an arcade game developed by Taito and released in 1986. It was subsequently ported to a variety of systems including the Sega Master System and Sega Game Gear. In Japan, the Master System version of the game is called Final Bubble Bobble, while in Brazil this version is called Dragon Maze.

Bubble Bobble follows two humans who have been transformed into dragons named Bub and Bob. The must progress through various mazes capturing enemies within bubbles and then popping said bubbles. A sequel to this game was later released as Rainbow Islands: The Story of Bubble Bobble 2.
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3EBB7457
Bubble Bobble
Original title: Final Bubble Bobble
Alternative title: Dragon Maze
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1988
Developer: Taito Corporation
Publisher: SEGA
Players: 1 or 2
_________________________
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Bubble Bobble is an arcade game developed by Taito and released in 1986. It was subsequently ported to a variety of systems including the Sega Master System and Sega Game Gear. In Japan, the Master System version of the game is called Final Bubble Bobble, while in Brazil this version is called Dragon Maze.

Bubble Bobble follows two humans who have been transformed into dragons named Bub and Bob. The must progress through various mazes capturing enemies within bubbles and then popping said bubbles. A sequel to this game was later released as Rainbow Islands: The Story of Bubble Bobble 2.
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F7294EE1
Bubble Bobble (French Translation)
Original title: Final Bubble Bobble
Alternative title: Dragon Maze
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1991
Developer: Taito Corporation
Publisher: SEGA
Players: 1 or 2
Translated by: Unknown
_________________________
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Bubble Bobble is an arcade game developed by Taito and released in 1986. It was subsequently ported to a variety of systems including the Sega Master System and Sega Game Gear. In Japan, the Master System version of the game is called Final Bubble Bobble, while in Brazil this version is called Dragon Maze.

Bubble Bobble follows two humans who have been transformed into dragons named Bub and Bob. The must progress through various mazes capturing enemies within bubbles and then popping said bubbles. A sequel to this game was later released as Rainbow Islands: The Story of Bubble Bobble 2.
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86D6384E
Bubble Bobble (Spanish Translation)
Original title: Final Bubble Bobble
Alternative title: Dragon Maze
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1991
Developer: Taito Corporation
Publisher: SEGA
Players: 1 or 2
Translated by: pkt
_________________________
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Bubble Bobble is an arcade game developed by Taito and released in 1986. It was subsequently ported to a variety of systems including the Sega Master System and Sega Game Gear. In Japan, the Master System version of the game is called Final Bubble Bobble, while in Brazil this version is called Dragon Maze.

Bubble Bobble follows two humans who have been transformed into dragons named Bub and Bob. The must progress through various mazes capturing enemies within bubbles and then popping said bubbles. A sequel to this game was later released as Rainbow Islands: The Story of Bubble Bobble 2.
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B0FC4577
Buggy Run
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Racing
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
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Buggy Run is a game that lets players race dune buggies in a championship over 15 possible tracks (plus 4 in 2 player mode) each winning money that can be used for dune buggy upgrades. There are 4 different modes that can be played in single player mode that includes Race, Vs Com, Freerun, and Battle.

In the main mode Race the player is given $20,000 starting cash that can be used to upgrade the buggy. The upgradable features of the buggy are Tyres (grip), Engine (speed), Suspension (limits bounce), Steering (cornering), Transmission (performance). All the upgrades cost $10,000 for level 2, $30,000 for level 3, and $50,000 for level 4 however the player doesnt need to get them in order. There are also special upgrades to buy that includes $5000 for a mine (drops behind and if another car hits then it is blown up until reset), $5000 for Nitoro (gives the players car a short speed boost), and $10,000 for extra capacity of special items (starts with 2 slots to a max of 6). Special Items must be used in the order they're placed in the slots.

Within the race the player will be racing 4 other cars to a race to the chequered flag on an isometric scrolling track. Some hazards on the track are lumps and jumps, bumps, rough road and mud. Appearing on the track are special power-ups that are red or white boost and extra money also a random that selects between the two. The prize money for winning is $30,000, 2nd gets $20,000, 3rd gets $10,000, and last gets $5000 to spend on the upgrades and power-ups between races. There are 3 stages of racing that is beginner, intermediate, and expert that have 5 races each. The player must qualify for the next stage or else it will be game over.

In Vs Com the player plays the computer one on one on any track of the player's choice. All the upgrades for the buggy for the player and the computer are done though allocating a set number of points to varies upgrades. All the item slots can by used for either the nitoro or mine.

Freerun is a time trial where the player races alone without upgrades on any track against the clock.

Battle mode is where the player picks 3 computer players to battle on a round arena with the objective to knock the opponents off with the last player on the arena winning.

There is also a two players mode that include Race, 1P vs 2P, and Battle.

In 2P Race there is $30,000 for both players to upgrade there cars before placing them on a track with a fixed overhead view where they play 2 computer opponents. There are 4 different themes to pick from.

1P vs 2P is just the two players battling it out on one of 4 tracks each with 4 different themes. Buggy upgrades are done though allocating a set number of points.

Battle is the same as single player battle only with 2 players and 2 computers.
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AC6009A7
California Games
Original title: Jogos de Verao
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Competitive Events
Gametype: Licensed
Release Year: 1989
Developer: Epyx
Publisher: SEGA
Players: 1 or 2
_________________________
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California Games was the original "Extreme Games" what today's generation might call "X-Games in the sun". Players can select sponsors (absent in some versions) and compete in events such as skateboarding, footbag, surfing, roller skating, flying disc (frisbee) and BMX. The surfing event is ranked by judges, which give a score to help the players improve their routine.

The Atari versions (2600 and Lynx) of the game omit the flying disc and roller skating events, while the Genesis version omits only the flying disc event.
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86C1320A
California Games (Brazilian Translation)
Original title: Jogos de Verao
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Sports - Competitive Events
Gametype: Translated
Release Year: 1999
Developer: Epyx
Publisher: SEGA
Players: 1 or 2
Translated by: TMT
_________________________
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California Games was the original "Extreme Games" what today's generation might call "X-Games in the sun". Players can select sponsors (absent in some versions) and compete in events such as skateboarding, footbag, surfing, roller skating, flying disc (frisbee) and BMX. The surfing event is ranked by judges, which give a score to help the players improve their routine.

The Atari versions (2600 and Lynx) of the game omit the flying disc and roller skating events, while the Genesis version omits only the flying disc event.
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C0E25D62
California Games II
Original title: Jogos de Verao II
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Competitive Events
Gametype: Licensed
Release Year: 1993
Developer: Epyx
Publisher: SEGA
Players: 1 or 2
_________________________
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California Games II is the sequel to the smash hit 1988 game.

This time you compete in: hang-gliding, jetski, skateboarding, body boarding and snow boarding.
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45C50294
California Games II
Original title: Jogos de Verao II
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Competitive Events
Gametype: Licensed
Release Year: 1993
Developer: Epyx
Publisher: Tec Toy
Players: 1 or 2
_________________________
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California Games II is the sequel to the smash hit 1988 game.

This time you compete in: hang-gliding, jetski, skateboarding, body boarding and snow boarding.
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EEAD16C7
Canyon Racer
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Flight Simulator
Gametype: Homebrew
Release Year: 2006
Developer: haroldoop
Publisher: haroldoop
Players: 1
Hacked by: haroldoop
Version: 0.01a
_________________________
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Homebrew game from SMSPOWER user haraoldoop.
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B81F6FA5
Captain Silver
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1988
Developer: Data East
Publisher: SEGA
Players: 1 or 2 Alternating
_________________________
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In Captain Silver, you play the role of Jim, a brave young lad with a taste of adventure. You embark on a journey to find Captain Silver's secret treasure hoard, which is rumored to be hidden on an island in the Eastern Seas.

There are six scenes in the game. During his travels, Jim will explore villages, fight his way on board ships, venture through caves, and wander around tropical islands. In each of these six scenes, Jim must use his sword to kill cats, rats, bats, witches, skeletons, and other creatures that are waiting for him. When Jim touches, or is shot at, by a creature, he loses one of his lives, but when he kills a creature, he can collect some gold that they leave behind, which can be used to buy items from shops. However, rather than getting gold, enemies leave behind some gold containing one of the letters that spell the word "CAPTAIN SILVER". If Jim manages to get all of these letters, he will be awarded an extra life.

Jim may only use his sword to start off with, but once he collects a fairy that floats toward him in every scene, Jim will be able to shoot stars at enemies, making his kills more efficient. The maximum number of stars that he can have is six. There are other power-ups that Jim can collect in the game. These include the "clock" power-up, which gives Jim extra time; the "boot" power-up which allows Jim to jump higher; and the "coffee?" power-up, which enables Jim to shield himself from creatures until he is hit by one.

There is a boss in each scene, which he must defeat in order to proceed to the next round. There is also a certain time limit, which Jim must complete the scene before it expires. If he does not, then he will lose a life.
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A4852757
Captain Silver
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1988
Developer: Data East
Publisher: SEGA
Players: 1 or 2 Alternating
_________________________
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In Captain Silver, you play the role of Jim, a brave young lad with a taste of adventure. You embark on a journey to find Captain Silver's secret treasure hoard, which is rumored to be hidden on an island in the Eastern Seas.

There are six scenes in the game. During his travels, Jim will explore villages, fight his way on board ships, venture through caves, and wander around tropical islands. In each of these six scenes, Jim must use his sword to kill cats, rats, bats, witches, skeletons, and other creatures that are waiting for him. When Jim touches, or is shot at, by a creature, he loses one of his lives, but when he kills a creature, he can collect some gold that they leave behind, which can be used to buy items from shops. However, rather than getting gold, enemies leave behind some gold containing one of the letters that spell the word "CAPTAIN SILVER". If Jim manages to get all of these letters, he will be awarded an extra life.

Jim may only use his sword to start off with, but once he collects a fairy that floats toward him in every scene, Jim will be able to shoot stars at enemies, making his kills more efficient. The maximum number of stars that he can have is six. There are other power-ups that Jim can collect in the game. These include the "clock" power-up, which gives Jim extra time; the "boot" power-up which allows Jim to jump higher; and the "coffee?" power-up, which enables Jim to shield himself from creatures until he is hit by one.

There is a boss in each scene, which he must defeat in order to proceed to the next round. There is also a certain time limit, which Jim must complete the scene before it expires. If he does not, then he will lose a life.
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628BDC77
Cardiac Arrest
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Action
Gametype: Homebrew
Release Year: 2010
Developer: thematrixeatsyou
Publisher: thematrixeatsyou
Players: 1
Hacked by: thematrixeatsyou
Version: 1.00
_________________________
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Cardiac Arrest: Screw-it-I'm-uploading edition
by Ben "GreaseMonkey" Russell, 2010
for Ludumdare #19

ok this game is called "Cardiac Arrest" because it's just about to give me cardiac arrest
i've mangaged to release it though but in a really crap state with 2 hours to spare
it's playable, though, and i don't think there's any bugs in it
and yes, they are supposed to be able to shoot each other

story:
while you're doing a thing, you discover a nuclear bomb somewhere
your aim is to return it to the address on the bomb
unfortunately people want the bomb so they'll shoot you to get it
more unfortunately the best they can do is shoot the bomb, exploderating it
the rest of the story is up to you to play out

buttons:
up,down,left,right are obvious
1 and 2 do nothing
you can't pause
reset button is ignored, flick the power switch like a real man
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3CFF6E80
Casino Games
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Casino
Gametype: Licensed
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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In Casino Games the player can visit a Casino with $500 in the pocket where they spend it on casino games. The games come in 3 different categories that include card game, slot machine, and pinball.

After the player picks there gender and their surname they are greeted by the woman at the information desk. The player can then pick if they want to enter an account number if the player has played before. If not the default $500 is given and the player is on there way to play some games.

The categories and games available are:

Card Games

Poker  The player plays one of the four CPU players available ranging from the easy player, Nancy, to the hardest player, Charley. The player is presented with a one on one game using the five-card-draw poker where the player, after playing the ante, can Bet, Pass, or Fold for a round, before replacing unwanted cards for the 2nd and final round of betting. The more skilled the opponent the harder it is to bluff them and they will try to bluff more themselves.

Blackjack  The standard game against the dealer where the objective is to score higher then the dealer to but not exceed 21 points for the value of all the players cards. The player can Hit (get another card) or Stand (keep the cards) . It uses the casino rules like Double Down (if the score lower then 12 then the player can double the bet but have a maximum of one more card), Split (turn two matching cards into 2 separate hands), and Insurance (player wins if the dealer gets 21 with two cards after playing extra). Bets can be between $10 and $100.

Baccarat  Player tries to beat the dealers score by using only the last digit of the total of the cards (i.e 10+4 = 4) if the score is under six then the player gets dealt one more card. If the players score is over six or seven then the dealer may get an extra card based on complex rules. Eight and above then no one gets an extra card. Bets can be between $10 and $100.

Slot Machine

There are old standard fruit slot machines with 3 lines each. The player picks a slot machine that come in $1, $5, $25, $50, or $100 per token. There is one token per line to a maximum of 3 lines after which the player will be increasing the payout per line up to 3 times (9 tokens max). The payouts range from 1 Cherry (2 tokens) to Lucky Sevens (50 tokens).

Pinball:

After choosing the table slope of Gentle, Middle, or Steep (slow to fast) the player is presented with a standard 3 ball pinball table named CASINOGAMES with drop-targets, bumpers, rollovers, and 2 levels of flippers. The plunger strength is based on timing and flippers are controlled by left and B. There is only one table to play is no money to be won.

There is no amount to play to, however, if the player runs out of money then it is game over. When the player has won an amount then they can get an account number to password save the game.
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31FFD7C3
Castelo Rá-Tim-Bum
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer - Action
Gametype: Licensed
Release Year: 1997
Developer: Tec Toy
Publisher: Tec Toy
Players: 1
_________________________
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Castelo Ra-Tim-Bum is an Action game, published by Tec Toy, which was released in South America in 1997.

Pedro, Biba and Zequinha went to play in the Castle as they always do. Once inside, Zequinha went to the kitchen and saw a jug with some kind of juice inside it. Not thinking twice, he drank it, only to discover it was one of Dr. Vitor potions, which turned him into a baby once again! Now Pedro and Biba must find 4 ingredients to make an antidote to the potion.

Castelo Rá-Tim-Bum (Ra-Tim-Bum Castle) is an action/adventure game based on a quite popular educative Brazilian TV series, produced during the mid 90's but aired as late as 2007. The player can chose to play either Pedro or Biba to search for the ingredients through five levels. The main difference between the two is that Biba is a little faster than Pedro.

Each level involves some platforming and minor puzzle solving elements, like jumping over the right sequence of platforms, or finding food inside the kitchen's drawers in the right order. To enter each level, the player must choose the right door, based on the doorkeeper's tips.

The player has three lives and a health bar, and continues are available. All the text in game is in Portuguese.
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953F42E1
Castle of Illusion - Starring Mickey Mouse
Known issue (if you can help join the forum): eu scan might be possible. access to game ;)
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
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Castle of Illusion was one of Sega's first big exclusives, and was promoted heavily to sell consoles before the release of Sonic the Hedgehog. It would later be followed by World of Illusion Starring Mickey Mouse and Donald Duck. The Game Gear and Master System versions are slightly different in design, and though feature the same level themes, have different gameplay mechanics and simpler graphics/sound. These versions would be followed by Land of Illusion Starring Mickey Mouse.

The game play follows the traditional 2D hop 'n' bop platform style in both 8-bit and 16-bit versions. Apart from the story and the music, which is the same, all the rest (including controls, moves, stages and, obviously, graphics), are totally different.

The game was bundled with Quackshot later in the Mega Drive's life, and also appeared with this game in a Sega Saturn collection.
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21A5434F
Castle of Illusion - Starring Mickey Mouse (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Terminus
_________________________
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Castle of Illusion was one of Sega's first big exclusives, and was promoted heavily to sell consoles before the release of Sonic the Hedgehog. It would later be followed by World of Illusion Starring Mickey Mouse and Donald Duck. The Game Gear and Master System versions are slightly different in design, and though feature the same level themes, have different gameplay mechanics and simpler graphics/sound. These versions would be followed by Land of Illusion Starring Mickey Mouse.

The game play follows the traditional 2D hop 'n' bop platform style in both 8-bit and 16-bit versions. Apart from the story and the music, which is the same, all the rest (including controls, moves, stages and, obviously, graphics), are totally different.

The game was bundled with Quackshot later in the Mega Drive's life, and also appeared with this game in a Sega Saturn collection.
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56A3AEFC
Castle of Illusion - Starring Mickey Mouse (Italian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Darq
_________________________
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Castle of Illusion was one of Sega's first big exclusives, and was promoted heavily to sell consoles before the release of Sonic the Hedgehog. It would later be followed by World of Illusion Starring Mickey Mouse and Donald Duck. The Game Gear and Master System versions are slightly different in design, and though feature the same level themes, have different gameplay mechanics and simpler graphics/sound. These versions would be followed by Land of Illusion Starring Mickey Mouse.

The game play follows the traditional 2D hop 'n' bop platform style in both 8-bit and 16-bit versions. Apart from the story and the music, which is the same, all the rest (including controls, moves, stages and, obviously, graphics), are totally different.

The game was bundled with Quackshot later in the Mega Drive's life, and also appeared with this game in a Sega Saturn collection.
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6979F292
Cave Wanderer
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Homebrew
Release Year: 2011
Developer: thematrixeatsyou
Publisher: thematrixeatsyou
Players: 1
Hacked by: thematrixeatsyou
Version: 1.00
_________________________
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Hey guys. This is my game for Ludum Dare #22, "Cave Wanderer".
It's for the Sega Master System.

The file you want to run is ld22-gm.sms.

Feed that into an emulator. Here's two recommendations.

The best one for accuracy is probably Kega Fusion:
  http://www.eidolons-inn.net/tiki-index.php?page=Kega
Although I quite like Mednafen, and it's plenty accurate enough:
  http://mednafen.sourceforge.net/

There is no defined plot. Invent one yourself to explain the aloneness.

 ------------------------------------------------------------------------------

Questions you're not allowed to ask me because I'm answering them here.

Q: What are the controls?
A: Take a guess. You have 6 buttons.
   For Mednafen, the defaults are:
   W up, A left, S right, Z down, numpad 2 is button 1, numpad 3 is button 2.

Q: How do I remap controls?
A: Consult your emulator documentation.
   Don't worry, the Mednafen author seems to think WAZS is shit too.

Q: I can't shoot!
A: I didn't implement that, sadly.

Q: Why are the borders uneven?
A: I have to use the hardware feature which masks out the left column of the
   screen. If I didn't, horizontal scrolling would look stupid.

Q: How do I run this?
A: Um, look up there ^^^

Q: Why does the music / game slow down at times?
A: The code tends to pressure the ~3.5MHz CPU a bit.

Q: Why are the sprites shift around a bit during scrolling?
A: Timing issues. I haven't worked these out.
   It may have something to do with the code being a bit too slow.

Q: Why doesn't the music slow down during the game?
A: Because I'm not turning off interrupts for long lengths of time.
   I do that during the level load stage, though!

Q: Why did you do this when (insert framework here) is easier?
A: Various reasons:
   - It runs on things that aren't Windows (compare: XNA)
   - Nobody else is doing it.
   But most importantly:
   - Because I felt like it.

   I will probably use this as base code for the next time I "feel like it".

Q: Wow your really smart.
A: Not a question, but this drives me insane.
   Please, don't ever say this to me.

If you have any questions which AREN'T those, feel free to contact me in some
way, shape or form.

Here's my email address that I sometimes check:
  <see readme in zip>
And my twitter that I never check:
  @iamgreaser
I tend to linger on IRC under the name "GreaseMonkey".
And yeah, that should be all.

-- Ben "GreaseMonkey" Russell, 2011.
*

*
23163A12
Champions of Europe
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1992
Developer: Tecmagik
Publisher: Tecmagik
Players: 1 or 2
_________________________
*
Champions of Europe is a football game published by TecMagik for the Sega Master System. It was the "official" UEFA game of 1992.

Your chance to be a champion has arrived! Compete against Europe's finest teams in the football game for 1992. Fast-paced action, multiple options, "instinctive" controls and superb animation make Champions of Europe.
*

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7E5839A0
Championship Hockey
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Hockey
Gametype: Licensed
Release Year: 1992
Developer: Electronic Arts
Publisher: U.S. Gold
Players: 1
_________________________
*
Championship Hockey is an Ice Hockey game where players can play International level matches between the 22 available nations in ether in one match or elimination playoffs.

The game is played from a birds eye view from over the top one side of the hockey rink's goals with a camera that scrolls up and down the length of the hockey rink. The player can play 5, 10, or 20 minute periods (3 in each game, not done in real time). There is a total of 6 players on the ice for each team, five that the player can take control of plus the CPU controlled goaltender. When the player hasn't got the puck the player can cycle though the available players or make the selected player move faster. To challenge the opponent for the puck, all the player has to do is be near the player with the puck. When the player is in control of the puck the player has the option of shooting for a goal or passing to another player. If the player has the penalties option turned on, penalties like Cross Check (pushing an opponent into the wall), Hooking (holding a player back), Roughing (striking another player) result in a player been sent of for 2 game minutes.

There are 3 game modes available been Regular Season, New Playoff, and Best Of 7. Regular season is one match between two countries of the player's choice. New Playoff is where 16 teams play in an elimination contest where the last team standing wins (4 games total). Best Of 7 is where 16 teams play and the first team to get 4 victories wins.
*

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492C7C6E
Chapolim X Drácula: Um Duelo Assustador
Alternative title: Chapulín vs. Dracula: A Frightening Duel
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: Tec Toy
Players: 1 or 2 Alternating
_________________________
*
The company, Tec Toy, responsible for distributing the Sega consoles in Brazil published this game for the Sega Master System. It was a localization of another existing SMS title, Ghost House, with the hero's graphics changed to Chapulín's.
*

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85CFC9C9
Chase H.Q.
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Racing
Gametype: Licensed
Release Year: 1990
Developer: Taito Corporation
Publisher: SEGA
Players: 1
_________________________
*
As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again.

However, once you've caught up with your suspect, you are given more time. Your car is also equipped with turbo boosts, which you can use to gain extra speed if you are way behind the criminal. Each arrest is based on a "suspicion".
*

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46340C41
Cheese Cat-astrophe Starring Speedy Gonzales
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1995
Developer: Time Warner Interactive
Publisher: SEGA
Players: 1
_________________________
*
Hola! Sylvester's alter-ego, Dr Cheesefinger, has captured Speedy's girlfriend Carmel and took the whole cheese supply with him. With the help of some other Looney Tunes characters, you can fight back through a large number of platform levels.

Speedy can throw his hat or jump enemies to defeat them. To get an ally, you need to collect certain objects (e.g. carrots for Bugs Bunny) and in the meantime, you also have to free your captured friends. Ay, carumba!

http://www.mobygames.com/game/sega-master-system/cheese-cat-astrophe-starring-speedy-gonzales
*

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4A21C15F
Choplifter
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1986
Developer: Broderbund Software
Publisher: SEGA
Players: 1
_________________________
*
Choplifter is a side-scrolling action/arcade game that puts you in command of an attack chopper. Your mission: Go behind enemy lines and rescue up to 16 hostages per level. Be careful, though, because tanks and enemy aircraft will try to stop you -- and they won't stop shooting while you are rescuing those hostages!

Originally released for Apple II home computers, Choplifter was later ported to the arcades and a number of video game consoles. Many imitators and homages would follow.
*

*
B2D3CDC3
Choplifter (Portuguese Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Shooter
Gametype: Translated
Release Year: 1986
Developer: Broderbund Software
Publisher: SEGA
Players: 1
Translated by: Renix
_________________________
*
Choplifter is a side-scrolling action/arcade game that puts you in command of an attack chopper. Your mission: Go behind enemy lines and rescue up to 16 hostages per level. Be careful, though, because tanks and enemy aircraft will try to stop you -- and they won't stop shooting while you are rescuing those hostages!

Originally released for Apple II home computers, Choplifter was later ported to the arcades and a number of video game consoles. Many imitators and homages would follow.
*

*
DD0E2927
Chuck Rock
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Core Design
Publisher: Virgin Interactive
Players: 1
_________________________
*
Chuck Rock is a platform game developed by Core Design and published by Virgin Interactive in 1991. It follows the adventure of a caveman named Chuck who must save Ophelia Rock from a tyrannosaurus rex called Garry Gritter.

Chuck Rock is your typical average cave man. He likes to spend his Sunday afternoons watching football and drinking beer. Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter. So, Chuck is rather upset about this whole situation and you have to help him make things right.

The game is a side-scrolling platformer. Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick. Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.
*

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C30E690A
Chuck Rock II: Son of Chuck
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Core Design
Publisher: SEGA
Players: 1
_________________________
*
Chuck Rock II: Son of Chuck, called just Chuck Rock II in Japan, is the sequel to Chuck Rock and stars Chuck's six month old son who must rescue his kidnapped father. It was released for the Sega Mega Drive, Sega Mega CD, Sega Game Gear, Sega Master System, Amiga and Amiga CD32 between 1993 and 1994.

The story in this Chuck Rock game takes up a little while after the end of the first game. As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter. Well, he was successful in his efforts, and now Chuck and Ophelia are married. Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck's abilities and kidnaps him. Now it is up to Junior to rescue his dad!

The gameplay in this sequel is similar to the first game, but with some minor differences since you are playing as Junior, rather than Chuck. This is a side-scrolling platform game with occasional rock-moving puzzles thrown in. Unlike Chuck, Junior carries a club that gives his attacks further reach.
*

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87783C04
Chuck Rock II: Son of Chuck
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Core Design
Publisher: Tec Toy
Players: 1
_________________________
*
Chuck Rock II: Son of Chuck, called just Chuck Rock II in Japan, is the sequel to Chuck Rock and stars Chuck's six month old son who must rescue his kidnapped father. It was released for the Sega Mega Drive, Sega Mega CD, Sega Game Gear, Sega Master System, Amiga and Amiga CD32 between 1993 and 1994.

The story in this Chuck Rock game takes up a little while after the end of the first game. As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter. Well, he was successful in his efforts, and now Chuck and Ophelia are married. Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck's abilities and kidnaps him. Now it is up to Junior to rescue his dad!

The gameplay in this sequel is similar to the first game, but with some minor differences since you are playing as Junior, rather than Chuck. This is a side-scrolling platform game with occasional rock-moving puzzles thrown in. Unlike Chuck, Junior carries a club that gives his attacks further reach.
*

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E7F62E6D
Cloud Master
Alternative title: Chuka Taisen
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shoot 'em Up
Gametype: Licensed
Release Year: 1989
Developer: Hot-B / Taito Corporation
Publisher: SEGA
Players: 1 or 2 Alternating
_________________________
*
Cloud Master is a shoot-'em-up originally released in arcades by Hot-B and Taito in 1988. The game was ported by Opera House and published by Sega for the Sega Master System.

You play a small character who floats about on a cloud and shoots small balls of energy at bad guys who fly at you from the left and right of the screen. You can collect powerups and visit shops to upgrade your offensive and defensive powers. There are a number of different stages which are punctated by a mini-boss half way through and a big (literally) boss at the end.

This is one of the only games ever made which features flying noodle bowls and bears with guns.
*

*
84E45C25
Cloud Master (French Translation)
Alternative title: Chuka Taisen
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Shoot 'em Up
Gametype: Translated
Release Year: 1989
Developer: Hot-B / Taito Corporation
Publisher: SEGA
Players: 1 or 2 Alternating
Translated by: Unknown
_________________________
*
Cloud Master is a shoot-'em-up originally released in arcades by Hot-B and Taito in 1988. The game was ported by Opera House and published by Sega for the Sega Master System.

You play a small character who floats about on a cloud and shoots small balls of energy at bad guys who fly at you from the left and right of the screen. You can collect powerups and visit shops to upgrade your offensive and defensive powers. There are a number of different stages which are punctated by a mini-boss half way through and a big (literally) boss at the end.

This is one of the only games ever made which features flying noodle bowls and bears with guns.
*

*
A18BFE77
Cloud Master (Portuguese Translation)
Alternative title: Chuka Taisen
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Shoot 'em Up
Gametype: Translated
Release Year: 1989
Developer: Hot-B / Taito Corporation
Publisher: SEGA
Players: 1 or 2 Alternating
Translated by: Renix
_________________________
*
Cloud Master is a shoot-'em-up originally released in arcades by Hot-B and Taito in 1988. The game was ported by Opera House and published by Sega for the Sega Master System.

You play a small character who floats about on a cloud and shoots small balls of energy at bad guys who fly at you from the left and right of the screen. You can collect powerups and visit shops to upgrade your offensive and defensive powers. There are a number of different stages which are punctated by a mini-boss half way through and a big (literally) boss at the end.

This is one of the only games ever made which features flying noodle bowls and bears with guns.
*

*
665FDA92
Columns
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Puzzle
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Columns is a puzzle game first created in 1989 by Jay Geertsen of Hewlett-Packard on the HP/UX with X Window System, with ports to DOS, Macintosh. Windows, and the Atari ST. In 1990, Geertsen sold the rights to Sega, where it was ported to the System C arcade board. This version was successful enough to be ported to various Sega and non-Sega hardware (including being both a Game Gear launch title and pack-in) and launched a series of sequels, that, despite bottomed-out popularity, continues to receive attention today.

Columns is loosely derived from Tetris, as it involves arranging falling blocks in such a way as to clear them. However, in columns they are groups of 3 same-size but varying color blocks, which must be arranged into sequences of 3 or more, either horizontally, vertically or diagonally. Sequences of 4 or 5 count for double or triple points, and diagonal sequences score the most. The real trick is to set up 'combos' - where one line causes other blocks to drop so as to create other lines.

As well as the normal game mode, there is also a 'flash' mode, in which the aim is simply to remove a particular block from the base of the pre-formed pile of bricks. The difficulty of this can be determined by increasing the number of complete rows which are already in place.
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7778E256
Comic Bakery
Alternative title: Ppang Gongjang
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Unlicensed
Developer: Konami
Publisher: Konami
Players: 1 or 2 Alternating
_________________________
*
Korean Comic Bakery / Ppang Gongjang for the Master System, unlicensed MSX1 adaptation of the Konami classic involving croissants and raccoon. Note of some bits were translated to Korean.
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9D549E08
Comical Machine Gun Joe
Platform: Sega Master System
Region: Japan
Media: Sega Card
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1 or 2 Alternating
_________________________
*
Comical Machine Gun Joe is an action game developed by Sega for the Sega Master System. It was originally only released in Japan on Sega Card, though has appeared in several compilations since.
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13AC9023
Cool Spot
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Virgin Interactive
Publisher: Virgin Interactive
Players: 1
_________________________
*
Cool Spot is a 1993 platform video game developed and published by Virgin Interactive staring the then mascot of 7-up, the 7-up spot. It is a sequel to Spot: The Video Game, a puzzle game similar to Ataxx initially released on the Commodore Amiga and Atari ST. Cool Spot was developed with the Sega Mega Drive in mind, and due to its success was ported to other platforms, including the Amiga, DOS computers, Game Boy, Sega Game Gear, Sega Master System and SNES.

The PAL version of the game removes the 7-up branding on the bottle in the opening.

The gameplay, summarized in the introductory picture before you go to the first level, is very simple - the player character's goal is to explore each level collection the red dots scattered throughout. Once the player has collected enough, he'll be able to clear the level by finding a cage with an ally character trapped inside, and breaking it.

Besides the spots, levels have typical platformer elements - Items, traps, and enemies. Enemies can usually be defeated by firing the player's fizz-like projectile at them until they burst. Said projectile is also used to open the cages.

Bonus levels can be unlocked by collecting an even greater amount of red dots than is necessary for level completion; usually, the amount of dots for a bonus level are close to the amount of total dots on a stage. Bonus levels give the player even more Extra Life opportunities.
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29822980
Cosmic Spacehead
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Codemasters
Publisher: Codemasters
Players: 1
_________________________
*
Linus had crash landed on a distant planet called Earth, and made his way back home again. Trouble is, no one believes his tale of the planet he discovered! Your job is to help Linus make his way back to planet Earth so he can take some pictures to convince his friends.

Gameplay consists of two parts, an adventure and arcade action. In adventure mode you can explore lands, find objects, and talk to people. Sentences can be constructed by using the pointer to select actions or objects on the screen (This is similar to the interface LucasArts used in games such as Maniac Mansion.) To reach many new locations involves the action mode, where you will need to cross treacherous landscapes and evade dangerous creatures. This portion resembles a side scrolling platform game.

Once you've cleared an action sequence, you will not need to do so again if you decide to revisit a location. Whenever you wish you can receive a password allowing you to continue the game later from the same point.
*

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1350E4F8
Cyber Shinobi, The
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
The Cyber Shinobi is a Sega Master System game released in 1990 by Sega. It is a sequel to Shinobi, set in the future time of "2XXX", where the grandson of Joe Musashi must defeat the evil Cyber Zeed terrorist organisation.

In the previous game, an evil army of villains, known simply as "Zeed" , but some of them escaped, however.

Time has passed and it is the year 2XXX where atomic power plants in countries around the world are attacked, and plutonium, which was the equivalent of 100,000 megatons of explosive power, was stolen from these plants. The words "Cyber Zeed" was always written at the scene of the crime. Later, the world realized what Cyber Zeed had planned to do: use their nuclear capabilities to terrorize the world. Every nation sent their best forces to stop this threat, but all of them failed.

Joe Musashi came forward to this great evil, and he is required to fight those who rose from the ashes and put an end to this threat.

Cyber Shinobi is a one-player game that consists of six rounds. You need to fight ninjas that get in your way using your fists and legs. You can also defeat them using special attacks and ninjitsu. Power-ups can be collected along the way, which will give you more shots, ninjitsu, power, and life. A boss needs to be defeated at the end of the round.
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C576C058
Cyber Shinobi, The (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Unknown
_________________________
*
The Cyber Shinobi is a Sega Master System game released in 1990 by Sega. It is a sequel to Shinobi, set in the future time of "2XXX", where the grandson of Joe Musashi must defeat the evil Cyber Zeed terrorist organisation.

In the previous game, an evil army of villains, known simply as "Zeed" , but some of them escaped, however.

Time has passed and it is the year 2XXX where atomic power plants in countries around the world are attacked, and plutonium, which was the equivalent of 100,000 megatons of explosive power, was stolen from these plants. The words "Cyber Zeed" was always written at the scene of the crime. Later, the world realized what Cyber Zeed had planned to do: use their nuclear capabilities to terrorize the world. Every nation sent their best forces to stop this threat, but all of them failed.

Joe Musashi came forward to this great evil, and he is required to fight those who rose from the ashes and put an end to this threat.

Cyber Shinobi is a one-player game that consists of six rounds. You need to fight ninjas that get in your way using your fists and legs. You can also defeat them using special attacks and ninjitsu. Power-ups can be collected along the way, which will give you more shots, ninjitsu, power, and life. A boss needs to be defeated at the end of the round.
*

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908E7524
Cyborg Hunter
Original title: Chouon Senshi Borgman
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Puzzle
Gametype: Licensed
Release Year: 1989
Developer: Activision
Publisher: Activision
Players: 1
_________________________
*
It is the year 2242. You are Paladin, the galaxy's toughest bounty hunter. Cyborgs are about to take complete control of the universe under the direction of Vipron, their evil leader. You are sent to the cyborg fortress to get rid of all the chief cyborgs in each of the seven areas.

The game screen is divided into three sections. This includes a first-person view of the map, in which you can see objects that are coming your way. There are two types of objects: red objects indicate the lower cyborgs, while white ones indicate the chief cyborgs. Next to it is a map of the area, your life and psycho power count. Below these is the action screen.

In each of these seven areas, there are several floors which can be reached via the elevator. At the beginning of the game, your only weapons are your fists, but weapons can be collected throughout each area, which include psycho punch, ray gun, light gun, and bombs. Power-ups like extra life and psycho power can also be collected. If you use the psycho punch or psycho gun, your psycho power gets depleted, and when it is empty, you must stock up on some more. You can also get shields that will protect you from laser beams, and jet engines so that you can fly over hazards. In some areas, you defeat a boss which leaves an ID card, which you can use to access other areas of the fortress.

Some chief cyborgs are easy to kill, while some are hard. You will just have to work out which weapon works best with them. The game ends when you lose all your life.

You are not alone in this mission. You also have Adina, your contact back at headquarters. Follow her instructions carefully and you may survive.

It is based upon the Sonic Soldier Borgman anime series. However, the branding was removed when the game was released outside Japan.
*

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E421E466
Cyborg Hunter
Original title: Chouon Senshi Borgman
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Puzzle
Gametype: Licensed
Release Year: 1988
Developer: Activision
Publisher: Activision
Players: 1
_________________________
*
It is the year 2242. You are Paladin, the galaxy's toughest bounty hunter. Cyborgs are about to take complete control of the universe under the direction of Vipron, their evil leader. You are sent to the cyborg fortress to get rid of all the chief cyborgs in each of the seven areas.

The game screen is divided into three sections. This includes a first-person view of the map, in which you can see objects that are coming your way. There are two types of objects: red objects indicate the lower cyborgs, while white ones indicate the chief cyborgs. Next to it is a map of the area, your life and psycho power count. Below these is the action screen.

In each of these seven areas, there are several floors which can be reached via the elevator. At the beginning of the game, your only weapons are your fists, but weapons can be collected throughout each area, which include psycho punch, ray gun, light gun, and bombs. Power-ups like extra life and psycho power can also be collected. If you use the psycho punch or psycho gun, your psycho power gets depleted, and when it is empty, you must stock up on some more. You can also get shields that will protect you from laser beams, and jet engines so that you can fly over hazards. In some areas, you defeat a boss which leaves an ID card, which you can use to access other areas of the fortress.

Some chief cyborgs are easy to kill, while some are hard. You will just have to work out which weapon works best with them. The game ends when you lose all your life.

You are not alone in this mission. You also have Adina, your contact back at headquarters. Follow her instructions carefully and you may survive.

It is based upon the Sonic Soldier Borgman anime series. However, the branding was removed when the game was released outside Japan.
*

*
903AAD36
Cyborg Hunter (Brazilian Translation)
Original title: Chouon Senshi Borgman
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Puzzle
Gametype: Translated
Release Year: 1989
Developer: Activision
Publisher: Activision
Players: 1
Translated by: Unknown
_________________________
*
It is the year 2242. You are Paladin, the galaxy's toughest bounty hunter. Cyborgs are about to take complete control of the universe under the direction of Vipron, their evil leader. You are sent to the cyborg fortress to get rid of all the chief cyborgs in each of the seven areas.

The game screen is divided into three sections. This includes a first-person view of the map, in which you can see objects that are coming your way. There are two types of objects: red objects indicate the lower cyborgs, while white ones indicate the chief cyborgs. Next to it is a map of the area, your life and psycho power count. Below these is the action screen.

In each of these seven areas, there are several floors which can be reached via the elevator. At the beginning of the game, your only weapons are your fists, but weapons can be collected throughout each area, which include psycho punch, ray gun, light gun, and bombs. Power-ups like extra life and psycho power can also be collected. If you use the psycho punch or psycho gun, your psycho power gets depleted, and when it is empty, you must stock up on some more. You can also get shields that will protect you from laser beams, and jet engines so that you can fly over hazards. In some areas, you defeat a boss which leaves an ID card, which you can use to access other areas of the fortress.

Some chief cyborgs are easy to kill, while some are hard. You will just have to work out which weapon works best with them. The game ends when you lose all your life.

You are not alone in this mission. You also have Adina, your contact back at headquarters. Follow her instructions carefully and you may survive.

It is based upon the Sonic Soldier Borgman anime series. However, the branding was removed when the game was released outside Japan.
*

*
0F2E4F1E
Cyborg Hunter (French Translation)
Original title: Chouon Senshi Borgman
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Puzzle
Gametype: Translated
Release Year: 1989
Developer: Activision
Publisher: Activision
Players: 1
Translated by: Terminus
_________________________
*
It is the year 2242. You are Paladin, the galaxy's toughest bounty hunter. Cyborgs are about to take complete control of the universe under the direction of Vipron, their evil leader. You are sent to the cyborg fortress to get rid of all the chief cyborgs in each of the seven areas.

The game screen is divided into three sections. This includes a first-person view of the map, in which you can see objects that are coming your way. There are two types of objects: red objects indicate the lower cyborgs, while white ones indicate the chief cyborgs. Next to it is a map of the area, your life and psycho power count. Below these is the action screen.

In each of these seven areas, there are several floors which can be reached via the elevator. At the beginning of the game, your only weapons are your fists, but weapons can be collected throughout each area, which include psycho punch, ray gun, light gun, and bombs. Power-ups like extra life and psycho power can also be collected. If you use the psycho punch or psycho gun, your psycho power gets depleted, and when it is empty, you must stock up on some more. You can also get shields that will protect you from laser beams, and jet engines so that you can fly over hazards. In some areas, you defeat a boss which leaves an ID card, which you can use to access other areas of the fortress.

Some chief cyborgs are easy to kill, while some are hard. You will just have to work out which weapon works best with them. The game ends when you lose all your life.

You are not alone in this mission. You also have Adina, your contact back at headquarters. Follow her instructions carefully and you may survive.

It is based upon the Sonic Soldier Borgman anime series. However, the branding was removed when the game was released outside Japan.
*

*
BDD034EE
Cyborg Hunter (Italian Translation)
Original title: Chouon Senshi Borgman
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Puzzle
Gametype: Translated
Release Year: 1989
Developer: Activision
Publisher: Activision
Players: 1
Translated by: Unknown
_________________________
*
It is the year 2242. You are Paladin, the galaxy's toughest bounty hunter. Cyborgs are about to take complete control of the universe under the direction of Vipron, their evil leader. You are sent to the cyborg fortress to get rid of all the chief cyborgs in each of the seven areas.

The game screen is divided into three sections. This includes a first-person view of the map, in which you can see objects that are coming your way. There are two types of objects: red objects indicate the lower cyborgs, while white ones indicate the chief cyborgs. Next to it is a map of the area, your life and psycho power count. Below these is the action screen.

In each of these seven areas, there are several floors which can be reached via the elevator. At the beginning of the game, your only weapons are your fists, but weapons can be collected throughout each area, which include psycho punch, ray gun, light gun, and bombs. Power-ups like extra life and psycho power can also be collected. If you use the psycho punch or psycho gun, your psycho power gets depleted, and when it is empty, you must stock up on some more. You can also get shields that will protect you from laser beams, and jet engines so that you can fly over hazards. In some areas, you defeat a boss which leaves an ID card, which you can use to access other areas of the fortress.

Some chief cyborgs are easy to kill, while some are hard. You will just have to work out which weapon works best with them. The game ends when you lose all your life.

You are not alone in this mission. You also have Adina, your contact back at headquarters. Follow her instructions carefully and you may survive.

It is based upon the Sonic Soldier Borgman anime series. However, the branding was removed when the game was released outside Japan.
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77EFE84A
Cyborg Z
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1991
Developer: Zemina
Publisher: Zemina
Players: 1 or 2
_________________________
*
Cyborg Z for the Samsung Gam*Boy / Master System, a rare original Korean developed game of rather high-caliber for its era. Developed in 1991 by Zemina.
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0918FBA0
C_So!
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Unlicensed
Release Year: 199x
Developer: Compile
Publisher: Joy Soft
Players: 1
_________________________
*
C_So! ported from MSX for the Master System and released in Korea. Not to be mistaken with the legit SG-1000 version of the same game.
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71ABEF27
Daffy Duck in Hollywood
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Probe Entertainment
Publisher: SEGA
Players: 1
_________________________
*
Presenting the world famous Daffy Duck P.I. Armed with your lethal bubble gun, search the Hollywood film sets for Yosemite Sam's Golden Cartoon World Movie Awards and the despicable Mad Professor Duck Brain.
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89B79E77
Dallyeora Pigu-Wang
Alternative title: Dodgeball King
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Dodgeball
Gametype: Unlicensed
Release Year: 1995
Developer: Open Corp., Gameline
Publisher: Gameline
Players: 1 or 2 VS
_________________________
*
Dallyeora Pigu-Wang, roughly translated as "Run Dodgeball King" is a dodgeball game for the Sega Master System. It was only released in South Korea.
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97F8DCC8
Damiana
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Shooter
Gametype: Homebrew
Release Year: 2001
Developer: Heliophobe
Publisher: Heliophobe
Players: 1
Hacked by: Heliphobe
Version: 2
_________________________
*
This was a competition entry in Y2Kode!
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AE4A28D7
Danan: The Jungle Fighter
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Long ago, in the distant land of Moralos, in a time when vast jungles still covered the Earth, an evil presence emerged from its tomb beneath the ground. His name was Gilbas, and he was about to destroy the inhabitants of the land. Aganan, a great warrior, was summoned to save the troubled land and put an end to Gilbas by sealing him in the tome from where it came.

Unfortunately, Gilba was successfully resurrected and another warrior, Danan, was called. His quest is to locate the three sacred objects that Aganan used to defeat Gilbas: "The Orb of Light", "The Amulet of Light", and "The Knife of Light".

There are about four rounds to complete, and has Danan going through exotic locations defeating enemies such as valkyries, ogres, bees, spiders, and several others. At the end of each round, you come face to face with a boss, which takes quite a number of hits to kill with your sword. Once they are defeated, they are likely to give you one of the objects that you need to defeat Gilbas. More to the story is then revealed.

Assisting you with your journey are three animals: an eagle, a monkey, and some other animal that I am unfamiliar with. To get these animals to help you, however, you will need to collect three of their tokens that are found in yellow chests. These animals are quite useful in dangerous situations. The eagle, for example, can get a hold of you and fly you to safety if more than one type of enemy surrounds you. Anyway, you can get these animals to help you at any place, at any time, as long as you have three of its tokens. Yellow chests can also reveal extra strength, extra time, or extra health.

The game ends when you run out of time, or when you lose your health, and there are no second chances, unless you manage to find some elixirs, which are rare.
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61B3C657
DARC
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Gametype: Homebrew
Release Year: 2012
Developer: Zipper
Publisher: Zipper
Players: 1
Hacked by: Zipper
Version: 1.00
_________________________
*
DARC is a jetpack shooter game inspired several games ("Air fortress"(NES), “H.E.R.O”. and "Hero Core"(PC)). The protagonist can fly and shoot in separate directions. Each of the gamepad keys represent a shooting direction. Your goal is to infiltrate the alien fortress. Destroy the cores to disable force fields and advance through the game. During the game your shooting level will increase. As your level increases you will be able to destroy the blue and red crates found in the levels.

During your exploration you can use the [PAUSE] button to show your current location in a map. Only the explored areas are visible.
*

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E2F7193E
Dead Angle
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1989
Developer: Seibu Kaihatsu
Publisher: SEGA
Players: 1
_________________________
*
In this game you play the role of a man who's girlfriend has been kidnapped by a ruthless mafia boss and you need to find her quickly.

The gameplay involves you having to shoot all the mafia henchmen before being able to fight the level boss. The game is view as a 1st person/3rd person hybrid where you are shooting in first person but you can see the outline of your character. To avoid getting shot you have to make sure you are not in front of an enemy as when you are your outline turns red and you are vulnerable. You can duck for cover but you automatically pop up after a few seconds so timing is everything. There is also a time limit for each level and more enemies to kill as the game progresses.
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42FC3A6E
Deep Duck Trouble Starring Donald Duck
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Deep Duck Trouble Starring Donald Duck, known as Donald Duck no Yottsu no Hihou in Japan, is a Sega Master System and Sega Game Gear platform game starring Donald Duck. It can be seen as a sequel to The Lucky Dime Caper Starring Donald Duck.

Donald meets Hewey, Dewey and Louie, back from their latest adventure with Uncle Scrooge. But Uncle Scrooge has been cursed by a pendant he found while adventuring, and is now floating in the air like a balloon! He gives Donald his adventurer's diary and asks Donald to retrace his steps and return the pendant to its rightful place - this is the only thing that will return Scrooge to normal.

Deep Duck Trouble is a platform game where you play as Donald Duck. You must make your way through four different areas of the island - the jungle, an inlet, a volcano, and a valley - and defeat bosses at the end of each area. Donald can defeat enemies by jumping on their heads. He can also defeat them by kicking bricks which will may then hit his enemies. Donald's trademark temper also comes into play: if he eats a chili pepper, he will become furious and plough through anything in his way, whether it be bricks or enemies!
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B137007A
Desert Speedtrap Starring Road Runner and Wile E. Coyote
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Probe Entertainment
Publisher: SEGA
Players: 1
_________________________
*
This is a platform game starring Looney Tunes famous Road Runner(who you control) and nemesis Wile E. Coyote. Road Runner can jump, eat birdseed to replenish life and run, of course! Holding the D-pad down speeds him up. The clock is ticking and if you run out of time a try is lost, collecting stars adds time to the clock.

There are various items/powerups and bonus areas.

3 difficulty settings, choice to play with or without music and/or sound effects and an option to play the game music while not in game.
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6C1433F9
Desert Strike
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1993
Developer: Electronic Arts
Publisher: Domark
Players: 1
_________________________
*
The first game in the Strike series. A year after the Gulf War, a self styled General named Kilbaba (Muababa in the GBA version) takes over an Arab Emirate and threatens to start WWIII against its enemy in the West, the U.S. The whole world holds their breath as the President chooses you to destroy Kilbaba and his terrorist army before he launches a nuclear attack on the world!

You must fly an specially designed AH-64A Apache on a series of missions from rescuing MIAs, destroying power plants, to blowing apart SCUD missles! Take out his defenses while trying to find out Kilbaba's plans. Take on the Madman and forever rid this threat....in the desert!
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F6FAB48D
Dick Tracy
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Dick Tracy is a 1990 action game by Sega for the Sega Mega Drive and Sega Master System tying into the 1990 Dick Tracy film.

The game is an action game where Dick Tracy walks around killing bad guys to solve mysteries. The game exists in a pesudo-3D world where enemies either approach from where Dick is or from a distance "behind" him, therefore, Dick has to attack in two different ways. Due to the differences in the two consoles's controllers, controls for each version are slightly different. In order to make this explanation simple, we will use the first level, which takes place on a street with Dick walking along one sidewalk and the other enemies across the street, to explain the different attacks.
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D1341667
Digger Ball
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Breakout
Gametype: Homebrew
Release Year: 2007
Developer: Aypok, PlayGeneration
Publisher: Aypok, PlayGeneration
Players: 1
Hacked by: Aypok, PlayGeneration
Version: 1.00
_________________________
*
"Digger Ball" is a game for the Sega Master System, based on the code for "Digger Chan" - a game I made for last year's coding competition. Despite this, most of the code in this game is new - most of the code remaining from "Digger Chan" is just the structure of the the game and stuff that draws the graphics. Both games are open source, so check for yourselves. :)

It is basically a "Breakout" clone - but with a "Digger Chan" theme. :)

This game was created by Aypok and PlayGeneration for "SMS Power!"'s 2007 coding competition. As well as the game binaries and this documentation, you will find the full source code and data-files for assembling this game. The code is released under the GNU/GPL v2 (see the file titled "licence.txt").
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C4CA6878
Digger Chan
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Gametype: Homebrew
Release Year: 2006
Developer: Aypok
Publisher: Aypok
Players: 1
Hacked by: Aypok
Version: 1.00
_________________________
*
"Digger Chan" is a game for the Sega Master System, very much like the game "Mr Driller" - which was released on the Gameboy Advance (amongst other platforms).

This game was written by Aypok for "SMS Power!"'s 2006 coding competition.
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EA5C3A6F
Dinobasher Starring Bignose the Caveman
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Prototype
Release Year: 1993
Developer: Optimus Software
Publisher: Codemasters
Players: 1
_________________________
*
Unreleased game, developped by Optimus Software for Codemasters in 1993/1994. Reviewed by Sega Power (March 1994 issue), but never made it the market. One prototype cartridge has been found.The game seems pretty much complete (requires confirmation by someone who finish it), but appears to locks up from time to time (eg: after killing a boss).
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32F4B791
Dinosaur Dooley, The (English)
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Shoot 'em Up
Gametype: Unlicensed
Release Year: 1993
Developer: Daou Infosys Corp.
Publisher: Daou Infosys Corp.
Players: 1
_________________________
*
The Dinosaur Dooley, also known as Agigongnyong Dooly is a Sega Master System shoot-'em-up game released exclusively in South Korea. It is based on Dooly the Little Dinosaur, a Korean cartoon. Two versions exist - a Korean text version from 1991, and an English text version from 1993.
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4F1BE9FA
Dinosaur Dooley, The (Korean)
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Shoot 'em Up
Gametype: Unlicensed
Release Year: 1991
Developer: Daou Infosys Corp.
Publisher: Daou Infosys Corp.
Players: 1
_________________________
*
The Dinosaur Dooley, also known as Agigongnyong Dooly is a Sega Master System shoot-'em-up game released exclusively in South Korea. It is based on Dooly the Little Dinosaur, a Korean cartoon. Two versions exist - a Korean text version from 1991, and an English text version from 1993.
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B8CFFA0F
Double Dragon
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1988
Developer: Technos Japan
Publisher: SEGA
Players: 1 or 2
_________________________
*
Double Dragon is a 1987 arcade beat-'em-up by Technos. It was ported to a variety of consoles; Accolade brought it to the Sega Mega Drive in 1993 and Sega to the Sega Master System in 1988. Accolade's version was licensed by Sega, despite the ROM header saying otherwise.

Set in a post-apocalyptic New York, Double Dragon is the story of Billy and Jimmy Lee, twin brothers trained in the fighting style of Sou-Setsu-Ken. Together, they manage a small martial arts training school, teaching their students in self-defense. One day, Billy's girlfriend, Marian, is kidnapped off the street by the "Black Warriors", a savage street gang led by a man named Willy. The Black Warriors demand the Lee brothers disclose their martial arts secrets in exchange for Marian's freedom. The Lee brothers set out on a rescue mission to crush the Black Warriors and save Marian.

Using whatever techniques they have at their disposal, from the basic punches and kicks to the invulnerable elbow strike, as well any weapon that comes into their hands, the Lee brothers must pursue the gang through the city slum, industrial area and the forest before reaching their hideout to confront the big boss, Willy.
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8370F6CD
Double Hawk
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1990
Developer: OperaHouse
Publisher: SEGA
Players: 1 or 2
_________________________
*
In the early 1990s, violence was spreading across the globe, and the disturbances centered exclusively around a group of international terrorists whose purpose is to terrorize and massacre the innocent. The United Nations ordered two seasoned veterans, John Jackson and Jack Thomas, to destroy the syndicate.

Double Hawk has two settings: easy and difficult, and the gameplay is similar to Cabal, in which you have to kill a group of enemies before a meter runs out to proceed to the next level, and these enemies include soldiers, tanks, choppers, snorkelers, and more. Your journey will take you through jungles, wastelands, villages, seashore, and finally, to the mountain. During the way, you can get different power-ups that include bombs, machine guns, rapid fire, and more speed. There are five missions, consisting of four levels each, including a boss level.
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16537865
Dr. Hello
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Puzzle
Gametype: Unlicensed
Release Year: 1991
Developer: Sis Co.
Publisher: Sis Co.
Players: 1 or 2
_________________________
*
Dr. Hello is an unlicensed Dr. Mario clone developed for the MSX and ported to the Sega Master System. It was developed in South Korea by a company known as "Sis Co." in 1991, without the backing from either Sega or Nintendo. The game uses a completely different set of graphics and music to Dr. Mario, but the gameplay is exactly the same.

Despite being released on a Master System cartridge, the Master System version runs in SG-1000 mode, and hence appears to have weaker graphics than most other Master System games. This is likely because the MSX and SG-1000 share similar specifications, and porting from one system to another was not too difficult.
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6C696221
Dr. Robotnik's Mean Bean Machine
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Puzzle
Gametype: Licensed
Release Year: 1994
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Okay, so this Dr. Robotnik guy, he decides to turn something else into robots. This time, it's the citizens of Beanville! It's up to you to save them from their doom. You drop pairs of beans into the dungeons, trying to create groups of four in matching colors. You must challenge Dr. Robotnik's robots to a battle and defeat them, and eventually face the Eggman himself.
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9549FCE4
Dragon Crystal
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Dragon Crystal is a dungeon crawler with RPG elements, along the lines of classics such as Rogue or Nethack. Without relying on a story, the game throws you into a randomly generated world which you should explore carefully - and most importantly, where you must survive!

The complex, maze-like levels reveal their structure only after you cover the corresponding map areas. Your goal in each level is to reach a teleporter which will take you to the next one. There are also a lot of random items scattered around - weapons, armor, money, and food. Money allows you to continue the game if you die, food prevents you from starving.

The enemies are visible on screen, and you fight them in a fast-paced turn-based combat, moving around and pressing direction arrows to strike with the equipped weapon. You are always accompanied by an egg which will eventually grow up to be a dragon if you have leveled up enough.
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C88A5064
Dragon: The Bruce Lee Story
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1994
Developer: Virgin Interactive
Publisher: Acclaim Entertainment
Players: 1
_________________________
*
Based on the 1993 movie of the same name, Dragon: The Bruce Lee Story has Bruce Lee learn that he was born in America and he sets off to explore this new land. However it is a dangerous place and must fight to survive.

Dragon: The Bruce Lee Story is a side-scrolling action game. Bruce Lee travels through various locations and engages enemies in martial arts. As Bruce Lee, the player can jump and attack. The direction button being pressed at the time of the attack determines whether Bruce will Punch, Roundhouse Kick or Low Kick. Power-ups are scattered throughout the levels and can be activated by attacking them. Bruce has a health meter at the top of the screen, when it is depleted he loses a life.
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C81C3061
Dragon: The Bruce Lee Story (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Translated
Release Year: 1994
Developer: Virgin Interactive
Publisher: Acclaim Entertainment
Players: 1
Translated by: Guto
_________________________
*
Based on the 1993 movie of the same name, Dragon: The Bruce Lee Story has Bruce Lee learn that he was born in America and he sets off to explore this new land. However it is a dangerous place and must fight to survive.

Dragon: The Bruce Lee Story is a side-scrolling action game. Bruce Lee travels through various locations and engages enemies in martial arts. As Bruce Lee, the player can jump and attack. The direction button being pressed at the time of the attack determines whether Bruce will Punch, Roundhouse Kick or Low Kick. Power-ups are scattered throughout the levels and can be activated by attacking them. Bruce has a health meter at the top of the screen, when it is depleted he loses a life.
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DDDB3DD8
Draw Poker
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Card Game - Poker
Gametype: Homebrew
Release Year: 2006
Developer: MadMikeAU
Publisher: MadMikeAU
Players: 1
Hacked by: MadMikeAU
Version: 1.00
_________________________
*
This was a competition entry in SMSPOWER 2006 competition!
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2E31ACD2
Driar
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Adventure
Gametype: Homebrew
Release Year: 2003
Developer: fx, ejdolf
Publisher: fx, ejdolf
Players: 1
Hacked by: fx, ejdolf
Version: 0.05
_________________________
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Homebrew game by fx and ejdolf. Found at SMSPOWER site!
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07306947
Dynamite Duke
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1991
Developer: Seibu Kaihatsu
Publisher: SEGA
Players: 1
_________________________
*
Dynamite Duke is a 1989 arcade action game by Seibu Kaihatsu. Sega acquired a license to port it to the Sega Mega Drive and Sega Master System, releasing them in 1990 and 1991, respectively.

A top scientist decides to utilise a secret formula to develop his very own army of evil mutant warriors, so he can become ruler of the world. It is up to Dynamite Duke: a man who is armed with a cybernetic arm along with a machine gun.
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0E1CC1E0
Dynamite Dux
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1 or 2 VS
_________________________
*
Dynamite Dux is a game developed by Sega's AM2 division for their Sega System 16. It was later ported to Sega's Master System and numerous other home computer systems available at the time. It follows two anthropomorphic blue and red ducks named "Bin" and "Pin" respectively as they attempt to rescue a girl called Lucy from the clutches of the evil Sorcerer Achacha.

Dynamite Dux is a beat 'em up game, though rather than relying purely on one-on-one combat the ducks can equip themselves with a variety of weapons, from water pistols to bazookas. The game is also populated with a variety of odd looking enemies and bosses.

During home conversions of the game, the story was often altered. The Master System port for example removes Pin entirely, claiming Bin was the boyfriend of Lucy, transformed into a duck. In other versions, Bin and Pin are Lucy's pets.
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7DB5B0FA
Dynamite Headdy
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: Treasure Co. Ltd
Publisher: SEGA
Players: 1
_________________________
*
Dynamite Headdy is a platform game developed by Treasure and published by Sega for the Sega Mega Drive and Sega Game Gear. Tec Toy also brought it to the Sega Master System in Brazil. A Sega 32X port was planned, but canceled due to the system's low popularity.

The game stars the rejected puppet named Headdy who has interchangeable heads. He must defeat the evil Dark Demon, an evil emperor who wishes to take over the land of puppets.

Dynamite Headdy uses a distinct graphical style to give the impression that all the events take place on a theatre stage, with many of the backgrounds designed to look like cheap cardboard sets. It also suffered significant changes when brought over to a western audience, with many Japanese-themed bosses altered and the entire game's dialogue being removed. The most significant changes are the level titles (now named to parody well-known movie titles e.g. Fly Hard/Die Hard) and the regularly-occurring bounty hunter "Maruyama", who was recoloured brown and renamed "Trouble Bruin". However, despite this, his musical score which has synthesized speech still says "Maruyama". Translation group M.I.J.E.T. restored and translated the cut dialogue in a translation patch made in 2007.

The game has also been released as part of the Wii's Virtual Console service, and was included in Sega Mega Drive Ultimate Collection.
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C4BB1676
E-SWAT: City Under Siege
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Crime is getting out of control in Liberty City, and to combat the problem, the LCPD establishes a new unit, called ESWAT (Enhanced Special Weapons and Tactics). Police officers who are promoted to this unit wear a cyber-suit that contains state-of-the-art military equipment including two Turbo-Booster Thrusters, extra ammunition, and increased protection. In order to become an ESWAT member, all a dedicated police officer has to do is arrest enough criminal masterminds to progress through the ranks, which include Captain, Assistant Chief, and Chief.

ESWAT: Cyber Police is a horizontal-scrolling beat 'em up where you have to make your way from left to right and defeat a mastermind. There are 15 stages to complete, and have you patrolling through Liberty streets, car yards, stadiums, restaurants, the CBD, construction sites, and boat docks. While you're out on patrol, you can pick up ammunition, and the amount you get varies. For example, on some levels, ammo may be worth 10 bullets, while in others, you may get 60 bullets. Once you have obtained the cyber-suit, you wear it for the duration of the game.
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DD74BCF1
E.I. - Exa Innova
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Gametype: Unlicensed
Developer: Compile
Publisher: HiCom
Players: 1
_________________________
*
Block Hole / Sagak-ui Bimil for the Samsung Gam*Boy / Sega Master System, unlicensed adaptation by Zemina of Konami's Quarth / Block Hole. An original puzzle game masquerading as a shooting game. 

Manoeuvring a ship able to shoot small blocks you able to complete the shape of blocks coming toward you. The game also supports two players.
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F06F2CCB
Eagles 5
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1990
Developer: Zemina
Publisher: Zemina
Players: 1
_________________________
*
Text in the game refers to alternative titles: "Eagle Brothers", "Eagle Brother", and an internal build date of 1990/2/3.
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C4D5EFC5
Earthworm Jim
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1996
Developer: EuroCom
Publisher: Tec Toy
Players: 1
_________________________
*
Earthworm Jim is a platform video game developed by Shiny Entertainment in 1994 for the Sega Mega Drive. Highly praised at the time of release, Earthworm Jim offers very detailed and smooth graphics, a very well received soundtrack and large amounts of surreal humour and parodies of popular culture.

A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth.

Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit.

Jim overhears the Queen's plans for the suit and decides to meet this Princess...
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6687FAB9
Ecco the Dolphin
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action - Third Person
Gametype: Licensed
Release Year: 1993
Developer: Novotrade
Publisher: SEGA
Players: 1
_________________________
*
Travel through time along with Ecco the dolphin, in the only game that could call itself a "dolphin simulator". Indeed, you can do pretty much everything a typical dolphin does, including eating fish, surfacing in order to breathe, using your biological sonar and of course, jumping out of the water to amaze your friends.

The storyline is actually deeper that one may think by looking at the box illustration. As Ecco, you are the only dolphin who managed to escape from a giant whirlpool which sucked down your entire pod. The five shining stars on your forehead show that you are the chosen one to save them. But that task will be not be an easy one, as you will have to travel through time and space with the Atlantean time machine, and meet the mystical Asterite in order to defeat the Vortex Queen.

Ecco was has been re-released in several formats over the years, usually in its original Mega Drive form. It was included in Sega Mega Drive Collection for the Sony PlayStation 2 and Sony PlayStation Portable, and was released as a downloadable title through the RealOne Arcade service (also in the form of a one hour trial version). In 2006 it was released on the Wii's Virtual Console service, and in 2007 became a downloadable title through the Xbox Live Arcade service. Ecco was also included in Sega Mega Drive Ultimate Collection. It was also ported to the PC in 1996.

Ecco the Dolphin was followed by Ecco: The Tides of Time.
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7C28703A
Ecco the Dolphin: The Tides of Time
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1996
Developer: Novotrade
Publisher: Tec Toy
Players: 1
_________________________
*
The followup to Ecco the Dolphin.

Ecco successfully destroyed the Vortex, but the Vortex Queen followed it to the earth and eventually destroyed the Asterite. The whole ocean is threatened, and actually already doomed.

In order to restore the Asterite and finally defeat the Vortex Queen, Ecco will have to confront again the tides of the time, which has split into two possible futures, the regular one and the dark one dominated by the Vortex Queen.

Ecco 2 features even better graphics than its prequel, and introduces a new gameplay mode in which the camera follows the dolphin from behind instead of from the side.
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00E73541
Enduro Racer
Alternative title: Super Cross
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Racing - Motorcycles
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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In this game you play the role of an endurance bike racer. The gameplay involves you racing against the clock to get to the finish line and jumping over ramps. At the end of each race you get points for how many cars or bikes you have overtaken with which you can upgrade your bike. There are various different terrain for you to race on including desert beach and dirt tracks plus a number of things to slow you down or even knock you off of your bike all together. The main idea is to find the best route through each level to shave off valuable seconds in order to over take more cars and bikes.

The Japanese version of the game has more Tracks than the European and US versions have. Among them is a snow track which is one of the hardest tracks in the game, because there is a lot of stones on the thin road.
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5D5C50B3
Enduro Racer
Alternative title: Super Cross
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Racing - Motorcycles
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
In this game you play the role of an endurance bike racer. The gameplay involves you racing against the clock to get to the finish line and jumping over ramps. At the end of each race you get points for how many cars or bikes you have overtaken with which you can upgrade your bike. There are various different terrain for you to race on including desert beach and dirt tracks plus a number of things to slow you down or even knock you off of your bike all together. The main idea is to find the best route through each level to shave off valuable seconds in order to over take more cars and bikes.

The Japanese version of the game has more Tracks than the European and US versions have. Among them is a snow track which is one of the hardest tracks in the game, because there is a lot of stones on the thin road.
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1FE4E74D
Enduro Racer (Brazilian Translation)
Alternative title: Super Cross
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Racing - Motorcycles
Gametype: Translated
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Unknown
_________________________
*
In this game you play the role of an endurance bike racer. The gameplay involves you racing against the clock to get to the finish line and jumping over ramps. At the end of each race you get points for how many cars or bikes you have overtaken with which you can upgrade your bike. There are various different terrain for you to race on including desert beach and dirt tracks plus a number of things to slow you down or even knock you off of your bike all together. The main idea is to find the best route through each level to shave off valuable seconds in order to over take more cars and bikes.

The Japanese version of the game has more Tracks than the European and US versions have. Among them is a snow track which is one of the hardest tracks in the game, because there is a lot of stones on the thin road.
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AA140C9C
Excellent Dizzy Collection, The
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Compilation
Gametype: Prototype
Release Year: 1993
Developer: Interactive Studios
Publisher: Codemasters
Players: 1
_________________________
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The Excellent Dizzy Collection is a video game compilation published by Codemasters in November 1993. The title includes three stand alone games, based on the video game character Dizzy created by the Oliver Twins. The compilation contains, Dizzy the Adventurer, Panic Dizzy and the previously unreleased Go! Dizzy Go!.
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06965ED9
F-1 Spirit - The way to Formula-1
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Racing - Formula 1
Gametype: Unlicensed
Release Year: 1987
Developer: Konami
Publisher: Zemina
Players: 1 - 2
_________________________
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F-1 Spirit - The way to Formula-1 for the Samsung Gam-Boy / Master System is a Zemina conversion of a 1987 racing game by Konami released on the MSX. Around that time in Korea Zemina did a lot of more-or-less legal conversions of MSX games and this is one of them, albeit a very obscure one for the Master System. Due to its MSX heritage it is technically using SG-1000 style video mode.

The game is your standard top-down racing experience, prior to the raster-scrolling era. Surprisingly it has a fully-fledged 2 players mode implemented. And the general feel of completeness of late MSX1 games that was missed from the SG-1000 software library due to the transition to newer hardware. It is overall a rather good surprise, and probably interesting to compare to the other more modern racing games we dumped recently.
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EAEBF323
F-16 Fighting Falcon
Original title: F-16 Fighter
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Flight Simulator
Gametype: Licensed
Release Year: 1987
Developer: Nexa Corporation
Publisher: SEGA
Players: 1
_________________________
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In this game, you are flying the F-16 Fighting Falcon, the most advanced jet fighter in the world. In this carefully crafted simulation, your mission is to take down all enemy jets and remain airborne as possible.

You are equipped with your standard gun, plus some missiles that you can use to take them down. There are ten levels. The number of missiles you have vary between each level. Furthermore, each level is difficult than the last with more enemy jet fighters that you have to take down.

The game runs in the graphics mode intended for SG-1000 backwards-compatibility, and is therefore incompatible with a Sega Mega Drive with Power Base Converter.
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184C23B7
F-16 Fighting Falcon
Original title: F-16 Fighter
Platform: Sega Master System
Region: USA
Media: Sega Card
Controller: Master System Controller
Genre: Flight Simulator
Gametype: Licensed
Release Year: 1986
Developer: Nexa Corporation
Publisher: SEGA
Players: 1
_________________________
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In this game, you are flying the F-16 Fighting Falcon, the most advanced jet fighter in the world. In this carefully crafted simulation, your mission is to take down all enemy jets and remain airborne as possible.

You are equipped with your standard gun, plus some missiles that you can use to take them down. There are ten levels. The number of missiles you have vary between each level. Furthermore, each level is difficult than the last with more enemy jet fighters that you have to take down.

The game runs in the graphics mode intended for SG-1000 backwards-compatibility, and is therefore incompatible with a Sega Mega Drive with Power Base Converter.
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7CE06FCE
F-16 Fighting Falcon
Original title: F-16 Fighter
Known issue (if you can help join the forum): coverfix
Platform: Sega Master System
Region: Japan
Media: Sega Card
Controller: Master System Controller
Genre: Flight Simulator
Gametype: Licensed
Release Year: 1985
Developer: Nexa Corporation
Publisher: SEGA
Players: 1
_________________________
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In this game, you are flying the F-16 Fighting Falcon, the most advanced jet fighter in the world. In this carefully crafted simulation, your mission is to take down all enemy jets and remain airborne as possible.

You are equipped with your standard gun, plus some missiles that you can use to take them down. There are ten levels. The number of missiles you have vary between each level. Furthermore, each level is difficult than the last with more enemy jet fighters that you have to take down.

The game runs in the graphics mode intended for SG-1000 backwards-compatibility, and is therefore incompatible with a Sega Mega Drive with Power Base Converter.
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C4C53226
F-16 Fighting Falcon
Original title: F-16 Fighter
Platform: Sega Master System
Region: Korea
Media: Sega Card
Controller: Master System Controller
Genre: Flight Simulator
Gametype: Licensed
Release Year: 198x
Developer: Nexa Corporation
Publisher: SEGA
Players: 1
_________________________
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In this game, you are flying the F-16 Fighting Falcon, the most advanced jet fighter in the world. In this carefully crafted simulation, your mission is to take down all enemy jets and remain airborne as possible.

You are equipped with your standard gun, plus some missiles that you can use to take them down. There are ten levels. The number of missiles you have vary between each level. Furthermore, each level is difficult than the last with more enemy jet fighters that you have to take down.

The game runs in the graphics mode intended for SG-1000 backwards-compatibility, and is therefore incompatible with a Sega Mega Drive with Power Base Converter.
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EC788661
F1 Championship
Alternative title: Formula One
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Racing
Gametype: Licensed
Release Year: 1993
Developer: Lankhor / Teque Interactive
Publisher: Domark
Players: 1 - 2
_________________________
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F1 is an Official Formula One Racing Game. There are two modes of play available: "Arcade", "Grand Prix". In both of these modes you complete a certain number of laps (4, 8, or 12) and select which circuit that you want to race on. The circuits include San Marino, France, Britain, Germany, Italy, Portugal, Japan, and Australia. Some circuits are easy, while some are difficult.

There are slight differences between the two modes. For instance, "Arcade" allows you to select the circuit in any order that you like, whereas "Grand Prix" only allows you to fine-tune your car before starting a race. You also need to race a circuit in the order that they appear on the circuit selection screen, but you can skip a track if you want.

F1 is a 1-2 player game, meaning that if you have another player handy, you can compete against each other.
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17AB6883
FA Tetris
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Puzzle
Gametype: Unlicensed
Release Year: 1990
Developer: FA Soft
Publisher: Fresh Fishes
Players: 1
_________________________
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FA Tetris is a Sega Master System Tetris game, released in South Korea. It is unknown whether the publishers had a license to do so. The game runs in the graphical mode reserved for SG-1000 compatibility.
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B9664AE1
Fantastic Adventures of Dizzy, The
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Codemasters
Publisher: Codemasters
Players: 1
_________________________
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The evil wizard Zaks has cast a spell on the peaceful Yolkfolk, and while many fell under his spell, others have other problems to deal with, including Dizzy, who saw his girlfriend Daisy kidnapped and taken hostage by Zaks, and it's up to him to restore the Yolkfolk to normal and rescue Daisy from the top of the Cloud Castle's tower.

The most technically-advanced of Dizzy's adventure games in many ways, it was the only one to feature actual scrolling rather than a flick-screen system, the only one not to be released for the 8 bit computers the character originated on, the only one to originate on a console, as well as featuring many mini-games, such as Bubble Dizzy and an Operation Wolf clone.

Gameplay involves walking Dizzy through the levels, picking up objects and using them to solve simple puzzles. There are plenty of tests of arcade skill along the way as well, as gaps must be jumped and baddies avoided - starting with a limited number of lives, the player can earn more by completing Theodore's puzzle. Before rescuing Daisy the player must capture all stars that unlock the gates of the tower.
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65D7E4E0
Fantasy Zone
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Fantasy Zone is a side-scrolling shoot-'em-up by Sega, originally released in 1986 for Sega System 16 arcade hardware. It is the first entry in the Fantasy Zone series, a franchise that would be supported by the company in the late 1980s but largely abandoned by the mid-1990s.

Fantasy Zone stars the sentient being "Opa-Opa", a spaceship tasked with saving the "Fantasy Zone" from an army of invaders orchestrated by an unknown force. It is similar to Williams' 1980 arcade game Defender, in that the player can move both left and right across an endlessly repeating playfield, though makes a number of changes and additions to keep the game unique. Rather than simply destroying enemies, Opa-Opa has to eliminate eight "bases" across each level before being presented with an end boss, where horizontal scrolling is clamped.

Opa-Opa has two firing modes - a pair of twin lasers which fire ahead, and a bomb which curves downwards to hit ground targets. Weapons and engines can be upgraded through the use of in-game shops, represented by balloons which appear at the start of the level. Yellow balloons also allow the player to switch weapons, assuming they have bought more than one.

Unusually for shoot-'em-ups of the time, Fantasy Zone opted for vibrant pastel-coloured worlds and joyful music rather than the traditional "space" setting of previous attempts. It is often dubbed as the first "cute-'em-up" as a result. Despite this, Fantasy Zone is known for being an extremely difficult game, as the slow moving camera and swarms of enemies quickly lead to "bullet hell" scenarios.
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0FFBCAA3
Fantasy Zone
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Fantasy Zone is a side-scrolling shoot-'em-up by Sega, originally released in 1986 for Sega System 16 arcade hardware. It is the first entry in the Fantasy Zone series, a franchise that would be supported by the company in the late 1980s but largely abandoned by the mid-1990s.

Fantasy Zone stars the sentient being "Opa-Opa", a spaceship tasked with saving the "Fantasy Zone" from an army of invaders orchestrated by an unknown force. It is similar to Williams' 1980 arcade game Defender, in that the player can move both left and right across an endlessly repeating playfield, though makes a number of changes and additions to keep the game unique. Rather than simply destroying enemies, Opa-Opa has to eliminate eight "bases" across each level before being presented with an end boss, where horizontal scrolling is clamped.

Opa-Opa has two firing modes - a pair of twin lasers which fire ahead, and a bomb which curves downwards to hit ground targets. Weapons and engines can be upgraded through the use of in-game shops, represented by balloons which appear at the start of the level. Yellow balloons also allow the player to switch weapons, assuming they have bought more than one.

Unusually for shoot-'em-ups of the time, Fantasy Zone opted for vibrant pastel-coloured worlds and joyful music rather than the traditional "space" setting of previous attempts. It is often dubbed as the first "cute-'em-up" as a result. Despite this, Fantasy Zone is known for being an extremely difficult game, as the slow moving camera and swarms of enemies quickly lead to "bullet hell" scenarios.
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0DF8D42E
Fantasy Zone (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Shooter
Gametype: Translated
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: GIX
_________________________
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Fantasy Zone is a side-scrolling shoot-'em-up by Sega, originally released in 1986 for Sega System 16 arcade hardware. It is the first entry in the Fantasy Zone series, a franchise that would be supported by the company in the late 1980s but largely abandoned by the mid-1990s.

Fantasy Zone stars the sentient being "Opa-Opa", a spaceship tasked with saving the "Fantasy Zone" from an army of invaders orchestrated by an unknown force. It is similar to Williams' 1980 arcade game Defender, in that the player can move both left and right across an endlessly repeating playfield, though makes a number of changes and additions to keep the game unique. Rather than simply destroying enemies, Opa-Opa has to eliminate eight "bases" across each level before being presented with an end boss, where horizontal scrolling is clamped.

Opa-Opa has two firing modes - a pair of twin lasers which fire ahead, and a bomb which curves downwards to hit ground targets. Weapons and engines can be upgraded through the use of in-game shops, represented by balloons which appear at the start of the level. Yellow balloons also allow the player to switch weapons, assuming they have bought more than one.

Unusually for shoot-'em-ups of the time, Fantasy Zone opted for vibrant pastel-coloured worlds and joyful music rather than the traditional "space" setting of previous attempts. It is often dubbed as the first "cute-'em-up" as a result. Despite this, Fantasy Zone is known for being an extremely difficult game, as the slow moving camera and swarms of enemies quickly lead to "bullet hell" scenarios.
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A5233205
Fantasy Zone II: The Tears of Opa-Opa
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Fantasy Zone II: The Tears of Opa-Opa is the direct sequel to Fantasy Zone, initially released for the Sega Master System in 1987.

Fantasy Zone II is very similar to the original game, however makes a few important changes. Levels are now split up into sections, which can be travelled to and from via warp gates. Unfortunately the game lacks a radar, which makes navigating the levels more difficult than in its predecessor. It is also possible to visit the shop at any time, rather than relying on a balloon to appear.

Aside from this the game is much the same as before - the player controls Opa-Opa and must destroy "bases" littered throughout the level. When all the bases are destroyed, a boss will appear, and defeating the boss will allow the user to progress to the next level. The Japanese Master System version is compatible with the FM Sound Unit.
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C722FB42
Fantasy Zone II: The Tears of Opa-Opa
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Fantasy Zone II: The Tears of Opa-Opa is the direct sequel to Fantasy Zone, initially released for the Sega Master System in 1987.

Fantasy Zone II is very similar to the original game, however makes a few important changes. Levels are now split up into sections, which can be travelled to and from via warp gates. Unfortunately the game lacks a radar, which makes navigating the levels more difficult than in its predecessor. It is also possible to visit the shop at any time, rather than relying on a balloon to appear.

Aside from this the game is much the same as before - the player controls Opa-Opa and must destroy "bases" littered throughout the level. When all the bases are destroyed, a boss will appear, and defeating the boss will allow the user to progress to the next level. The Japanese Master System version is compatible with the FM Sound Unit.
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D29889AD
Fantasy Zone: The Maze
Alternative title: Opa Opa
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Fantasy Zone: The Maze, known in Japan as Opa Opa is an entry in the Fantasy Zone series of video games. It was released for the Sega Master System in 1987, with a Sega System E arcade version following shortly afterwards. It is often referred to as "Fantasy Zone III", though this is not an official title.

Unlike previous entries in the series, Fantasy Zone: The Maze is similar to Pac-Man. The hero, Opa Opa, must navigate around a series of mazes collecting coins while avoiding enemies. These coins can be used to buy weapons, giving Opa Opa a defense or allowing him to travel faster. The levels are based on those found in the original Fantasy Zone, though there are also bonus levels in which Opa Opa must collect as many coins as possible before the time runs out.
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BEA27D5C
Fantasy Zone: The Maze
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Fantasy Zone: The Maze, known in Japan as Opa Opa is an entry in the Fantasy Zone series of video games. It was released for the Sega Master System in 1987, with a Sega System E arcade version following shortly afterwards. It is often referred to as "Fantasy Zone III", though this is not an official title.

Unlike previous entries in the series, Fantasy Zone: The Maze is similar to Pac-Man. The hero, Opa Opa, must navigate around a series of mazes collecting coins while avoiding enemies. These coins can be used to buy weapons, giving Opa Opa a defense or allowing him to travel faster. The levels are based on those found in the original Fantasy Zone, though there are also bonus levels in which Opa Opa must collect as many coins as possible before the time runs out.
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BF6C2E37
Férias Frustradas Do Pica-Pau
Alternative title: Woody Woodpecker
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1996
Developer: Tec Toy
Publisher: Tec Toy
Players: 1
_________________________
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While Pica-Pau (Woody Woodpecker in English) and his friends were having a vacation, Zeca Urubu (Buzz Buzzard) kidnapped Woody's pals as he was ready to take a photo and gave out a letter which the woodpecker has to free his friends.

This game is a licensed platforming game which the text is in Portuguese. Pica-Pau is able to jump, run by pressing forward twice and peck (up, down, left or right depending where you are and what direction is pressed) to defeat enemies that can be combined with the jump button if the player is out of reach. There are items to help during the adventure such as rocket pack to guide you, a horn to wake Le?ncio (Wally Walrus) and a paintbrush and also he is able to ski down a slope as well.
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9BB3B5F9
FIFA International Soccer
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Soccer - Isometric
Gametype: Licensed
Release Year: 1993
Developer: EA Sports
Publisher: Electronic Arts
Players: 1-2
_________________________
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The game that started the best-selling series licensed by football's world governing body, this first installment in the long running series used a dimetric (colloquially known as "isometric") viewpoint, previously unusual in football games but quickly imitated by several titles. The televisual presentation, one of the unique points of the early EA Sports titles, with hosts introducing the matches, was another thing making the game stand out from a market dominated by Sensible Soccer and Kick Off games.

Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.
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F6AD7B1D
Fire & Forget II
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Racing - Cars
Gametype: Licensed
Release Year: 1990
Developer: Titus Software
Publisher: Titus Software
Players: 1
_________________________
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Fire & Forget II is an shoot-'em-up/driving game developed by Titus and published by Sega for the Sega Master System in 1990. As the name suggests, it is the sequel to Fire & Forget, a similar game released for home computers in the late 1980s. The Master System version of Fire & Forget II was only released in Europe, and would go on to be ported as Fire & Forget II: The Death Convoy.

You drive a car, named the "Thunder Master II", and travel down a road shooting at enemies.
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8B24A640
Fire & Ice
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1995
Developer: Graftgold
Publisher: Virgin Interactive
Players: 1
_________________________
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Fire & Ice is a platform game initially released on the Commodore Amiga, but brought to the Sega Master System in 1995.

The game follows "Cool Coyote", who must travel across several levels constructing ice keys (whose pieces are found by defeating enemies). Once an ice key is completed, a door will open allowing him to progress. Enemies are defeated by freezing them with snowballs and then walking into them.

The Master System version of the game was released exclusively in Brazil, but was based on a version due for release by Virgin Games in Europe in 1994. The European version of the game was cancelled, presumably due to slowing Master System sales, but the console was still very popular in Brazil at the time and so Tectoy, Sega's Brazilian distributors, published it there.

There are a few key changes from the original Amiga version to accommodate for the weaker hardware. Levels are shorter and are less detailed, there are fewer enemies on screen and Cool Coyote has been given green overalls, possibly to make him appear less like Sonic the Hedgehog.

Plans for a Sega Mega Drive version were also put in place, but were scrapped.
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BE31D63F
Flash, The
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Probe Entertainment
Publisher: SEGA
Players: 1
_________________________
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Electronics wizard Trachmann and master villain Trickster have teamed up to take control of Central City, and it's up to The Flash to set things right. Use your wits and The Flash's super speed to track down these villains before time runs out!
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61E8806F
Flashpoint
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Puzzle
Gametype: Unlicensed
Release Year: 199x
Developer: Zemina
Publisher: Zemina
Players: 1 or 2
_________________________
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This Samsung Gam*Boy / Master System game is an interesting Tetris based clone, with the twist that instead of being regular Tetris marathon game each level has certain blocks you have to remove (similar to Columns' Flash mode).

It is also a fully two-players game and although very basic in its realisation it is very playable.
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CA5C78A5
Flintstones, The
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: Tiertex Design Studios
Publisher: Grandslam
Players: 1
_________________________
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The Flintstones is a game based on the popular cartoon series The Flintstones by Hanna-Barbera Productions Inc.

It's weekend! Fred Flintstone thinks of only one thing: bowling with his friend and neighbor Barney. Unfortunately, his wife Wilma got other plans for him. Fred has to paint the living room and Wilma is not going to help him with it. No, she goes shopping. And if that's not enough, Wilma also tells Fred that his mother-in-law is coming over.

The Flintstones game is divided in four parts.

Part 1: Painting the walls of your living room. To go to the bowling alley before it is closed Fred has to paint the walls as quickly as possible. To paint the walls Fred uses the tail of a living squirrel. Pebbles tries to leap out her playpen and starts crawling around and starts scribbling on the walls. If Fred wants to put Pebbles back in the playpen then he has to drop the squirrel, that immediately starts wandering off. When Pebbles is back in the playpen Fred has to chase the squirrel and dip its tail in the paint again.

Part 2: Driving your car on the way to the bowling center. Finally, when all walls are painted Fred can go to the bowling alley! Fred has to drive to the bowling alley but unfortunately the roads are in a very bad condition. The road surface is dire and covered with rocks! And if one of the wheels hit a bump it will break off the car and disappear into the distance.

Part 3: A bowling competition between Fred and Barney. At the bowling alley the following bowling parameters can be set: the spin and speed of the ball and the starting position of the player. Each turn gives two throws (except he gets a strike). A game takes ten turns. while a match takes three games.

Part 4: Saving Pebbles at a construction site. On his way home Fred discovers that Pebbles has disappeared! Don't let Wilma find that out! Fred finds Pebbles at a construction site on top of some scaffolding. He has to climb the scaffolding to rescue her. If Fred fails to rescue his daughter then Barney rescues her and Fred will be branded as a failure!
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38C53916
Forgotten Worlds
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1991
Developer: Capcom
Publisher: SEGA
Players: 1
_________________________
*
Forgotten Worlds features two characters known as The Nameless Ones, who both look like Arnold Schwarzenegger, one even has a mohawk. It's their job to rid the planet of the attacking aliens.

Guiding your character around the screen as they fly with jet-packs, guns on full auto, you control a satellite which you rotate around your character for the direction in which your gun is firing. At the end of each level is a boss which needs to be killed to progress.

Enemies that have been killed drop money. At the end of every level is a shop where you can buy weapons, armour, items and first-aid packs.
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05CDC24E
G-LOC Air Battle
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
G-LOC: Air Battle (G-LOC meaning "G-force induced Loss Of Consciousness") is an air combat simulator developed by Sega AM2. It is a spiritual sequel to After Burner II, featuring similar gameplay ideas and some recycled sound effects, though has always been publically advertised as a different game entirely. Unlike games using the After Burner name, G-LOC uses a first person perspective, though it does occasionally pan out to a third person view when the player's plane is locked onto by an enemy.

Like After Burner, the goal is to eliminate enemy planes, though in G-LOC there are also ground units. The original arcade version runs on more advanced Sega Y Board hardware, and makes heavy use of sprite scaling/rotation and pre-rendered 3D graphics.

G-LOC is notable for being one of the first video games to offer an arcade cabinet which could rotate 360 degrees on all three axes, immersing the player in the action. These versions of the game are sometimes referred to as G-LOC R360, though the gameplay itself is identical.

Though not as popular in arcades as After Burner, G-LOC was still ported to a variety of home platforms, including the Sega Mega Drive, Sega Master System and Sega Game Gear. Computer ports, often going by the name G-LOC R360 were released for the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum. All these versions suffer from various cutbacks due to weaker hardware, though some versions add extra features such as boss battles.

G-LOC was followed by Strike Fighter, which is extremely similar in design but ditches the time-based missions in favour of gameplay more akin to After Burner.
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8B40F6BF
Gaegujangi Ggachi
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Unlicensed
Release Year: 1993
Developer: HI-COM
Publisher: HI-COM
Players: 1
_________________________
*
This is a rare enough to be noted  unlicensed Korean game called Gaegujangi Ggachi for the Samsung Gam*Boy / Master System. Gaegujangi Ggachi is a 512 KB platformer released in Korea in 1993 and very much reminiscent of Alex Kidd in Miracle World.

Many things in this game smell Alex Kidd: it's colorful, contenful, decent graphics and music, has various enemies and levels (no consistency in levels, though, they seems like "skins" over the main engine). Nearly every ingredients to make a good game, unfortunately much like most of those non-Sega games it has an average gameplay and semi annoying controls.
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3EC5E627
Gain Ground
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Gain Ground is an arcade style action game with a bit of strategy thrown in. The goal is get all of the soldiers to the opposite side of the screen or to kill all of the enemies. Each soldier in the army has a unique specialization, from among 20 types. Each soldier can attack in two different ways, using either a normal weapon or a special weapon. The strategy comes from deciding which soldier would do best in which situation. Some weapons are better at dealing with certain enemies and obstacles than other weapons.

Players start with only three soldiers but can encounter other soldiers that can be rescued, by touching them. If the new solider survives long enough to reach the exit, they can be added to the soldier inventory. The number of possible soldier in a player's army is over 30 soldiers. There are 50 stages total, divided into rounds of 10. At the end of each round, players encounter an enemy boss.
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A6FA42D0
Galactic Protector
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Paddle Control
Genre: Shooter
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Galactic Protector is a Sega Master System shoot-'em-up game developed and published by Sega. It stars Opa Opa of Fantasy Zone and Zillion fame, who must save various planets from enemies and debris hurtling towards them.

The game is built specifically for the Paddle Control, and therefore cannot be played on a standard Master System Control Pad. This also makes emulating the game tricky.

Like the Paddle Control itself, Galactic Protector was not released outside of Japan. It was released as part of the Fantasy Zone Complete Collection for the PlayStation 2, also Japan only.
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577EC227
Galaxian
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Unlicensed
Developer: HiCom
Publisher: HiCom
Players: 1
_________________________
*
Galaxian for the Samsung Gam*Boy / Master System, an unlicensed version supposedly (to be confirmed) by our Korean friends from HiCom.
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6C827520
Galaxy Force
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1989
Developer: SEGA AM2
Publisher: Activision
Players: 1
_________________________
*
Made in the hey-day of SEGA's sprite scaling hardware (After Burner, Out Run) in the arcades, Galaxy Force is a combination of After Burner and G-Loc R-360 set in space.

The game is divided into four "scenes", or planets: the A world is a green planet, world B is a fire-ridden lava planet, world C is a green water planet and world D is barren ice planet. You must fly your spaceship above the planet's surface, facing not only Space Harrier-style enemy attack waves, but also natural phenomena such as meteorites, lava eruptions and tornadoes. To fight them, you have a vulcan as well as an undepletable stock of missiles.

Once you have fought your way across the planet, you enter a tunnel system in the inner confines of the planet. As the tunnel turns, you are given directions as to which way you must manoeuvre, but the narrow tunnel gives you little space to take evasive action. Once you escape the tunnel, the entire planet is destroyed, leading you towards the ultimate boss encounter.
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A4AC35D8
Galaxy Force
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1989
Developer: SEGA AM2
Publisher: SEGA
Players: 1
_________________________
*
Made in the hey-day of SEGA's sprite scaling hardware (After Burner, Out Run) in the arcades, Galaxy Force is a combination of After Burner and G-Loc R-360 set in space.

The game is divided into four "scenes", or planets: the A world is a green planet, world B is a fire-ridden lava planet, world C is a green water planet and world D is barren ice planet. You must fly your spaceship above the planet's surface, facing not only Space Harrier-style enemy attack waves, but also natural phenomena such as meteorites, lava eruptions and tornadoes. To fight them, you have a vulcan as well as an undepletable stock of missiles.

Once you have fought your way across the planet, you enter a tunnel system in the inner confines of the planet. As the tunnel turns, you are given directions as to which way you must manoeuvre, but the narrow tunnel gives you little space to take evasive action. Once you escape the tunnel, the entire planet is destroyed, leading you towards the ultimate boss encounter.
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1890F407
Game Box Série Esportes Radicais
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Compilation
Gametype: Licensed
Release Year: 1994
Developer: Tec Toy
Publisher: Epyx Inc
Players: 1 to 8
_________________________
*
Stripped down version of California Games with only the Surfing and BMX events available.
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5FC74D2A
Gangster Town
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Light Phaser
Genre: Shooter
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Gangster Town is a light gun shooting game developed and published by Sega for the Sega Master System in 1987. The game makes use of the Light Phaser peripheral.

Gangster Town is set in 1920s America, with the player assuming the role of an FBI agent tasked with eliminating criminals.
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D9190956
Gauntlet
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1990
Developer: Atari Games
Publisher: Tengen / U.S. Gold
Players: 1-2
_________________________
*
Gauntlet, the original arcade smash hit, is a fighting game where you choose a character and let rip into the hordes of enemies that assault you on you way to the end of the level. One or two players must make their way through 100 levels of mayhem and magic.

It featured a choice of four characters to play with, each with different weapons. Thor the Warrior, has a bludgeoning battle axe, Thyra the Valkyrie, has a close range sword, Questor the Elf has his long range bow, and Merlin the Wizard has magical bolts.

Ghosts, goblins and even the life draining Death are your enemies. Enemies stream out of generators, so destroy these before tackling the rest.

Keys are needed to open the many doors within the levels, and in some situations a door will contain only bonus items, not a progressive route. Scattered magic potions act like smart bombs and clear the screen of all enemies. Beware of poison though, this reduces your energy level. Treasure is abundant throughout the levels and adds to your score.
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A64898CE
George Foreman's KO Boxing
Alternative title: Heavyweight Champion
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Boxing
Gametype: Licensed
Release Year: 1992
Developer: SIMS
Publisher: Flying Edge
Players: 1-2
_________________________
*
The Master System and Game Gear versions of George Foreman's KO Boxing are fairly identical to the other versions in concept, but there are a few notable changes. The game is a reworking of the Master System title James 'Buster' Douglas Knockout Boxing, not to be confused with the Genesis title with the same name, which is entirely different.

Just like the other versions players are cast as George Foreman to go through a series of boxing matches against different opponents to win the championship title belt. Compared to the other titles, these versions have new opponents and show the boxers from the side. Players can move left or right in the ring to avoid punches. Other moves including blocking, and left and right punches that can be varied into jabs and crosses. Matches can last up to ten rounds and when no regular or technical knock-out occurs, the winner is based on the jury's points, provided between the rounds. During knock-out phases, no buttons need to be pressed to get the boxer back to his feet. At the start of the game, a slow or fast speed for the gameplay can be selected.

Each match the player's boxer can use three super punches. These need to be charged and then unleashed when near an opponent. It sends them straight to the back of the ring, a dangerous area as it is easy to keep punching them into the ropes. Health is slightly restored during the intermission and after each won match the player is awarded skill points to be distributed over three characteristics. Matches for two players are supported.
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956C416B
Geraldinho
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1994
Developer: Tec Toy
Publisher: Tec Toy
Players: 1 or 2 Alternating
_________________________
*
Geraldinho was playing his videogame when his friend Cachorrão kicked him inside the TV screen! Now the player must help Geraldinho to get out of the game.

Geraldinho is a modified version of Teddy Boy, with Teddy Boy replaced by Geraldinho, a famous Brazilian comic character. Geraldinho is an infantile version of another comic character, Geraldão (both drawn by the Brazilian cartoonist Glauco). He is a boy addicted to soft drinks, ice cream and TV, and he's always with his friends, the dog Cachorrão and the cat Tufinho.

In this platform game, Geraldinho must defeat enemies using his ray gun. The enemies will come out of dice-faced boxes, and there will be as much enemies as shown at the box face. Once they are shot, they are turned into little balls, which must be quickly collected. If they're are not collected in a short period of time, they will turn into little creatures which will steal away time. Once all enemies are defeated, Geraldinho will proceed to the next level.

If Geraldinho stands for too long on a platform, it will disintegrate, causing him to fall to the platform below. Sometimes this is the only way to get out of some closed places.

From time to time Geraldinho will also play a bonus game, in which he must shoot boxes to get objects inside them. He must also avoid boxes with those little stealing time creatures.
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F1F8FF2D
Ghost House
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge & Sega Card
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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You're about to inherit the family jewels. If you can get to them, that is.

They're hidden inside the haunted mansion, which wouldn't be such a big deal if it weren't infested with Draculas, Bats, Fire Blowers, Mummies, and other deadly weirdos. You'll have to ward off or destroy everything that gets in your way -- no matter how grotesque it appears. Furthermore, you'll have to keep punching your way through the mansion until you find the secret key. You then have to use it to open one of the five coffins, defeat Dracula, capture the jewel he drops, and make your way out of the mansion.

You play the role of Mick, and everything is going to stop you from completing these tasks and making you way out of the mansion. You just have to punch, or jump on, your enemies to defeat them. And arrows will be flying from either direction and will attempt to hit you on the head, and you must either duck or jump on them for extra points. You can jump or touch lights to freeze everything on screen for a few seconds. Rather than punching, you can collect a sword on the lower level by jumping on it as it flies past you. The sword is useful when you fight Dracula or getting rid of Fire Blowers.

You start the game with three lives, and receive an additional life every 50,000 and 150,000 points. You also have an energy meter. You lose energy when you touch one of the monsters. When you run out of energy, you lose a life. You gain energy by collecting treasures scattered throughout the mansion, and it is restored when you kill a Dracula.

This game was released on Sega Card worldwide and later on cartridge in Europe.
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C0F3CE7E
Ghost House
Known issue (if you can help join the forum): coverfix
Platform: Sega Master System
Region: Japan
Media: Cartridge & Sega Card
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
You're about to inherit the family jewels. If you can get to them, that is.

They're hidden inside the haunted mansion, which wouldn't be such a big deal if it weren't infested with Draculas, Bats, Fire Blowers, Mummies, and other deadly weirdos. You'll have to ward off or destroy everything that gets in your way -- no matter how grotesque it appears. Furthermore, you'll have to keep punching your way through the mansion until you find the secret key. You then have to use it to open one of the five coffins, defeat Dracula, capture the jewel he drops, and make your way out of the mansion.

You play the role of Mick, and everything is going to stop you from completing these tasks and making you way out of the mansion. You just have to punch, or jump on, your enemies to defeat them. And arrows will be flying from either direction and will attempt to hit you on the head, and you must either duck or jump on them for extra points. You can jump or touch lights to freeze everything on screen for a few seconds. Rather than punching, you can collect a sword on the lower level by jumping on it as it flies past you. The sword is useful when you fight Dracula or getting rid of Fire Blowers.

You start the game with three lives, and receive an additional life every 50,000 and 150,000 points. You also have an energy meter. You lose energy when you touch one of the monsters. When you run out of energy, you lose a life. You gain energy by collecting treasures scattered throughout the mansion, and it is restored when you kill a Dracula.

This game was released on Sega Card worldwide and later on cartridge in Europe.
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1203AFC9
Ghost House
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
You're about to inherit the family jewels. If you can get to them, that is.

They're hidden inside the haunted mansion, which wouldn't be such a big deal if it weren't infested with Draculas, Bats, Fire Blowers, Mummies, and other deadly weirdos. You'll have to ward off or destroy everything that gets in your way -- no matter how grotesque it appears. Furthermore, you'll have to keep punching your way through the mansion until you find the secret key. You then have to use it to open one of the five coffins, defeat Dracula, capture the jewel he drops, and make your way out of the mansion.

You play the role of Mick, and everything is going to stop you from completing these tasks and making you way out of the mansion. You just have to punch, or jump on, your enemies to defeat them. And arrows will be flying from either direction and will attempt to hit you on the head, and you must either duck or jump on them for extra points. You can jump or touch lights to freeze everything on screen for a few seconds. Rather than punching, you can collect a sword on the lower level by jumping on it as it flies past you. The sword is useful when you fight Dracula or getting rid of Fire Blowers.

You start the game with three lives, and receive an additional life every 50,000 and 150,000 points. You also have an energy meter. You lose energy when you touch one of the monsters. When you run out of energy, you lose a life. You gain energy by collecting treasures scattered throughout the mansion, and it is restored when you kill a Dracula.

This game was released on Sega Card worldwide and later on cartridge in Europe.
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9A1ECFEC
Ghost House (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Leo
_________________________
*
You're about to inherit the family jewels. If you can get to them, that is.

They're hidden inside the haunted mansion, which wouldn't be such a big deal if it weren't infested with Draculas, Bats, Fire Blowers, Mummies, and other deadly weirdos. You'll have to ward off or destroy everything that gets in your way -- no matter how grotesque it appears. Furthermore, you'll have to keep punching your way through the mansion until you find the secret key. You then have to use it to open one of the five coffins, defeat Dracula, capture the jewel he drops, and make your way out of the mansion.

You play the role of Mick, and everything is going to stop you from completing these tasks and making you way out of the mansion. You just have to punch, or jump on, your enemies to defeat them. And arrows will be flying from either direction and will attempt to hit you on the head, and you must either duck or jump on them for extra points. You can jump or touch lights to freeze everything on screen for a few seconds. Rather than punching, you can collect a sword on the lower level by jumping on it as it flies past you. The sword is useful when you fight Dracula or getting rid of Fire Blowers.

You start the game with three lives, and receive an additional life every 50,000 and 150,000 points. You also have an energy meter. You lose energy when you touch one of the monsters. When you run out of energy, you lose a life. You gain energy by collecting treasures scattered throughout the mansion, and it is restored when you kill a Dracula.

This game was released on Sega Card worldwide and later on cartridge in Europe.
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1DDC3059
Ghostbusters
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1987
Developer: Activision
Publisher: SEGA
Players: 1
_________________________
*
Based on the movie of the same name, the Ghostbusters are the ones to call who will "bust" any ghost hauntings. It does this through the use of nuclear accelerated "proton packs" and traps, whereby the ghosts can be captured and transferred to a secure storage facility. However New York City has suddenly become a very haunted place, and the number of ghosts has suddenly increased. The Ghostbusters must reduce the paranormal (PK) level in the city, representing ghost power, before the Temple of Zuul awakens and ressurects an evil goddess, Gozer.

Ghostbusters is an action game that combines an overhead view and a side-view. From Ghostbusters HQ, the player must monitor the map of New York City for "ghost alarms" as well as casual spirits, and plot a route to the alarmed area. The player then controls the Ghostbuster vehicle as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. Once at the location, the game switches to a side-view. Two of the ghostbusters will take position and activate their proton beams and toss a trap to the ground. The player will attempt to maneuver the ghost(s) over the placed trap. Once activated, the trap attempts to capture any ghosts directly above it. Successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for the vehicle. Unsuccessful capture will see the ghost fly away.

As the game progresses, the PK energy of the city increases. Ghostbusters must keep it under critical levels by being constantly successful at ghost captures. Eventually the Temple of Zuul will activate, and if the PK levels are still manageable, the Ghostbusters can venture there for a final showdown with Gozer.
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6700985A
Ghouls'n Ghosts
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1990
Developer: Capcom
Publisher: SEGA
Players: 1
_________________________
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Three years have passed since Arthur defeated the Demon King Astaroth and rescued his beloved Princess Prin-Prin (see Ghosts 'N Goblins). A new villain, the Great Demon King Lucifer (Loki in some versions) has become the new leader of Ghoul Realm. While returning from a journey, Arthur sees the Princess' castle and her village under attack by Lucifer's forces. While rushing towards her beloved knight, the Princess is struck by one of Lucifer's laser beams.

Now, Arthur must venture back to the Lucifer's palace and destroy the demon in order to rescue the Princess' soul and bring her back to life! And it won't matter whether he fights in his shining armor or in his underwear alone...the bravest Knight in the land isn't going to be stopped by some monsters! Although the game starts with graveyard and marsh territory familiar from the first game, later levels are set in a tower, a mass of skeletons, and a castle.

Players progress from left to right (from bottom to top in level 3), and have to hack down the aforementioned monsters with a sword. The journey includes ledges, ladders, lava pits and slippery slopes. Different weapons can be collected, by finding suits of armor inside chests. Each of the five stages has its own setting and a final boss.
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DB48B5EC, CFAE7E9B
Ghouls'n Ghosts (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1990
Developer: Capcom
Publisher: SEGA
Players: 1
Translated by: Guto & Unknown
_________________________
*
Three years have passed since Arthur defeated the Demon King Astaroth and rescued his beloved Princess Prin-Prin (see Ghosts 'N Goblins). A new villain, the Great Demon King Lucifer (Loki in some versions) has become the new leader of Ghoul Realm. While returning from a journey, Arthur sees the Princess' castle and her village under attack by Lucifer's forces. While rushing towards her beloved knight, the Princess is struck by one of Lucifer's laser beams.

Now, Arthur must venture back to the Lucifer's palace and destroy the demon in order to rescue the Princess' soul and bring her back to life! And it won't matter whether he fights in his shining armor or in his underwear alone...the bravest Knight in the land isn't going to be stopped by some monsters! Although the game starts with graveyard and marsh territory familiar from the first game, later levels are set in a tower, a mass of skeletons, and a castle.

Players progress from left to right (from bottom to top in level 3), and have to hack down the aforementioned monsters with a sword. The journey includes ledges, ladders, lava pits and slippery slopes. Different weapons can be collected, by finding suits of armor inside chests. Each of the five stages has its own setting and a final boss.
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BA3BDEAE
Ghouls'n Ghosts (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1990
Developer: Capcom
Publisher: SEGA
Players: 1
Translated by: Terminus
_________________________
*
Three years have passed since Arthur defeated the Demon King Astaroth and rescued his beloved Princess Prin-Prin (see Ghosts 'N Goblins). A new villain, the Great Demon King Lucifer (Loki in some versions) has become the new leader of Ghoul Realm. While returning from a journey, Arthur sees the Princess' castle and her village under attack by Lucifer's forces. While rushing towards her beloved knight, the Princess is struck by one of Lucifer's laser beams.

Now, Arthur must venture back to the Lucifer's palace and destroy the demon in order to rescue the Princess' soul and bring her back to life! And it won't matter whether he fights in his shining armor or in his underwear alone...the bravest Knight in the land isn't going to be stopped by some monsters! Although the game starts with graveyard and marsh territory familiar from the first game, later levels are set in a tower, a mass of skeletons, and a castle.

Players progress from left to right (from bottom to top in level 3), and have to hack down the aforementioned monsters with a sword. The journey includes ledges, ladders, lava pits and slippery slopes. Different weapons can be collected, by finding suits of armor inside chests. Each of the five stages has its own setting and a final boss.
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B746A6F5
Global Defense
Alternative title: SDI
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Unusual for its time, SDI has the player assume the role of a satellite, tasked with destroying enemy satellites and missiles. Each level is divided into two "modes" - "offensive" mode, which takes the form of a sidescrolling shoot-'em-up, and "defensive" mode which is built more similarly to Atari's Missile Command. Beating both modes allows the player to progress, however, if the player can destroy all the enemies in offensive mode, defensive mode does not take place.

SDI not only gives the player control over the movement of the satellite, but also its aim. This mechanic was implemented in the original arcade cabinet through the form of a joystick and trackball - the joystick moving the player, the trackball moving the crosshair. On the top of the joystick is a button for firing.
A perfect game of SDI will result in the satellite being replaced with Flicky.
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1DE2C2D0
Global Defense
Alternative title: SDI
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Unusual for its time, SDI has the player assume the role of a satellite, tasked with destroying enemy satellites and missiles. Each level is divided into two "modes" - "offensive" mode, which takes the form of a sidescrolling shoot-'em-up, and "defensive" mode which is built more similarly to Atari's Missile Command. Beating both modes allows the player to progress, however, if the player can destroy all the enemies in offensive mode, defensive mode does not take place.

SDI not only gives the player control over the movement of the satellite, but also its aim. This mechanic was implemented in the original arcade cabinet through the form of a joystick and trackball - the joystick moving the player, the trackball moving the crosshair. On the top of the joystick is a button for firing.
A perfect game of SDI will result in the satellite being replaced with Flicky.
*

*
B67CEB76
Global Gladiators
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Virgin Games, Inc
Publisher: Virgin Games, Inc
Players: 1
_________________________
*
Mick & Mack as the Global Gladiators, called just Global Gladiators in Europe and Brazil, is a run and gun platformer by Virgin Interactive. The game stars the titular Mick and Mack, who are sucked into a comic book by Ronald McDonald. The game has an environmental theme to it. A SNES and Game Boy port were planned but eventually cancelled.

There are only four levels; Slime World, Forest, Toxi-Town, and Arctica. There is only one boss, and it's at the end of the game.
*

*
4B980452
Golden Axe
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Golden Axe is a beat-'em-up developed by Sega and released in 1989 for Sega System 16 arcade hardware. The development team was headded by Makoto Uchida, who also led the team behind Altered Beast.

The game was the first in the long-running Golden Axe series. It is said to be heavily inspired by the Conan the Barbarian films, and that the game took roughly one year to make.

The game place takes in the fictional land of Yuria, in which an evil entity known as Death Adder has kidnapped Yuria's King and his daughter, holding them captive in his castle. Perhaps more importantly, Death Adder has stolen the "Golden Axe", a magical emblem of Yuria, and is threatening to destroy it if the people of the land do not accept him as their ruler.

It is up to a band of three heroes to venture to Death Adder's castle and stop him, rescuing the captives, avenge their losses and save the land.

Ax Battler, a male barbarian fighting to avenge the murder of his mother. Despite his name he uses a two handed broadsword and carries earth magic. Ax Battler is one of the constants of the series, appearing in most Golden Axe games (including Ax Battler: A Legend of Golden Axe, a game based entirely around him).

Tyris Flare, an amazonian woman whose parents were killed by Death Adder. She also uses a sword but carries fire magic.

Gilius Thunderhead, a dwarf whose brother was murdered by Death Adder. Gilius is the only character to actually carry an axe, as well as thunder magic.
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*
C7DED988
Golden Axe Warrior
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Golden Axe Warrior is a spin-off of the Golden Axe games, a series of side-scrolling Beat'Em Ups from Sega. In ancient times a horde of giants rebelled against the elders and a brutal war ensued. Things looked grave until finally a hero, carrying the Golden Axe, appeared and drove back the giants. Since then, the kingdom of Firewood has been ruled by a family that had mastered the power of the nine crystals to ward off all evil from Firewood. Everyone lived in peace until one of Firewood's ministers betrayed his king and sold the nine crystals to Death Adder, one of the evil giants. Death Adder has hidden the nine crystals in nine dungeons, has unleashed hordes of monsters and is threatening to take over the world. Will there be another hero who can find the Golden Axe and defeat Death Adder?

Gameplay in Golden Axe Warrior is very similar to The Legend Of Zelda, meaning you will spend most of your time exploring the large overworld fighting against lots of enemies and looking for the dungeons in which the crystals are hidden. Inside the dungeons you have to fight more enemies, find treasures and keys, solve simple puzzles and defeat the dungeon's boss to get one of the crystals. In order to survive against the large number of enemies, you will be able to find many different weapons and three different spells.
*

*
8872F23F, F424AD15, 68F58DF7
Golden Axe Warrior (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Translated
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: ALVS & Emuboarding
_________________________
*
Golden Axe Warrior is a spin-off of the Golden Axe games, a series of side-scrolling Beat'Em Ups from Sega. In ancient times a horde of giants rebelled against the elders and a brutal war ensued. Things looked grave until finally a hero, carrying the Golden Axe, appeared and drove back the giants. Since then, the kingdom of Firewood has been ruled by a family that had mastered the power of the nine crystals to ward off all evil from Firewood. Everyone lived in peace until one of Firewood's ministers betrayed his king and sold the nine crystals to Death Adder, one of the evil giants. Death Adder has hidden the nine crystals in nine dungeons, has unleashed hordes of monsters and is threatening to take over the world. Will there be another hero who can find the Golden Axe and defeat Death Adder?

Gameplay in Golden Axe Warrior is very similar to The Legend Of Zelda, meaning you will spend most of your time exploring the large overworld fighting against lots of enemies and looking for the dungeons in which the crystals are hidden. Inside the dungeons you have to fight more enemies, find treasures and keys, solve simple puzzles and defeat the dungeon's boss to get one of the crystals. In order to survive against the large number of enemies, you will be able to find many different weapons and three different spells.
*

*
472D1CE4
Golden Axe Warrior (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Translated
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Haruney
_________________________
*
Golden Axe Warrior is a spin-off of the Golden Axe games, a series of side-scrolling Beat'Em Ups from Sega. In ancient times a horde of giants rebelled against the elders and a brutal war ensued. Things looked grave until finally a hero, carrying the Golden Axe, appeared and drove back the giants. Since then, the kingdom of Firewood has been ruled by a family that had mastered the power of the nine crystals to ward off all evil from Firewood. Everyone lived in peace until one of Firewood's ministers betrayed his king and sold the nine crystals to Death Adder, one of the evil giants. Death Adder has hidden the nine crystals in nine dungeons, has unleashed hordes of monsters and is threatening to take over the world. Will there be another hero who can find the Golden Axe and defeat Death Adder?

Gameplay in Golden Axe Warrior is very similar to The Legend Of Zelda, meaning you will spend most of your time exploring the large overworld fighting against lots of enemies and looking for the dungeons in which the crystals are hidden. Inside the dungeons you have to fight more enemies, find treasures and keys, solve simple puzzles and defeat the dungeon's boss to get one of the crystals. In order to survive against the large number of enemies, you will be able to find many different weapons and three different spells.
*

*
21DB20AE
Golden Axe Warrior (German Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Translated
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Taurus
_________________________
*
Golden Axe Warrior is a spin-off of the Golden Axe games, a series of side-scrolling Beat'Em Ups from Sega. In ancient times a horde of giants rebelled against the elders and a brutal war ensued. Things looked grave until finally a hero, carrying the Golden Axe, appeared and drove back the giants. Since then, the kingdom of Firewood has been ruled by a family that had mastered the power of the nine crystals to ward off all evil from Firewood. Everyone lived in peace until one of Firewood's ministers betrayed his king and sold the nine crystals to Death Adder, one of the evil giants. Death Adder has hidden the nine crystals in nine dungeons, has unleashed hordes of monsters and is threatening to take over the world. Will there be another hero who can find the Golden Axe and defeat Death Adder?

Gameplay in Golden Axe Warrior is very similar to The Legend Of Zelda, meaning you will spend most of your time exploring the large overworld fighting against lots of enemies and looking for the dungeons in which the crystals are hidden. Inside the dungeons you have to fight more enemies, find treasures and keys, solve simple puzzles and defeat the dungeon's boss to get one of the crystals. In order to survive against the large number of enemies, you will be able to find many different weapons and three different spells.
*

*
A53677B3
Golden Axe Warrior (Spanish Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Translated
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: pkt
_________________________
*
Golden Axe Warrior is a spin-off of the Golden Axe games, a series of side-scrolling Beat'Em Ups from Sega. In ancient times a horde of giants rebelled against the elders and a brutal war ensued. Things looked grave until finally a hero, carrying the Golden Axe, appeared and drove back the giants. Since then, the kingdom of Firewood has been ruled by a family that had mastered the power of the nine crystals to ward off all evil from Firewood. Everyone lived in peace until one of Firewood's ministers betrayed his king and sold the nine crystals to Death Adder, one of the evil giants. Death Adder has hidden the nine crystals in nine dungeons, has unleashed hordes of monsters and is threatening to take over the world. Will there be another hero who can find the Golden Axe and defeat Death Adder?

Gameplay in Golden Axe Warrior is very similar to The Legend Of Zelda, meaning you will spend most of your time exploring the large overworld fighting against lots of enemies and looking for the dungeons in which the crystals are hidden. Inside the dungeons you have to fight more enemies, find treasures and keys, solve simple puzzles and defeat the dungeon's boss to get one of the crystals. In order to survive against the large number of enemies, you will be able to find many different weapons and three different spells.
*

*
48651325
Golfamania
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Golf
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Golfamania is a golfing simulation game where players play on an 18 hole golf course with all the rules and scoring like in the real game.

Within the game there are 4 different modes to play on that includes Practice, Match Play, Stroke Play, and Pro Tournament. In Practice a single player can play any of the 18 holes available. Match Play is 2 player mode against human or computer. Stroke Play is the player can play up to 4 others that can include 1 computer player. In this mode the character skill can increase in 3 different areas that are power, accuracy, and luck with the 6 different characters available. The main mode is the Pro Tournament and it is where the player plays against over 30 computer players (all playing different holes) with the objective to score lower than the other players (as per the rules of golf). Based on performance the player can earn experience points (XP) that they can use to upgrade the power, accuracy, and luck of the character for future tournaments. Some of the holes have awards like longest drive and hole in one awards that can earn bonus XP.

Regardless of the mode the game is played in the same sort of way. The player selects a character (the selection depends on the mode) and then sets up the character by naming and picking their style. In all modes but Practice the player must pick 3 golf clubs that they must remove from their selection of 17 different clubs (1-5 wood, 1-9 Iron, Pitching Wedge, Sand Wedge, and Putter). When playing the player is presented with a top down view where the player lines up the shot and the location on the golf ball they want to hit (for spin). Then the player selects the club they want to use (all go varying distances). When that is all done the player must play the skill part of the game, where they are presented with a power bar that has a marker that going is up and down along it.

The player must stop the marker on the red area in the centre of the power bar to get a good hit (with the center been a perfect hit)and if this area is missed the ball will only travel about 20 yards (compared to about 100+ yards of a good hit). The amount of red that is on the power bar depends on the golf club used. To help the player the distance of the shot can be lowered in exchange for a lower marker speed and can be used for shots closer to the hole (very helpful for putter shots). The game uses battery backed RAM save to continue play later.
*

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A51376FE
Golvellius: Valley of Doom
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1988
Developer: Compile
Publisher: SEGA
Players: 1
_________________________
*
Golvellius, known as Golvellius: Valley of Doom on western packaging and Maou Golvellius in Japan, is an action RPG developed by Compile for the MSX, and later ported by Sega to the Sega Master System. In Japan, the game not only received a sequel but also a spinoff trilogy with character Randar as protagonist; these have been MSX-exclusive.

The game is somewhat similar to Zelda II for the NES, featuring an overworld viewed from above and a series of dungeons or areas which are played as a platform game. While in the platforming areas, the player can only face in one direction and only attack enemies ahead of them. Golvellius has a password system that allows the player to continue with their items intact.

In this game, you play Kelesis, a warrior who is sent to seek out Golvellius and rescue the beautiful Princess Rena. But in order to find him, you must defeat seven of his fiercest demons that were sent to stop you. These demons are found in caves throughout the valley floor, but in order to access these caves, you need to defeat some of the wild beasts that are scattered throughout the valley. When you kill these beasts, you will receive some gold, but when you are hit by these beasts, your energy will be lost. Some caves will appear when certain objects are struck with your sword. In some caves,you will find fairies, sorceresses, and wise women who will help you in many ways be increasing gold, giving you life potions, and restoring your energy.

There is a password save feature in this game. At the beginning of each area, you can enter a cave where a woman tells you what the password is, but if you die in the course of your quest, the password will already be revealed. By entering this password, you will be able to begin the game from the opening of the valley (if you get that far) with all your possessions intact.
*

*
BF0411AD
Golvellius: Valley of Doom
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1988
Developer: Compile
Publisher: SEGA
Players: 1
_________________________
*
Golvellius, known as Golvellius: Valley of Doom on western packaging and Maou Golvellius in Japan, is an action RPG developed by Compile for the MSX, and later ported by Sega to the Sega Master System. In Japan, the game not only received a sequel but also a spinoff trilogy with character Randar as protagonist; these have been MSX-exclusive.

The game is somewhat similar to Zelda II for the NES, featuring an overworld viewed from above and a series of dungeons or areas which are played as a platform game. While in the platforming areas, the player can only face in one direction and only attack enemies ahead of them. Golvellius has a password system that allows the player to continue with their items intact.

In this game, you play Kelesis, a warrior who is sent to seek out Golvellius and rescue the beautiful Princess Rena. But in order to find him, you must defeat seven of his fiercest demons that were sent to stop you. These demons are found in caves throughout the valley floor, but in order to access these caves, you need to defeat some of the wild beasts that are scattered throughout the valley. When you kill these beasts, you will receive some gold, but when you are hit by these beasts, your energy will be lost. Some caves will appear when certain objects are struck with your sword. In some caves,you will find fairies, sorceresses, and wise women who will help you in many ways be increasing gold, giving you life potions, and restoring your energy.

There is a password save feature in this game. At the beginning of each area, you can enter a cave where a woman tells you what the password is, but if you die in the course of your quest, the password will already be revealed. By entering this password, you will be able to begin the game from the opening of the valley (if you get that far) with all your possessions intact.
*

*
00196EBA
Golvellius: Valley of Doom (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Translated
Release Year: 1988
Developer: Compile
Publisher: SEGA
Players: 1
Translated by: Unknown
_________________________
*
Golvellius, known as Golvellius: Valley of Doom on western packaging and Maou Golvellius in Japan, is an action RPG developed by Compile for the MSX, and later ported by Sega to the Sega Master System. In Japan, the game not only received a sequel but also a spinoff trilogy with character Randar as protagonist; these have been MSX-exclusive.

The game is somewhat similar to Zelda II for the NES, featuring an overworld viewed from above and a series of dungeons or areas which are played as a platform game. While in the platforming areas, the player can only face in one direction and only attack enemies ahead of them. Golvellius has a password system that allows the player to continue with their items intact.

In this game, you play Kelesis, a warrior who is sent to seek out Golvellius and rescue the beautiful Princess Rena. But in order to find him, you must defeat seven of his fiercest demons that were sent to stop you. These demons are found in caves throughout the valley floor, but in order to access these caves, you need to defeat some of the wild beasts that are scattered throughout the valley. When you kill these beasts, you will receive some gold, but when you are hit by these beasts, your energy will be lost. Some caves will appear when certain objects are struck with your sword. In some caves,you will find fairies, sorceresses, and wise women who will help you in many ways be increasing gold, giving you life potions, and restoring your energy.

There is a password save feature in this game. At the beginning of each area, you can enter a cave where a woman tells you what the password is, but if you die in the course of your quest, the password will already be revealed. By entering this password, you will be able to begin the game from the opening of the valley (if you get that far) with all your possessions intact.
*

*
11E19FB1
Golvellius: Valley of Doom (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Translated
Release Year: 1988
Developer: Compile
Publisher: SEGA
Players: 1
Translated by: Floflo
_________________________
*
Golvellius, known as Golvellius: Valley of Doom on western packaging and Maou Golvellius in Japan, is an action RPG developed by Compile for the MSX, and later ported by Sega to the Sega Master System. In Japan, the game not only received a sequel but also a spinoff trilogy with character Randar as protagonist; these have been MSX-exclusive.

The game is somewhat similar to Zelda II for the NES, featuring an overworld viewed from above and a series of dungeons or areas which are played as a platform game. While in the platforming areas, the player can only face in one direction and only attack enemies ahead of them. Golvellius has a password system that allows the player to continue with their items intact.

In this game, you play Kelesis, a warrior who is sent to seek out Golvellius and rescue the beautiful Princess Rena. But in order to find him, you must defeat seven of his fiercest demons that were sent to stop you. These demons are found in caves throughout the valley floor, but in order to access these caves, you need to defeat some of the wild beasts that are scattered throughout the valley. When you kill these beasts, you will receive some gold, but when you are hit by these beasts, your energy will be lost. Some caves will appear when certain objects are struck with your sword. In some caves,you will find fairies, sorceresses, and wise women who will help you in many ways be increasing gold, giving you life potions, and restoring your energy.

There is a password save feature in this game. At the beginning of each area, you can enter a cave where a woman tells you what the password is, but if you die in the course of your quest, the password will already be revealed. By entering this password, you will be able to begin the game from the opening of the valley (if you get that far) with all your possessions intact.
*

*
359141EF
Golvellius: Valley of Doom (German Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Translated
Release Year: 1988
Developer: Compile
Publisher: SEGA
Players: 1
Translated by: Star-trans
_________________________
*
Golvellius, known as Golvellius: Valley of Doom on western packaging and Maou Golvellius in Japan, is an action RPG developed by Compile for the MSX, and later ported by Sega to the Sega Master System. In Japan, the game not only received a sequel but also a spinoff trilogy with character Randar as protagonist; these have been MSX-exclusive.

The game is somewhat similar to Zelda II for the NES, featuring an overworld viewed from above and a series of dungeons or areas which are played as a platform game. While in the platforming areas, the player can only face in one direction and only attack enemies ahead of them. Golvellius has a password system that allows the player to continue with their items intact.

In this game, you play Kelesis, a warrior who is sent to seek out Golvellius and rescue the beautiful Princess Rena. But in order to find him, you must defeat seven of his fiercest demons that were sent to stop you. These demons are found in caves throughout the valley floor, but in order to access these caves, you need to defeat some of the wild beasts that are scattered throughout the valley. When you kill these beasts, you will receive some gold, but when you are hit by these beasts, your energy will be lost. Some caves will appear when certain objects are struck with your sword. In some caves,you will find fairies, sorceresses, and wise women who will help you in many ways be increasing gold, giving you life potions, and restoring your energy.

There is a password save feature in this game. At the beginning of each area, you can enter a cave where a woman tells you what the password is, but if you die in the course of your quest, the password will already be revealed. By entering this password, you will be able to begin the game from the opening of the valley (if you get that far) with all your possessions intact.
*

*
EC2DA554
GP Rider
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Racing - Motorcycles
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
GP Rider is an arcade like motorcycle racing game that players can race in all the tracks of all the 15 tracks of the 1989 Motorcycle Grand Prix. There is also an extra Arcade track for the player to race on.

There are 3 modes of play that are Arcade, Tournament, and Grand Prix. In Arcade the player races on only 1 track that is named Arcade. In Tournament players get to choose any number of tracks to race, from 0 (which defaults to the Arcade track) to all 15 available tracks. Grand Prix is where the player races in all 15 tracks in order of the 1989 season.

All races regardless of the mode played in the same way. The game is played on a split screen even if only one player is playing. A CPU character named Wayne controls the bike on the top screen if there is no other player playing. Wayne races like a real player would, having both good and bad races and occasionally making mistakes. The race is made up of a Qualify to determine gird position and then the Race where the player races 15 other races (including Wayne) over a predefined number of laps depending on track length. The track can raced in ether the wet or the dry (only dry in Arcade mode) and the weather can change from the Qualify to the Race. The races take place on flat roads with straights and curves simulating the layout of the real track.

On the bike there is a fuel gage that simply counts down the seconds left of fuel and is automatically refilled at the completion of each lap. If the player doesnt complete the lap before time runs out then the player will Out of Fuel? and end the race in the placed down with other non-finishers. At the end of each race (accept in Arcade mode) the player will get points depending on there position before going onto the next race.

The player sets up the bike with some basic set ups that are all available from the start. In Arcade mode the player has the options of an Automatic or Manual gearbox with either High Gearing (better top speed) or Low Gearing (better acceleration). In Tournament and Grand Prix modes the options are extended to Engine type of Lean, Medium, and Thirsty which progressively adds speed while cutting the time available per lap. There is gearing that works the same as Arcade mode, and a tyre type of wet and dry depending on the weather.
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10ED6B57
Great Baseball
Alternative title: The Pro Yakyuu Pennant Race
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge & Sega Card
Controller: Master System Controller
Genre: Sports - Baseball
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Every play in the major league is brought to this diamond. So pitch, swing, and steal bases like the pros. Play ball !!

Play Great Baseball with another player or against the CPU. Next, choose to play with or against different teams including New York, Toronto, Milwaukee, Chicago, Seattle, Boston, and many others. Finally, select your pitcher and his specialty and stamina, and away you go.

The game was originally released as a Sega Card in Japan in 1985. For the western cartridge release, the game was remade from scratch, with significantly improved graphics and sound (including digitised voice samples).
*

*
89E98A7C
Great Baseball
Known issue (if you can help join the forum): coverfix
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Baseball
Gametype: Licensed
Release Year: 1985
Developer: Sega
Publisher: Sega
Players: 1 or 2
_________________________
*
Every play in the major league is brought to this diamond. So pitch, swing, and steal bases like the pros. Play ball !!

Play Great Baseball with another player or against the CPU. Next, choose to play with or against different teams including New York, Toronto, Milwaukee, Chicago, Seattle, Boston, and many others. Finally, select your pitcher and his specialty and stamina, and away you go.

The game was originally released as a Sega Card in Japan in 1985. For the western cartridge release, the game was remade from scratch, with significantly improved graphics and sound (including digitised voice samples).
*

*
2AC001EB
Great Basketball
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Basketball
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Great Basketball is an 8-bit simulation of international basketball competition. Choose from one of eight countries (USA, Canada, USSR, Japan, Cuba, Czechoslovakia, Italy, Hungary) and jump into the intense hoops action, featuring 5-on-5 play, defensive and offensive fouls, free throws, and three-point shots.

Single player mode is a double-elimination tournament. Win a game, and you get to allocate bonus points to various RPG-style attributes like shooting, passing, and jumping. Theres also a two player modebut remember, only one team can win it all!
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*
2055825F
Great Football
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Football
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Great Football plays as a regular professional American football game. One has the option to choose from the AFC league or the NFC league and then choose from several fabricated teams such as the Bombers, Sharks, Beavers or Bucks.

During gameplay, one must choose from a number of play formations. The player can choose from running and passing plays to field goals and punting plays when the time is right.

In a one-player game, the player only competes on offense. The game starts out with the CPU ahead in score and the player must try to score enough points to win. The CPU will automatically kick-off after a possession is over, there is no defense to be played. In a two-player game, there is both offense and defense to be played. One must try to do whatever possible to win, whether it be through touchdowns and field goals on offense or interceptions and safeties on defense.
*

*
98E4AE4A, C6611C84
Great Golf
Alternative title: Masters Golf
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Golf
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Great Golf, known as Masters Golf in Japan, is a sports game developed and published by Sega for the Sega Master System and Mega-Tech arcade system. The game makes use of the FM Sound Unit for enhanced music on the Japanese Sega Mark III (the Japanese Master System has the FM unit built in).

Another golf game, also named Great Golf, was released in Japan a year earlier for the Master System. This game differed from the international Great Golf in that it had no FM sound and is played from an isometric viewpoint. When the second game was released in Japan, it was renamed Masters Golf to avoid confusion.
*

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6586BD1F
Great Golf (1986)
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Golf
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
The 1986 edition of Great Golf is an isometric golf game for the Sega Master System. It was only released in Japan. Other parts of the world would eventually receive a Great Golf game, however it plays very differently to this version, and was known as Masters Golf in Japan.
*

*
5DEF1BF5
Great Golf (1986)
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Golf
Gametype: Unlicensed
Release Year: 1986
Developer: Sega
Publisher: Sega
Players: 1 or 2
_________________________
*
Great Golf (Japan, 1986) for the Samsung Gam*Boy / Sega Master System in its Korean version. The naming confusion here is that there's two different games bearing the name Great Golf, one being only released in Japan. This specific Korean cartridge is based on the Japanese version of Great Golf, hence the odd naming.
*

*
0CB7E21F
Great Ice Hockey
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Sports Pad
Genre: Sports - Hockey
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
In Great Ice Hockey one must use the Sega Sports Pad to play the game. One must stroke the roller ball to try and pass, skate, shoot and score! The team that ends up with the most goals as regulation time runs out wins.

The game plays as a regular hockey match. Two difficulty settings (junior and senior) are an option for amateur or more skilled players. The player is assigned the US hockey team and then can choose from a number of other opponents from various countries.
*

*
0ED170C9
Great Soccer
Platform: Sega Master System
Region: USA
Media: Sega Card
Controller: Master System Controller
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Great Soccer is a soccer game for the Sega Master System. It was released in Europe and Japan on Sega Card. This Great Soccer should not be confused with the Great Soccer released in North America, otherwise known as World Soccer
*

*
2D7FD7EF
Great Soccer
Platform: Sega Master System
Region: Japan
Media: Sega Card
Controller: Master System Controller
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1985
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Great Soccer is a soccer game for the Sega Master System. It was released in Europe and Japan on Sega Card. This Great Soccer should not be confused with the Great Soccer released in North America, otherwise known as World Soccer
*

*
8D43EA95
Great Volleyball
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Volleyball
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Assemble your six man team and take on the world! In volleyball, that is! Choose from one of eight different countries, including USA, the U.S.S.R., Cuba and Brazil, and play against the rest, either in goodwill matches, or on a worldwide tournament.

The game is very simple to play, and features a practice mode. You can try out the game mechanics there, and a coach judges your skill by yelling at you. If you fail to perform even the simplest tasks correctly, you'll have to do everything again.

Once you're confident enough to take on other teams, be sure to check out the tournament mode, where you play against the other teams to obtain the world cup!
*

*
6819B0C0
Great Volleyball
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Volleyball
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Assemble your six man team and take on the world! In volleyball, that is! Choose from one of eight different countries, including USA, the U.S.S.R., Cuba and Brazil, and play against the rest, either in goodwill matches, or on a worldwide tournament.

The game is very simple to play, and features a practice mode. You can try out the game mechanics there, and a coach judges your skill by yelling at you. If you fail to perform even the simplest tasks correctly, you'll have to do everything again.

Once you're confident enough to take on other teams, be sure to check out the tournament mode, where you play against the other teams to obtain the world cup!
*

*
3AF7CCAD
Gun.Smoke
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Shooter - Scrolling
Gametype: Unlicensed
Release Year: 1990
Developer: Prosoft
Publisher: Capcom
Players: 1
_________________________
*
Gun.Smoke for the Master System, released in Korea by Prosoft. This is a conversion of the MSX original by Capcom. Find the secret Wanted posters to make the boss appear and progress in the game!
*

*
6F79E4A1
Hang-On
Platform: Sega Master System
Region: USA
Media: Cartridge & Sega Card
Controller: Master System Controller
Genre: Racing - Motorcycles
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Hang-On is a 1985 arcade game developed by Sega AM2. One of Yu Suzuki's designs, Hang-On is notable for being the first full body experience arcade game, as some cabinets were shaped like bikes that the user had to ride on. It was built on the arcade hardware that powered Space Harrier.

The object of the game is similar to OutRun - keep racing until the time runs out while making sure not to hit any other racers or obstacles.

The arcade version of the game includes advertisements for Bridgestone, Shell, Garelli Motorcycles, TAG, John Player Special cigarettes, Forum cigarettes, and for "Marbor cigarettes". The advertising for cigarettes both in Hang-On and the later Super Monaco GP was criticised as these games were also marketed for children. Many re-releases of these games omit these adverts.
*

*
5C01ADF9
Hang-On
Known issue (if you can help join the forum): videofix
Platform: Sega Master System
Region: Japan
Media: Cartridge & Sega Card
Controller: Master System Controller
Genre: Racing - Motorcycles
Gametype: Licensed
Release Year: 1985
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Hang-On is a 1985 arcade game developed by Sega AM2. One of Yu Suzuki's designs, Hang-On is notable for being the first full body experience arcade game, as some cabinets were shaped like bikes that the user had to ride on. It was built on the arcade hardware that powered Space Harrier.

The object of the game is similar to OutRun - keep racing until the time runs out while making sure not to hit any other racers or obstacles.

The arcade version of the game includes advertisements for Bridgestone, Shell, Garelli Motorcycles, TAG, John Player Special cigarettes, Forum cigarettes, and for "Marbor cigarettes". The advertising for cigarettes both in Hang-On and the later Super Monaco GP was criticised as these games were also marketed for children. Many re-releases of these games omit these adverts.
*

*
1C5059F0
Hang-On & Astro Warrior
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Racing - Shooter
Gametype: Licensed
Release Year: 1986
Developer: Sega
Publisher: Sega
Players: 1 or 2 Alternating
_________________________
*
Twice the action. Twice the risk. One incredible combination.

Hang On is the 3-D motorcycle race game that's taken the arcades by storm. Race through grasslands, seasides, valleys, nighttime city scapes and, of course, motorcycle racecourses.
This game is so fast it even gives you special racing techniques like Hang-on and Countersteering for taking the corners.

Astro Warrior pits you against the enemy's fleet of superpowered spaceships. And ultimately, the invincible Master Ship. In this treacherous black universe you can only count on yourself. To shoot fast.To shoot straight. If you do you get more power. More weapons. To beat the villains. To beat the odds. If you don't, the odds beat you.
*

*
E167A561
Hang-On & Safari Hunt
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller & Light
Genre: Racing - Shooter
Gametype: Licensed
Release Year: 1986
Developer: Sega
Publisher: Sega
Players: 1
_________________________
*
Two great games. One Combo Cartridge.

Hang On is the 3-D motorcycle race game that's taken the arcades by storm. Race through grasslands, seasides, valleys, nighttime city scapes and, of course, motorcycle racecourses.
This game is so fast it even gives you special techniques like Hang-on and Countersteering for taking the corners.

Safari Hunt is the most complete jungle game ever created. Scramble through thick rain forests. Jump over gulping bogs. And watch out for the alligators. Because they're watching out for you.
*

*
585C448A
Hang-On (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Racing - Motorcycles
Gametype: Translated
Release Year: 1985
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Unknown
_________________________
*
Hang-On is a 1985 arcade game developed by Sega AM2. One of Yu Suzuki's designs, Hang-On is notable for being the first full body experience arcade game, as some cabinets were shaped like bikes that the user had to ride on. It was built on the arcade hardware that powered Space Harrier.

The object of the game is similar to OutRun - keep racing until the time runs out while making sure not to hit any other racers or obstacles.

The arcade version of the game includes advertisements for Bridgestone, Shell, Garelli Motorcycles, TAG, John Player Special cigarettes, Forum cigarettes, and for "Marbor cigarettes". The advertising for cigarettes both in Hang-On and the later Super Monaco GP was criticised as these games were also marketed for children. Many re-releases of these games omit these adverts.
*

*
31B392C4
Headless Ninja Volley
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Sports - Volleyball
Gametype: Homebrew
Release Year: 2008
Developer: haroldoop
Publisher: haroldoop
Players: 1 or 2
Hacked by: haroldoop
Version: 0.90
_________________________
*
Headless Ninja Volley v0.9 by Haroldo O. Pinheiro haroldoop@gmail.com

The premise of the game is pretty simple:
At the beginning, the game will show a menu where you can choose whether you'll play against a friend or against the computer, as well as the color palette. Use arrows to select, and any button to start the game.

Once inside the actual game, left and right arrows move your ninja, while any button jumps. You can do an off-wall jump, too, by pressing jump while moving against a wall.

Try to push the ball to the opponent's field, while trying to stop it from bouncing twice on your side. The game ends when someone scores 15 points.
*

*
CDE13FFB
Heroes of the Lance
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1991
Developer: Strategic Simulations Inc.
Publisher: U.S. Gold
Players: 1
_________________________
*
Based on the later parts of the Dragon Lance book Dragons of Autumn Twilight, the heroes are descending into a ruined city in search of the disks of Mishakal.

The gameplay consists of horizontal fighting with a maze like map using doors to change the view. The party consists of the 8 Heroes of the Lance, using one at a time and you can switch between them at any time. Each character has different types of attacks and spells making them more suited to fighting different enemies as well as acting as lives.

One of the AD&D games that make a break from the usual RPG style.
*

*
9EB1AA4F
High School! Kimengumi
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
High School! Kimengumi is a Sega Master System game. It is based upon the 1985 anime adaptation of High School! Kimengumi, and was only released in Japan.
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*
8A296A3E
High School! Kimengumi (English Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Action
Gametype: Translated
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: SMSpower
Version: 1.00
_________________________
*
High School! Kimengumi is a Sega Master System game. It is based upon the 1985 anime adaptation of High School! Kimengumi, and was only released in Japan.
*

*
C9DBF936
Home Alone
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1993
Developer: Probe Entertainment
Publisher: SEGA
Players: 1
_________________________
*
Home Alone is a Sega Mega Drive, Sega Master System and Sega Game Gear game based on the 1990 Home Alone film.

Oh no! Kevin's home alone, and two burglars plan to break into the house and steal all the loot! It's up to Kevin to find and lock up all the valuables first, and delay the two crooks long enough for the police to arrive!
*

*
9CED34A7
Hook
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Prototype
Release Year: Unreleased
Developer: Mark Tailor
Publisher: Unpublished
Players: 1
_________________________
*
The circulating ROM was provided by it's programmer, Mark Tailor. GameGear version was released.

http://shinobiman.proboards.com/index.cgi?board=classic&action=print&thread=7109
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*
95256919
Hook (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: Unreleased
Developer: Mark Tailor
Publisher: Unpublished
Players: 1
Translated by: Unknown
_________________________
*
The circulating ROM was provided by it's programmer, Mark Tailor. GameGear version was released.

http://shinobiman.proboards.com/index.cgi?board=classic&action=print&thread=7109
*

*
955A009E
Hoshi wo Sagasite
Alternative title: The Story of Mio
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Adventure
Gametype: Licensed
Release Year: 1988
Developer: Sega
Publisher: Sega
Players: 1
_________________________
*
The game revolves around a dog and his family. Being one of the earliest adventure games for an 8-bit console system, the game tends to be simplistic compared to today's adventure games. As a Japan exclusive video game, literacy is required in the Japanese language in order to play the game. The character seems to have an anime-like influence as the people are watching out for the dog that is sitting on a log. Among the human beings, however, is an alien-like creature. While the literal translation would be Searching the Stars..., the actual alternative title is The Story of Mio.
*

*
B5CE862F
Hoshi wo Sagasite (English Translation)
Alternative title: The Story of Mio
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Adventure
Gametype: Translated
Release Year: 1988
Developer: Sega
Publisher: Sega
Players: 1
Translated by: Matt's Messy Room
Version: 1.0
_________________________
*
The game revolves around a dog and his family. Being one of the earliest adventure games for an 8-bit console system, the game tends to be simplistic compared to today's adventure games. As a Japan exclusive video game, literacy is required in the Japanese language in order to play the game. The character seems to have an anime-like influence as the people are watching out for the dog that is sitting on a log. Among the human beings, however, is an alien-like creature. While the literal translation would be Searching the Stars..., the actual alternative title is The Story of Mio.
*

*
64D6AF3B
Impossible Mission
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1990
Developer: Epyx
Publisher: U.S. Gold
Players: 1
_________________________
*
Impossible Mission is a video game developed by Epyx for a variety of home computers and consoles, including the Sega Master System. The Master System version was published by U.S. Gold.

The player controls a secret agent on a quest to stop the evil Professor Elvin Atombender, who is believed to be tampering with national security computers. You must penetrate Atombender's stronghold, avoid his deadly robot creations, and acquire various pieces of a password to use in the main control room. Each time the game is started, rooms, robots and puzzle series are moved, adding to the replay value.
At the time, Impossible Mission was seen as being revolutionary for its smooth animations
*

*
B4584DDE
Incredible Crash Dummies, The
Alternative title: Crash Dummy: Slick Bouya no Daichousen
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Software Creations
Publisher: Acclaim Entertainment
Players: 1
_________________________
*
Mat and Paul, The Metro Boyz, have had more crashes than The Fall Guy and The A-Team put together! Insurance companies hate ‘em, garages love ‘em. Crash dummies or what?!
Spin and Slick are two hip ‘n’ happening Crash Dummies for hire. When a job is too dangerous for even Colt Seavers, the Dummies step in. They’re happy to crash and smash because their bodies simply pop apart and are easily reassembled.

Slick and Spin have been working really hard lately and fancy a holiday but haven’t got enough dosh to jet away to a sun-kissed isle. They decide to undertake a week’s worth of hazardous jobs. If successfully completed, they’ll earn them enough moola to nip onto a plane to Barbados!

The first job is stunt work for a movie. It involves leaping from the top of a burning building and crashing onto a target at the bottom. To get paid, you have to make the stunt as spectacular as possible by crashing through and bouncing on canopies and swinging from flagpoles.

Make it as interesting as possible but don’t hang about ‘cos there’s a time limit and remember to avoid hazards such as flaming window boxes and pesky birds. If the director likes what he sees, it’s onto the next job, if not, you lose one of five lives and have to repeat the stunt till he’s satisfied.

It’s in the bag!
Your next job’s the typical dummy stunt - crash a car! It has an air bag safety system but the bag deflates as the car’s driven around the course, so stay on the look-out for air canisters.
As you drive around the track, avoid crashing into barriers and other obstacles or you lose monentum. The car can take a certain amount of damage, but too much and you’ll be pushing it home!
Thankfully, there are a few wrenches dotted around the track, which reduce damage when driven over. The boss has also left wads of cash on the track and attached a few air canisters to balloons, so aim for ramps to get you airborne.

At the end of the track, crash the car into the wall to test the air bag. If it has too little air, the test is a failure and you have to repeat it, minus one life. Succeed and it’s pay time - and another money-making scheme.

Ice and fire
Day three sees you on the piste (high-grade oil!), testing out a new ski slope before tourists risk life and limb! The boss wants to know if the slalom flags are planted firmly in the ground so you’ve got to hit as many as possible on the way down (a minimum of 15). Loads of obstructions litter the slope and you get extra dosh if you plough through these as well!

The best way to tackle this job is to keep switching direction from left to right, and if you’re really clever, you can hotdog down the course. Just make sure you avoid trees and rocks at the sides of the course and hit the all-important flags. Get down in one piece, collect your wad and head for the ammunition factory!

For the fourth job you’re on the production line of a bomb-making plant. The computer has gone ape-spit and ignites some of the bombs as they come down the conveyor belts, toward the packing crates! To make matters worse, the computer’s mashed up Crash Dummies and is sending them down, too.

Dummies in space
To get paid for this job, pack 40 bombs and smash up most of the Crash Dummies parts. To douse bombs’ fuses, simply blow on them; to break Dummy parts, use a big hammer! Get these mixed up and you’ll kiss Dummies while whacking bombs with a hammer (not a good idea!).
When a lit bomb reaches a crate, it blows up and stops that conveyor belt. The other two then move at lightning speed so it’s a good idea to blow out all of the bombs, smartish.

Your fifth and final job sees you piloting missiles around a space-age landscape. This section’s reminiscent of the old computer classic, Thrust as you battle with gravity while you pilot the missile through narrow chasms and over steep mountains. When you see the crash site, plummet into it to earn the ackers. Landing on the rocks doesn’t earn you a thing!

When all five tasks are completed, you go back to the first, except it’s more difficult and has extra hazards You carry on playing until you’ve earned enough money to go on your Caribbean holiday - so get crashing!
*

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BE9A7071
Incredible Hulk, The
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: Probe Entertainment
Publisher: U.S. Gold, KIXX
Players: 1
_________________________
*
In this side-scrolling action game you fight against your arch-enemy The Leader and his forces (Rhino, Absorbing Man, Abomination and Tyrannus)

Take control of the Hulk/Dr. Banner through five levels of action. City and Construction Site, Tyrannus' Labyrinth, Leader's Fortress, Leader's Interior, and the Final Confrontation.

This game was later re-released by KIXX.
*

*
8AEB574B
Indiana Jones and the Last Crusade
Alternative title: Indiana Jones e a Ultima Crusada
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1990
Developer: Tiertex Design Studios
Publisher: U.S. Gold
Players: 1
_________________________
*
Indiana Jones and the Last Crusade is a video game based on the third Indiana Jones film. It was released for the Sega Master System in 1990 and the Sega Mega Drive and Sega Game Gear in 1992.

As in the movie (and the more famous graphic adventure), your task is to find the Holy Grail. Before this can be done you must find the Cross of Coronado, a shield and a diary.

This makes for a four-level arcade adventure combining climbs, exploration (with several routes through each level, and some traps) and puzzles. Indy is armed with his trusty whip to fight off foes, but can also get involved in hand-to-hand combat. The first level takes place in caves underneath Colorado, before you reach a moving circus train strewn with traps, a Zeppelin which is full of guards and ladders, and then Castle Grunwald in Austria.
*

*
6A664405
James 'Buster' Douglas Knockout Boxing
Alternative title: Heavyweight Champ
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Boxing
Gametype: Licensed
Release Year: 1990
Developer: SIMS
Publisher: SEGA
Players: 1 or 2 VS
_________________________
*
James 'Buster' Douglas Knockout Boxing is a boxing simulation featuring the former world heavyweight boxing champion (replaced with the fictional S. Davis in the European version). The game is not to be confused with the Genesis title of the same name, which is an entirely different game. Instead this title is completely identical to the Game Gear and Master System versions of George Foreman's KO Boxing, to which it served as a basis, only with George Foreman instead of James Douglas and reworked by Sims Co., Ltd., a spin-off of the original Sanritsu team.

The player is cast as James Douglas to go through a series of boxing matches against different opponents to win the championship title belt. The boxers are shown from the side. Players can move left or right in the ring to avoid punches. Other moves including blocking, and left and right punches that can be varied into jabs and crosses. Matches can last up to ten rounds and when no regular or technical knock-out occurs, the winner is based on the jury's points, provided between the rounds. During knock-out phases, no buttons need to be pressed to get the boxer back to his feet. At the start of the game, a slow or fast speed for the gameplay can be selected.

Each match the player's boxer can use three super punches. These need to be charged and then unleashed when near an opponent. It sends them straight to the back of the ring, a dangerous area as it is easy to keep punching them into the ropes. Health is slightly restored during the intermission and after each won match the player is awarded skill points to be distributed over three characteristics. Matches for two players are supported.
*

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8D23587F
James Bond 007: The Duel
Alternative title: 007 Shitou
Known issue (if you can help join the forum): brazilian rom ?
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1993
Developer: The Kremlin
Publisher: Domark
Players: 1
_________________________
*
James Bond 007: The Duel, called 007 Shitou: The Duel or just 007 Shitou in Japan, is a 1993 game by Domark and The Kremlin for the Sega Mega Drive, Sega Master System and Sega Game Gear made with the James Bond film license.

You are James Bond 007 and you must stop a crazy professor who has the same old dream as everyone else. World domination. You have your trusty Walther PPK and you must go through a few levels with a villian at the end of every level. Such as in the first level, at the end you get to fight Jaws. To put it simply this game is basically a side-scrolling shoot-em-up. You can find women who will give you an extra life, and many other things.
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013E058B
James Bond 007: The Duel (Portuguese Translation)
Alternative title: 007 Shitou
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Action
Gametype: Translated
Release Year: 1993
Developer: The Kremlin
Publisher: Domark
Players: 1
Translated by: URBANO SLV
_________________________
*
James Bond 007: The Duel, called 007 Shitou: The Duel or just 007 Shitou in Japan, is a 1993 game by Domark and The Kremlin for the Sega Mega Drive, Sega Master System and Sega Game Gear made with the James Bond film license.

You are James Bond 007 and you must stop a crazy professor who has the same old dream as everyone else. World domination. You have your trusty Walther PPK and you must go through a few levels with a villian at the end of every level. Such as in the first level, at the end you get to fight Jaws. To put it simply this game is basically a side-scrolling shoot-em-up. You can find women who will give you an extra life, and many other things.
*

*
102D5FEA
James Pond 2: Codename RoboCod
Alternative title: Super James Pond
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Vectordean / Millennium Interactive
Publisher: U.S. Gold
Players: 1
_________________________
*
James Pond II: Codename RoboCod (also known as Super James Pond or Super James Pond II) is a platforming sequel to James Pond. It was released on a variety of platforms, including the Sega Mega Drive in 1991 (and the only Mega Drive entry in the series released in Japan) and the Sega Game Gear and Sega Master System in 1993. The game has numerous parodies to the film RoboCop, including a similar theme song.

Gameplay differs heavily from the original. This game is a conventional platformer, with James Pond moving on land and jumping without the aid or need for water. There are no missions; instead, Pond must find an exit sign in each level (accessible through doors into a building in the overworld).
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18FB98A3
Jang Pung 3
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: VS Fighter
Gametype: Unlicensed
Release Year: 1994
Developer: Open Corp.
Publisher: Sieco
Players: 1 or 2
_________________________
*
The worshippers of the nazis devised an evil scheme to regain the power of the once invincible third reich, and to accomplish their predecessors' unfulfilled dream to rule the whole world under the nazis regime.

In order to do this, these nazi followers developed the most destructive weapon ever built, a cyborg called "Sell", and put the world into chaos and misery....

Upon this, all the brave heroes from all different nations got together to come up with a way to terminate that evil machine once and for all..

Of them, the mightest one took this mission upon himself.... Although it seemed almost impossible to win or even survive this war.. Now the battle between the good and the evil begins...
*

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192949D5
Janggun-ui Adeul
Alternative title: General's Son
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1992
Developer: Daou Infosys Corp.
Publisher: Daou Infosys Corp.
Players: 1
_________________________
*
Based on 1990' Korean gangster action movie Janggun-ui Adeul (translate as: General's Son), Daou Infosys created this ambitious production around 1992. The game is a side scrolling beat-em-up with relatively elaborate production value for Korean releases of the time. Much like other games from Daou the actual controls sometimes left to be desired, but it is otherwise a rather competent release! It also happens to be among the rare and prized Korean releases.
*

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7598CD63
Jetpac
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Flight Simulator
Gametype: Homebrew
Release Year: 2009
Developer: Grz-
Publisher: Grz-
Players: 1
Hacked by: Grz-
Version: 0.30
_________________________
*
This was a competition entry in 2009. Found at SMSPOWER site.
*

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0A9089E5
Joe Montana Football
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Football
Gametype: Licensed
Release Year: 1990
Developer: Electronic Arts
Publisher: SEGA
Players: 1 or 2
_________________________
*
Joe Montana (Joe Cool) was an American National Football League player playing for the San Francisco 49ers as a quarterback. He was voted by the Associated Press as the most valuable player two years running (1989-90).

In Joe Montana Football the player can play a game of American Football with Joe Montana giving the player basic tips on the next best move. The player can play against a friend or play the computer with 3 difficulty levels (beginner, normal, and professional) in a full game (5 min per quarter) using all the real rules and scoring. The teams are made up of 28 American city names with no team names (or player names) mentioned. Once the coin is flipped and the kick-off the game begins.

The player controls the on-screen player as they try to run up the field. Once the player is downed the game turns to a play selection screen where the player can choose their next play (tactic) out of the 17 different preset plays available, as well as a punt, attempt at a field goal, or a turnover, all done in full view of the opponent (the CPU will change their play to match yours). More often then not Joe himself will give a tip on the best play that it will default to. On the field the player controlling the quarterback can throw it to the receiver (changing the player control to the receiver), change the receiver to pass to, or try to run with the quarterback. When play changes hands and the player becomes a defender the player has 6 defensive plays to choose from as well as a turnover. On the field the player controls a single player chosen by cycling though the players or selecting the player closest to the selected receiver.

Two player mode works the same as single player but with a player instead of the computer.
*

*
695A9A15
Jungle Book, The
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1994
Developer: Virgin Interactive
Publisher: Virgin Interactive
Players: 1
_________________________
*
The Jungle Book is a licensed video game based on the Disney film with the same name.

Get down to the bare necessities of life and escort Mowgli through the jungle to the safety of the human village. Fight the boggle-eyed snake, Kaa, and defeat Shere Khan the hungry tiger in this exciting adventure based on Disney's classic! It'll drive you ape crazy!
*

*
5CA3B6AB
Jungle Book, The (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Translated
Release Year: 2003
Developer: Virgin Interactive
Publisher: Virgin Interactive
Players: 1
Translated by: Emubrazil
_________________________
*
The Jungle Book is a licensed video game based on the Disney film with the same name.

Get down to the bare necessities of life and escort Mowgli through the jungle to the safety of the human village. Fight the boggle-eyed snake, Kaa, and defeat Shere Khan the hungry tiger in this exciting adventure based on Disney's classic! It'll drive you ape crazy!
*

*
0667ED9F
Jurassic Park
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
One of many games based on the 1993 blockbuster Jurassic Park, the version for Sega's 8-bit systems combines side-scrolling shooting action and platforming levels.

In each of the five stages of the game, one escaped dinosaur species must be recaptured. Each level begins with a side-scrolling driving section. Dinosaurs attack the car and must be fend off by firing at them with a crosshair. If the player survives long enough, a boss battle against an especially powerful dinosaur follows.

After the completion of the driving section the level continues with a platform section. The player must jump, duck and climb to survive moving lifts, floors that will crumble under his feet, environmental hazards like acid drops, steam leaks or giant boulders and more. Dinosaurs will of course also stand in the way, but can be defeated by using several weapons: a rifle, a grenade launcher and hand grenades. Navigating the often maze-like levels will lead to the dinosaur that must be captured and a corresponding boss fight.

The first four levels (featuring a Velociraptor, Pteranodon, Triceratops and Brachiosaurus) can be tackled in any order, but the final level, featuring the Tyrannosaurus Rex, is only unlocked when the others have been completed.
*

*
4CFCA0D2
Kenseiden
Alternative title: Hwarang-ui Geom
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Kenseiden, known as Hwarang-ui Geom in South Korea, is a platform action game developed and published by Sega for the Sega Master System. The game uses the FM Sound Unit for enhanced music when running on a Sega Mark III or Japanese Master System.

You play Hayato, a fearless samurai warrior. You must get back the stolen swords and scrolls, and defeat the evil waiting in the Black Castle!

Kenseiden is a one-player game that comprises of sixteen levels. Each of the levels are side-scrolling, with bamboo houses or dank, haunted caves as their backdrop. These levels see Hayato beseigned by ghosts, skeletons, and other spirits of the supernatural. On his side is his curved sword, which he can swish at will against the monsters. If Hayato comes in contact with a monster, he will lose some life.

At the end of each level, you will have to fight a warlock or one of their henchmen. More often than not, there is a hut with a sealed door, but the door is not unlocked unless a warlock or henceman is defeated. You gain a new special power whenever you recover a scroll from them. These special powers range from high jumping to the ability to whirl your sword around like a windmill.
*

*
05EA5353
Kenseiden
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Kenseiden, known as Hwarang-ui Geom in South Korea, is a platform action game developed and published by Sega for the Sega Master System. The game uses the FM Sound Unit for enhanced music when running on a Sega Mark III or Japanese Master System.

You play Hayato, a fearless samurai warrior. You must get back the stolen swords and scrolls, and defeat the evil waiting in the Black Castle!

Kenseiden is a one-player game that comprises of sixteen levels. Each of the levels are side-scrolling, with bamboo houses or dank, haunted caves as their backdrop. These levels see Hayato beseigned by ghosts, skeletons, and other spirits of the supernatural. On his side is his curved sword, which he can swish at will against the monsters. If Hayato comes in contact with a monster, he will lose some life.

At the end of each level, you will have to fight a warlock or one of their henchmen. More often than not, there is a hut with a sealed door, but the door is not unlocked unless a warlock or henceman is defeated. You gain a new special power whenever you recover a scroll from them. These special powers range from high jumping to the ability to whirl your sword around like a windmill.
*

*
E4B7C56A
Kenseiden
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Kenseiden, known as Hwarang-ui Geom in South Korea, is a platform action game developed and published by Sega for the Sega Master System. The game uses the FM Sound Unit for enhanced music when running on a Sega Mark III or Japanese Master System.

You play Hayato, a fearless samurai warrior. You must get back the stolen swords and scrolls, and defeat the evil waiting in the Black Castle!

Kenseiden is a one-player game that comprises of sixteen levels. Each of the levels are side-scrolling, with bamboo houses or dank, haunted caves as their backdrop. These levels see Hayato beseigned by ghosts, skeletons, and other spirits of the supernatural. On his side is his curved sword, which he can swish at will against the monsters. If Hayato comes in contact with a monster, he will lose some life.

At the end of each level, you will have to fight a warlock or one of their henchmen. More often than not, there is a hut with a sealed door, but the door is not unlocked unless a warlock or henceman is defeated. You gain a new special power whenever you recover a scroll from them. These special powers range from high jumping to the ability to whirl your sword around like a windmill.
*

*
548AA53C
Kenseiden (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: ALVS
_________________________
*
Kenseiden, known as Hwarang-ui Geom in South Korea, is a platform action game developed and published by Sega for the Sega Master System. The game uses the FM Sound Unit for enhanced music when running on a Sega Mark III or Japanese Master System.

You play Hayato, a fearless samurai warrior. You must get back the stolen swords and scrolls, and defeat the evil waiting in the Black Castle!

Kenseiden is a one-player game that comprises of sixteen levels. Each of the levels are side-scrolling, with bamboo houses or dank, haunted caves as their backdrop. These levels see Hayato beseigned by ghosts, skeletons, and other spirits of the supernatural. On his side is his curved sword, which he can swish at will against the monsters. If Hayato comes in contact with a monster, he will lose some life.

At the end of each level, you will have to fight a warlock or one of their henchmen. More often than not, there is a hut with a sealed door, but the door is not unlocked unless a warlock or henceman is defeated. You gain a new special power whenever you recover a scroll from them. These special powers range from high jumping to the ability to whirl your sword around like a windmill.
*

*
A28218FE
Kenseiden (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Unknown
_________________________
*
Kenseiden, known as Hwarang-ui Geom in South Korea, is a platform action game developed and published by Sega for the Sega Master System. The game uses the FM Sound Unit for enhanced music when running on a Sega Mark III or Japanese Master System.

You play Hayato, a fearless samurai warrior. You must get back the stolen swords and scrolls, and defeat the evil waiting in the Black Castle!

Kenseiden is a one-player game that comprises of sixteen levels. Each of the levels are side-scrolling, with bamboo houses or dank, haunted caves as their backdrop. These levels see Hayato beseigned by ghosts, skeletons, and other spirits of the supernatural. On his side is his curved sword, which he can swish at will against the monsters. If Hayato comes in contact with a monster, he will lose some life.

At the end of each level, you will have to fight a warlock or one of their henchmen. More often than not, there is a hut with a sealed door, but the door is not unlocked unless a warlock or henceman is defeated. You gain a new special power whenever you recover a scroll from them. These special powers range from high jumping to the ability to whirl your sword around like a windmill.
*

*
EB032DB7
Kenseiden (Polish Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: devilfox
_________________________
*
Kenseiden, known as Hwarang-ui Geom in South Korea, is a platform action game developed and published by Sega for the Sega Master System. The game uses the FM Sound Unit for enhanced music when running on a Sega Mark III or Japanese Master System.

You play Hayato, a fearless samurai warrior. You must get back the stolen swords and scrolls, and defeat the evil waiting in the Black Castle!

Kenseiden is a one-player game that comprises of sixteen levels. Each of the levels are side-scrolling, with bamboo houses or dank, haunted caves as their backdrop. These levels see Hayato beseigned by ghosts, skeletons, and other spirits of the supernatural. On his side is his curved sword, which he can swish at will against the monsters. If Hayato comes in contact with a monster, he will lose some life.

At the end of each level, you will have to fight a warlock or one of their henchmen. More often than not, there is a hut with a sealed door, but the door is not unlocked unless a warlock or henceman is defeated. You gain a new special power whenever you recover a scroll from them. These special powers range from high jumping to the ability to whirl your sword around like a windmill.
*

*
0AE470E5
King & Balloon
Alternative title: Wang-gwa Pungseon
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Shoot 'em Up
Gametype: Unlicensed
Developer: Namco
Players: 1
_________________________
*
King & Balloon is an arcade game released by Namco in 1980. It was subsequently ported to the MSX platform in 1984, a version which also made its way to South Korean Sega Master Systems as Wang-gwa Pungseon (왕과풍선) in the years that followed. The Master System version is unlicensed, and runs in the graphics mode intended for SG-1000 backwards compatiblity (due to similarities with the MSX hardware)). It is currently unknown who ported the game to Sega's console, or when it was released.

King & Balloon is a vertical shoot-'em-up game extremely similar in nature to Namco's Galaxian (1979) and Galaga (1981). Players control a turret and have to destroy enemy "balloons" before they can kidnap the king at the bottom of the screen and fly him away from the action. The player can be killed without reprocussions - the life system is based on how many times the king is kidnapped.
*

*
1074E6D4
King Kong
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Arcade
Gametype: Homebrew
Release Year: 2009
Developer: Maxim
Publisher: Maxim
Players: 1
Hacked by: Maxim
Version: 1.00
_________________________
*
King Kong for Sega Master System v1.0 (24.03.2009)

How To Play:
============

The character you are controlling is at the bottom left of the screen, he must move up to the screen, avoiding barrels and girders, activate the crane using the crane control stick on the left of the roof, and then finally run to the right of the last platform to jump and grip the moving hook when it is very near.

When four hooks have been removed, the evil ape falls down,and the princess is saved, she throws hearts at the brave hero. Score 10000 points to free her!

How to move:
============

The game is controlled with the Joypad. Press button A for Jump.

The JUMP key will be used to jump over the barels. You can do that only in the locations where there is enough room to jump. And beware of moving girders!

Additionaly, you can activate the crane by moving left when the hero reached the top level.

To jump on the moving hook, simply press the JUMP key.

Scoring:
========

You win 1 point for each barrel that leave the screen. Removing a hook earns you 10 points. Making the ape falling down gets you a 20 points bonus.

Tips & Tricks:
==============

Listen to the sound. There are two different kinds of "ticks". One is very regular, and indicate when the barels move, the other is simply your own movement. After a while you should be able to play only using sound to know when pressing the key.

Wait for the hook. Don't jump earlier, wait the right moment. If the ape throw a barel, just get back and reactivate the crate.

Don't hesitate to get back. It gets complicated with a lots of barels and girders! Just go back to the first level, jump over, and go again!

King Kong for Sega Master System - is Copyright 2003-2009 by Ventzislav Tzvetkov.
Reach me electronically at:  http://hirudov.com
*

*
F8D33BC4
King's Quest: Quest for the Crown
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Adventure
Gametype: Licensed
Release Year: 1989
Developer: Sierra On-Line
Publisher: Parker Brothers
Players: 1
_________________________
*
King's Quest: Quest for the Crown is a PC adventure game developed by Sierra which was subsequently ported to the Sega Master System by Microsmiths. It is one of the few Master System games to be released exclusively in North America.

King's Quest is an adventure game where you play Sir Graham, a brave knight who is sent on a quest to retrieve three treasures that were stolen by deception and stealth: a shield that protects its bearer from invaders, a mirror that foretells the future, and a treasure chest that is forever filled with gold. If Graham takes these treasures back to the royal castle, then the ailing King Edward the Benevolent will hand over the crown. During his travels, Graham will meet characters that will either help or hinder him.

You move Graham around with arrow keys, and perform actions by typing commands into the game, usually a verb/noun sequence. Some of the puzzles in the game rely on fairy tales, and a good knowledge of them is needed to complete them.
*

*
2B435FD6
Klax
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Puzzle
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Klax is a straightforward puzzle game developed by the Tengen who licensed it from the Atari Games Corporation. Most remember it because of its edgy catch phrase, "It is the Nineties and there is time for Klax."

An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses.
*

*
F89AF3CC
Knightmare II: The Maze of Galious
Alternative title: Wang-gwa Pungseon
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Adventure
Gametype: Licensed
Release Year: 1987
Developer: Konami
Publisher: Zemina
Players: 1
_________________________
*
King & Balloon is an arcade game released by Namco in 1980. It was subsequently ported to the MSX platform in 1984, a version which also made its way to South Korean Sega Master Systems as Wang-gwa Pungseon in the years that followed. The Master System version is unlicensed, and runs in the graphics mode intended for SG-1000 backwards compatiblity (due to similarities with the MSX hardware)). It is currently unknown who ported the game to Sega's console, or when it was released.

King & Balloon is a vertical shoot-'em-up game extremely similar in nature to Namco's Galaxian (1979) and Galaga (1981). Players control a turret and have to destroy enemy "balloons" before they can kidnap the king at the bottom of the screen and fly him away from the action. The player can be killed without reprocussions - the life system is based on how many times the king is kidnapped.
*

*
64A585EB
Krusty's Fun House
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Puzzle
Gametype: Licensed
Release Year: 1992
Developer: Audiogenic Software
Publisher: Acclaim Entertainment
Players: 1
_________________________
*
Krusty's Fun House, known as Krusty's Super Fun House on the Sega Mega Drive and Super Nintendo, is a platform puzzle game developed by Audiogenic Software and published by Acclaim. It stars Krusty the Clown from the popular The Simpsons TV show, who is tasked to rid his fun house of rats. The clown must lead these rats into numerous traps set up by Homer and Bart Simpson, as well as Krtusty's assistants Corporal Punishment and Sideshow Mel. The game was originally developed as Rat-Trap, without any ties to the Simpsons franchise, unlike other Simpsons games both before and after.

Krusty's Fun House was an early Simpsons game, debuting in 1992. As such, the characters had not been fully developed, so at this point Krusty was simply a happy smiling clown rather than a man haunted by addiction and a dark past.

Krusty the Clown's Fun House has been overrun by rats. You must help him to herd the rats into trap machines to clear them out. In order to do so, Krusty must manipulate his environment to set up pathways so that the rats are headed in the right direction. Objects that Krusty move around include blocks, fans, and pipe pieces.

The trap machines are operated by other recognizable Simpson's characters: Bart, Homer, Sideshow Mel, and Corporal Punishment.
*

*
1E949D1F
Kung Fu Kid
Alternative title: Makai Retsuden
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Kung Fu Kid, known as Makai Retsuden in Japan, is a beat-'em-up action game developed and published by Sega for the Sega Master System. It is a sequel to the SG-1000 game Dragon Wang, in which the player reprises the role of Wang, a kung fu master.

The wicked Madanda has just awakened from a sleep of several thousand years, and as the hero, your job is to use your kung-fu skills to fight the thugs in each of the seven rounds before reaching him, and you have 99 seconds to complete each round. The thugs tend to attack you from behind as well as in front. As usual, you have to defeat a boss at the end of each round in order to proceed to the next round. However, round six requires you to fight several bosses. Bonus points are awarded at the end of each round for the energy and time that still remains.

This game is a sequel to the SG-1000 game Dragon Wang, in which the player reprises the role of Wang, a kung fu master.
*

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CA860451
Kung Fu Kid
Alternative title: Makai Retsuden
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Kung Fu Kid, known as Makai Retsuden in Japan, is a beat-'em-up action game developed and published by Sega for the Sega Master System. It is a sequel to the SG-1000 game Dragon Wang, in which the player reprises the role of Wang, a kung fu master.

The wicked Madanda has just awakened from a sleep of several thousand years, and as the hero, your job is to use your kung-fu skills to fight the thugs in each of the seven rounds before reaching him, and you have 99 seconds to complete each round. The thugs tend to attack you from behind as well as in front. As usual, you have to defeat a boss at the end of each round in order to proceed to the next round. However, round six requires you to fight several bosses. Bonus points are awarded at the end of each round for the energy and time that still remains.

This game is a sequel to the SG-1000 game Dragon Wang, in which the player reprises the role of Wang, a kung fu master.
*

*
7E15A103
KunKun & KokoKun
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Maze
Gametype: Homebrew
Release Year: 2006
Developer: Bock
Publisher: Bock
Players: 1
Hacked by: Bock
Version: 1.00
_________________________
*
This is a competition entry in 2006. Found at SMSPOWER site.
*

*
5173B648
KunKun & KokoKun 2 - Return of the Kun
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Maze
Gametype: Homebrew
Release Year: 2011
Developer: Bock
Publisher: Bock
Players: 1
Hacked by: Bock
Version: 0.99
_________________________
*
This is a competition entry in 2006. Found at SMSPOWER site.
*

*
24E97200
Land of Illusion Starring Mickey Mouse
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Land of Illusion Starring Mickey Mouse, known in Japan as Mickey Mouse no Mahou no Crystal, is a Sega Master System and Sega Game Gear platform game featuring Disney's Mickey Mouse. It is a sequel to the 8-bit version of Castle of Illusion, and can be seen as the 8-bit counterpart of World of Illusion.

Land of Illusion was followed by Legend of Illusion.
*

*
0CA95637
Laser Ghost
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller, Phaser
Genre: Shooter
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Laser Ghost is a Sega Master System shoot-'em-up. It is designed for use with the Light Phaser, but can also be played with a control pad.

Ghost City is a city that appears every 13 years and is full of goblins and ghosts who thirst for a living soul. A blond-haired girl called Catherine is being held prisoner in the basement of White Manor. To make matters worse, her soul has been stolen and taken to Ghost City, and it's up to you to get it back. Guide Catherine through seven chapters, using either the joypad or Light Phaser to shoot ghosts that haunt her. You can also use special attacks to defeat a group of ghosts. More often than not, there will be a boss that you need to defeat in order to continue the game. If you get hit by a ghost, you will start to lose life. If your life meter is empty, the game ends. In each chapter, you can shoot cracked walls, graves, and broken windows to get extra life or special attacks.
*

*
6350E649
Legend of Illusion Starring Mickey Mouse
Alternative title: Mickey Mouse Densetsu no Oukoku
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: Aspect
Publisher: SEGA
Players: 1
_________________________
*
Legend of Illusion Starring Mickey Mouse, known in Japan as Mickey Mouse Densetsu no Oukoku, is a Sega Master System and Sega Game Gear platform game featuring Disney's Mickey Mouse. It is the sequel to Land of Illusion. The Master System version was released exclusively in Brazil by Tectoy.

Once upon a mouse, there was a kingdom that was ruled by the selfish king Pete. One day, a terrible shadow crept over the kingdom, threatening the lives of its inhabitants. The king's adviser said the only way to stop the shadow would be for the king himself to travel out and to seek the cure. But the cowardly king Pete preferred to stay in the castle, and sent a simple laundry boy named Mickey instead!

As Mickey Mouse, you will travel through various levels in this platform game. Mickey shoots an unlimited amount of little balls on the enemies, can jump, climb on stairs, hang on ropes, and perform other tricks. Mickey can also pick up items and put them in another place, for example to access a higher level or to break a treasure chest open.
*

*
F369B2D8
Lemmings
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Puzzle
Gametype: Licensed
Release Year: 1992
Developer: DMA Design Psygnosis
Publisher: Psygnosis
Players: 1 or 2
_________________________
*
Lemmings is a very successful strategy game developed by DMA Design and published by Psygnosis in 1991. It stands as being one of the most ported games in history, seeing a release on dozens of platforms including the Sega Mega Drive, Sega Game Gear and Sega Master System.

Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards.

You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress.
*

*
CB09F355
Line of Fire
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter - Scrolling
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Line of Fire is a Sega Master System re-interpretation of the Sega X Board Line of Fire. As the Master System cannot handle real-time scaling and rotations, the game is reduced to just being a vertical shoot-'em-up.

Just as you stole the enemy's secret weapon and started back, the enemy spotted you! Now you must fight your way back to safety. But be careful! You're in the line of fire.
*

*
C352C7EB
Lion King, The
Alternative title: Le Roi Lion, Der Konig der Lowen, El Ray Leon
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1994
Developer: Virgin Interactive
Publisher: Virgin Interactive
Players: 1
_________________________
*
The Lion King is a platform game developed by Westwood Studios, Inc., Virgin Interactive, and Dark Technologies, and published by Virgin Interactive, Walt Disney Computer Software, and Sega for the Sega Mega Drive, Sega Game Gear, Sega Master System, and several other consoles. It was developed for the Lion King franchise and follows a story and plot similar to the film.

Although intended for children, the game was often criticized for its difficulty even with easier settings. Despite the difficulty, it was rated positively by reviewers and gamers alike.

Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.
*

*
F5C368F4
Lord of the Sword
Alternative title: Lord of Sword
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Lord of the Sword, known as Lord of Sword in Japan, is an action RPG developed and published by Sega for the Sega Master System.

The player assumes the role of Landau, who must prove his worthiness to a council of elders and defeat the forces of the usurper Ra Goan. The game takes place in a sword-and-sorcery fantasy setting. There is a series of villages where the player can restore their health and buy upgrades. Between the villages is a variety of terrains occupied by enemies, which are fought using a sword and a bow and arrows.
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AA7D6F45
Lord of the Sword
Alternative title: Lord of Sword
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Lord of the Sword, known as Lord of Sword in Japan, is an action RPG developed and published by Sega for the Sega Master System.

The player assumes the role of Landau, who must prove his worthiness to a council of elders and defeat the forces of the usurper Ra Goan. The game takes place in a sword-and-sorcery fantasy setting. There is a series of villages where the player can restore their health and buy upgrades. Between the villages is a variety of terrains occupied by enemies, which are fought using a sword and a bow and arrows.
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*
ED850911
Lost Raider
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Gametype: Homebrew
Release Year: 2012
Developer: Vingazole, Ichigobankai
Publisher: Vingazole, Ichigobankai
Players: 1
Hacked by: Vingazole, Ichigobankai
Version: 1.00
_________________________
*
Ichigobankai made the level design and the graphisms/animation, Vingazole wrote the code. The game being unfinished, your only goal is to survive and to make a big score.

The controls are obvious: press button 1 to punch/kick, button 2 to jump.
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*
A1710F13
Lucky Dime Caper, The - Starring Donald Duck
Known issue (if you can help join the forum): can scan new retail copy. also screenshot has emulator-text in the bottom of the screen
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
The Lucky Dime Caper Starring Donald Duck, called Donald Duck no Lucky Dime in Japan, is a platform game developed for the Sega Master System and Sega Game Gear in 1991. As the name suggests, it stars Donald Duck, who must travel across six levels save his three nephews Huey, Dewey and Louie from the evil Magica De Spell.

The game was released at the same time as Quackshot, and is often considered to be the Master System alternative of that game as a result. Both have Donald travel to various points on the globe, though The Lucky Dime Caper arms Donald with a hammer and the ability to jump on enemies' heads rather than relying on plungers. The stories are also very different.

A limited edition box set was sold in the UK, which included a music cassette tape featuring songs from various Disney films, a Donald Duck t-shirt and a Land of Illusion poster.

The Game Gear version of the game has different map screen and a more polished introduction sequence, but aside from this (and the smaller resolution) it is essentially the same game.

The Lucky Dime Caper was followed by Deep Duck Trouble Starring Donald Duck, which was also released for the Master System and Game Gear.
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D79E51A8
Lucky Dime Caper, The - Starring Donald Duck (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: GIX
_________________________
*
The Lucky Dime Caper Starring Donald Duck, called Donald Duck no Lucky Dime in Japan, is a platform game developed for the Sega Master System and Sega Game Gear in 1991. As the name suggests, it stars Donald Duck, who must travel across six levels save his three nephews Huey, Dewey and Louie from the evil Magica De Spell.

The game was released at the same time as Quackshot, and is often considered to be the Master System alternative of that game as a result. Both have Donald travel to various points on the globe, though The Lucky Dime Caper arms Donald with a hammer and the ability to jump on enemies' heads rather than relying on plungers. The stories are also very different.

A limited edition box set was sold in the UK, which included a music cassette tape featuring songs from various Disney films, a Donald Duck t-shirt and a Land of Illusion poster.

The Game Gear version of the game has different map screen and a more polished introduction sequence, but aside from this (and the smaller resolution) it is essentially the same game.

The Lucky Dime Caper was followed by Deep Duck Trouble Starring Donald Duck, which was also released for the Master System and Game Gear.
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47340BE0
Lucky Dime Caper, The - Starring Donald Duck (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Unknown
_________________________
*
The Lucky Dime Caper Starring Donald Duck, called Donald Duck no Lucky Dime in Japan, is a platform game developed for the Sega Master System and Sega Game Gear in 1991. As the name suggests, it stars Donald Duck, who must travel across six levels save his three nephews Huey, Dewey and Louie from the evil Magica De Spell.

The game was released at the same time as Quackshot, and is often considered to be the Master System alternative of that game as a result. Both have Donald travel to various points on the globe, though The Lucky Dime Caper arms Donald with a hammer and the ability to jump on enemies' heads rather than relying on plungers. The stories are also very different.

A limited edition box set was sold in the UK, which included a music cassette tape featuring songs from various Disney films, a Donald Duck t-shirt and a Land of Illusion poster.

The Game Gear version of the game has different map screen and a more polished introduction sequence, but aside from this (and the smaller resolution) it is essentially the same game.

The Lucky Dime Caper was followed by Deep Duck Trouble Starring Donald Duck, which was also released for the Master System and Game Gear.
*

*
BCFBFC67
Mahjong Sengoku Jidai
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Board Game - Puzzle
Gametype: Licensed
Release Year: 1987
Developer: Sanritsu
Publisher: Sega
Players: 1
_________________________
*
Mahjong Sengoku Jidai is a Board game, developed by Sanritsu and published by Sega, which was released in Japan in 1987.
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BF6F3E5F
Marble Madness
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Maze
Gametype: Licensed
Release Year: 1992
Developer: Atari Games
Publisher: Virgin Interactive
Players: 1
_________________________
*
Marble Madness is an arcade game developed by Atari Games which was subsequently brought to the Sega Mega Drive, Sega Master System and Sega Game Gear in 1991, 1992, and 1992 respectively.

The object of the game is to move a marble down an isometric field from one point to another, making sure not to fall of ledges or be damaged in other ways. The original arcade release relied heavily on a trackball controller, but the console ports rely on directional pad, meaning the control is less accurate. On the Mega Drive, the D-pad moves the ball in the on-screen direction of the button press. For example,  will move the marble vertically up on the screen, with the respective effect in the arena.
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D4F59AFB
Marble Madness (Spanish Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Maze
Gametype: Translated
Release Year: 1992
Developer: Atari Games
Publisher: Virgin Interactive
Players: 1
Translated by: Sinister
_________________________
*
Marble Madness is an arcade game developed by Atari Games which was subsequently brought to the Sega Mega Drive, Sega Master System and Sega Game Gear in 1991, 1992, and 1992 respectively.

The object of the game is to move a marble down an isometric field from one point to another, making sure not to fall of ledges or be damaged in other ways. The original arcade release relied heavily on a trackball controller, but the console ports rely on directional pad, meaning the control is less accurate. On the Mega Drive, the D-pad moves the ball in the on-screen direction of the button press. For example,  will move the marble vertically up on the screen, with the respective effect in the arena.
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E8EA842C
Marksman Shooting & Trap Shooting
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Light Phaser
Genre: Shooter
Gametype: Licensed
Release Year: 1986
Developer: Sega
Publisher: Sega
Players: 1
_________________________
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Marksman Shooting puts you in training with the FBI. When the clock starts ticking, the targets start jumping, you start shooting. No time to panic. Too late to call it off. If you hit more than the designated number of targets you get to move on to another nerve-wracking round.

Trap Shooting demands a keen eye and faultless split-second reactions. As you tramp through the muddy grasslands, or a dense forest, you must keep your wits in this realistic clay pigeon shooting game. Only dead-on shots will let you go to the next round.
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E8215C2E
Marksman Shooting & Trap Shooting & Safari Hunt
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Light Phaser
Genre: Shooter
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
This cartridge bundles three games that all support the light phaser. Marksman Shooting and Trap Shooting were previously available as a bundle on a single cartridge, while Safari Hunt was released individually.

Marksman Shooting is a target practice game where one must shoot targets at an FBI shooting range. One must shoot the targets before they disappear and score enough points to qualify to the next round.

Safari Hunt is a hunting game where one must shoot as many animals with a limited amount of ammunition. One must shoot the various game animals to acquire enough points to advance to the next round.

Trap Shooting is a clay pigeon shooting game where one must shoot each disc as it is thrown into the air. One must shoot the pigeons before they disappear into the distance and score enough points to advance to the next round.
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96FB4D4B, 20F40CAE
Master of Darkness
Alternative title: In the Wake of Vampire
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Master of Darkness, called Vampire: Master of Darkness in North America and In the Wake of Vampire in Japan, is a sidescrolling action game developed by SIMS for the Sega Master System and Sega Game Gear.

You play as a psychologist trying to defeat Dracula. This requires you to fight your way through several spooky locations such as cemeteries, laboratories, castles or a house of wax dolls. To defeat your enemies, you can use several primary and secondary weapons. Primary weapons are close combat weapons ranging from knifes to rapiers and axes, that differ in range and efficiency. Secondary weapons are long-range weapons (pistols, bombs etc.) with limited ammunition. The game features 5 Rounds divided into 3 stages. At the end of each stage, a boss must be defeated.
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720B6973
Master of Darkness (French Translation)
Alternative title: In the Wake of Vampire
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Terminus
_________________________
*
Master of Darkness, called Vampire: Master of Darkness in North America and In the Wake of Vampire in Japan, is a sidescrolling action game developed by SIMS for the Sega Master System and Sega Game Gear.

You play as a psychologist trying to defeat Dracula. This requires you to fight your way through several spooky locations such as cemeteries, laboratories, castles or a house of wax dolls. To defeat your enemies, you can use several primary and secondary weapons. Primary weapons are close combat weapons ranging from knifes to rapiers and axes, that differ in range and efficiency. Secondary weapons are long-range weapons (pistols, bombs etc.) with limited ammunition. The game features 5 Rounds divided into 3 stages. At the end of each stage, a boss must be defeated.
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*
8E565270
Master of Darkness (Italian Translation)
Alternative title: In the Wake of Vampire
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Michele Di Somma
_________________________
*
Master of Darkness, called Vampire: Master of Darkness in North America and In the Wake of Vampire in Japan, is a sidescrolling action game developed by SIMS for the Sega Master System and Sega Game Gear.

You play as a psychologist trying to defeat Dracula. This requires you to fight your way through several spooky locations such as cemeteries, laboratories, castles or a house of wax dolls. To defeat your enemies, you can use several primary and secondary weapons. Primary weapons are close combat weapons ranging from knifes to rapiers and axes, that differ in range and efficiency. Secondary weapons are long-range weapons (pistols, bombs etc.) with limited ammunition. The game features 5 Rounds divided into 3 stages. At the end of each stage, a boss must be defeated.
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*
15A49118
Master of Darkness (Portuguese Translation)
Alternative title: In the Wake of Vampire
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Renix
_________________________
*
Master of Darkness, called Vampire: Master of Darkness in North America and In the Wake of Vampire in Japan, is a sidescrolling action game developed by SIMS for the Sega Master System and Sega Game Gear.

You play as a psychologist trying to defeat Dracula. This requires you to fight your way through several spooky locations such as cemeteries, laboratories, castles or a house of wax dolls. To defeat your enemies, you can use several primary and secondary weapons. Primary weapons are close combat weapons ranging from knifes to rapiers and axes, that differ in range and efficiency. Secondary weapons are long-range weapons (pistols, bombs etc.) with limited ammunition. The game features 5 Rounds divided into 3 stages. At the end of each stage, a boss must be defeated.
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*
93141463
Masters of Combat
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: VS Fighter
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Masters of Combat is a versus fighting game for the Sega Master System, released in 1993. It was later ported to the Sega Game Gear in Japan as Buster Fight.

Choose one of four colossal fighters, each one with a number of special moves and fighting techniques, and go head-to-head against the other three! Take on a friend in an exhibition combat, or make your way to the top in the one-player tournament, where you must fight for your life - and the lives of all the people on Earth!
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31B8040B
Maze Hunter 3-D
Alternative title: Maze Walker
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller, 3D Gla
Genre: Action
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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You are trapped in a twenty-level maze, and your job is to make your way toward the bottom, and get out alive. Pick up the iron bar and use it to destroy enemies that get in your way. They will respawn a few seconds after they have been killed. Go down warp holes to warp to another part of the level. To exit, you must find the silver key that will open the locked door. Red balls will float around the screen, and destroying them will let you obtain a special attack which you can use to defeat enemies. Boxes labeled ? are scattered around the level, and destroying these will allow you to obtain armor, shoes, and the key that you need to exit.

Requires 3-D glasses to play.
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871562B0
Maze Hunter 3-D
Alternative title: Maze Walker
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller, 3D Gla
Genre: Action
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
You are trapped in a twenty-level maze, and your job is to make your way toward the bottom, and get out alive. Pick up the iron bar and use it to destroy enemies that get in your way. They will respawn a few seconds after they have been killed. Go down warp holes to warp to another part of the level. To exit, you must find the silver key that will open the locked door. Red balls will float around the screen, and destroying them will let you obtain a special attack which you can use to defeat enemies. Boxes labeled ? are scattered around the level, and destroying these will allow you to obtain armor, shoes, and the key that you need to exit.

Requires 3-D glasses to play.
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29BC7FAD
Megumi Rescue
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1988
Developer: Aicom
Publisher: SEGA
Players: 1
_________________________
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Megumi Rescue is an action game for the Sega Master System. It is based on an unreleased arcade game with the same name. It requires the Paddle Control accessory, and was only released in Japan.
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D7416B83
Mercs
Alternative title: Senjou no Ookami II
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1991
Developer: Capcom
Publisher: SEGA
Players: 1
_________________________
*
Mercs, called Senjou no Ookami II in Japan, is a top-down arcade shoot-'em-up developed by Capcom, which was ported to a variety of home consoles and computers including the Sega Mega Drive and Sega Master System. It is a sequel to the arcade game Commando (Senjou no Ookami in Japan) and was followed by Wolf of the Battlefield: Commando 3 in 2008.

The Mega Drive version of the game was released as part of the Wii's Virtual Console service, with the official title of Wolf of the Battlefield: MERCS to avoid confusion and highlight it as a sequel.
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56CC906B
Michael Jackson's Moonwalker
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Michael Jackson's Moonwalker is the name of two video game tie-ins made by Sega based on the 1988 film, Moonwalker. A third (sometimes subtitled as The Computer Game) was released by U.S. Gold for home computers, but had no involvement from Sega. As the name suggests it is endorsed by pop sensation Michael Jackson, who would go on to have a long history working with Sega.

Moonwalker is made up of a number of short films and does not tell a coherent story from beginning to end. As a result, all versions of Michael Jackson's Moonwalker are based on one segment of the film, Smooth Criminal, which sees Jackson using various music and dance related abilities on a quest to save kidnapped children from the hands of the evil "Mr. Big" and various American gangsters.
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25051DD5
Mickey's Ultimate Challenge
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Strategy
Gametype: Licensed
Release Year: 1998
Developer: Designer Software
Publisher: Tec Toy
Players: 1
_________________________
*
Mickey's Ultimate Challenge is a video game starring Disney's Mickey Mouse, and was published by Hi-Tech Expressions for the Sega Mega Drive and Sega Game Gear in 1994. It was also brought to the Sega Master System, though this version was released exclusively in Brazil and is a port of the Game Gear version by Tectoy.

Other versions of the game were exclusive to North America.
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A577CE46
Micro Machines
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Racing - Top Down
Gametype: Licensed
Release Year: 1993
Developer: Codemasters
Publisher: Codemasters
Players: 1 or 2 VS
_________________________
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Micro Machines is a top-down racer developed by Codemasters based on the toys of the same name. What sets it apart from other racers of the day were the size of the vehicles used, so rather than simply racing around a generic track, the player must race around much smaller areas such as table tops. There are a variety of different vehicles that are automatically assigned depending on the track.

Due to its success, Micro Machines was followed by Micro Machines 2: Turbo Tournament and numerous other sequels.

If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, this could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on.

These levels were packed with variation. The Snooker tables had the track painted on, although this was open to deviation (as were most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels included binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework.

Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life.

The real innovation of the game was in the multiplayer modes. You started level on a sliding scale, each in position 4. When one car got far enough ahead to force the other car off-screen, the slider moved in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you won the level, although if 3 laps were completed, the person leading at that point is declared the winner. 9 of the tracks were available in this mode, although you could also play it as a 1-player game across all the tracks.
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41CC2ADE
Micro Xevious, The
Known issue (if you can help join the forum): missing artwork
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Unlicensed
Release Year: 1990
Developer: Zemina
Publisher: Namco
Players: 1
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The Micro Xevious or simply Xevious is an unlicensed Sega Master System game released in South Korea in 1990 by Zemina. It is a "port" of Xevious, a 1982 arcade shoot-'em-up game by Namco. It was also brought to the MSX by the same company.

The Micro Xevious runs in the SG-1000 graphics mode, and is a loose conversion of the original. There are more enemies on screen, the level layout is different and less of the screen is visible due to the Master System's smaller screen resolution. Pressing  at the title screen will cause the game to play custom-made background music, while pressing  will use the music found in the arcade game.

There have been changes in the way the Solvalou drops bombs, making aiming harder than it needs to be. Attempting to pause the game will reset it.
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0E333B6E
Miracle Warriors: Seal of the Dark Lord
Original title: Haja no Fuuin
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
In Miracle Warriors: Seal of the Dark Lord, you have been asked to recover the Golden Seal which is being guarded by the Dark Lord Terarin. You start your quest by yourself, but you must find three other companions who will join you to defeat Terarin. You also must venture through five lands. You will find villages, towns and castles in your travels in these lands. In each, you will find or be able to buy weapons and armor (both for you and your companions), medicine and...clues. You will also find caves, dungeons, and monuments that are scattered. Some you may enter unhindered. Others will be locked...until you find the right person or learn the right spell.

Also within each land, you will encounter monsters such as evil merchants, Weasly wimps, Unmutaks, Great Lions, Gelfises, Zirods, and many more. Some of these monsters do less damage than others, and take more damage themselves. You can either attack them yourself using your weapons or spells, or make your companions attack the monsters themselves. When defeated, most monsters will either leave behind some coins, which you can spend to buy stuff at the towns, or some items, which you can also use to defeat monsters.

However, not all inhabitants are monsters. You will also meet merchants and travelers who might tell you where to go and what to do.
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B9FDF6D9
Miracle Warriors: Seal of the Dark Lord
Original title: Haja no Fuuin
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
In Miracle Warriors: Seal of the Dark Lord, you have been asked to recover the Golden Seal which is being guarded by the Dark Lord Terarin. You start your quest by yourself, but you must find three other companions who will join you to defeat Terarin. You also must venture through five lands. You will find villages, towns and castles in your travels in these lands. In each, you will find or be able to buy weapons and armor (both for you and your companions), medicine and...clues. You will also find caves, dungeons, and monuments that are scattered. Some you may enter unhindered. Others will be locked...until you find the right person or learn the right spell.

Also within each land, you will encounter monsters such as evil merchants, Weasly wimps, Unmutaks, Great Lions, Gelfises, Zirods, and many more. Some of these monsters do less damage than others, and take more damage themselves. You can either attack them yourself using your weapons or spells, or make your companions attack the monsters themselves. When defeated, most monsters will either leave behind some coins, which you can spend to buy stuff at the towns, or some items, which you can also use to defeat monsters.

However, not all inhabitants are monsters. You will also meet merchants and travelers who might tell you where to go and what to do.

The Japanese release for the game came in a big box with a cloth map and a steel figure. It also made use of the Mark III's FM Sound Unit add-on for enhanced music (the Japanese Master System had the FM unit built-in).
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FBE5CFBB
Missile Defense 3-D
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Light Phaser
Genre: Shooter
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Missile Defense 3-D, advertised as World War 3-D in early promotional material, is a shooting game developed and published by Sega for the Sega Master System. The game requires both the 3-D Glasses and Light Phaser to play.

The player assumes the role of an anti-nuclear satellite armed with a laser, with the mission of destroying all nuclear missiles launched by two superpowers at each other and the satellite. The missiles appear to fly towards the viewer (with the illusion of depth created by the 3-D Glasses), which must be shot with the Light Phaser before they hit their target.

Like SDI, Missile Defense was notorious for it's anti-nuclear war theming which hit close to home for many (as this game was made during the cold war). One example is that if one missile is allowed to make it's complete journey, the game will end and say "One missile hit east/west city. That's all it takes".
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01D67C0B
Monica no Castelo do Dragao
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1991
Developer: Tec Toy
Publisher: Tec Toy
Players: 1
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This is a rebranded version of Wonder Boy in Monster Land.
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026D94A4
Monopoly
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Board Game
Gametype: Licensed
Release Year: 1987
Developer: Nexa Corporation
Publisher: SEGA
Players: 1 - 10
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Monopoly is a licensed game based upon the Monopoly board game, and was developed by Nexa and published by Sega for the Sega Master System. Up to 10 players can play in a single game, any of whom can be computer-controlled. The cartridge features a battery back-up RAM, so games can be saved and resumed later.

Monopoly was the first Master System game to be developed in the US. All previous games, despite sometimes being localised, were developed by Sega and other companies within Japan.

Another Monopoly game was released for the Mega Drive in 1992, published by Parker Brothers who also manufacture the board game.
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Monopoly
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Board Game
Gametype: Licensed
Release Year: 1987
Developer: Nexa Corporation
Publisher: SEGA
Players: 1 - 10
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Monopoly is a licensed game based upon the Monopoly board game, and was developed by Nexa and published by Sega for the Sega Master System. Up to 10 players can play in a single game, any of whom can be computer-controlled. The cartridge features a battery back-up RAM, so games can be saved and resumed later.

Monopoly was the first Master System game to be developed in the US. All previous games, despite sometimes being localised, were developed by Sega and other companies within Japan.

Another Monopoly game was released for the Mega Drive in 1992, published by Parker Brothers who also manufacture the board game.
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82FDA895
Montezuma's Revenge Featuring Panama Joe
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1989
Developer: Parker Brothers
Publisher: Parker Brothers
Players: 1
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You play as a treasure hunter named Panama Joe, whose goal is to find an ancient treasure hidden by Aztec warrior deep inside catacombs. But beware, the catacombs are a large maze inhabited by monsters. Bouncing and rolling skulls, dancing spiders, disappearing and re-appearing chains and tons of fire await you. You'll have to find many keys and unlock doors in order to reach your goal. Panama Joe can jump and climb ladders, but doesn't have much to offer in terms of combat. That's why the monsters in the game should be avoided: a collision with an enemy leads to a premature death.
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302DC686
Mortal Kombat
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: VS Fighter
Gametype: Licensed
Release Year: 1993
Developer: Midway Games
Publisher: Arena Entertainment
Players: 1 or 2
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Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung. Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been reigning supreme as the undefeated fighting champion for five hundred years now.

As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself.

Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent. When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser. The Fatality is a humiliation move that graphically kills the loser in a blood-soaked finale.

Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay.
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563F2487
Mortal Kombat (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: VS Fighter
Gametype: Translated
Release Year: 1993
Developer: Midway Games
Publisher: Arena Entertainment
Players: 1 or 2
Translated by: Guto
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Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung. Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been reigning supreme as the undefeated fighting champion for five hundred years now.

As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself.

Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent. When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser. The Fatality is a humiliation move that graphically kills the loser in a blood-soaked finale.

Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay.
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7F3E1DF8
Mortal Kombat (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: VS Fighter
Gametype: Translated
Release Year: 1993
Developer: Midway Games
Publisher: Arena Entertainment
Players: 1 or 2
Translated by: Arkarnes
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Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung. Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been reigning supreme as the undefeated fighting champion for five hundred years now.

As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself.

Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent. When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser. The Fatality is a humiliation move that graphically kills the loser in a blood-soaked finale.

Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay.
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395AE757
Mortal Kombat 3
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: VS Fighter
Gametype: Licensed
Release Year: 1995
Developer: Midway Games
Publisher: Tec Toy
Players: 1 or 2
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Shao Khan has won. The Earthrealm is no more. In order to revive his Queen Sindel, the emperor Shao Khan used the Outworld Tournament from Mortal Kombat 2 as a diversion while his Shadow Priests revive his fallen Queen on Earth. Once enacted, the dimensional bridge between the two realms connects, allowing Khan's extermination squads to invade and destroy Earth, and enslave the population's souls.

A small team of Raiden's "Chosen Warriors" survives the attack: Mortal Kombat champion Liu Kang and his ally Kung Lao, Special Forces agents Sonya Blade and Jax, the shaman Nightwolf, the riot cop Stryker, the nomadic Kabal, and former Lin Kuei warrior Sub-Zero, who has gone rogue from his clan. Facing the warriors are the mercenary Kano, cyber-ninjas Smoke, Sektor and Cyrax, Sheeva, a female Shokan, the sorcerer Shang Tsung, and Queen Sindel herself.

Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, "Dial-A-Combo" attacks, a "Run" button to speed up the battles, and "Vs." codes, which unlock new powers and abilities once both players enter a code sequence in pre-match-up screens. Also included are more stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian enforcer Motaro, and Shao Khan himself.

Mortal Kombat 3 is the last traditional one-on-one fighting game game in the series to feature motion-captured digitized graphics for its kombatants, and introduces online network play to the PC version.
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2663BF18
Mortal Kombat II
Alternative title: Mortal Kombat II: Kyuukyoku Shinken
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: VS Fighter
Gametype: Licensed
Release Year: 1994
Developer: Probe Entertainment
Publisher: Acclaim Entertainment
Players: 1 or 2
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Mortal Kombat II, called Mortal Kombat II: Kyuukyoku Shinken in Japan, is the sequel to the critically acclaimed Mortal Kombat. It was originally released in 1993 as an arcade game before being ported to numerous platforms. It is considered by many to be the best fighter of the series. It sports a cast of twelve characters with numerous special moves including new finishers and new kinds of finishers.

The Mortal Kombat fighters, plus several new ones, return for a tournament held by the evil Shang Tsung of the Oddworld. The action is one-on-one as before, and famed for its high level of violence and blood (other than the sanitised Nintendo version). There are 5 difficulty levels and optional credits, as well as the usual two player mode including same character duels.

To win the main tournament, the player must beat each of the other human players, before taking on Sheng Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature.
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3CD816C6
Ms. Pac-Man
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Maze
Gametype: Licensed
Release Year: 1991
Developer: General Computer Corporation
Publisher: Tengen
Players: 1 or 2
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Ms. Pac-Man is a 1981 arcade game developed by Midway as an unlicensed modification of the original Pac-Man before being taken by Namco as an official game. Its success has spawned many ports, including Tengen's 1991 ports to the Sega Mega Drive, Sega Master System and Sega Game Gear. The Game Gear version is a direct port, while the Master System and Mega Drive versions are enhanced.

Although it is virtually identical to the SNES game of the same name, the Mega Drive version is more difficult as Ms. Pac-Man does not respond to joystick presses as well as the SNES game does. The Master System and Game Gear versions do not have this problem.

Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man.

Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again.

Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".
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62F0C23D
My Hero
Alternative title: Seishun Scandal
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge & Sega Card
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1986
Developer: Coreland
Publisher: SEGA
Players: 1 or 2 Alternating
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My Hero, known as Seishun Scandal in Japan, is a beat-'em-up action game developed by Coreland for the Sega System 1 arcade platform. A port was developed and published by Sega for the Sega Master System in 1986. The game was initially released as a Sega Card internationally, and later as a cartridge in Europe, Australia, Brazil and South Korea.

Rescue your girlfriend from the clutches of an evil gang in this extremely unforgiving side-scrolling beat-em-up. The eponymous hero can only jump-kick and punch and must fight numerous thugs, pigs, bulldogs and frogs on his way to the gang's leader, Mohikan. The game, an arcade conversion, was released originally on Master System card format.
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F0BA2BC6
My Hero
Alternative title: Seishun Scandal
Known issue (if you can help join the forum): coverfix
Platform: Sega Master System
Region: Japan
Media: Sega Card
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1986
Developer: Coreland
Publisher: SEGA
Players: 1 or 2 Alternating
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My Hero, known as Seishun Scandal in Japan, is a beat-'em-up action game developed by Coreland for the Sega System 1 arcade platform. A port was developed and published by Sega for the Sega Master System in 1986. The game was initially released as a Sega Card internationally, and later as a cartridge in Europe, Australia, Brazil and South Korea.

Rescue your girlfriend from the clutches of an evil gang in this extremely unforgiving side-scrolling beat-em-up. The eponymous hero can only jump-kick and punch and must fight numerous thugs, pigs, bulldogs and frogs on his way to the gang's leader, Mohikan. The game, an arcade conversion, was released originally on Master System card format.
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178801D2
My Hero
Original title: Ttoriui Moheom
Alternative title: Seishun Scandal
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1986
Developer: Coreland
Publisher: SEGA
Players: 1 or 2 Alternating
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My Hero, known as Seishun Scandal in Japan, is a beat-'em-up action game developed by Coreland for the Sega System 1 arcade platform. A port was developed and published by Sega for the Sega Master System in 1986. The game was initially released as a Sega Card internationally, and later as a cartridge in Europe, Australia, Brazil and South Korea.

Rescue your girlfriend from the clutches of an evil gang in this extremely unforgiving side-scrolling beat-em-up. The eponymous hero can only jump-kick and punch and must fight numerous thugs, pigs, bulldogs and frogs on his way to the gang's leader, Mohikan. The game, an arcade conversion, was released originally on Master System card format.
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332A847D
NBA Jam
Platform: Sega Master System
Region: No Region
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Basketball
Gametype: Prototype
Release Year: Unreleased
Developer: Iguana Entertainment, Inc.
Publisher: Midway
Players: 1 or 2
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Though the Sega Game Gear did get its deserved NBA Jam port back in 1993, as we all know, the Sega Master System never did, which does sound kind of silly, doesn't it? I mean the two consoles are virtually identical and the SMS was rather popular around Europe and Brazil, and, well, why? We'll never really know I suppose, but we might just get to finally play NBA Jam on our favourite 8-bit console. And love it.

It is a fully working game, complete with the multiplayer options the GG version lacked.
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5B5F9106
Nekyuu Koushien
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Baseball
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
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A japanese exclusive baseball game with FM sound. Released in 1988.
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E316C06D
Nemesis
Alternative title: Gradius
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Shooter - Horizontal - Scrolling
Gametype: Licensed
Release Year: 1987
Developer: Konami
Publisher: Zemina
Players: 1 or 2 Alternating
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Extremely rare and sought after Nemesis (Gradius) for the Samsung Gam*Boy / Sega Master System is a port of the MSX1 port. The game title screen shows international title "Nemesis" but the box and Korean transcription use the "Gradius" name.
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DBBF4DD1
New Boggle Boggle 2
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Gametype: Unlicensed
Release Year: 1989
Developer: MBiTM
Publisher: Zemina
Players: 1 or 2
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Three times a charm, is what Zemina and Team MbitM thought, obviously, and produced yet another Bubble Bobble iteration, this time with a whole 150 stages.
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C660FF34
New Zealand Story, The
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Taito Corporation
Publisher: Tecmagik
Players: 1
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The NewZealand Story is an arcade game developed by Taito in 1988. It was later ported to the Sega Mega Drive and Sega Master System exclusively in Japan and Europe respectively, as well as to the Amiga, Amstrad CPC, Atari ST, Commodore 64, FM Towns, NES, PC Engine, Sharp X68000, Virtual Console, ZX Spectrum.

One day, a kiwi tribe was having fun and games outside the zoo, only to be kidnapped by the evil-minded Leopard Seal, who plans to sell them at the black market. Fortunately, during the kidnapping process, Tiki, leader of the tribe, managed to escape the sack, and her job is to rescue Phee-Phee and the other kiwis scattered around New Zealand, and are held in cages in various locations that include Auckland, Rotorua, Waitomo Caves, Strait Cook, and Mt. Cook.

If Tiki doesn't rescue a kiwi in a limited amount of time, the devil will appear and try to kill her. When Tiki reaches the outskirts of each city, except Strait Cook, there is a boss waiting to meet Tiki, and kill her by using their own choice of weapons. Also making the rescue mission difficult are several nasties that attempt to throw their own weapons, like bombs and arrows, at her. To defeat these enemies, Tiki shoots at them using her crossbow and arrows. More often than not, when Tiki shoots at enemies, they will leave behind pieces of fruit that she can pick up for points. However, it is likely that Tiki may get other weapons or the letters E, X, T, E, N, and D. Collecting all these letters will result in an extra life, and as for the weapons, they include laser shots, bombs, and fireballs.

In some levels, a few areas are located further up than just left or right, and the only way that Tiki can go up is by snatching something off the enemy that gives her the ability to fly up. Other areas are underwater, and when Tiki goes underwater, her oxygen meter decreases, so she has to rise up to the surface again to restore her oxygen levels. Apart from her own weapons, Tiki is able to squirt water at enemies if she gets to the top of the water.
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1B1D8CC2
Ninja Gaiden
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Tecmo
Publisher: SEGA
Players: 1
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Ninja Gaiden for the Sega Master System is a platform action game developed by SIMS and published by Sega exclusively in Europe and South Korea in 1992. It is unrelated to the other Sega versions and is an entirely new release for the Master System, despite title screen claiming it was "reprogrammed by Sega".

Ninja Gaiden begins with a cinematic animation in which 2 ninjas duel to the death; one goes down. It is revealed that the doomed ninja is the father of Ryu Hayabusa. When Ryu learns of this, he embarks on a quest to find out who killed his father and why. This quest takes him to America to find an archaeologist with whom Ryu's father was working. From there, Ryu becomes embroiled in an evil, supernatural conspiracy involving a villain named Jaquio who has plans to use an ancient castle and some relics to unleash a terrifying evil upon the world.

Ninja Gaiden is a side scrolling game where Ryu the ninja can run, jump, and slash with his ninja sword. He can also attach to any vertical surface. Powerups are littered throughout the landscape that allow Ryu to toss fireballs and ninja stars, and perform other feats.

Ryu will battle through urban city settings, forests, jungles, snow covered castles, underground railroads, and ancient castles. A major feature in Ninja Gaiden are the cinematic scenes, sometimes fullscreen, through which the storyline unfolds.
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4CD38BE4
Ninja Gaiden (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1992
Developer: Tecmo
Publisher: SEGA
Players: 1
Translated by: Terminus
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Ninja Gaiden for the Sega Master System is a platform action game developed by SIMS and published by Sega exclusively in Europe and South Korea in 1992. It is unrelated to the other Sega versions and is an entirely new release for the Master System, despite title screen claiming it was "reprogrammed by Sega".

Ninja Gaiden begins with a cinematic animation in which 2 ninjas duel to the death; one goes down. It is revealed that the doomed ninja is the father of Ryu Hayabusa. When Ryu learns of this, he embarks on a quest to find out who killed his father and why. This quest takes him to America to find an archaeologist with whom Ryu's father was working. From there, Ryu becomes embroiled in an evil, supernatural conspiracy involving a villain named Jaquio who has plans to use an ancient castle and some relics to unleash a terrifying evil upon the world.

Ninja Gaiden is a side scrolling game where Ryu the ninja can run, jump, and slash with his ninja sword. He can also attach to any vertical surface. Powerups are littered throughout the landscape that allow Ryu to toss fireballs and ninja stars, and perform other feats.

Ryu will battle through urban city settings, forests, jungles, snow covered castles, underground railroads, and ancient castles. A major feature in Ninja Gaiden are the cinematic scenes, sometimes fullscreen, through which the storyline unfolds.
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C28E542F
Ninja Gaiden (German Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1992
Developer: Tecmo
Publisher: SEGA
Players: 1
Translated by: Unknown
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Ninja Gaiden for the Sega Master System is a platform action game developed by SIMS and published by Sega exclusively in Europe and South Korea in 1992. It is unrelated to the other Sega versions and is an entirely new release for the Master System, despite title screen claiming it was "reprogrammed by Sega".

Ninja Gaiden begins with a cinematic animation in which 2 ninjas duel to the death; one goes down. It is revealed that the doomed ninja is the father of Ryu Hayabusa. When Ryu learns of this, he embarks on a quest to find out who killed his father and why. This quest takes him to America to find an archaeologist with whom Ryu's father was working. From there, Ryu becomes embroiled in an evil, supernatural conspiracy involving a villain named Jaquio who has plans to use an ancient castle and some relics to unleash a terrifying evil upon the world.

Ninja Gaiden is a side scrolling game where Ryu the ninja can run, jump, and slash with his ninja sword. He can also attach to any vertical surface. Powerups are littered throughout the landscape that allow Ryu to toss fireballs and ninja stars, and perform other feats.

Ryu will battle through urban city settings, forests, jungles, snow covered castles, underground railroads, and ancient castles. A major feature in Ninja Gaiden are the cinematic scenes, sometimes fullscreen, through which the storyline unfolds.
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434BC4B7
Ninja Gaiden (Portuguese Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1992
Developer: Tecmo
Publisher: SEGA
Players: 1
Translated by: POBRE
_________________________
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Ninja Gaiden for the Sega Master System is a platform action game developed by SIMS and published by Sega exclusively in Europe and South Korea in 1992. It is unrelated to the other Sega versions and is an entirely new release for the Master System, despite title screen claiming it was "reprogrammed by Sega".

Ninja Gaiden begins with a cinematic animation in which 2 ninjas duel to the death; one goes down. It is revealed that the doomed ninja is the father of Ryu Hayabusa. When Ryu learns of this, he embarks on a quest to find out who killed his father and why. This quest takes him to America to find an archaeologist with whom Ryu's father was working. From there, Ryu becomes embroiled in an evil, supernatural conspiracy involving a villain named Jaquio who has plans to use an ancient castle and some relics to unleash a terrifying evil upon the world.

Ninja Gaiden is a side scrolling game where Ryu the ninja can run, jump, and slash with his ninja sword. He can also attach to any vertical surface. Powerups are littered throughout the landscape that allow Ryu to toss fireballs and ninja stars, and perform other feats.

Ryu will battle through urban city settings, forests, jungles, snow covered castles, underground railroads, and ancient castles. A major feature in Ninja Gaiden are the cinematic scenes, sometimes fullscreen, through which the storyline unfolds.
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C94C2B4E
Ninja Gaiden (Spanish Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1992
Developer: Tecmo
Publisher: SEGA
Players: 1
Translated by: Pkt
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Ninja Gaiden for the Sega Master System is a platform action game developed by SIMS and published by Sega exclusively in Europe and South Korea in 1992. It is unrelated to the other Sega versions and is an entirely new release for the Master System, despite title screen claiming it was "reprogrammed by Sega".

Ninja Gaiden begins with a cinematic animation in which 2 ninjas duel to the death; one goes down. It is revealed that the doomed ninja is the father of Ryu Hayabusa. When Ryu learns of this, he embarks on a quest to find out who killed his father and why. This quest takes him to America to find an archaeologist with whom Ryu's father was working. From there, Ryu becomes embroiled in an evil, supernatural conspiracy involving a villain named Jaquio who has plans to use an ancient castle and some relics to unleash a terrifying evil upon the world.

Ninja Gaiden is a side scrolling game where Ryu the ninja can run, jump, and slash with his ninja sword. He can also attach to any vertical surface. Powerups are littered throughout the landscape that allow Ryu to toss fireballs and ninja stars, and perform other feats.

Ryu will battle through urban city settings, forests, jungles, snow covered castles, underground railroads, and ancient castles. A major feature in Ninja Gaiden are the cinematic scenes, sometimes fullscreen, through which the storyline unfolds.
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66A15BD9
Ninja, The
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
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The Ninja is a Sega Master System game and is a retooled version of the Sega System 1 game Sega Ninja. Though very similar in design, The Ninja has a different soundtrack, slightly different level layouts and an entirely new male protagonist.

Early in Japan's edo era, circa 1630, peace had continued in the western province of Ohkami until the feudal lord passed away. Gyokuro, an evil emperor, gained power and his oppressive rule caused great hardship to the people, and the princess who opposed him was confined to a dungeon somewhere in the Ohkami castle. Gyokuro has the Ohkami ninja under control at his command. Utilizing various ninjitsu techniques, in addition to the one that transforms them into a wolf, they protect him from the people who are his enemies.

You play Kazamuru, a great warrior who challenges the clan to a fight in order to rescue the princess. However, he can't rescue the princess unless he finds the five scrolls in the thirteen areas of Ohkami. On his quest, he must defeat various ninjas such as Kuno-ichi and Ninniku, as well as fire-blowing ninjas, slashing ninjas, and footloose ninjas. You'll explore grassy fields, shrines, river banks, towns, and the castle itself. Some of the steps have varied gameplay. For example, you must avoid boulders in Step 2, must use logs in order to cross a river in Step 5, avoid being trampled on by horses in Step 7, and scale a cliff in Step 9.
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320313EC
Ninja, The
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
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The Ninja is a Sega Master System game and is a retooled version of the Sega System 1 game Sega Ninja. Though very similar in design, The Ninja has a different soundtrack, slightly different level layouts and an entirely new male protagonist.

Early in Japan's edo era, circa 1630, peace had continued in the western province of Ohkami until the feudal lord passed away. Gyokuro, an evil emperor, gained power and his oppressive rule caused great hardship to the people, and the princess who opposed him was confined to a dungeon somewhere in the Ohkami castle. Gyokuro has the Ohkami ninja under control at his command. Utilizing various ninjitsu techniques, in addition to the one that transforms them into a wolf, they protect him from the people who are his enemies.

You play Kazamuru, a great warrior who challenges the clan to a fight in order to rescue the princess. However, he can't rescue the princess unless he finds the five scrolls in the thirteen areas of Ohkami. On his quest, he must defeat various ninjas such as Kuno-ichi and Ninniku, as well as fire-blowing ninjas, slashing ninjas, and footloose ninjas. You'll explore grassy fields, shrines, river banks, towns, and the castle itself. Some of the steps have varied gameplay. For example, you must avoid boulders in Step 2, must use logs in order to cross a river in Step 5, avoid being trampled on by horses in Step 7, and scale a cliff in Step 9.
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6A5A1E39
Olympic Gold: Barcelona '92
Alternative title: Olympic Gold
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Competitive Events
Gametype: Licensed
Release Year: 1992
Developer: U.S. Gold
Publisher: SEGA
Players: 1 or 2
_________________________
*
The official game of the Games of the XXV Olympiad, held in Barcelona in 1992, featuring seven different events: 100M Sprint, Hammer Throw, Archery, 110M Hurdles, Pole Vault, Springboard diving and 200M Freestyle Swimming.

Gameplay features the typical button mashing formula used by Epyx during the 80s. 100M Sprint, 110M Hurdles and 200M Freestyle Swimming feature a button mashing sequence with just some changes: in the hurdles the player must hit the action key to jump over a hurdle (the timing sets the loss of speed) and in swimming, the sequence takes over one and an half minutes and the action button touches the edge for the return swim. In these events, the player initially faces a semi-final round and only qualifies for the final if ends in the top half.

It's possible to watch the other semi-final. Hammer Throw combines a strong mashing sequence, along an accurate press of the action button to release the hammer, while Pole Vault combines an initial mashing sequence, a first tap on down to set the bar, then pressing up and the action button to release the pole and jump over the bar. Archery is a technical event where the player has three rounds with six arrows each, the winner being the one with the highest score on all three rounds.

The player can choose to compete for eight nations: Great Britain, France, Germany, Italy, hosts Spain, United Stats, Japan and the CIS (formerly the Soviet Union). Each nation has it's own sample of the anthem and a set of athletes to compete against the player. Each athlete is unique, and will perform differently according the the event: in some they are capable of braking World Records, in others, lucky enough to get to a final or a top-6 spot. The competition is split in two tables: sorted by medals and by total score (the gold medalist gets 24 points, the 12th only 13).
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D1A7B1AA
Olympic Gold: Barcelona '92
Alternative title: Olympic Gold
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Competitive Events
Gametype: Licensed
Release Year: 1992
Developer: U.S. Gold
Publisher: SEGA
Players: 1 or 2
_________________________
*
The official game of the Games of the XXV Olympiad, held in Barcelona in 1992, featuring seven different events: 100M Sprint, Hammer Throw, Archery, 110M Hurdles, Pole Vault, Springboard diving and 200M Freestyle Swimming.

Gameplay features the typical button mashing formula used by Epyx during the 80s. 100M Sprint, 110M Hurdles and 200M Freestyle Swimming feature a button mashing sequence with just some changes: in the hurdles the player must hit the action key to jump over a hurdle (the timing sets the loss of speed) and in swimming, the sequence takes over one and an half minutes and the action button touches the edge for the return swim. In these events, the player initially faces a semi-final round and only qualifies for the final if ends in the top half.

It's possible to watch the other semi-final. Hammer Throw combines a strong mashing sequence, along an accurate press of the action button to release the hammer, while Pole Vault combines an initial mashing sequence, a first tap on down to set the bar, then pressing up and the action button to release the pole and jump over the bar. Archery is a technical event where the player has three rounds with six arrows each, the winner being the one with the highest score on all three rounds.

The player can choose to compete for eight nations: Great Britain, France, Germany, Italy, hosts Spain, United Stats, Japan and the CIS (formerly the Soviet Union). Each nation has it's own sample of the anthem and a set of athletes to compete against the player. Each athlete is unique, and will perform differently according the the event: in some they are capable of braking World Records, in others, lucky enough to get to a final or a top-6 spot. The competition is split in two tables: sorted by medals and by total score (the gold medalist gets 24 points, the 12th only 13).
*

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205CAAE8
Operation Wolf
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Light Phaser, Control Pad
Genre: Shooter
Gametype: Licensed
Release Year: 1990
Developer: Taito Corporation
Publisher: SEGA
Players: 1
_________________________
*
Operation Wolf is an arcade game released by Taito in 1987. It was ported by Taito and published by Sega for the Sega Master System. Operation Wolf is a shooting game which makes use of the Light Phaser peripheral, however it can also be played by moving a cursor around the screen with a Control Pad.

You have been recruited for Operation Wolf, a desperate attempt to rescue prisoners from the enemy. Through a series of missions, you'll engage a variety of enemies, from soldiers to ninjas, patrol boats to helicopters, and more. Can you carry the day?

Operation Wolf is an arcade conversion of the game by Taito. It is essentially a bitmapped "rail-shooter", where you basically hold the gun and shoot just about everything that moves, while conserving your ammo and grenades. Shoot ammo/grenades and healing items on the screen to "pick them up". Your primary machine gun can kill everything if you hit it enough times, but you can also use the grenade launcher for really deadly targets like helicopters or armored cars. You can collect a machine gun which will allow you to shoot faster for a few seconds.

You'll be pummelled by a LOT of enemies. Some will be shooting, others will be tossing grenades, knifes, and more. Some are armored and requires more than a few hits, others dodges. You can shoot grenades and knifes out of the air if you aim well enough. There are also civilians running around which can be shot, but it's not beneficial.

Bosses appear at the end of some levels, and each has a specific weakness you need to exploit.
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23283F37
Operation Wolf (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Light Phaser, Control Pad
Genre: Shooter
Gametype: Translated
Release Year: 1990
Developer: Taito Corporation
Publisher: SEGA
Players: 1
Translated by: Unknown
_________________________
*
Operation Wolf is an arcade game released by Taito in 1987. It was ported by Taito and published by Sega for the Sega Master System. Operation Wolf is a shooting game which makes use of the Light Phaser peripheral, however it can also be played by moving a cursor around the screen with a Control Pad.

You have been recruited for Operation Wolf, a desperate attempt to rescue prisoners from the enemy. Through a series of missions, you'll engage a variety of enemies, from soldiers to ninjas, patrol boats to helicopters, and more. Can you carry the day?

Operation Wolf is an arcade conversion of the game by Taito. It is essentially a bitmapped "rail-shooter", where you basically hold the gun and shoot just about everything that moves, while conserving your ammo and grenades. Shoot ammo/grenades and healing items on the screen to "pick them up". Your primary machine gun can kill everything if you hit it enough times, but you can also use the grenade launcher for really deadly targets like helicopters or armored cars. You can collect a machine gun which will allow you to shoot faster for a few seconds.

You'll be pummelled by a LOT of enemies. Some will be shooting, others will be tossing grenades, knifes, and more. Some are armored and requires more than a few hits, others dodges. You can shoot grenades and knifes out of the air if you aim well enough. There are also civilians running around which can be shot, but it's not beneficial.

Bosses appear at the end of some levels, and each has a specific weakness you need to exploit.
*

*
82EF2A7D
Ottifants, The
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Bruno is a baby Ottifant. It's an ordinary evening, and Bruno's dad is working late at office. Reason enough for Bruno's vivid imagination to run riot, thinking that his dad has been kidnapped by aliens! Jelly babies, that fell from his father's pocket on the way to work, blaze a trail to the office. Now it's up to Bruno to fight his way through hordes of terrorizing toys, Ottifant-eating plants, tear through gloomy caverns of doom and cut across a perilous jungle - workaday objects and boringly normal settings as seen through kids' eyes - and rescue his dad!

The Ottifants for the SEGA Game Gear is a 2D side-scrolling platformer where the player controls Bruno through five worlds: starting with the house and the basement, through to the building site, the office and finally the jungle, whereas each world is in turn divided into three stages. Bruno's primary weapon is his trunk, which gives him the ability to blast enemies by firing sweets at them, or suck in objects like out-of-reach platforms or boxes by holding down the Fire-button. Furthermore, yellow, green and red lollies are spread throughout the stages. Gathering three of them activate one of Bruno's special skills and can - depending on the colour combination - transform the baby Ottifant into Superfant with the ability to fly, boost his speed with Speedy Shoes, give an extra Continue and more.

Picking up jelly babies, blasting enemies and collecting papers gives points and raises Bruno's score up to a fixed value of 9,999 pts. There are several entrances to secret rooms hidden in the five worlds. But, unlike the Genesis-version, the rooms are quite small and basic and there is no 1,000 point reward by completing them. On the whole there are two different tunes backing your journey through the game: one for the stages and one for the boss enemies. The varied background music and sound effects of the Genesis-game are completely missing, as is one entire world: The Garden.
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481BAB2E
Out Run
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Racing - Cars
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
OutRun is a successful arcade driving game developed by Sega AM2 in 1986 on specially designed hardware. It was designed by Yu Suzuki, and went on to inspire numerous sequels and re-releases. Rather than be classed as a "racing game", Yu Suzuki classifies OutRun as a "driving game".

It is one of Sega's most iconic franchises as it was the first arcade game to deliver a sense of speed while making use of Super Scaler technology to create a pseudo-3D look and feel. It also contains multiple routes and multiple endings. Its music, composed by Hiroshi Miyauchi, was also extremely popular as well, as each of the three in-game music tracks were much longer and more varied than what other arcade games were offering at the time. It was also one of the first games to allow picking a music track to race with.

The player's car looks strikingly similar to a Ferrari Testarossa, so much so that the two companies would later have some court encounters over it. In later games, the car is either generic with no obvious ties to a company, or, in the most recent games, a real Ferrari. Other cars on the road appear to be a 1972 Volkswagen Beetle, a 1971 Chevrolet Corvette, a 1985 Porsche 911, a 1985 BMW 325i Cabriolet E30 and a truck. The game's scenery is largely inspired by Europe, after a European trip Suzuki travelled on for inspiration. This would be explored in more detail in the sequel OutRun Europa.

OutRun came in four distinct styles of arcade cabinet, two upright and two sit-down. Each comes with a steering wheel and stick shift plus acceleration and brake pedals. Though steering wheels had appeared in countless Arcade games previous to Sega's game, OutRun was the first to have force feedback in order to simulate the road surface. The deluxe sit-down cabinet is also equipped with hydraulics which move the seat as the player turns.

The goal of OutRun is to simply drive your sports car to one of the five goals, labeled a to e, without running out of time. Crashing into either other cars or scenery does not cause the player to lose lives, just time. After an area is cleared, checkpoints will allow the player to increase their time, and there will also be the option to select the next area through the form of a fork in the road. There are five possible endings, each with their own closing cinematic.

The car has two gears, high and low. When in the high gear, the car becomes harder to control, however the top speed of the vehicle is increased. To be successful in OutRun the player needs to switch between gears at the appropriate moments, e.g. switching to the lower gear while negotiating tricky roads, or if the player has just crashed.

The number of lanes of traffic also differs between stages. Although there is never a situation in OutRun where the cars travel in the opposite direction to yourself, the introductary level for example has six lanes of traffic.
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D6F43DDA
Out Run 3-D
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller, 3D Gla
Genre: Racing - Cars
Gametype: Licensed
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
OutRun 3D is a 1988 racing game for the Sega Master System published by Sega, which makes use of the 3-D Glasses add-on for the system. It is largely the same as the 1987 Master System conversion of the OutRun arcade game. Like all 3D Master System games, OutRun 3D using a flickering effect to create the illusion of depth.

The game has the option of a standard 2D mode, since 3D will only work with the 3-D Glasses peripheral.
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3932ADBC
Out Run Europa
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Racing - Cars
Gametype: Licensed
Release Year: 1991
Developer: Probe Entertainment
Publisher: U.S. Gold
Players: 1
_________________________
*
OutRun Europa is an entry to the OutRun series, developed by Probe Software and published by U.S. Gold for the Sega Master System, Sega Game Gear, Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum in 1991. Though it carries the OutRun brand, it has little to do with Sega or Sega AM2 who were responsible for the original arcade game. The working title for this game was OutRun Europe.

OutRun Europa is very different to previous games in the series, in that rather than just driving a car, the player uses a variety of vehicles including bikes and jet skis. Some levels arm the player with a weapon to take out enemies. The player travels across the continent in pursuit of "enemy agents".
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BE57A9A5
Pac-Mania
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Maze
Gametype: Licensed
Release Year: 1991
Developer: Namco
Publisher: Tengen / Tecmagik
Players: 1 or 2 Alternating
_________________________
*
Pac-Mania is a sequel to Pac-Man, first released in 1987 in the arcades by Namco for its Namco System 1 hardware and brought to the Sega Mega Drive and Sega Master System by Tengen in 1991. It has also been ported to numerous other consoles and computers, including the Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, NES, Zeebo and ZX Spectrum. It is a pseudo-3D take on the Pac-Man gameplay formula, though offers many other additions.

The game is presented in an oblique perspective with more detailed backgrounds than in previous Pac-Man arcade games. The disadvantage of this is that only a section of the play area is visible and therefore there is more of a reliance on scrolling. To counter this, Pac-Man now has the ability to jump, which can be used to avoid ghosts (apart from ghosts that can also jump). There are more ghosts on-screen than in previous titles too, who are found in a variety of different colors and are left unnamed. Unlike the original game there are now four maps, one of which is unlockable and each having their own music track.

Though Pac-Mania was seen as a return to form for the Pac-Man franchise (previous entries such as Super Pac-Man, Pac & Pal and Pac Land had radically changed the original formula and were therefore not as successful), the game failed to receive the popularity obtained by the original Pac-Man or Ms. Pac-Man, mostly because despite appearing in 1987, it failed to offer much improvement over the original 1980 game.
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327A0B4C
Paperboy
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Paperboy is an arcade game developed by Atari Games which was ported to variety of systems since its initial release in 1984, including the Sega Mega Drive, Sega Master System and the Sega Game Gear. The Mega Drive and Game Gear ports were handled by Tengen, while the Master System version was handled by U.S. Gold.

Based on the arcade game, the object of Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado.
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294E0759
Paperboy
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Paperboy is an arcade game developed by Atari Games which was ported to variety of systems since its initial release in 1984, including the Sega Mega Drive, Sega Master System and the Sega Game Gear. The Mega Drive and Game Gear ports were handled by Tengen, while the Master System version was handled by U.S. Gold.

Based on the arcade game, the object of Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado.
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E030E66C
Parlour Games
Alternative title: Family Games
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Pool
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1 - 4
_________________________
*
Includes 3 titles: Billiards, Darts & World Bingo. Billiards, allows you to play different variations of the game, such as nine ball and five ball. Darts includes variations and well, including 301, 501, Around The Clock & Double Down. World Bingo combines slot machines and bingo.
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7ABC70E9
Parlour Games
Alternative title: Family Games
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Pool
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1 - 4
_________________________
*
Includes 3 titles: Billiards, Darts & World Bingo. Billiards, allows you to play different variations of the game, such as nine ball and five ball. Darts includes variations and well, including 301, 501, Around The Clock & Double Down. World Bingo combines slot machines and bingo.
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9AEFE664
Pat Riley Basketball
Platform: Sega Master System
Region: No Region
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Basketball
Gametype: Prototype
Release Year: Unreleased
Developer: Sega
Publisher: Sega
Players: 1 or 2
_________________________
*
A few protos are known, and the ROM is easily found. A pre-release box was shown in promo shots.
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5AC99FC4, 445525E2
Penguin Adventure
Alternative title: Kkum Ui Dai Ryuk)
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Adventure
Gametype: Unlicensed
Release Year: 198x
Developer: Zemina
Publisher: Zemina
Players: 1
_________________________
*
Penguin Adventure, or Kkum Ui Dai Ryuk is a video game by Konami, originally intended for the MSX range of computers. It was brought to the Sega Master System without a license by Zemina and released exclusively in South Korea. The Master System version runs in the graphics mode intended for SG-1000 games.

It is currently not known when this game was released, though it is presumed to have arrived in the late 1980s or early 1990s (the MSX original was released in 1986).
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F97E9875
Penguin Land
Alternative title: Doki Doki Penguin Land: Uchuu-Daibouken
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Penguin Land, known in Japan as Doki Doki Penguin Land: Uchuu Daibouken, is the direct sequel to Doki Doki Penguin Land, and was released exclusively on the Sega Master System in 1987.

Gameplay is much the same as the original Doki Doki Penguin Land game, but introduces more block types and enemies, including moving and disappearing platforms, "penguin-only" blocks, and moving spike crushers. It also takes place in space.
There is also a level editor.
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2BCDB8FA
Penguin Land
Alternative title: Doki Doki Penguin Land: Uchuu-Daibouken
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Penguin Land, known in Japan as Doki Doki Penguin Land: Uchuu Daibouken, is the direct sequel to Doki Doki Penguin Land, and was released exclusively on the Sega Master System in 1987.

Gameplay is much the same as the original Doki Doki Penguin Land game, but introduces more block types and enemies, including moving and disappearing platforms, "penguin-only" blocks, and moving spike crushers. It also takes place in space.
There is also a level editor.
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95B9EA95
PGA Tour Golf
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Golf
Gametype: Licensed
Release Year: 1991
Developer: Polygames
Publisher: Tengen
Players: 1 - 4
_________________________
*
PGA Tour Golf is a golf game published by Electronic Arts and is the first in the long line of PGA Tour games (which have been released almost annually since the introduction of this game). It was engineered for the Sega Mega Drive, though Sega Master System and Sega Game Gear ports published by Tengen were released later.

PGA Tour Golf introduced many of the conventions commonly seen in the genre since. The three-click control method (the first to start the swing, the second setting power and over-swing, the third setting draw or fade) allowed for a multitude of different shots, and required a sense of timing.

Four courses are included, one of them a fantasy 'links' course designed by the programmers. Some of the holes are fiendish, with bunkers, water hazards and trees, and the need to plan strategies to get the best approach to the green.

When playing a tournament there are 60 opponents, each representing top US golfers - ten of these appear with tactical advice for each hole.
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00BEF1D7
Phantasy Star
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Phantasy Star is a 1987 role-playing game developed and published by Sega. Released in japan in 1987 and then later in the US/EU in 1988. It is the first in a long line of Phantasy Star games, and is often considered one of the best games for the Sega Master System.

In 1994, Sega offered copies of the game for the Sega Mega Drive to people who won a Japan-exclusive magazine contest. These copies are merely the Master System version on a Mega Drive cartridge PCB with the appropriate connector pin to signal Master System mode changed accordingly (which is how passthrough devices like the Power Base Converter work).

The game was also included in Phantasy Star Collection and as an unlockable in Sega Mega Drive Ultimate Collection. More recently a remake has been included in the Sega Ages 2500 series, and it has been made available through the Wii's Virtual Console service.
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747E83B5
Phantasy Star
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1988
Developer: Sega
Publisher: Sega
Players: 1
_________________________
*
Phantasy Star is a 1987 role-playing game developed and published by Sega. Released in japan in 1987 and then later in the US/EU in 1988. It is the first in a long line of Phantasy Star games, and is often considered one of the best games for the Sega Master System.

In 1994, Sega offered copies of the game for the Sega Mega Drive to people who won a Japan-exclusive magazine contest; these copies are merely the Master System version on a Mega Drive cartridge PCB with the appropriate connector pin to signal Master System mode changed accordingly (which is how passthrough devices like the Power Base Converter work).

The game was also included in Phantasy Star Collection and as an unlockable in Sega Mega Drive Ultimate Collection. More recently a remake has been included in the Sega Ages 2500 series, and it has been made available through the Wii's Virtual Console service.
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75971BEF
Phantasy Star
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1988
Developer: Sega
Publisher: Tec Toy
Players: 1
_________________________
*
Phantasy Star is a 1987 role-playing game developed and published by Sega. Released in japan in 1987 and then later in the US/EU in 1988. It is the first in a long line of Phantasy Star games, and is often considered one of the best games for the Sega Master System.

In 1994, Sega offered copies of the game for the Sega Mega Drive to people who won a Japan-exclusive magazine contest; these copies are merely the Master System version on a Mega Drive cartridge PCB with the appropriate connector pin to signal Master System mode changed accordingly (which is how passthrough devices like the Power Base Converter work).

The game was also included in Phantasy Star Collection and as an unlockable in Sega Mega Drive Ultimate Collection. More recently a remake has been included in the Sega Ages 2500 series, and it has been made available through the Wii's Virtual Console service.
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6605D36A
Phantasy Star
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1987
Developer: Sega
Publisher: Sega
Players: 1
_________________________
*
Phantasy Star is a 1987 role-playing game developed and published by Sega. Released in japan in 1987 and then later in the US/EU in 1988. It is the first in a long line of Phantasy Star games, and is often considered one of the best games for the Sega Master System.

In 1994, Sega offered copies of the game for the Sega Mega Drive to people who won a Japan-exclusive magazine contest; these copies are merely the Master System version on a Mega Drive cartridge PCB with the appropriate connector pin to signal Master System mode changed accordingly (which is how passthrough devices like the Power Base Converter work).

The game was also included in Phantasy Star Collection and as an unlockable in Sega Mega Drive Ultimate Collection. More recently a remake has been included in the Sega Ages 2500 series, and it has been made available through the Wii's Virtual Console service.
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70E89681
Phantasy Star (English Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Translated
Release Year: 1988
Developer: Sega
Publisher: Sega
Players: 1
Translated by: SMS Power!
Version: 1.02
_________________________
*
Phantasy Star is a 1987 role-playing game developed and published by Sega. Released in japan in 1987 and then later in the US/EU in 1988. It is the first in a long line of Phantasy Star games, and is often considered one of the best games for the Sega Master System.

In 1994, Sega offered copies of the game for the Sega Mega Drive to people who won a Japan-exclusive magazine contest; these copies are merely the Master System version on a Mega Drive cartridge PCB with the appropriate connector pin to signal Master System mode changed accordingly (which is how passthrough devices like the Power Base Converter work).

The game was also included in Phantasy Star Collection and as an unlockable in Sega Mega Drive Ultimate Collection. More recently a remake has been included in the Sega Ages 2500 series, and it has been made available through the Wii's Virtual Console service.
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56BD28D8
Phantasy Star (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Translated
Release Year: 1988
Developer: Sega
Publisher: Sega
Players: 1
Translated by: Unknown
_________________________
*
Phantasy Star is a 1987 role-playing game developed and published by Sega. Released in japan in 1987 and then later in the US/EU in 1988. It is the first in a long line of Phantasy Star games, and is often considered one of the best games for the Sega Master System.

In 1994, Sega offered copies of the game for the Sega Mega Drive to people who won a Japan-exclusive magazine contest; these copies are merely the Master System version on a Mega Drive cartridge PCB with the appropriate connector pin to signal Master System mode changed accordingly (which is how passthrough devices like the Power Base Converter work).

The game was also included in Phantasy Star Collection and as an unlockable in Sega Mega Drive Ultimate Collection. More recently a remake has been included in the Sega Ages 2500 series, and it has been made available through the Wii's Virtual Console service.
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Phantasy Star (Russian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Translated
Release Year: 1988
Developer: Sega
Publisher: Sega
Players: 1
Translated by: Chief
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Phantasy Star is a 1987 role-playing game developed and published by Sega. Released in japan in 1987 and then later in the US/EU in 1988. It is the first in a long line of Phantasy Star games, and is often considered one of the best games for the Sega Master System.

In 1994, Sega offered copies of the game for the Sega Mega Drive to people who won a Japan-exclusive magazine contest; these copies are merely the Master System version on a Mega Drive cartridge PCB with the appropriate connector pin to signal Master System mode changed accordingly (which is how passthrough devices like the Power Base Converter work).

The game was also included in Phantasy Star Collection and as an unlockable in Sega Mega Drive Ultimate Collection. More recently a remake has been included in the Sega Ages 2500 series, and it has been made available through the Wii's Virtual Console service.
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3CA83C04
Phantasy Star: Hordes of Nei
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Hack
Release Year: 2007
Developer: Sega
Publisher: Sega
Players: 1
Hacked by: The Komrade
Version: V1.44 Lutz
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This is a thorough alteration of Phantasy Star for the Sega Master System to make it better tie-in with the rest of the classic Phantasy Star series. Nearly every piece of equipment has a different attack or defense value, many cost more, some items have been overhauled, some are only found from battles with boss monsters. The monsters now come at you in large numbers, so be prepared to fight the Hordes to get where you are going. As for Nei? that is for the player to discover!

Features:
* Every single piece of equipment has a use! If something costs a great deal of money, it is worth it.
* The restorative spells, (Heal and Cure) and items, (Cola and Burger) are now more potent and require more MP/Meseta to compensate.
* All the guns do more damage.
* Many of the shops have different items for sale.
* The following items are no longer in the game: Wand, Needle Gun, Silver Fang, Ceramic Sword, Iron Shield, Laser Shield, and Light Suit. The items that replace these are FAR better.
* All four of the player characters have been greatly changed to better represent their roles in the party.
* Alis and Myau have new Spells.
* Finally, the monsters have all been edited to keep a challenging level of play throughout, including having different combat skills, and nearly all drop more money to buy the new ultimate equipment.
* New graphics for characters and vehicles!
* Some dialogue fixes and renamed Noah: Lutz!
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Pit Pot
Alternative title: Fushigi no Oshiro Pit Pot)
Platform: Sega Master System
Region: Japan
Media: Sega Card
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1985
Developer: Sega
Publisher: Sega
Players: 1 or 2 Alternating
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The player is introduced to the game with a short cut scene showing that a princess has been kidnapped and held captive inside a castle by an evil witch. The players mission is to enter the castle and rescue the princess. In order to successfully rescue her, the following items must be found: a cross to prevent her from turning into a witch, a potion to wake her up, and a ring to get her to marry the player. These items are hidden in a maze, separated into separate rooms that are static (i.e. no scrolling). The number of rooms depends on the level of difficulty.

Along the way, the player will face monsters and puzzles. Using a magic hammer, the player can squash the enemies, and smash tiles into the bottomless pit. The monsters regenerate at a predetermined respawn spot, similar to Pac-Man, so the player must move quickly.
The game ends if the player lost all of his allowed lives.

The game also ends when the player does not have enough treasure to save the Princess, regardless of his lives.
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B840A446
Pit-Fighter
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: VS Fighter
Gametype: Licensed
Release Year: 1991
Developer: Atari Games
Publisher: Tengen
Players: 1 or 2 VS
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Pit-Fighter is a 1990 arcade fighting game by Atari Games. Tengen ported it to the Sega Mega Drive internationally in 1991. The Kremlin ported it to the Sega Master System with a new soundtrack by The Doomsday Machine and with Domark releasing it in Europe in 1992.

The game is a conventional fighting game with a Golden Axe-like perspective.
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AA4D4B5A
Pit-Fighter
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: VS Fighter
Gametype: Licensed
Release Year: 199x
Developer: Atari Games
Publisher: Tec Toy
Players: 1 or 2 VS
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Pit-Fighter is a 1990 arcade fighting game by Atari Games. Tengen ported it to the Sega Mega Drive internationally in 1991. The Kremlin ported it to the Sega Master System with a new soundtrack by The Doomsday Machine and with Domark releasing it in Europe in 1992.

The game is a conventional fighting game with a Golden Axe-like perspective.
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Pooyan
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Gametype: Unlicensed
Developer: Konami
Publisher: HiCom
Players: 1 or 2 Alternating
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Pooyan for the Samsung Gam*Boy / Sega Master System, Konami's classic adaptation of a pig and wolves story with a cute setting reminiscent of earlier Game & Watch (so much that a LCD game has been made out of it). The game is rather difficult and unforgiving and build up on our newly cherished "balloon=evil" thematic.
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Populous
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Strategy
Gametype: Licensed
Release Year: 1991
Developer: Bullfrog Software
Publisher: Tecmagik
Players: 1
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Populous is a 1989 computer simulation game by Bullfrog in which players play as a deity who controls land to affect peoples's lives in the hopes of crushing followers of another deity. It was ported to the Sega Mega Drive internationally and Sega Master System in Europe. The American Mega Drive version does not have any TMSS support at all. A sequel, Two Tribes: Populous II was also made for the Mega Drive - whether or not it is related to the actual Populous II: Trials of the Olympian Gods is unknown.

You play a god, gaming against other gods in a celestial game of conquest. To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god.

Each god starts out with a single human, dumped into the middle of the wilderness. Sometimes there is inhabitable land in sight, sometimes not. To get win, you must change the landscape, creating flat land for your followers to build on. The more followers you have you have, the more powerful you will be, so take care of them. Build as fast as you can, because the other god is doing the same.

When you have enough followers, you can make the leader of your people into a hero. He will then go around the land you have built, literally taking strength from the people into himself, and working his way toward the enemy. When he gets there, he will engage in holy warfare upon your enemy's people. He will burn; he will kill. And he won't stop until they're all dead... or he is.

But you don't have to let your people have all the fun; the god's have other tools as well. You can drown your enemies one at a time with your land lowering powers. Submerge their towns in swamps. Raise a volcano in the middle of their best farmland. Even better, you can flood the land and drain all the people who didn't build on high-ground.

And when you win, you'll have 500 more worlds to conquer. A god's play is just never done.
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ABD48AD2
Poseidon Wars 3-D
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
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Poseidon Wars 3D is ocean-based shooting game developed and published by Sega for the Sega Master System which uses the 3-D Glasses to create the illusion of depth. There is an option to play without the glasses in a basic 2D mode. The game is played from a first-person perspective, requiring the player to shoot down a series of enemy vessels and helicopters.

You have just entered the navy as a cadet and you must make your way up to Admiral. To do this, you must go out at sea with a submarine and destroy several enemy targets. Once you have defeated each enemy target, the mission is completed, and, upon completing some of them, your rank increases. Before defeating each target, however, you also need to destroy enemy jets, choppers, and submarines who will launch missiles or rockets at you. If you are hit by any of these, damage is inflicted to the submarine, but you can shoot down any of the missiles or rockets. You will need to keep an eye on the built-in radar and sonar to find out where enemies will hit next. Your fuel is limited, and can be increased by destroying certain enemies. The game ends when your submarine is destroyed or you run out of fuel.
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Power Strike
Alternative title: Aleste
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
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Aleste is a shoot-'em-up by Compile released in 1988 for the MSX computer in Japan. It is the first game in Compile's Aleste series of shoot-'em-ups. Sega ported the game to the Sega Master System and released it internationally, calling it Power Strike outside Japan.

In North America Power Strike was the first in the "special edition" range of Master System games. These could not be found on store shelves, and had to be ordered from Sega themselves.
While the MSX game received two sequels, Compile would take the franchise further on other platforms through 1994. Most Aleste games released outside Japan would use the Power Strike moniker, with a few exceptions (MUSHA, Robo Aleste, the SNES game Space Megaforce). The Master System game was followed by Power Strike II in 1993; this is an outlier in the series and only released in Europe.

The Earth is threatened by mutant plant life and their brainwashed human followers. Only one force can stop the evil vegetables from taking root: Power Strike, the most versatile jet fighter in the world. Blast the enemy in the air and and on the ground and save the planet from the creeping green menace.

There are six rounds to complete (three in the mobile version). In each round, numbers (from 1 to 8) can be found on the ground either enclosed by a ring, or in the air carried by a ship. Getting these numbers will upgrade your firepower. Get more of the same number for a maximum upgrade. Unfortunately, whatever the type of firepower you get, you will have a limited supply of ammo, so you need to stock up on the same type of firepower if you get too low.

At the end of each round, there is an end-of-round boss which involves shooting parts of its base in order to destroy it. Intermediate bosses can be found in the last three rounds (console version only).
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Power Strike
Alternative title: Aleste
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
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Aleste is a shoot-'em-up by Compile released in 1988 for the MSX computer in Japan. It is the first game in Compile's Aleste series of shoot-'em-ups. Sega ported the game to the Sega Master System and released it internationally, calling it Power Strike outside Japan.

In North America Power Strike was the first in the "special edition" range of Master System games. These could not be found on store shelves, and had to be ordered from Sega themselves.
While the MSX game received two sequels, Compile would take the franchise further on other platforms through 1994. Most Aleste games released outside Japan would use the Power Strike moniker, with a few exceptions (MUSHA, Robo Aleste, the SNES game Space Megaforce). The Master System game was followed by Power Strike II in 1993; this is an outlier in the series and only released in Europe.

The Earth is threatened by mutant plant life and their brainwashed human followers. Only one force can stop the evil vegetables from taking root: Power Strike, the most versatile jet fighter in the world. Blast the enemy in the air and and on the ground and save the planet from the creeping green menace.

There are six rounds to complete (three in the mobile version). In each round, numbers (from 1 to 8) can be found on the ground either enclosed by a ring, or in the air carried by a ship. Getting these numbers will upgrade your firepower. Get more of the same number for a maximum upgrade. Unfortunately, whatever the type of firepower you get, you will have a limited supply of ammo, so you need to stock up on the same type of firepower if you get too low.

At the end of each round, there is an end-of-round boss which involves shooting parts of its base in order to destroy it. Intermediate bosses can be found in the last three rounds (console version only).
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Power Strike II
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1993
Developer: Compile
Publisher: SEGA
Players: 1
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Power Strike II for the Sega Master System is an overhead shoot-'em-up developed by Compile which acts as a sequel to Power Strike. It is not to be confused with Power Strike II on the Game Gear, which despite the identical name, developer and year of release, is an entirely different game. The Game Gear game is actually sequel to GG Aleste - another shooter in the series.

Power Strike II takes place in an alternative past, fusing 1930s aircraft with futuristic technology seen in other Compile shooters. It was only released in PAL regions.

In the early 1930s, people have lived in poverty since the great depression in 1929. Being laid off from their job, a great amount of pilots became the sky pirates in order to survive. The sea and the sky near Italy have been plundered by them. You earn a living by shooting down these pirates.

Power Strike II is a top-down shooter where you must select which weapon you want to use during the game, and then fight your way through various stages, destroying both air- and ground-based enemies along the way. You can upgrade your weapons by collecting power-ups that can only be found by shooting specific ships. You will need to defeat the end-of-level boss (by destroying parts of it) in order to proceed to the next level.
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0047B615
Predator 2
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1992
Developer: Teeny Weeny Games
Publisher: Acclaim Entertainment
Players: 1
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Predator 2 is similar to its 16-bit counterpart. The player controls Lt. Mike Harrigan in a side scrolling view (instead of an isometric one) through 7 levels.

Mike has to fight drug dealers and must rescue a certain number of hostages at each level. The Predator's three-dotted laser aim is a menace to avoid, which can kill either the hostages or Mike himself. Gang members killed drop drugs which can be picked up for points (and sent to the drugs squad). At the end of each level a boss must be defeated.

Mike can move and shoot in all 8 directions, but can only stop and shoot up, down, left and right. Besides his pistol, Mike can also collect new weapons such as grenades, shotguns, machine-guns and rifles. Body armor can be collected for health and med kits for extra lives.
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Predator 2
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1992
Developer: Teeny Weeny Games
Publisher: Acclaim Entertainment
Players: 1
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Predator 2 is similar to its 16-bit counterpart. The player controls Lt. Mike Harrigan in a side scrolling view (instead of an isometric one) through 7 levels.

Mike has to fight drug dealers and must rescue a certain number of hostages at each level. The Predator's three-dotted laser aim is a menace to avoid, which can kill either the hostages or Mike himself. Gang members killed drop drugs which can be picked up for points (and sent to the drugs squad). At the end of each level a boss must be defeated.

Mike can move and shoot in all 8 directions, but can only stop and shoot up, down, left and right. Besides his pistol, Mike can also collect new weapons such as grenades, shotguns, machine-guns and rifles. Body armor can be collected for health and med kits for extra lives.
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7704287D
Prince of Persia
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Broderbund Software
Publisher: Domark
Players: 1
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Prince of Persia is a platform game created by Jordan Mechner for the Apple II computer. It has been ported to loads of platforms over the years, including the Sega Mega Drive, Sega Mega CD, Sega Master System and Sega Game Gear. All the Sega ports, bar the Mega CD version were handled by Domark

The game's story is simple. The Grand Vizier Jaffar has thrown you into a dungeon and is forcing the princess of Persia to marry him within the hour. You must escape the dungeon, defeat Jaffar and rescue the princess to become the prince of Persia. The game was revolutionary at the time due to the quality of the animation, and is now considered a classic among gamers. It has also inspired several sequels, starting with Prince of Persia 2: The Shadow and the Flame, and a feature length movie.

Oddly the Mega CD version of the game features simpler graphics than its Mega Drive counterpart, though it does offer a CD audio soundtrack.

The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes!

Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character.
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Pro Wrestling
Alternative title: Gokuaku Doumei Dump Matsumoto
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Wrestling
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
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Pro Wrestling, known as Gokuaku Doumei Dump Matsumoto in Japan, is a sports/wrestling game developed and published by Sega for the Sega Master System. It is a sequel to or remake of the Sega System 16 arcade game Body Slam, released the same year.

Pro Wrestling is a tag team professional wrestling game where one can choose from four tag teams to compete. These tag teams are the Mad Soldiers, the Orient Express, the Great Maskmen and the Crush Brothers and they all have something to prove. Each wrestler has his own special moves ranging anywhere from knee butts and body slams to flying head butts and pile drivers. The Mad Soldiers and the Great Maskmen can also use metal chairs to hit their opponents outside the ring while the Orient Express and the Crush Brothers have the capability of climbing onto the turnbuckle and releasing damaging blows to their opponents. Each wrestler can also bounce off the ropes to release a running attack. When a wrestler is low on health, he can tag his teammate in to carry on in the match.

Compete in three sets of ten fall matches to complete the game. The matches are the Mexican League, the Pacific League and finally the World League. Pin the opponent ten times in a league to move on to the next.
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Pro Wrestling
Alternative title: Gokuaku Doumei Dump Matsumoto
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Wrestling
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
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Pro Wrestling, known as Gokuaku Doumei Dump Matsumoto in Japan, is a sports/wrestling game developed and published by Sega for the Sega Master System. It is a sequel to or remake of the Sega System 16 arcade game Body Slam, released the same year.

Pro Wrestling is a tag team professional wrestling game where one can choose from four tag teams to compete. These tag teams are the Mad Soldiers, the Orient Express, the Great Maskmen and the Crush Brothers and they all have something to prove. Each wrestler has his own special moves ranging anywhere from knee butts and body slams to flying head butts and pile drivers. The Mad Soldiers and the Great Maskmen can also use metal chairs to hit their opponents outside the ring while the Orient Express and the Crush Brothers have the capability of climbing onto the turnbuckle and releasing damaging blows to their opponents. Each wrestler can also bounce off the ropes to release a running attack. When a wrestler is low on health, he can tag his teammate in to carry on in the match.

Compete in three sets of ten fall matches to complete the game. The matches are the Mexican League, the Pacific League and finally the World League. Pin the opponent ten times in a league to move on to the next.
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Psychic World
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: Hertz Co. Ltd
Publisher: SEGA
Players: 1
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Psycho World is a 1988 game for the MSX by Hertz. Sega ported it to the Sega Master System and Sega Game Gear in 1991, renaming it Psychic World.

A scientist and his two female assistants work on ESP research in a remote science laboratory. One day, a section of the lab blows up. It turned out that the monsters kept for experiments escaped and took one of the assistants with them. The scientist gives an "ESP booster" to the remaining assistant so she can go rescue her.

Your character possesses psychic power which she uses to blast away her enemies. You start the game with few powers and eventually gain more as items dropped by monsters are picked up. You control powers such as fire, ice, sonic waves, temporary invincibility, levitation, and more. Press Down + Button 2 to access your arsenal of powers.
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Psychic World (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1991
Developer: Hertz Co. Ltd
Publisher: SEGA
Players: 1
Translated by: Unknown
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Psycho World is a 1988 game for the MSX by Hertz. Sega ported it to the Sega Master System and Sega Game Gear in 1991, renaming it Psychic World.

A scientist and his two female assistants work on ESP research in a remote science laboratory. One day, a section of the lab blows up. It turned out that the monsters kept for experiments escaped and took one of the assistants with them. The scientist gives an "ESP booster" to the remaining assistant so she can go rescue her.

Your character possesses psychic power which she uses to blast away her enemies. You start the game with few powers and eventually gain more as items dropped by monsters are picked up. You control powers such as fire, ice, sonic waves, temporary invincibility, levitation, and more. Press Down + Button 2 to access your arsenal of powers.
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9B700645
Psychic World (German Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1991
Developer: Hertz Co. Ltd
Publisher: SEGA
Players: 1
Translated by: Star-trans
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Psycho World is a 1988 game for the MSX by Hertz. Sega ported it to the Sega Master System and Sega Game Gear in 1991, renaming it Psychic World.

A scientist and his two female assistants work on ESP research in a remote science laboratory. One day, a section of the lab blows up. It turned out that the monsters kept for experiments escaped and took one of the assistants with them. The scientist gives an "ESP booster" to the remaining assistant so she can go rescue her.

Your character possesses psychic power which she uses to blast away her enemies. You start the game with few powers and eventually gain more as items dropped by monsters are picked up. You control powers such as fire, ice, sonic waves, temporary invincibility, levitation, and more. Press Down + Button 2 to access your arsenal of powers.
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D155C2F8
Psychic World (Italian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1991
Developer: Hertz Co. Ltd
Publisher: SEGA
Players: 1
Translated by: Darq
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Psycho World is a 1988 game for the MSX by Hertz. Sega ported it to the Sega Master System and Sega Game Gear in 1991, renaming it Psychic World.

A scientist and his two female assistants work on ESP research in a remote science laboratory. One day, a section of the lab blows up. It turned out that the monsters kept for experiments escaped and took one of the assistants with them. The scientist gives an "ESP booster" to the remaining assistant so she can go rescue her.

Your character possesses psychic power which she uses to blast away her enemies. You start the game with few powers and eventually gain more as items dropped by monsters are picked up. You control powers such as fire, ice, sonic waves, temporary invincibility, levitation, and more. Press Down + Button 2 to access your arsenal of powers.
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Psycho Fox
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1
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Psycho Fox is a Sega Master System game developed by VIC Tokai and published by Sega in 1989. It is a platform game, starring Psycho Fox who must rid the land of an evil god named Madfox Daimyojin.

VIC Tokai also released this game as Kid Kool on the Nintendo Entertainment System, with various graphical changes. Both Psycho Fox and Kid Kool are often seen as prequels to Decap Attack, due to the similar style of gameplay.

Due to a typo, some European cartridges as labeled "Psyco Fox".

Psycho Fox is a platform game where you play a fox and you must get through seven worlds, consisting of three areas each. At the end of each world, there are one of seven bosses waiting to destroy you, but some of the later bosses are exactly the same as the earlier ones. The title is a bit misleading because you can also play as three other characters including Hippo, Leopard, and Monkey Boy. Each character has their own disadvantages. For example, Hippo is much slower than the other three. However, all the characters share one thing in common: they can use their fists and punch enemies as they approach them. They can also jump on them and keep knocking them in the ground until they disappear off the face of the earth. If they don't make them disappear, they will pop back out again and set out for revenge. Obstacles are scattered through each area, including spikes, cannonballs, esculators, fireballs, and steam.

You start the game with three lives. Once you touch an enemy, you lose a life. Lose any of your lives, and the game is over. If the game is over, you can continue where you left off. There are several items to find, and these can help you on your quest, and one of these items are eggs. If you break any of these eggs, either the "switch" item or the invincibility item is revealed. If you're lucky enough, a white bag is also revealed, but more often than not, one of your enemies can pop out from inside the egg. One egg will reveal a bird which you can carry for the rest of the game. This bird may be nothing but a pest, as it hinders your progress, but you can throw it at enemies to knock them out. It can also be used as a backup, meaning that you can have enemies touching you, but it is the bird that is killed, not you.

There is little chance that you'll find a white bag inside an egg, unless you go up into a secret area, which can often be found if you jump on springs that are scattered throughout the level. These white bags are useless, until you get to the bonus areas, which are at the end of each area. In these bonus stages, you can place a number of foxes on a path depending on how much white bags you've collected throughout each area.

When you complete Psycho Fox, you are treated to a funny ending.
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92D2C75B
Psycho Fox (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Tamanduon
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Psycho Fox is a Sega Master System game developed by VIC Tokai and published by Sega in 1989. It is a platform game, starring Psycho Fox who must rid the land of an evil god named Madfox Daimyojin.

VIC Tokai also released this game as Kid Kool on the Nintendo Entertainment System, with various graphical changes. Both Psycho Fox and Kid Kool are often seen as prequels to Decap Attack, due to the similar style of gameplay.

Due to a typo, some European cartridges as labeled "Psyco Fox".

Psycho Fox is a platform game where you play a fox and you must get through seven worlds, consisting of three areas each. At the end of each world, there are one of seven bosses waiting to destroy you, but some of the later bosses are exactly the same as the earlier ones. The title is a bit misleading because you can also play as three other characters including Hippo, Leopard, and Monkey Boy. Each character has their own disadvantages. For example, Hippo is much slower than the other three. However, all the characters share one thing in common: they can use their fists and punch enemies as they approach them. They can also jump on them and keep knocking them in the ground until they disappear off the face of the earth. If they don't make them disappear, they will pop back out again and set out for revenge. Obstacles are scattered through each area, including spikes, cannonballs, esculators, fireballs, and steam.

You start the game with three lives. Once you touch an enemy, you lose a life. Lose any of your lives, and the game is over. If the game is over, you can continue where you left off. There are several items to find, and these can help you on your quest, and one of these items are eggs. If you break any of these eggs, either the "switch" item or the invincibility item is revealed. If you're lucky enough, a white bag is also revealed, but more often than not, one of your enemies can pop out from inside the egg. One egg will reveal a bird which you can carry for the rest of the game. This bird may be nothing but a pest, as it hinders your progress, but you can throw it at enemies to knock them out. It can also be used as a backup, meaning that you can have enemies touching you, but it is the bird that is killed, not you.

There is little chance that you'll find a white bag inside an egg, unless you go up into a secret area, which can often be found if you jump on springs that are scattered throughout the level. These white bags are useless, until you get to the bonus areas, which are at the end of each area. In these bonus stages, you can place a number of foxes on a path depending on how much white bags you've collected throughout each area.

When you complete Psycho Fox, you are treated to a funny ending.
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B8E2FEBC
Psycho Fox (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Terminus
_________________________
*
Psycho Fox is a Sega Master System game developed by VIC Tokai and published by Sega in 1989. It is a platform game, starring Psycho Fox who must rid the land of an evil god named Madfox Daimyojin.

VIC Tokai also released this game as Kid Kool on the Nintendo Entertainment System, with various graphical changes. Both Psycho Fox and Kid Kool are often seen as prequels to Decap Attack, due to the similar style of gameplay.

Due to a typo, some European cartridges as labeled "Psyco Fox".

Psycho Fox is a platform game where you play a fox and you must get through seven worlds, consisting of three areas each. At the end of each world, there are one of seven bosses waiting to destroy you, but some of the later bosses are exactly the same as the earlier ones. The title is a bit misleading because you can also play as three other characters including Hippo, Leopard, and Monkey Boy. Each character has their own disadvantages. For example, Hippo is much slower than the other three. However, all the characters share one thing in common: they can use their fists and punch enemies as they approach them. They can also jump on them and keep knocking them in the ground until they disappear off the face of the earth. If they don't make them disappear, they will pop back out again and set out for revenge. Obstacles are scattered through each area, including spikes, cannonballs, esculators, fireballs, and steam.

You start the game with three lives. Once you touch an enemy, you lose a life. Lose any of your lives, and the game is over. If the game is over, you can continue where you left off. There are several items to find, and these can help you on your quest, and one of these items are eggs. If you break any of these eggs, either the "switch" item or the invincibility item is revealed. If you're lucky enough, a white bag is also revealed, but more often than not, one of your enemies can pop out from inside the egg. One egg will reveal a bird which you can carry for the rest of the game. This bird may be nothing but a pest, as it hinders your progress, but you can throw it at enemies to knock them out. It can also be used as a backup, meaning that you can have enemies touching you, but it is the bird that is killed, not you.

There is little chance that you'll find a white bag inside an egg, unless you go up into a secret area, which can often be found if you jump on springs that are scattered throughout the level. These white bags are useless, until you get to the bonus areas, which are at the end of each area. In these bonus stages, you can place a number of foxes on a path depending on how much white bags you've collected throughout each area.

When you complete Psycho Fox, you are treated to a funny ending.
*

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357D4F78
Putt & Putter
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Golf
Gametype: Licensed
Release Year: 1992
Developer: SIMS
Publisher: SEGA
Players: 1 or 2
_________________________
*
Putt & Putter for the Sega Master System, known as Minigolf in Brazil, is an isometric minigolf game developed by SIMS. It should not be confused with the Game Gear version, which contains completely different maps. The only gameplay difference is that the ball can go out of bounds, in which case the ball will return to the previous legal position.

Putt & Putter is an isometric mini-golf game for 1-2 players. The game has different height levels. Because there are even bumpers, the game is like a mixture of a classic minigolf game, a pinball game and the classic game "Marble Madness".
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76E8265F
Puznic
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Gametype: Unlicensed
Release Year: 1990
Developer: Zemina
Publisher: Zemina
Players: 1
_________________________
*
Puznic for the Samsung Gam*Boy / Sega Master System, an unlicensed adaptation of Taito's arcade puzzle by the prolific programmers at Zemina. Actually a very good puzzle game relying on the mechanic of assembling blocks of the same shape accounting for gravity and blocks holding each other so success depends on the order of each of our move.
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E0F34FA6
Quartet
Alternative title: Double Target
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Quartet is a 1986 arcade game developed by Sega for the Sega System 16 arcade hardware.
It is a four-player sidescrolling shoot 'em up game featuring the characters Joe (yellow), Mary (red), Lee (blue) and Edgar (green), who must destroy numerous robots who have taken over a human base. In each level there is a boss, and destroying said boss grants the player a key which can be used to exit the stage.

As well as being a stand-alone arcade cabinet, Sega also offered a two-player conversion kit known as Quartet 2. Both Quartet and Quartet 2 are identical, however the latter only supports up to two players on screen, while the former allows for all four.

Quartet was ported to the Amstrad CPC, Commodore 64, Sega Master System and ZX Spectrum. The Master System release only features two players, and was hence retitled Double Target: Cynthia no Nemuri in Japan (as "Quartet" suggests there are four).

Some of Quartet's music was recycled for Spider-Man: The Video Game.

Your job is to basically find the end-of-level boss, and then defeat it to obtain the key that will open the level exit, but your task is made difficult by the planet's inhabitants. Get the jet-pack to make it easier to navigate the level and shoot any inhabitants that get in the way. These inhabitants will leave behind something that you can get to increase your score, and the inhabitants will eventually regenerate. If any one of them touches you while you have the jet-pack, you land on the ground or the nearest platform, and have to get it again; and the same rule applies to the key.
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52B83072
Quartet
Alternative title: Double Target
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Quartet is a 1986 arcade game developed by Sega for the Sega System 16 arcade hardware.
It is a four-player sidescrolling shoot 'em up game featuring the characters Joe (yellow), Mary (red), Lee (blue) and Edgar (green), who must destroy numerous robots who have taken over a human base. In each level there is a boss, and destroying said boss grants the player a key which can be used to exit the stage.

As well as being a stand-alone arcade cabinet, Sega also offered a two-player conversion kit known as Quartet 2. Both Quartet and Quartet 2 are identical, however the latter only supports up to two players on screen, while the former allows for all four.

Quartet was ported to the Amstrad CPC, Commodore 64, Sega Master System and ZX Spectrum. The Master System release only features two players, and was hence retitled Double Target: Cynthia no Nemuri in Japan (as "Quartet" suggests there are four).

Some of Quartet's music was recycled for Spider-Man: The Video Game.

Your job is to basically find the end-of-level boss, and then defeat it to obtain the key that will open the level exit, but your task is made difficult by the planet's inhabitants. Get the jet-pack to make it easier to navigate the level and shoot any inhabitants that get in the way. These inhabitants will leave behind something that you can get to increase your score, and the inhabitants will eventually regenerate. If any one of them touches you while you have the jet-pack, you land on the ground or the nearest platform, and have to get it again; and the same rule applies to the key.
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F42E145C
Quest for the Shaven Yak Starring Ren Hoek & Stimpy
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Realtime Associates
Publisher: Tec Toy
Players: 1
_________________________
*
Ren and Stimpy just found a pair of hooves which belong to the great Shaven Yak, who lost them in the last Yak shaving day. Now they must find the Shaven Yak and return him his hooves, or there won't be any more Yak shaving days!

In this platform game the player is prompted to choose playing either as Ren or Stimpy at the start of new life or some stages. Both can jump and shoot (Ren shoots toothbrushes, Stimpy spits), but each one has his own special ability: Ren can perform high jumps, Stimpy can smash things jumping over them. Each character starts the game with three lives.

Throughout levels such as "The Blacker Than Black Forest", "The Stinking Dry Desert" or "The Stinking Wet Bayou", Ren and Stimpy will face most animal enemies, such as birds, frogs, vultures, woodpeckers, snakes, etc. The levels are divided in few or several sub-level, and at the end of each level, they'll face a boss.

They'll also find some unusual weapons, as a slice of bread (which flies in circles), a remote controller (which casts electric waves) and a soap bar (which casts bubbles). If they get hit when using a weapon, they'll lose it, but won't lose health. They'll gain health by picking items like TVs, cash bags, bottles and boots.
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BB54B6B0
R-Type
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1988
Developer: Irem
Publisher: SEGA
Players: 1
_________________________
*
R-Type is a critically acclaimed shoot-'em-up developed by Irem. Following its initial arcade release in 1987, the game was ported to a variety of home computers and consoles, including the Sega Master System in 1988; this version was ported without credit by Compile.

R-Type is a side scrolling shoot 'em up best known for its extremely tough and strategic gameplay. You control the R-9 spaceship as it launches a last-ditch effort to repel the evil Bydo empire.

The R-9 comes equipped as standard with a small gun which can only take down the smallest of enemies without firing several shots. By holding down the fire button, it can be loaded up so as to release a large burst of energy, eliminating all but the strongest enemies in its path. From time to time, pods will come flying in your direction. Upon being shot, they release an upgrade. The first one will invariably be the one called "The Force", which is a weapons pod that clings either to the front or the back of your ship, absorbing any enemy bullets or acting as a bumper with which you can fly head-on into them. You can also use it as an offensive weapon by firing it and pulling it back in. Mastering the Force is vital to surviving in R-Type, since it must be used both as protection against bullet clusters, as a remote controlled cannon, and in order to clear the screen from obstacles. Other upgrades give you target-seeking missiles or a bigger main gun.

Different gun types, differentiated by their colour, serve different purposes. The blue one sends laser beams bouncing across the screen (good for tunnels), the red one fires straight ahead, and the yellow one follows any walls it may encounter (good for artillery emplacements).

The stages of R-Type are made in an organic style, certainly inspired by H. R. Giger's artwork for the Alien movies. When it came out, it was considered trend-setting since it broke off from the stereotypical sci-fi mould of other shoot'em'ups. In part, the levels themselves are your enemy, which is exemplified by the fourth, where spider-like creatures weave webs that cover the screen and block your path, or levels with intricate tunnel systems. Still, the levels are best handled with a combination of strategy and reflexes, without the memorisation that is required of R-Type's contemporary rival, Gradius.

The Master System version of R-Type was brought to the Wii's Virtual Console service in 2009. It is seen as an odd move, as a superior port to the TurboGrafx-16 had been available since 2006. It is scheduled to be removed from Virtual Console on 30 September 2011 at least in the US; no reason was given, though Irem had been losing a lot of money at the time.
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A3C80EE3, 7510BCE3
R-Type (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Shooter
Gametype: Translated
Release Year: 1988
Developer: Irem
Publisher: SEGA
Players: 1
Translated by: Emuboarding
_________________________
*
R-Type is a critically acclaimed shoot-'em-up developed by Irem. Following its initial arcade release in 1987, the game was ported to a variety of home computers and consoles, including the Sega Master System in 1988; this version was ported without credit by Compile.

R-Type is a side scrolling shoot 'em up best known for its extremely tough and strategic gameplay. You control the R-9 spaceship as it launches a last-ditch effort to repel the evil Bydo empire.

The R-9 comes equipped as standard with a small gun which can only take down the smallest of enemies without firing several shots. By holding down the fire button, it can be loaded up so as to release a large burst of energy, eliminating all but the strongest enemies in its path. From time to time, pods will come flying in your direction. Upon being shot, they release an upgrade. The first one will invariably be the one called "The Force", which is a weapons pod that clings either to the front or the back of your ship, absorbing any enemy bullets or acting as a bumper with which you can fly head-on into them. You can also use it as an offensive weapon by firing it and pulling it back in. Mastering the Force is vital to surviving in R-Type, since it must be used both as protection against bullet clusters, as a remote controlled cannon, and in order to clear the screen from obstacles. Other upgrades give you target-seeking missiles or a bigger main gun.

Different gun types, differentiated by their colour, serve different purposes. The blue one sends laser beams bouncing across the screen (good for tunnels), the red one fires straight ahead, and the yellow one follows any walls it may encounter (good for artillery emplacements).

The stages of R-Type are made in an organic style, certainly inspired by H. R. Giger's artwork for the Alien movies. When it came out, it was considered trend-setting since it broke off from the stereotypical sci-fi mould of other shoot'em'ups. In part, the levels themselves are your enemy, which is exemplified by the fourth, where spider-like creatures weave webs that cover the screen and block your path, or levels with intricate tunnel systems. Still, the levels are best handled with a combination of strategy and reflexes, without the memorisation that is required of R-Type's contemporary rival, Gradius.

The Master System version of R-Type was brought to the Wii's Virtual Console service in 2009. It is seen as an odd move, as a superior port to the TurboGrafx-16 had been available since 2006. It is scheduled to be removed from Virtual Console on 30 September 2011 at least in the US; no reason was given, though Irem had been losing a lot of money at the time.
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54316FEA
R.C. Grand Prix
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Racing
Gametype: Licensed
Release Year: 1989
Developer: Absolute Entertainment
Publisher: Seismic Software
Players: 1 - 4
_________________________
*
R.C. Grand Prix is a Sega Master System and Sega Game Gear game developed by Absolute Entertainment and published by Sega. It is a racing game, in which the player controls a radio controlled car, competing against other drivers around a track.

R.C. Grand Prix is a racing game with customizable options. You can upgrade your car, by adding higher capacity batteries and gear ratios in addition to the usual racer elements such as better suspension, tires and motors. You compete against 3 other opponents in this 3/4 overhead racer.
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6EDF4C12
R.C. Grand Prix (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Racing
Gametype: Translated
Release Year: 1991
Developer: Absolute Entertainment
Publisher: Seismic Software
Players: 1 - 4
Translated by: TMT
_________________________
*
R.C. Grand Prix is a Sega Master System and Sega Game Gear game developed by Absolute Entertainment and published by Sega. It is a racing game, in which the player controls a radio controlled car, competing against other drivers around a track.

R.C. Grand Prix is a racing game with customizable options. You can upgrade your car, by adding higher capacity batteries and gear ratios in addition to the usual racer elements such as better suspension, tires and motors. You compete against 3 other opponents in this 3/4 overhead racer.
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C172A22C
Rainbow Islands: The Story of Bubble Bobble 2
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Taito Corporation
Publisher: SEGA
Players: 1 or 2 Alternating
_________________________
*
Rainbow Islands: The Story of Bubble Bobble 2 is a sequel to Bubble Bobble, originally released in arcades by Taito in 1987. It was ported to the Sega Master System six years later and released only in Europe and Brazil. It is seen as a fairly late conversion, as an update to Rainbow Islands, Rainbow Islands: The Story of Bubble Bobble 2 Extra Version had been released for Japanese Sega Mega Drive consoles in 1990, and many older consoles and computers received this game earlier.

Rainbow Islands sees the two dragons from Bubble Bobble, Bub and Bob, in human form, attempting to rid the rainbow islands of monsters. Rather than creating bubbles, the pair use rainbows, which can be used to defeat enemies, obtain items and be used as temporary platforms.
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00EC173A
Rainbow Islands: The Story of Bubble Bobble 2
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 199x
Developer: Taito Corporation
Publisher: SEGA
Players: 1 or 2 Alternating
_________________________
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Rainbow Islands: The Story of Bubble Bobble 2 is a sequel to Bubble Bobble, originally released in arcades by Taito in 1987. It was ported to the Sega Master System six years later and released only in Europe and Brazil. It is seen as a fairly late conversion, as an update to Rainbow Islands, Rainbow Islands: The Story of Bubble Bobble 2 Extra Version had been released for Japanese Sega Mega Drive consoles in 1990, and many older consoles and computers received this game earlier.

Rainbow Islands sees the two dragons from Bubble Bobble, Bub and Bob, in human form, attempting to rid the rainbow islands of monsters. Rather than creating bubbles, the pair use rainbows, which can be used to defeat enemies, obtain items and be used as temporary platforms.
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DA5A7013
Rambo III
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Light Phaser
Genre: Shooter
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Rambo III is a shooting game developed and published by Sega for the Sega Master System, making use of the Light Phaser peripheral. It is based upon the film Rambo III. The Mega Drive version of Rambo III is an entirely different game, though both were developed by Sega.

Play as Rambo in this light phaser friendly game. Battle your way through Afghanistan in a solo rescue mission. You are fighting alone for two reasons. One being the C.I.A. doesn't want to stir up a war, two being your Rambo! Your mission is to rescue your comrade Colonel Trautman from the Soviets. He was taken in as prisoner while he was delivering weapons to the Mujahedin freedom fighters. He is being held captive in a prison camp.

For weapons you have an AK-47 and grenades. You can pick up grenades by blasting open containers such as pots and crates. Use your fire-power to destroy all enemies and you will continue to the next stage.

The first stage is a Soviet army base packed with plenty soldiers. The next stage is a village where the soviets are hiding. Then the rest of the levels are Mountain, Prison Camp, Soviet camp (escape during night), Cave attack, then the final stage where you fight the Mil Hind Helicopter.
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BBDA65F0
Rambo: First Blood Part II
Alternative title: Secret Command, Ashura
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Secret Command is a top-down action/shoot-'em-up developed and published by Sega for the Sega Master System.

Secret Command was released several times under different names. In Japan, it is known as Ashura. In North America it was tied with the Rambo movie franchise and renamed Rambo: First Blood Part II (with only minor graphics and music changes occurring between releases). In Europe and in later re-releases of the game, it is labeled as Secret Command, however the title screen reads Secret Commando.

The North American release of the game depicts Rambo holding a bizarre hybrid weapon built from the M60 machine gun seen in the first movie and the RPG seen in the second.

Secret Command was re-released as part of the Wii's Virtual Console service, and has appeared in numerous compilations.
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00529114
Rambo: First Blood Part II
Alternative title: Secret Command, Ashura
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Secret Command is a top-down action/shoot-'em-up developed and published by Sega for the Sega Master System.

Secret Command was released several times under different names. In Japan, it is known as Ashura. In North America it was tied with the Rambo movie franchise and renamed Rambo: First Blood Part II (with only minor graphics and music changes occurring between releases). In Europe and in later re-releases of the game, it is labeled as Secret Command, however the title screen reads Secret Commando.

The North American release of the game depicts Rambo holding a bizarre hybrid weapon built from the M60 machine gun seen in the first movie and the RPG seen in the second.

Secret Command was re-released as part of the Wii's Virtual Console service, and has appeared in numerous compilations.
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AE705699
Rambo: First Blood Part II
Alternative title: Secret Command, Ashura
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Secret Command is a top-down action/shoot-'em-up developed and published by Sega for the Sega Master System.

Secret Command was released several times under different names. In Japan, it is known as Ashura. In North America it was tied with the Rambo movie franchise and renamed Rambo: First Blood Part II (with only minor graphics and music changes occurring between releases). In Europe and in later re-releases of the game, it is labeled as Secret Command, however the title screen reads Secret Commando.

The North American release of the game depicts Rambo holding a bizarre hybrid weapon built from the M60 machine gun seen in the first movie and the RPG seen in the second.

Secret Command was re-released as part of the Wii's Virtual Console service, and has appeared in numerous compilations.
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5F6E3412
Rampage
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1988
Developer: Bally Midway
Publisher: Activision
Players: 1 or 2
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Rampage is an arcade game which was ported among other consoles to the Sega Master System. The player controls either Ralph the Wolf, George the Ape or Lizzie the Lizard, and must destroy buildings and vehicles and eat people.

George, Lizzy and Ralph were just ordinary Americans, until an experiment went wrong, turning them into a Gorilla, Lizard and Werewolf respectively. Following this, the three of them plan to go round destroying buildings, and up to 3 human players can join in.

Smashing at the edges of the buildings for long enough will make them collapse. The police and military are after you, and will shoot at you, so try to destroy them (failing that, you can avoid the bullets). You will need to eat regularly, with things like plants on offer, to avoid shrinking back to being human.
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426E5C8A
Rampart
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Strategy
Gametype: Licensed
Release Year: 1993
Developer: Atari Games
Publisher: Tengen
Players: 1 or 2
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Rampart is an arcade game developed by Atari Games. It was brought to the Sega Mega Drive and Sega Master System in 1991.

Tetris meets shoot-'em-up, Rampart was originally a one or two-player arcade game combining strategy and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the enemy, try to repair, do it all over again. Later arcade revisions incorporated 3-player, and the PC conversion does as well, making it a faithful, entertaining classic for multiple players on the same PC.
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C547EB1B
Rastan
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1988
Developer: Taito Corporation
Publisher: SEGA
Players: 1
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Rastan Saga is a sidescrolling action game originally developed by Taito for the arcades. It was ported to the Sega Master System in 1989, and the Sega Game Gear in 1991. The Master System version is simply known as Rastan, while the Game Gear version was made exclusive to Japan.

Rastan features five levels or hacking and slashing gameplay with a boss at the end of each level. Numerous enemies assault you on your journey such as flying demons, chimeras, valkyries, piranhas, skeleton undead and more. Fight through to the end and save the land of Lograth from certain doom.

The game features different weapons such axes, maces and fire swords, each with its own attributes like extended range or attack power. Armour can also be picked up in the forms shields, cloaks and armour, reducing the damage from enemy attacks. Other items include rings (increase the speed of your weapon) and jewelery for bonus points.
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6D94BB0E
Reggie Jackson Baseball
Alternative title: American Baseball
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Basketball
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
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Reggie Jackson Baseball (American Baseball in Japan and PAL countries) is, as the name implies, a simulation of USA's most beloved sports: baseball. There are four modes in the game: Exhibition, Tournament, Watch Mode, and finally a Home Run Contest. In the Watch Mode the computer just plays against itself, and in Tournament Mode you compete against the computer. The other two modes can be played against computer or a human opponent as well.

You can choose Major League Baseball teams in all of those modes. During the game, the player controls the pitcher and the batter from a third-person view; the view changes to top-down after a strike by a batter, so that the player can view a large part of the field. Events such as injuries or cheerleader performances are graphically shown in the game.
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7B27202F
Reggie Jackson Baseball
Alternative title: American Baseball
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Basketball
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
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Reggie Jackson Baseball (American Baseball in Japan and PAL countries) is, as the name implies, a simulation of USA's most beloved sports: baseball. There are four modes in the game: Exhibition, Tournament, Watch Mode, and finally a Home Run Contest. In the Watch Mode the computer just plays against itself, and in Tournament Mode you compete against the computer. The other two modes can be played against computer or a human opponent as well.

You can choose Major League Baseball teams in all of those modes. During the game, the player controls the pitcher and the batter from a third-person view; the view changes to top-down after a strike by a batter, so that the player can view a large part of the field. Events such as injuries or cheerleader performances are graphically shown in the game.
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3BE7F641
Renegade
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1993
Developer: Technos Japan / Taito Corporation
Publisher: SEGA
Players: 1 or 2
_________________________
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Renegade is a 1986 arcade beat-em-up by Technos Japan. Its success in the arcades saw it ported to numerous home consoles and computers, including the Sega Master System in 1993. The Master System port was handled by Taito.

Renegade was followed by two sequels; Target: Renegade and Renegade III: The Final Chapter. Neither of these games were released in the arcades nor were they handled by Technos.

This is the conversion of Taito's scrolling beat 'em up, which later produced unofficial sequels Target: Renegade and Renegade III: The Final Chapter. The game is set on the mean streets of Brooklyn, which you must venture through to meet your girlfriend, and then rescue her from her kidnappers. This is split into five levels, taking you through the subway and the docks as well as some inhospitable streets. A wide range of aggressive moves are on offer, including headbutts, kicks, punches and flying kicks. Much of the game's violence is depicted in a fairly tongue-in-cheek style, with an element of attempted humour along the way.
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E3EC5B2D
Renegade (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Beat 'em Up
Gametype: Translated
Release Year: 1993
Developer: Technos Japan / Taito Corporation
Publisher: SEGA
Players: 1 or 2
Translated by: Emuboarding
_________________________
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Renegade is a 1986 arcade beat-em-up by Technos Japan. Its success in the arcades saw it ported to numerous home consoles and computers, including the Sega Master System in 1993. The Master System port was handled by Taito.

Renegade was followed by two sequels; Target: Renegade and Renegade III: The Final Chapter. Neither of these games were released in the arcades nor were they handled by Technos.

This is the conversion of Taito's scrolling beat 'em up, which later produced unofficial sequels Target: Renegade and Renegade III: The Final Chapter. The game is set on the mean streets of Brooklyn, which you must venture through to meet your girlfriend, and then rescue her from her kidnappers. This is split into five levels, taking you through the subway and the docks as well as some inhospitable streets. A wide range of aggressive moves are on offer, including headbutts, kicks, punches and flying kicks. Much of the game's violence is depicted in a fairly tongue-in-cheek style, with an element of attempted humour along the way.
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79AC8E7F
Rescue Mission
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Light Phaser
Genre: Shooter
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Rescue Mission is a shooting game developed and published by Sega for the Sega Master System. Using the Light Phaser peripheral, the player is required to shoot waves of enemy soldiers to protect a medic on a rail cart who slowly moves around the level rescuing injured friendly soldiers. There are three levels of difficulty to choose from, and no option to play without the Light Phaser.
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B876FC74
Road Rash
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Control Pad or Control Stick
Genre: Racing
Gametype: Licensed
Release Year: 1994
Developer: Electronic Arts
Publisher: U.S. Gold
Players: 1 or 2
_________________________
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Road Rash is the first game in the Road Rash series of motorcycle racing games developed by Electronic Arts. Originally released for the Sega Mega Drive in 1991, it has since been ported to other consoles, including subsequent Sega consoles.

You are a biker who takes part in a series of illegal races across the U.S.A. You always start at the back of the pack and your objective is of course to become # 1. To achieve this goal you can either drive very well or play it dirty and knock your opponents of their bikes using clubs, crowbars or your bare hands. But watch out, the others racers are no sissies either. All the races take place on the regular road so watch out for the normal traffic (in both directions) and the cops, as well as occasional oil slicks and stray cows.

By winning races you can get promoted to a stronger division and earn cash with which you can buy a better bike. Whenever you're knocked of your bike or hit something you'll have to run back to your bike and loose valuable time, plus your bike will suffer some damage.

Like the whole Road Rash lineage, the game has arcade-like gameplay; it's definitely not a motorcycle simulation. While the game has a two-player mode, this is not simultaneous.
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F61874C9
Robbyie
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Arcade
Gametype: Homebrew
Release Year: 2004
Developer: DrHirudo
Publisher: DrHirudo
Players: 1
Hacked by: DrHirudo
Version: 0.99
_________________________
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This was a competition entry in Minigame Compo 2004. Found over at SMSPOWER site.
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9F951756
RoboCop 3
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1993
Developer: Eden Entertainment / Ocean Software
Publisher: Flying Edge
Players: 1
_________________________
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RoboCop 3 is an action game developed by Ocean Software and published by Flying Edge for the Sega Mega Drive, Sega Master System and Sega Game Gear.

RoboCop 3 is a side-scrolling platform shooter. You get missions (such as rescuing your colleagues who are being kept hostages), which are divided into several smaller levels. The levels usually consist of several platforms, and are heavily populated by enemies who shoot at you. You can gather special repair kits, which will be used to restore your health after you've completed a level. "RoboCop 3" is more of a shooter than its predecessors, having more and tougher enemies.
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8212B754
RoboCop versus The Terminator
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Virgin Interactive
Publisher: Virgin Interactive
Players: 1
_________________________
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RoboCop Versus The Terminator is a sidescrolling shoot 'em up that combines elements from the Terminator and RoboCop movie franchises similar to Aliens vs. Predator. The story was largely based on a comic book of the same name, though elements may have been taken from a script for a feature-length film (which was later cancelled). The SNES version has a slightly different story.

The player controls RoboCop, who has re-assembled himself in the future to stop Skynet. With a variety of weapons he must defeat numerous Terminators in an attempt to save the future. There is also a fight with an ED-209 from the RoboCop series.

A NES version of the game was planned, but cancelled.

In the future, human soldiers of John Conner's resistance force against the machines are fighting a losing war against Skynet and it's robot forces. Discovering that one of the foundation technologies for Skynet is the cybernetics technology used in the creation of Robocop. One of the resistances' soldiers, Flo is sent back in time before the Rise of the Machines to destroy Robocop and stop Skynet from being built. However Skynet learns of the time travel attempt and sends Terminators to stop Flo.

In the game you control Robocop who may move across the screen, jump, fire and exchange weapons. Robocop starts with the Auto-9 which has unlimited ammunition... other weapons may be more powerful but contain limited ammo. Beginning the game on a mission of law enforcement, you soon meet up with Flo and must engage in battle against Terminators, the forces of OCP and several obstacles.
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EFBA05FC
Robot Finds Kitten
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Puzzle
Gametype: Homebrew
Release Year: 2010
Developer: thematrixeatsyou
Publisher: thematrixeatsyou
Players: 1
Hacked by: thematrixeatsyou
Version: 1.00
_________________________
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Found over at SMSPOWER site.
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065E081F
Rocky
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1 or 2 VS
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Rocky is a boxing game developed and published by Sega for the Sega Master System. It is based upon the Rocky film series, featuring opponents from several films: Apollo Creed (Rocky I-IV), Clubber Lang (Rocky III) and Ivan Drago (Rocky IV).

Play as Rocky Balboa, the "Italian Stallion" in this action packed boxing game. This game reflects the Rocky series quite well. Only in this game you go one guy to the next. From Apollo the remaining champion, to Lang an aggressive contender, to Drago the Soviet boxer who trains constantly. Before you have a fight just like in the "Rocky" movies you have to train. Practice your timing and punching strength with some sandbag punching before fighting Apollo. Warm up punching a punching ball to become more faster and smarter to get ready for Lang. Then you will do some punching mitts training before fighting Drago where you watch the mitts and punch at the as they move. All of these trainings have qualifications such as punches per second, qualify and your combinations get better for the following fight.

During a fight you only have one meter under your name, that is the power meter. Your opponent has one likewise. Watching your power bar can tell you a lot about which way the fight is headed, either it's full and you can take more punches and punch more powerfully or it's low and you're in trouble. Watching the opponents power bar will tell you when to take him down or when to block.

Between rounds you get a chance to freshen up and get some last minute coaching. During the one minute interval, your power will go up only half of what has been drained.

If you do happen to take a fall the controls are similar to Nintendos "Punch out", basically you just press the 1 and 2 buttons as fast as possible. Hopefully Rocky stands up and is ready for more.
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1FDAE719
Running Battle
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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A neighboring city has fallen into the hands of the sinister "M" and his "Soldiers of the Darkness." Get inside the "Dark Zone" and punch, kick and blast your way through to the final conflict!
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BAE75805
Rygar
Alternative title: Argos no Juujiken
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1988
Developer: Tecmo
Publisher: Salio
Players: 1 or 2 Alternating
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Argos no Juujiken is an arcade game developed by Tecmo which was ported to the Sega Master System by Salio. Western users know the game as Rygar, however the Master System port was not released outside of Japan. It is one of two Master System games to be published by Salio.

A hero has arrived to defeat the forces of evil in the land of Argool, and you are this hero. Do you have what it takes? This game was one of the first adventures to hit the NES and the remarkable aspect on top of this was the multiple viewpoints the games offers. When you are in an action zone, the game is a side-scrolling action game; however, then you are travelling between zones, the game takes on an overhead view that can also lead to combat situations.
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66388128
Sagaia
Alternative title: Darius II
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Control Pad or Control Stick
Genre: Shooter
Gametype: Licensed
Release Year: 1992
Developer: Taito Corporation
Publisher: SEGA
Players: 1
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Sagaia is a side-scrolling space shoot 'em up developed by Taito. It is the sequel to the 1986 game Darius. Western Sega Mega Drive and Sega Master System releases were renamed Sagaia. Like the first game, the player controls a space ship shooting at various enemies that resemble fish in a non-linear level order. A port to the Sega Saturn using the original name was released exclusively in Japan and Europe.

Proco and Tiat, seeing the planet Darius in ruin, create a new planet called Orga. Their descendents, Proco Jr. and Tiat Young, receive a mayday signal from another civilization born from Darius's ruins, prompting them to take the Silverhawk, a ship, back to save this other civilization from evil forces.
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97D03541
Sangokushi 3
Alternative title: Sango Fighter
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: VS Fighter
Gametype: Unlicensed
Release Year: 1993
Developer: Panda Entertainment
Publisher: Panda Entertainment
Players: 1
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Sango Fighter is a fighting game for DOS made by the Taiwanese Panda Entertainment and released in 1993. Set in the Three Kingdoms period of Chinese history, it is very similar to Street Fighter, but with historical context. Shareware developer and publisher Apogee Software was planning on licensing and releasing the game in the United States under the title Violent Vengeance, but the plans for the deal fell through. Instead, the game was distributed in English under its original title by a Taiwanese company named Accend, albeit without official permission from Panda Entertainment.

In 1995, Taiwan's fledgling 16-bit Super A'can game console saw release of a cartridge version of Sango Fighter, completely programmed inhouse by a single employee of Panda Entertainment. Being a rushed port from the PC version using a confusing and buggy Super A'can development kit, this version of the game suffered from stale, awkward gameplay and quite a few glitches.

The game was illegally ported to the Sega Master System console, with the name Sangokushi, and released only in South Korea. This port is one of the larger games in the console library, with 8 megabits of data size.
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7AB2946A
Sapo Xulé S.O.S. Lagoa Poluída
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1995
Developer: Tec Toy
Publisher: Tec Toy
Players: 1 or 2 Alternating
_________________________
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This is Astro Warrior re-released in Brazil and Portugal as Sapo Xulé: S.O.S. Lagoa Poluída in 1995, based on Sapo Xulé, a popular 1980s toy from Brazil. Instead of being set in space, it is set underwater, though is otherwise identical. Brazil had previously received Astro Warrior as well, meaning there are two versions of the game in that region.
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9A608327
Sapo Xulé Vs Os Invasores do Brejo
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer - Action
Gametype: Licensed
Release Year: 1995
Developer: Tec Toy
Publisher: Tec Toy
Players: 1
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This is a rebranded version of Psycho Fox.
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890E83E4
Sapo Xule O Mestre do Kung Fu
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Beat 'em Up - Action
Gametype: Licensed
Release Year: 1995
Developer: Tec Toy
Publisher: Tec Toy
Players: 1 or 2 Alternating
_________________________
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This is a rebranded version of Kung Fu Kid.
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16249E19
Satellite 7
Platform: Sega Master System
Region: Japan
Media: Sega Card
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1985
Developer: SEGA
Publisher: SEGA
Players: 1-2 Alternating
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Satellite 7 is a shoot-'em-up game developed and published by Sega. It was released for the Sega Master System exclusively in Japan on Sega Card in 1985.

The game is a fairly standard shooter and is very similar to Namco's Xevious.  launches bombs at ground targets, and  shoots forward at airbourne targets.

Though the game did not officially leave Japan in card form, the game has appeared in several compilations in Brazil, including the Tectoy DVD Karaoke Game DVT-G100.
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ABDF3923
Sítio do Picapau Amarelo
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer - Action
Gametype: Licensed
Release Year: 1997
Developer: Tec Toy
Publisher: Tec Toy
Players: 1
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Sitio do Picapau Amarelo is an Action game, published by Tec Toy, which was released in South America in 1997.
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9A8B28EC
Scramble Spirits
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
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Scramble Spirits is a 1988 shoot-'em-up developed by Sega. Though it never reached the success of shooters from Konami or Compile, having been devleoped for Sega System 24 hardware meant that at the time, the graphics were far more detailed than its rivals.

The player pilots a plane that can both fire ahead and launch bombs to attack ground units, similar to Xevious.

Scramble Spirits was ported to the Sega Master System a year after the arcade release. It was also brought to the Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX and ZX Spectrum by Grandslam Entertainments. All of these ports lack the sprite scaling, and the screen resolution is far smaller than the original arcade version.
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A8061AEF
SEGA Chess
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Board Game - Chess
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1 or 2 VS
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SEGA Chess is a chess game for one or two players.

The game follows the standard chess rules. There are 11 difficulty modes: beginner, novice, amateur, intermediate, professional, chess champion, grand chess champion, chess master, grand chess master, adaptive (which tries to adapt to the player's skill and infinite think mode. The game also offers a problem solving mode.

Gameplay consists in moving a hand icon across the board selecting the piece to move and the target location. The player can ask for hint moves and when it is the computer's turn, he can force the opponent to move. The table side can also be flipped during the gameplay. The plays are recorded and the players can see it in the main menu screen.

Players can also set up a game with a given set of pieces, provided there is at least one king to each side. Two players mode can be played with one or two controllers. The table can be viewed in a 2D or 3D view.
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5B905D3F
SEGA Chess (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Board Game - Chess
Gametype: Translated
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1 or 2 VS
Translated by: Altieres
_________________________
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SEGA Chess is a chess game for one or two players.

The game follows the standard chess rules. There are 11 difficulty modes: beginner, novice, amateur, intermediate, professional, chess champion, grand chess champion, chess master, grand chess master, adaptive (which tries to adapt to the player's skill and infinite think mode. The game also offers a problem solving mode.

Gameplay consists in moving a hand icon across the board selecting the piece to move and the target location. The player can ask for hint moves and when it is the computer's turn, he can force the opponent to move. The table side can also be flipped during the gameplay. The plays are recorded and the players can see it in the main menu screen.

Players can also set up a game with a given set of pieces, provided there is at least one king to each side. Two players mode can be played with one or two controllers. The table can be viewed in a 2D or 3D view.
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2ECFE5F2
SEGA Chess (Spanish Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Board Game - Chess
Gametype: Translated
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1 or 2 VS
Translated by: Unknown
_________________________
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SEGA Chess is a chess game for one or two players.

The game follows the standard chess rules. There are 11 difficulty modes: beginner, novice, amateur, intermediate, professional, chess champion, grand chess champion, chess master, grand chess master, adaptive (which tries to adapt to the player's skill and infinite think mode. The game also offers a problem solving mode.

Gameplay consists in moving a hand icon across the board selecting the piece to move and the target location. The player can ask for hint moves and when it is the computer's turn, he can force the opponent to move. The table side can also be flipped during the gameplay. The plays are recorded and the players can see it in the main menu screen.

Players can also set up a game with a given set of pieces, provided there is at least one king to each side. Two players mode can be played with one or two controllers. The table can be viewed in a 2D or 3D view.
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296879DD
SEGA World Tournament Golf
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Golf
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1 - 4
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Challenging courses, a variety of modes and realistic gameplay - SEGA World Tournament has it all!
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F8176918
Sensible Soccer: European Champions: 92/93 Edition
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1993
Developer: Sensible Software
Publisher: SEGA
Players: 1 or 2 VS
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Sensible Soccer, or Sensible Soccer: European Champions is an entry in the Sensible Soccer series of football games. Despite its name, the Sega versions of Sensible Soccer are in fact based upon the Amiga/Atari ST Sensible Soccer 92/93, an update to the "real" Sensible Soccer which was released exclusively for these computers.

This Sensible Soccer was released for the Sega Mega Drive, Sega Mega CD, Sega Master System and Sega Game Gear. In North America, the Mega CD version is called Championship Soccer '94.

An update in the form of Sensible Soccer: International Edition was made available for the Mega Drive.
With the original Sensible Soccer having sold hugely, this updated version was released some months later (and then used as the basis for the later console versions). The teams are updated, with the sides present in the 92-93 European tournaments included, and the player names updated to take transfers into account.

The game was tidied up and changed in a number of areas. The most significant change is the addition of red and yellow cards for discipline (2 yellow card offenses or one professional foul (denying your opponent a clear goal-scoring opportunity) results in that player being sent off). The goalkeepers have been improved in skill, and the 1994 World Cup Qualifying tournament was added.
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3793C01A
Shadow Dancer
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
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Shadow Dancer, known as Shadow Dancer: The Secret of Shinobi on Master System covers, is an action platform game developed by Sega for the Sega System 18 arcade system in 1989. A port of the game was published by Sega for the Sega Master System, and ports to several home computers were published by U.S. Gold. The game is a sequel or spin-off to the 1986 arcade game Shinobi.

A similar game titled Shadow Dancer: The Secret of Shinobi was released for the Sega Mega Drive, which features an entirely different set of levels.
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1575581D
Shadow of the Beast
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Reflections Interactive / Psygnosis
Publisher: Tecmagik
Players: 1
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Shadow of the Beast, called Shadow of the Beast: Mashou no Okite in Japan, is an action game developed by Psygnosis for the Commodore Amiga and published by Reflections Interactive. It was brought to a variety of systems including the Sega Mega Drive and Sega Master System in 1991 and 1992 respectively. It was followed by Shadow of the Beast II and the Amiga-exclusive Shadow of the Beast III. The Japanese Mega Drive release featured improved graphics and sound at the request of publisher Victor Musical Industries.

You play as the Beast Messenger. Born a human child and kidnapped at a young age by mages who serve the Beast Lord, you were transformed into a monster and had all your memories wiped to enter a lifetime of servitude. However, suddenly, all your memories return to you and you seek revenge and escape.

While very young, Aarbron was kidnapped and enslaved by the Priests of the Beast Lord. He grew up on drugs made to destroy his own will and turn him into the Beast Messenger, a powerful creature serving Maletoth, The Beast Lord himself. He did his job, until one day he noticed a man about to be sacrificed in a ritual, his face triggering ancient memories... and as the sacrificial knife descended into the man's body, Aarbron recognizes the face. Of his father. As his father dies in the altar, memories of his childhood and tormented past at the hands of the Beast Lord emerged, and as feelings of hate over his captors took over him, he swore revenge and fled the temple, knowing the road to avenge his father and redemption would be hard.

Shadow of the Beast, one of Psygnosis most popular titles during the 16-bit computer era is a side-scrolling platformer best known for the use of parallax scrolling along lush graphics, a musical score by David Whittaker, a iconic cover by Roger Dean and what many consider to be unforgiving gameplay, balancing between the "very challenging" and the "impossible". The player has to navigate through several areas filled with enemies and traps, collecting keys and activating triggers than open new areas or give Aarbron the means to overcome a sub-boss. The number of moves the player has at disposal is limited: duck, jump and only two attacks: punch and a flying kick.

While most enemies die with just one hit, the player must time each attack accurately. However, there are also traps of objects that cannot be destroyed, and these require the player to jump, duck or move according the sequence. The player has only one life with 12 hit points that can be replenished by collecting some objects hidden in the level (like an off-route location or a under a megalith), which also contributes to the difficulty level.
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AAB67EC3
Shanghai
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Board Game
Gametype: Licensed
Release Year: 1988
Developer: Activision
Publisher: SEGA
Players: 1
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Shanghai is a tile-based game based on the ancient Chinese game of Mah-Jong - this was the first of many computer versions.

The gameplay involves 144 tiles, each depicting different images, which have to be removed by matching them into pairs. The tiles are arranged in a gridded pattern, which is higher near the centre. A tile can only be removed if it has no tile next to it on at least one side.

This computer implementation can generate a random board layout to take on, as well as featuring 5 preset challenges, some of which have time limits of 5 or 10 minutes, as well as a multiplayer mode.
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11FDDFB2
Shinobi
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
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Shinobi is a Sega System 16 arcade game developed by Sega. It is the first in a long line of Shinobi games, and follows the journey of a ninja called Joe Musashi who must free children from his clan from the evil Zeed organisation.

As well as being released in arcades, the game was brought to the Sega Master System in 1988. It was also brought to the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS computers, MSX, NES, TurboGrafx-16, and ZX Spectrum. More recently the arcade version has been released on the Xbox Live Arcade and Virtual Console services for the Xbox 360 and Wii consoles respectively.

A sequel, entitled The Revenge of Shinobi, was released in 1989 for the Sega Mega Drive (and later the Mega-Tech).

You control a ninja, Shinobi, who must battle his way through each level in search of hostages which must be rescued. You have shurikens, kicks and punches to defend yourself with. As well as the powerful ninja magic which can clear the screen of enemies in one go.

Each level is broken down into smaller scenes and hostages are guarded by big blokes who throw swords. Watch out for gun-toting enemy henchmen and ninjas.

Reaching the end of each level will find you battling it out with a boss. These range from 8ft giants to helicopter gunships.
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E1FFF1BB
Shinobi
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Shinobi is a Sega System 16 arcade game developed by Sega. It is the first in a long line of Shinobi games, and follows the journey of a ninja called Joe Musashi who must free children from his clan from the evil Zeed organisation.

As well as being released in arcades, the game was brought to the Sega Master System in 1988. It was also brought to the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS computers, MSX, NES, TurboGrafx-16, and ZX Spectrum. More recently the arcade version has been released on the Xbox Live Arcade and Virtual Console services for the Xbox 360 and Wii consoles respectively.

A sequel, entitled The Revenge of Shinobi, was released in 1989 for the Sega Mega Drive (and later the Mega-Tech).

You control a ninja, Shinobi, who must battle his way through each level in search of hostages which must be rescued. You have shurikens, kicks and punches to defend yourself with. As well as the powerful ninja magic which can clear the screen of enemies in one go.

Each level is broken down into smaller scenes and hostages are guarded by big blokes who throw swords. Watch out for gun-toting enemy henchmen and ninjas.

Reaching the end of each level will find you battling it out with a boss. These range from 8ft giants to helicopter gunships.
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504E6ACF
Shinobi (Portuguese Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: URBANO SLV
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Shinobi is a Sega System 16 arcade game developed by Sega. It is the first in a long line of Shinobi games, and follows the journey of a ninja called Joe Musashi who must free children from his clan from the evil Zeed organisation.

As well as being released in arcades, the game was brought to the Sega Master System in 1988. It was also brought to the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS computers, MSX, NES, TurboGrafx-16, and ZX Spectrum. More recently the arcade version has been released on the Xbox Live Arcade and Virtual Console services for the Xbox 360 and Wii consoles respectively.

A sequel, entitled The Revenge of Shinobi, was released in 1989 for the Sega Mega Drive (and later the Mega-Tech).

You control a ninja, Shinobi, who must battle his way through each level in search of hostages which must be rescued. You have shurikens, kicks and punches to defend yourself with. As well as the powerful ninja magic which can clear the screen of enemies in one go.

Each level is broken down into smaller scenes and hostages are guarded by big blokes who throw swords. Watch out for gun-toting enemy henchmen and ninjas.

Reaching the end of each level will find you battling it out with a boss. These range from 8ft giants to helicopter gunships.
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4B051022
Shooting Gallery
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Light Phaser
Genre: Shooter
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
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Using your Sega Light Phaser, you are given a specified length of time to shoot as many targets as you can before the music fades out. The targets include birds, balloons, blimps, balls, and spaceships; some difficult, some not so difficult. As you progress through the rounds, the game gets difficult. For example, in Levels 3 & 4, you have to shoot balls that pass through a set of pipes and come out the other end, and on Level 5, you can't shoot the spaceships if they are protected by a shield, and have to wait until the shield disappears, but not for long. The game ends when you don't shoot enough targets.
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D1CC08EE
Simpsons, The - Bart vs The Space Mutants
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Imagineering
Publisher: Acclaim Entertainment
Players: 1
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Bart vs. The Space Mutants is a platform game where the player goes into the role of Bart Simpson (from the TV show The Simpsons) and must stop the Space Mutants from invading Springfield.

On each of the five levels, Bart must collect (or get rid of) the ingredients that the Space Mutants are planning to use to build their machine, such as purple objects or balloons. He also has to collect enough "proof" of the aliens existence (brown coins left behind when they are jumped on), so his family members will help him when he meets a boss (characters such as Nelson and Sideshow Bob). This won't be easy since the Space Mutants are "using" human bodies as disguise. In order to discover who are the real Space Mutants, Bart must use his X-ray Specs.

The ways Bart can get rid of those objects sought by the Space Mutants are numerous. For instance, in the first stage, Bart must get rid of purple objects. He can dye them red, cover them, wash them, etc. Some even involve a little puzzle solving, like playing a trick on Moe to make him get out of the bar.

Bart also has some coins that can be used in many ways throughout the game, like buying things, getting devices operating, etc. Those coins are essential to solve some puzzles in the game.
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F6B2370A
Simpsons, The - Bart vs The World
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Arc Developments
Publisher: Acclaim Entertainment
Players: 1
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The Simpsons: Bart vs. the Space Mutants is a video game developed and published by Acclaim, and the first game ever to carry The Simpsons franchise. It first appeared in 1991, and was subsequently ported to most home platforms of the day, including the Sega Mega Drive, Sega Master System and Sega Game Gear.

Built very early in the show's run, the game sees Bart attempting to stop "Space Mutants" by disposing of items they wish to use to power their machines and uncovering enough evidence to prove the aliens exist. Reviews have been mixed due to high level of difficulty. It also did not have the rights to use The Simpsons' theme.

Bart vs. the Space Mutants was followed by Bart vs. the World.
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5B8E65E4
Sky Jaguar
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Gametype: Licensed
Developer: Konami
Publisher: Hwaseong, Samsung
Players: 1
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Sky Jaguar for the Samsung Gam*Boy / Sega Master System is a korean released port of the Konami shooting game.
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D33B296A, 702C3E98
Slap Shot
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Hockey
Gametype: Licensed
Release Year: 1990
Developer: Sanritsu
Publisher: SEGA
Players: 1 or 2
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Get all of the hard-hitting excitement of real ice hockey with "Slap Shot"! Shooting, passing, and teamwork on offense, and lots of checking, blocking and general chaos on defense. Play an Exhibition game, or enter the Tournament and play against the top teams in the world! Watch out for the other team's goons, though - they like to fight. If you get in a brawl and come out on the losing end, you'll have 2 minutes in the penalty box to lick your wounds. Accept the challenge - take on and defeat the best in hockey. Once you start, you'll be "hooked"!
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1ABF0172
SMS Chip 8 Interpreter
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Maze
Gametype: Homebrew
Release Year: 2005
Developer: Maxim
Publisher: Maxim
Players: 1
Hacked by: Maxim
Version: 0.21
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Found over at SMSPOWER site.
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97E5BB7D
Smurfs 2, The - Travel the World
Alternative title: Les Schtroumpfs Autour du Monde
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1996
Developer: Infogrames
Publisher: Infogrames
Players: 1
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The Smurfs Travel the World (Les Schtroumpfs Autour du Monde) or The Smurfs 2 (Les Schtroumpfs 2) is the sequel to The Smurfs. It was released for the Sega Mega Drive, Sega Master System and Sega Game Gear in 1996.

The magic crystal has broken. And so inquisitive Smurf and Smurfette are teleported through time and all around the world. Sadly they discover that the whole world suffers from pollution. They set off to find the 21 crystals in each area and smurf the world's rubbish in order to get back to their European village.

So you as male Smurf or female Smurfette should travel from one continent to another. The continents represent North Pole, Africa, Asia, North America, South America, and Australia, and each of them consists of 3 levels. On each level character should collect certain number of crystal shards, which in sum gives 21 crystal shards. During the level character should collect other items to raise a score, avoid or eliminate the enemies specific for each area jumping over them, swim somewhere, or run away from cougar.

Certain parts of the game may be accessed via password.
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3E63768A
Smurfs, The
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: Infogrames
Publisher: Infogrames
Players: 1
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The Smurfs, or Les Schtroumpfs, is a Sega Mega Drive, Sega Mega CD, Sega Master System and Sega Game Gear platform game. It was followed by The Smurfs Travel the World.

The evil Gargamel has captured three of the smurfs, so that he can have them for dinner (Once again). One of the smurfs must go out on a dangerous journey and rescue the captured smurfs. Beat the first two bosses to rescue the first two smurfs, then you can take on Gargamel. Make your way through forests, swamps, mountains, mines and more. Also ride storks, mine carts and logs to defeat Gargamel and his minions and to rescue the missing smurfs.

On each level you must collect five stars in order to get access to the bonus level. (You don't have to collect the five stars in order to get through the main level) On the bonus level, try to collect as many bonuses as possible before the time runs out. There are three bonus levels: "The Dam", "The Mushrooms" and "The Butterflies".
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AF29BBA8
Snake
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Gametype: Homebrew
Release Year: 2001
Developer: Rick Skrbina
Publisher: Rick Skrbina
Players: 1
Version: 1
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This is a simple homebrew snake game.
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E2E2CC24
Soko Master
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Puzzle
Gametype: Homebrew
Release Year: 2007
Developer: haroldoop
Publisher: haroldoop
Players: 1
Hacked by: haroldoop
Version: 1.00
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This was a competition entry in 2007. Found over at SMSPOWER site.
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11645549
Solomon's Key
Alternative title: Solomon no Kagi - Oujo Rihita no Namida
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Puzzle
Gametype: Licensed
Release Year: 1988
Developer: Tecmo
Publisher: Salio
Players: 1
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Solomon no Kagi: Oujo Rihita no Namida is a platform-puzzle arcade game developed by Tecmo, which was subsequently brought to the Sega Master System by Salio in 1988. The game was brought to the west via other platforms as Solomon's Key, though the Master System version remained exclusive to Japan.

The object of the game is get a key and then make your way to the exit. To achieve this, Solomon can create and destroy blocks, which can be used to trap enemies or as platforms.

You and Dana, the wizard of Lyrac, must unlock Solomon's scroll of secrets to restore peace in the constellations. With Dana's magic, fire, and mystical powers, you will help release the imprisoned Princess of the Fairies and harness the evil forces within the constellations. But first, you need the key! Solomon's Key!
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96B3F29E
Sonic Blast
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1997
Developer: Aspect
Publisher: Tec Toy
Players: 1
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Sonic Blast, known as G Sonic in Japan, is a platformer for the Sega Game Gear released in late 1996. It was released in North America and Europe in November 1996. The Japanese release was on December 13, 1996, making it the last Game Gear game released in Japan. It was also released in Brazil for the Sega Master System by Tec Toy, SEGA's Brazilian distributor. The Master System version suffers from worse graphics, due to the system's limited palette. The full width of the screen was not used in that version, leaving a gap on the sides; similarly, the HUD was not shifted to reflect the change in screen resolution. Because of its large size (8 megabits), it won't run in the earliest Master System models.

While this game was released at the end of 1996 in the same month as the similarly named Sonic 3D Blast, it is worth noting that both games have little in common (in fact, the game has more in common with Sonic and Knuckles in terms of gameplay elements). No enemies, levels, or bosses, are shared between the games. The story is also completely different. Sonic and Knuckles join together to collect five of the Chaos Emeralds and confront Eggman at Silver Castle.

A prominent feature of this game was its rendered graphics, which had become popular in Nintendo's 16-bit hit Donkey Kong Country. The character graphics also took up a big portion of the screen.
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AEDF3BDF
Sonic Chaos
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Aspect
Publisher: SEGA
Players: 1
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Sonic Chaos, known as Sonic & Tails in Japan, was released for the Game Gear and Master System in 1993. This Sonic game is notable as being the first 8-bit title to feature Tails as a playable character. Not only is it the first game on any system to allow the player to control Tails' flight, it is also the first 8-bit title to introduce the Spin Dash and the Super Peel-Out. Also of note is that the game shares the same title music and death jingle as Sonic the Hedgehog 2 for the Game Gear, but in a higher key.
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11C1BC8A
Sonic Spinball
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Pinball
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1
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Sonic Spinball is a pinball game (using Sonic as a ball) combined with the storyline of the Sonic the Hedgehog. The games title is a pun on pinball and Sonic's famous spin move. It is the only official game to incorporate the characters and setting of SatAM, and one of only two for Adventures of Sonic the Hedgehog (the other being Dr. Robotnik's Mean Bean Machine).

The plot revolves around the Veg-O-Fortress, Dr. Robotnik's new mass-roboticization facility built in and around the Mt. Mobius volcano. Sonic must use the fortress' special "Pinball Defense System" to his advantage, working his way up from the bottom of the volcano's interior by stealing the Chaos Emeralds that keep the volcano stable, destroying the doctor's boss guardians and, eventually, taking out the massive roboticizer itself, the Veg-O-Machine. The grand finale is at a launch hangar built around the volcano's crater, as Robotnik attempts to escape Mt. Mobius in a rocketship before it erupts.

The game is unique as it was coded entirely in the C programming language when the norm was assembly
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B519E833
Sonic The Hedgehog
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
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SEGA's mascot Sonic the Hedgehog made his debut in a famous Genesis title, but Sega's 8-bit systems got their own version of the platformer, featuring the same story and gameplay style, but different levels.

To stop the evil Dr. Robotnik, Sonic must traverse six zones consisting of three levels each. Most of the zones are based on those in the original game, but some are entirely new. Enemies (mechanized animals, defeated by Sonic's spikes when jumping or rolling) and power-ups (speed-ups, shields, extra lives) are mostly the same as well. Sonic can pick up golden rings for protection (when hit, he simply loses all of his rings instead of a life) and bonuses: 100 rings gain Sonic an extra life, and 50 remaining rings at the end of a level allow access to pinball-themed special stages full of bumpers and springs. The final level of a zone is always a boss fight against Robotnik.

Sonic should also collect the six Chaos Emeralds to keep them from falling into Robotnik's hands. In a departure from the original game, these are not hidden in the special stages but somewhere in the regular levels.
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48806FF7
Sonic The Hedgehog (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Terminus
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SEGA's mascot Sonic the Hedgehog made his debut in a famous Genesis title, but Sega's 8-bit systems got their own version of the platformer, featuring the same story and gameplay style, but different levels.

To stop the evil Dr. Robotnik, Sonic must traverse six zones consisting of three levels each. Most of the zones are based on those in the original game, but some are entirely new. Enemies (mechanized animals, defeated by Sonic's spikes when jumping or rolling) and power-ups (speed-ups, shields, extra lives) are mostly the same as well. Sonic can pick up golden rings for protection (when hit, he simply loses all of his rings instead of a life) and bonuses: 100 rings gain Sonic an extra life, and 50 remaining rings at the end of a level allow access to pinball-themed special stages full of bumpers and springs. The final level of a zone is always a boss fight against Robotnik.

Sonic should also collect the six Chaos Emeralds to keep them from falling into Robotnik's hands. In a departure from the original game, these are not hidden in the special stages but somewhere in the regular levels.
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D6F2BFCA, 5B3B922C
Sonic the Hedgehog 2
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Aspect
Publisher: SEGA
Players: 1 or 2
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Sonic the Hedgehog 2 is the highly successful sequel of the original Sonic the Hedgehog for the Sega Mega Drive. Put into development not long after the completion of the first game, the title would go on to become one of the most successful video games of all time, turning the franchise into a cultural phenomenon in the west. Introducing Miles "Tails" Prower in the role he was created for, the game was released worldwide on November 24th, 1992. Dubbed "Sonic 2sday," the simultaneous release was an unusual move for the time.

The game eventually replaced the original Sonic the Hedgehog as the default pack-in title for the Mega Drive, being bundled with the redesigned Mega Drive II model. The game is also the first in the "Death Egg Saga", a storyline that would continue in the sequels Sonic the Hedgehog 3 and Sonic & Knuckles.
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D9096263
Sonic's Edusoft
Platform: Sega Master System
Region: No Region
Media: Cartridge
Controller: Master System Controller
Genre: Educational
Gametype: Prototype
Release Year: 2008
Developer: Tiertex
Publisher: Unpublished
Players: 1
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Sonic's Edusoft is an unreleased educational game for the Sega Master System developed in 1991 by Tiertex. The unofficially licensed game had been unknown until a Wikipedia page was created in September 2006. This page has since been removed from Wikipedia.

In March 2007, "the programmer" replied to an SMS Power topic concerning the Wikipedia page, revealing more details about the game. On April 27th, 2008 the ROM was finally brought to the attention of the Sonic Retro community. The game will only run on certain emulators.
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A908CFF5
Space Gun
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Light Phaser
Genre: Shooter
Gametype: Licensed
Release Year: 1992
Developer: Taito Corporation
Publisher: Taito Corporation
Players: 1
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Space Gun is a 1990 light gun arcade game developed and published by Taito. It was subsequently brought to a variety of home systems including the Sega Master System in 1992.

As expected, the Master System version of the game relies on the Light Phaser. The objective is to shoot as many aliens as possible without harming the humans or allowing yourself to be killed. The weaker hardware of the Master System version means huge cutbacks are made to the game, with most of the pseudo-3D effects, digitized voices and two-player support dropped.

2039 A.D. Man begins deep space exploration in search of new life forms and usable fuel sources. What he discovers is trouble.

Until now, the success of past explorations was causing the space effort to grow by leaps and bounds. Until now, the explorers had found little more than fungus and small insects as alternative lifeforms. Until now, the chief dangers had been those posed by the hostile environment of space. Until now, the aliens had not known about THEM.

On the ragged edge of the galaxy, other creatures that roam the stars discover humans and spaceships to be excellent sources of food and other resources. Prepared at the worst for clashes with rival exploration teams, the human crews can do little to defend themselves as wave upon wave of nightmare creatures descend upon their ships and bases.

In response to their distress calls, the Federation has assembled a series of rescue teams, lead by their best military sharpshooters, to deal with the alien menace. As the leader of one of these teams, you must gun down the intruders and pick up the human survivors. Brave the maze of dark corridors that may lead to a deadly shootout between you and legions of monsters. Pick up survivors and extra ammo on the way.
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D78F44AE
Space Harrier
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
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Space Harrier is a rail shoot 'em up game developed by Yu Suzuki and Sega AM2 which makes use of Super Scaler technology. It is one of many A-list arcade games developed by Sega during the 1980s, placing Sega firmly on the map and inspiring numerous sequels, starting with Space Harrier 3D.

In Space Harrier the player controls a blonde haired man with a jetpack and laser shooting at various objects and enemies while making sure not to get hit. There are 18 levels, each with a boss at the end, excluding the 5th and 12th levels which are bonus stages, and the 18th which is essentially a boss rush. The game has a third person perspective, making it one of the first "rail shooters" to be conceived.

Space Harrier and its sequels are set in the "Fantasy Zone", the same setting as the arcade game with the same name. This relationship was explored further with the Sharp X68000 port of Fantasy Zone, which includes a Space Harrier level, and the cancelled TurbografX-16 title Space Fantasy Zone, which was a hybrid between the two games.
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BEDDF80E
Space Harrier
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
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Space Harrier is a rail shoot 'em up game developed by Yu Suzuki and Sega AM2 which makes use of Super Scaler technology. It is one of many A-list arcade games developed by Sega during the 1980s, placing Sega firmly on the map and inspiring numerous sequels, starting with Space Harrier 3D.

In Space Harrier the player controls a blonde haired man with a jetpack and laser shooting at various objects and enemies while making sure not to get hit. There are 18 levels, each with a boss at the end, excluding the 5th and 12th levels which are bonus stages, and the 18th which is essentially a boss rush. The game has a third person perspective, making it one of the first "rail shooters" to be conceived.

Space Harrier and its sequels are set in the "Fantasy Zone", the same setting as the arcade game with the same name. This relationship was explored further with the Sharp X68000 port of Fantasy Zone, which includes a Space Harrier level, and the cancelled TurbografX-16 title Space Fantasy Zone, which was a hybrid between the two games.
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6BD5C2BF
Space Harrier 3-D
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller, 3D Gla
Genre: Shooter
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
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Space Harrier 3D is a rail shooter developed and published by Sega for the Sega Master System. It is a sequel to the Master System version of Space Harrier, making use of the 3-D Glasses to create the illusion of depth as the player flies into the screen. The 3D effect may be turned off in the options if the player doesn't have the required Glasses.

Space Harrier 3D was included on the Sega Ages 2500 Vol. 20: Space Harrier Complete Collection for the PlayStation 2 in 2005. As the original 3-D Glasses aren't compatible with the PS2, other 3D modes are available such as red/green anaglyph.
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156948F9
Space Harrier 3-D
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller, 3D Gla
Genre: Shooter
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
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Space Harrier 3D is a rail shooter developed and published by Sega for the Sega Master System. It is a sequel to the Master System version of Space Harrier, making use of the 3-D Glasses to create the illusion of depth as the player flies into the screen. The 3D effect may be turned off in the options if the player doesn't have the required Glasses.

Space Harrier 3D was included on the Sega Ages 2500 Vol. 20: Space Harrier Complete Collection for the PlayStation 2 in 2005. As the original 3-D Glasses aren't compatible with the PS2, other 3D modes are available such as red/green anaglyph.
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FA8E4CA0
Special Criminal Investigation
Alternative title: Chase H.Q. II: Special Criminal Investigation
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Racing
Gametype: Licensed
Release Year: 1992
Developer: Taito Corporation
Publisher: SEGA
Players: 1
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Special Criminal Investigation, known often simply as S.C.I., is a action-driving game released by Taito for the arcades in 1989. It was subsequently ported a variety of consoles and computers including the Sega Master System in 1992. Special Criminal Investigation is a sequel to Chase H.Q., with some versions of the game going so far as to call it Chase H.Q. II: Special Criminal Investigation. Aside from being part of the same series, it is unrelated to the Sega Mega Drive game Chase H.Q. II.

Special Criminal Investigation is very similar to Chase H.Q. but contains a few key differences - two directional traffic, the ability to fire (and be fired at) and helicopters which occasionally fly by to drop off extra ammo.

Predictably the Master System version takes a hit both in the audio and graphical departments. Many of the special effects are also cut.
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A57CAD18, 5CCC1A65
Speedball
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports
Gametype: Licensed
Release Year: 1991
Developer: Bitmap Brothers
Publisher: Mirrorsoft / Virgin Interactive
Players: 1 or 2
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The original future sport game, Speedball is played out on a small court with five players on each team, making it more frantic than the more famous sequel. The ball must be thrown into the goal at your opponent's end. Any amount of physical contact can be made, and there are no illegal ways to get the ball or the goal.

Before each match you can bribe the referee into awarding you a head-start or strengthening the abilities of your players. You compete in a simple knockout cup tournament, or in individual 2-player games.
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0C7366A0
Speedball II: Brutal Deluxe
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports
Gametype: Licensed
Release Year: 1992
Developer: Bitmap Brothers
Publisher: Virgin Interactive
Players: 1 or 2
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Brutal Deluxe doesn't live up to their name - in fact they're the worst team Speedball has ever seen. As their manager, it is your job to transform their fortunes. As well as the league system, which consists of 2 8-team divisions and challenges you to advance to the top, there are also 2 cup tournaments, one of which is played out over 2 'legs' with the aggregate score deciding who progresses.

You can play the matches as well, which is the real meat of the game. They consist of 2 90-second periods, and the gameplay is futuristic, fast and frantic, with heavy tackling encouraged to retrieve the ball. Power-ups and tokens appear on the pitch, including ones to make your players extra-tough or freeze the opponents.

The sides of the pitch each include a score multiplier, which you can run the ball through to increase the value of your scoring - the opposition can sometimes immediately grab the ball and nullify this. There are also 5 stars which are worth 2 points each if you hit them (more if you have the multiplier activated), but these can also be cancelled out by the opposition hitting the same star, and their points values only become set after the half. Next to the stars there are 'portals' which throw the ball out the opposite side of the pitch, in the direction it was going.

You get money for the results, and by collecting the silver tokens which appear on the pitch at random intervals. Between each match you can spend these either on improving your existing players as far as they can go, or on buying better ones and fitting them into the team. Your original players can only be improved to a certain extent, so remembering where your signed players are and making use of them is important.

A variety of tokens also appear during the match, some of which boost your team's power for a short period of time, and one freezes the opposition.
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4752CAE7
SpellCaster
Alternative title: Kujakuu Ou)
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
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SpellCaster, called Kujaku Ou in Japan is an action game by Sega for the Sega Master System tying into Makoto Ogino's and Shueisha's Kujaku Ou manga series. When released overseas, Sega renamed the game SpellCaster, but left everything else the same. It would be followed by Kujaku Ou 2: Geneijou/Mystic Defender on the Sega Mega Drive.

SpellCaster is an action/adventure game where you play the role of Kane, who has been summoned by Daikak, the great leader of the Summit Temple, where he trained in the ancient art of battle, to check on a group of warriors that were sent by him to guard a temple, but as he left, he felt grim certainty that the coming events would not be pleasant. Whatever the future held would forge him as certain as fire forges a strong sword.

The game takes place in two adventure formats: action and adventure scenes. In the action scenes, you take on a horde of enemies as you make your way toward the temple, being careful not to use up all your strength. Some of the enemies will drop one of two spheres: a blue sphere that, when collected, increases your strength; and an orange sphere that increases your energy. More often than not, there will be a boss waiting inside the temple, and you have to defeat them to continue with your journey. When you defeat them, a giant blue ball will be dropped, and that will give you maximum strength.

The adventure scenes allow you to select a series of commands that allow you to travel to new locations, talk to characters, look at various objects, take items, and use existing items. When you decide to look, you can either look at the terrain, or some other object. When you decide to look at any object, a pointing finger will allow you to highlight the object which you are interested in. You can also use various spells throughout the game, which can be used to defeat someone, help them. But they can be used to help you instead.

Spellcaster is essentially the same game as the Japanese-only Kujakuo, with references to the original comic removed.
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D11D32E4
SpellCaster
Original title: Kujakuu Ou
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
SpellCaster, called Kujaku Ou in Japan is an action game by Sega for the Sega Master System tying into Makoto Ogino's and Shueisha's Kujaku Ou manga series. When released overseas, Sega renamed the game SpellCaster, but left everything else the same. It would be followed by Kujaku Ou 2: Geneijou/Mystic Defender on the Sega Mega Drive.

SpellCaster is an action/adventure game where you play the role of Kane, who has been summoned by Daikak, the great leader of the Summit Temple, where he trained in the ancient art of battle, to check on a group of warriors that were sent by him to guard a temple, but as he left, he felt grim certainty that the coming events would not be pleasant. Whatever the future held would forge him as certain as fire forges a strong sword.

The game takes place in two adventure formats: action and adventure scenes. In the action scenes, you take on a horde of enemies as you make your way toward the temple, being careful not to use up all your strength. Some of the enemies will drop one of two spheres: a blue sphere that, when collected, increases your strength; and an orange sphere that increases your energy. More often than not, there will be a boss waiting inside the temple, and you have to defeat them to continue with your journey. When you defeat them, a giant blue ball will be dropped, and that will give you maximum strength.

The adventure scenes allow you to select a series of commands that allow you to travel to new locations, talk to characters, look at various objects, take items, and use existing items. When you decide to look, you can either look at the terrain, or some other object. When you decide to look at any object, a pointing finger will allow you to highlight the object which you are interested in. You can also use various spells throughout the game, which can be used to defeat someone, help them. But they can be used to help you instead.

Spellcaster is essentially the same game as the Japanese-only Kujakuo, with references to the original comic removed.
*

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9B1F566E, A0587800
SpellCaster (French Translation)
Original title: Kujakuu Ou
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Action
Gametype: Translated
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Unknown
_________________________
*
SpellCaster, called Kujaku Ou in Japan is an action game by Sega for the Sega Master System tying into Makoto Ogino's and Shueisha's Kujaku Ou manga series. When released overseas, Sega renamed the game SpellCaster, but left everything else the same. It would be followed by Kujaku Ou 2: Geneijou/Mystic Defender on the Sega Mega Drive.

SpellCaster is an action/adventure game where you play the role of Kane, who has been summoned by Daikak, the great leader of the Summit Temple, where he trained in the ancient art of battle, to check on a group of warriors that were sent by him to guard a temple, but as he left, he felt grim certainty that the coming events would not be pleasant. Whatever the future held would forge him as certain as fire forges a strong sword.

The game takes place in two adventure formats: action and adventure scenes. In the action scenes, you take on a horde of enemies as you make your way toward the temple, being careful not to use up all your strength. Some of the enemies will drop one of two spheres: a blue sphere that, when collected, increases your strength; and an orange sphere that increases your energy. More often than not, there will be a boss waiting inside the temple, and you have to defeat them to continue with your journey. When you defeat them, a giant blue ball will be dropped, and that will give you maximum strength.

The adventure scenes allow you to select a series of commands that allow you to travel to new locations, talk to characters, look at various objects, take items, and use existing items. When you decide to look, you can either look at the terrain, or some other object. When you decide to look at any object, a pointing finger will allow you to highlight the object which you are interested in. You can also use various spells throughout the game, which can be used to defeat someone, help them. But they can be used to help you instead.

Spellcaster is essentially the same game as the Japanese-only Kujakuo, with references to the original comic removed.
*

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908FF25C
Spider-Man vs. The Kingpin
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Spider-Man vs. The Kingpin, commonly referred to as just Spider-Man and also referred in the Mega-CD as The Amazing Spider-Man vs. The Kingpin, is a platform video game based on the Spider-Man Marvel comic book series. In the game you control Spider-Man, who must defeat various enemies and famous villains in an attempt to stop a bomb and save New York. Mary Jane is also kidnapped by Venom.

The game was initially released on the Sega Mega Drive and Sega Master System in 1991, being the first the one that got more recognition. This version was later updated for the Mega CD release, with refined levels, graphics and a CD audio soundtrack. The game was very successful, so much so that some sources claim that two thirds of Mega Drive owners owned this game in some form or another. In Australia, the game was eventually bundled with The Incredible Hulk.
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EBE45388
Spider-Man: Return of the Sinister Six
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: B.I.T.S.
Publisher: Flying Edge
Players: 1
_________________________
*
"Doctor Octopus is plotting the crowning caper of his criminal career... to rule the world. He has reunited the Sinister Six and with these super-villains together again, nothing stands in their way - except Spider-Man!"

Spider-Man: Return of the Sinister Six is a side-scrolling game which puts you in the role of Spidey throughout six levels against Electro, Sandman, Mysterio, Vulture, Hobgoblin and Doctor Octopus respectively. Some puzzle solving (like finding a key) is necessary to beat some levels. Spidey can duck jump, climb walls, punch, shoot webs to swing (by pressing punch and jump together) and perform a jump kick (by pressing the punch button twice). Collecting web cartridges allows Spidey to shoot limited web projectiles.

Although hard to die, Spidey has only one life, there are no items to recharge life (but killing some guys will do so) and only one continue.
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E42E4998
Sports Pad Football
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Sports Pad
Genre: Sports - Football
Gametype: Licensed
Release Year: 1987
Developer: Sega
Publisher: Sega
Players: 1 or 2
_________________________
*
Playoff fever grips you. And no wonder. You're the driving force that can take your football team to the top in this rough and tumble contest between the leagues.

The outcome of the game is in your hands. As the quarterback, you select the plays. Line up the formations. Call the signals and carry the ball.

Cut down your opponent with deadly blocking. Intercept a pass. Make a flying tackle. All you need is skill. Strategy Cunning. And nerve. For non-stop action that charges across the screen.

You decide to pass. It looks good. Touchdown!
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D41B9A08
Spy vs. Spy
Known issue (if you can help join the forum): coverfix
Platform: Sega Master System
Region: Japan
Media: Cartridge & Sega Card
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1986
Developer: First Star Software
Publisher: SEGA
Players: 1 or 2 VS
_________________________
*
Spy vs Spy is an action puzzle game originally developed by First Star Software for several home computer systems, and later ported and published by Sega for the Sega Master System. It is based upon MAD Magazine's long-running comic strip, Spy vs. Spy. The game was released as a Sega Card in Japan and Europe, and as a cartridge in Europe and the US.

M.A.D. magazines comic strip of the same name comes to life in this game which was designed for one or two players. The innovative split-screen shows both spies at the same time. Play with a friend or against the machine.

The black crow and the white crow are out to beat each other before the time bell rings. Find the needed objects by digging through drawers, closets and furniture in the house. Foil your opponent by setting creative booby traps in the various rooms (a bomb in a dresser drawer, for instance).

Fights ensue when both spies enter the same room. Find hidden weapons in the rooms to help with those fights, since one of you will die if you run into each other.
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78D7FAAB, B87E1B2B
Spy vs. Spy
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge & Sega Card
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1988
Developer: First Star Software
Publisher: SEGA
Players: 1 or 2 VS
_________________________
*
Spy vs Spy is an action puzzle game originally developed by First Star Software for several home computer systems, and later ported and published by Sega for the Sega Master System. It is based upon MAD Magazine's long-running comic strip, Spy vs. Spy. The game was released as a Sega Card in Japan and Europe, and as a cartridge in Europe and the US.

M.A.D. magazines comic strip of the same name comes to life in this game which was designed for one or two players. The innovative split-screen shows both spies at the same time. Play with a friend or against the machine.

The black crow and the white crow are out to beat each other before the time bell rings. Find the needed objects by digging through drawers, closets and furniture in the house. Foil your opponent by setting creative booby traps in the various rooms (a bomb in a dresser drawer, for instance).

Fights ensue when both spies enter the same room. Find hidden weapons in the rooms to help with those fights, since one of you will die if you run into each other.
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*
689F58A2
Spy vs. Spy
Platform: Sega Master System
Region: Korea
Media: Cartridge & Sega Card
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 198x
Developer: First Star Software
Publisher: SEGA
Players: 1 or 2 VS
_________________________
*
Spy vs Spy is an action puzzle game originally developed by First Star Software for several home computer systems, and later ported and published by Sega for the Sega Master System. It is based upon MAD Magazine's long-running comic strip, Spy vs. Spy. The game was released as a Sega Card in Japan and Europe, and as a cartridge in Europe and the US.

M.A.D. magazines comic strip of the same name comes to life in this game which was designed for one or two players. The innovative split-screen shows both spies at the same time. Play with a friend or against the machine.

The black crow and the white crow are out to beat each other before the time bell rings. Find the needed objects by digging through drawers, closets and furniture in the house. Foil your opponent by setting creative booby traps in the various rooms (a bomb in a dresser drawer, for instance).

Fights ensue when both spies enter the same room. Find hidden weapons in the rooms to help with those fights, since one of you will die if you run into each other.
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*
D4B8F66D
Star Wars
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1993
Developer: Lucasfilm Games
Publisher: U.S. Gold
Players: 1
_________________________
*
Star Wars is a platform game based on the 1977 Star Wars film. It was developed by Tiertex and published by U.S. Gold for the Sega Master System and Sega Game Gear.

This game is based closely on Star Wars Episode IV: A New Hope. It combines a number of gameplay styles, but primarily it is a side scrolling run-and-jump platformer.

The game begins on Tatooine, where you, as Luke Skywalker, must travel around and meet up with R2D2, C3PO, Obi-Wan, and so on. Eventually, you travel through Mos Eisley and the Death Star as well. While most of the game has you controlling Luke, Han or Leia directly, some of the various game styles include a first-person Millennium Falcon asteroid belt sequence, and an overhead view Death Star trench run.
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0F8287EC
Street Fighter II
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: VS Fighter
Gametype: Licensed
Release Year: 1997
Developer: Capcom
Publisher: Tec Toy
Players: 1 or 2
_________________________
*
Most everyone familiar with electronic games has heard of Street Fighter II - the most famous beat-em-up series ever. Basically you get a bunch of fighters together (12 in this case) and get them to punch, kick, bite and thump the bejesus out of each other then you're close.

Here yet another slightly different version of the game turns up - this time on the Genesis. Special Champion Edition is similar in most respects to the original Street Fighter II (which never turned up on the Genesis anyway) except that all 12 characters are selectable from the get-go (the boss characters were originally locked) and the game engine has been revamped.
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83F0EEDE
Street Master
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: VS Fighter
Gametype: Unlicensed
Release Year: 1992
Developer: Zemina
Publisher: Zemina
Players: 1 or 2
_________________________
*
This game was made for the Samsung Gam*Boy / Master System, an uninspired fighting game.

Well inspired by a well known license. Among unlicensed or original games from Korea this stands out particularly as being barely playable.
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4AB3790F
Streets of Rage
Alternative title: Bare Knuckle: Ikari no Tetsuken
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Control Pad or Control Stick
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Streets of Rage, called Bare Knuckle: Ikari no Tetsuken in Japan, is a beat 'em up video game developed by Sega for the Sega Mega Drive. Its success meant that versions for the Sega Game Gear and Sega Master System were produced, with the latter being a European exclusive. It was the first in the Streets of Rage series and is a popular choice for compilations and Mega Drive re-releases for modern video game platforms.

Streets of Rage was primarily Sega's answer to Capcom's Final Fight, a very successful arcade game which Capcom had chosen to port to the Super Nintendo Entertainment System. Perhaps worried that this would divert attention away from the Mega Drive, Streets of Rage was created as a Sega exclusive, developed internally by Sega AM7. At the time of release, beat-'em-up games were very popular and Sega's title was no exception.

The music for Streets of Rage was composed by Yuzo Koshiro, who had previously offered his talents for Revenge of Shinobi. Koshiro's soundtrack would be widely praised, and he would be carried through into the development process of two sequels, Streets of Rage 2 and Streets of Rage 3, respectively.
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C95E0CC2
Streets of Rage (French Translation)
Alternative title: Bare Knuckle: Ikari no Tetsuken
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Control Pad or Control Stick
Genre: Beat 'em Up
Gametype: Translated
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Unknown
_________________________
*
Streets of Rage, called Bare Knuckle: Ikari no Tetsuken in Japan, is a beat 'em up video game developed by Sega for the Sega Mega Drive. Its success meant that versions for the Sega Game Gear and Sega Master System were produced, with the latter being a European exclusive. It was the first in the Streets of Rage series and is a popular choice for compilations and Mega Drive re-releases for modern video game platforms.

Streets of Rage was primarily Sega's answer to Capcom's Final Fight, a very successful arcade game which Capcom had chosen to port to the Super Nintendo Entertainment System. Perhaps worried that this would divert attention away from the Mega Drive, Streets of Rage was created as a Sega exclusive, developed internally by Sega AM7. At the time of release, beat-'em-up games were very popular and Sega's title was no exception.

The music for Streets of Rage was composed by Yuzo Koshiro, who had previously offered his talents for Revenge of Shinobi. Koshiro's soundtrack would be widely praised, and he would be carried through into the development process of two sequels, Streets of Rage 2 and Streets of Rage 3, respectively.
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04E9C089
Streets of Rage II
Alternative title: Bare Knuckle II: Shitou heno Chingonka
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Streets of Rage 2, known as Bare Knuckle II: Shitou heno Chingonka in Japan, is a side-scrolling beat-'em-up for the Sega Mega Drive, released in 1993 as a sequel to Streets of Rage. It received 8-bit ports for the Sega Master System and Sega Game Gear, as well as being included on numerous compilations of Mega Drive games. More recently, it was made available on the Virtual Console and Xbox Live Arcade download services.

The game's storyline is set one year after the events of its prequel Streets of Rage. That game's protagonists Adam Hunter, Axel Stone, and Blaze Fielding go to a nightspot and reminisce over their defeat of Mr. X. The following day Axel gets a call from Eddie "Skate" Hunter, Adam's younger brother, telling him that he returned to the brothers' house to find it in shambles, with a picture of Adam chained to a wall next to Mr. X left behind. Axel, Blaze, Skate and their friend Max embark on a mission to rescue their friend and hopefully break up Mr. X's criminal gang once again.
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131BDB98
Strider
Alternative title: Strider Hiryuu
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: Capcom
Publisher: SEGA
Players: 1
_________________________
*
Strider, called Strider Hiryuu in Japan, is an arcade action game developed by Capcom in 1989. It was subsequently brought to home consoles and computers, including the Sega Mega Drive, Sega Master System, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, TurboGrafx CD and ZX Spectrum.

Strider on the Sega Mega Drive was seen as one of the hard hitting 16-bit action games designed to help users to migrate from Nintendo's NES to Sega's console, boasting high definition graphics and recorded speech samples. The NES version of Strider is an entirely different game due to the console's restrictions, but the Mega Drive version was for a while the most accurate home arcade conversion of the game.

Strider was unofficially followed by U.S. Gold's Strider II, though Capcom later returned in 1999 to make a true sequel under the name of Strider 2.
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53C2FEB2, CB6F3D1A
Strider (Brazilian Translation)
Alternative title: Strider Hiryuu
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1991
Developer: Capcom
Publisher: SEGA
Players: 1
Translated by: Emunow & CBT
_________________________
*
Strider, called Strider Hiryuu in Japan, is an arcade action game developed by Capcom in 1989. It was subsequently brought to home consoles and computers, including the Sega Mega Drive, Sega Master System, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, TurboGrafx CD and ZX Spectrum.

Strider on the Sega Mega Drive was seen as one of the hard hitting 16-bit action games designed to help users to migrate from Nintendo's NES to Sega's console, boasting high definition graphics and recorded speech samples. The NES version of Strider is an entirely different game due to the console's restrictions, but the Mega Drive version was for a while the most accurate home arcade conversion of the game.

Strider was unofficially followed by U.S. Gold's Strider II, though Capcom later returned in 1999 to make a true sequel under the name of Strider 2.
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B8F0915A
Strider II
Alternative title: Strider Returns: Journey from Darkness
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Tiertex Design Studios
Publisher: U.S. Gold
Players: 1
_________________________
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Strider II, known as Strider Returns: Journey from Darkness in North America, is a sequel to Strider, released for the Sega Mega Drive and Sega Master System in 1992 and the Sega Game Gear in 1994. It should not be confused with the later release of Strider 2 which was developed in-house by Capcom - Strider II was developed by U.S. Gold, who, at the time, had the rights to the Strider license outside of Japan.
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D8F2F1B9
Submarine Attack
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Submarine Attack is a shoot 'em up released by Sega for the Sega Master System in 1990.

The game is set underwater, where the player captains a submarine through six levels destroying enemies.

In Submarine Attack, the player controls a submarine in an underwater-based environment. Shoot down enemies that are coming toward you using your missiles either at the front or rear of the sub. There are six stages in the game, and at the end of each one, you have to defeat a boss who requires multiple shots to kill. When you defeat one, you proceed to the next, difficult stage.
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01686D67
Suho Jenosa
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Developer: Open Corp.
Players: 1
_________________________
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Also contained in the Australian 4 PAK All Action cartridge as Power Block.
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B13DF647
Sukeban Deka II
Alternative title: Shoujo Tekkamen Densetsu
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Adventure
Gametype: Licensed
Release Year: 1987
Developer: Sega
Publisher: Sega
Players: 1
_________________________
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Sukeban Deka II: Shoujo Tekkamen Densetsu is an action game for the Sega Master System. It is based upon the 1985 live-action Sukeban Deka II TV series, and was only released in Japan.
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0950A312
Sukeban Deka II (English Translation)
Alternative title: Shoujo Tekkamen Densetsu
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Adventure
Gametype: Translated
Release Year: 1987
Developer: Sega
Publisher: Sega
Players: 1
Translated by: Enigmaopoeia, S.Seehorn
Version: 1.0
_________________________
*
Sukeban Deka II: Shoujo Tekkamen Densetsu is an action game for the Sega Master System. It is based upon the 1985 live-action Sukeban Deka II TV series, and was only released in Japan.
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8DA5C93F
Summer Games
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Competitive Events
Gametype: Licensed
Release Year: 1988
Developer: Epyx
Publisher: SEGA
Players: 1
_________________________
*
Summer Games allows up to eight players to compete in a series of summer themed Olympic events. The gameplay is similar to the other entries in Epyx "games" series. Each player can choose a country to represent, and then takes turns competing in various events to see who will win the gold medal! The game allows you to compete in all of the events sequentially, choose a few events, choose just one event, or practice an event. The events available vary slightly depending on the platform, and may include:

- Pole vault
- Platform diving
- 4x400 meter relay
- 100 meter dash
- Gymnastics
- Freestyle swimming
- Skeet shooting
- 100 meter freestyle
- Rowing
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A66D26CF
Super Bioman
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Unlicensed
Release Year: 1992
Developer: Hello Soft
Publisher: HiCom
Players: 1
_________________________
*
Super Bioman I is an unlicensed Sega Master System game released in South Korea in 1992. It is essentially a Super Mario Bros. 3 clone running in the SG-1000 graphics mode.

The game was also released on the MSX.
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BF5A994A
Super Boy 1
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Unlicensed
Release Year: 1989
Developer: Zemina
Publisher: Zemina
Players: 1
_________________________
*
Super Boy I is a pirated clone of Super Mario Bros. made by Zemina, and released in 1989 for the MSX2 computer system and later on that year for the Sega Master System. The game is notable for its poor physics and randomized items.

The graphics could be considered accurate given the limitations of the MSX, with most of the graphics ripped from Super Mario Bros. and downgraded somewhat, with the exception of the title screen which is redrawn and the Lakitu that has been replaced with a ghost. The music is interpreted from the original game, although the songs are off key in this game. The sound effects are crude when compared with the original game.
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67C2F0FF
Super Boy 2
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Unlicensed
Release Year: 1989
Developer: Zemina
Publisher: Zemina
Players: 1
_________________________
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Super Boy II is an unlicensed Sega Master System game developed by Zemina and released exclusively in South Korea in 1989. It is the direct sequel to Super Boy I and like its prequel, was ported from an MSX version of the game. Despite only working in a Sega Master System, it uses the same graphical mode used to run SG-1000 games, so could be considered an SG-1000 game in disguise.

Like Super Boy I, Super Boy II is a Super Mario Bros. clone, however offers a brand new set of levels not seen in any official Mario game. Due to its MSX roots the graphics are simpler, scrolling is choppy and several gameplay aspects are missing (such as the ability to kick koopa shells).
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9195C34C
Super Boy 3
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Unlicensed
Release Year: 1991
Developer: Zemina
Publisher: Zemina
Players: 1
_________________________
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Super Boy 3 is the third Super Boy game, made by Zemina and released exclusively for the MSX in 1991. The game is unrelated to the other Super Boy games, featuring different graphics (ripped from Super Mario World), different music, and different physics. The design for Super Boy is also changed, now being based more around Mario's design in Super Mario Bros. 3. Super Boy 3 was followed by the Master System title Super Boy 4 in 1992.

The game has been drastically changed since Super Boy I and Super Boy II. Instead of being another variant of Super Boy I, the game has an all-new setting and story. Instead of having graphics ripped from the original Super Mario Bros., the game features graphics ripped from Super Mario World, but with reduced colors to fit the MSX's technical limits. The scrolling is notably better than the scrolling in Super Boy I and Super Boy II, due to shortened load times between screens. The game also features enemies from Super Mario World rather than including the Super Mario Bros. enemies, as used in the previous two games.
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B995B4F0, 10B1C008
Super Boy 4
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Unlicensed
Release Year: 1992
Developer: Zemina
Publisher: Zemina
Players: 1
_________________________
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Super Boy 4 once again deviates from the usual pattern of the previous three Super Boy games by changing Super Boy's design completely, this time not being based off of Mario. The graphics, however, are still ripped from Super Mario World but with reduced color depth due to the Master System's technical limitations. Despite this, they are an improvement on Super Boy 3's due to the Master System having better graphical capabilities than the MSX or SG-1000.

The sound effects are ripped from Super Boy 3, and some of the songs are reused from Super Boy 3. The game's items, unlike the first three Super Boy games, are not randomized, and are the same regardless of whether you started another game or not. This is believed to be the final Super Boy game.
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406AA0C2
Super Kick Off
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1991
Developer: Anco Software / Tiertex Design Studio
Publisher: U.S. Gold
Players: 1 or 2
_________________________
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Super Kick Off is an enhanced developed version of the popular football game developed by Dino Dini for consoles. It includes 40 teams (16 national and 24 club), along the ability to edit club team names and shirts and player names and looks. Game modes include friendlies, Domestic League and Cup (composed by eight English teams), European League (16 European teams) and International cup (eight team tournament). Training allows to practice free kicks, penalties or to pass, shoot and dribble without opposition. Players can compete head to head, or play cooperatively against the computer in the same team. Other game options include player speed, wind and grass cut, along the typical half length, offside rules, extra time and difficulty setting. All changes, from team edits to options, are stored in the cartridge internal memory.

About the game itself, it was one of the most popular of the time, featuring a top-down view with the ball not sticking to the players' feet being the most prominent gameplay feature.
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55BF81A0
Super Monaco GP
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Racing - Cars
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
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Super Monaco GP is a 1989 arcade racing game by Sega. It is the sequel to Monaco GP, but rather than being a top-down racer it has a first person view.

The player drives a formula one car around a track inspired by the Monaco Grand Prix, and many of the car drivers and manufacturers are based on formula one drivers who were active in the late 1980s. The exception is the "Sega SG1000 V8" engine, which is named after the Sega SG-1000 video game console.

Sega was sued by Philip Morris due to the unauthorised Marlboro cigarette advertisements in the game. This was also criticised as an attempt to market cigarettes to children, as many arcade users at the time were under age. Other in-game advertisements advertise Sega's earlier arcade game Flicky.

Super Monaco CP was ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64, Sega Game Gear (where it was one of three launch titles for the system in Japan, along with Columns and Pengo), Sega Master System, Sega Mega Drive and ZX Spectrum. The Mega Drive version was highly received and offered an extra "World Championship Mode", featuring tracks from the 1989 Formula One season. This version of the game has since been included in numerous compilations.

Super Monaco GP was followed by Ayrton Senna's Super Monaco GP II which built upon the previous game.
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54F68C2A
Super Off Road
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Racing
Gametype: Licensed
Release Year: 1993
Developer: Graftgold
Publisher: U.S. Gold
Players: 1 or 2
_________________________
*
Super Off Road is a top-down racing game developed by The Leland Corporation and published for a variety of systems including the Sega Mega Drive, Sega Master System and Sega Game Gear; the Mega Drive version was licensed by Sega despite the ROM header saying otherwise.

Enter the world of off-road racing as 4 vehicles will face each other, on a series of tracks which are based around flipped and reversed versions of a core selection. Fame, glory and bikini clad women await your victories and the taste of dirt awaits if you fail. Let a computer car beat you and you lose one of your 3 credits.

Successful races bring more money, which can be used to soup up their machine. Boosts to top speed, grip and acceleration can be purchased, and your nitro boost must be kept topped up. If you are desperate for upgrades, you can buy into your spare credits

Only your off-road driving abilities will be enough to pull you to first place in these races. Play alone or with up to 3 other players (depending on the version) in this conversion of a classic arcade game.
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7E0EF8CB
Super Racing
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller, Paddle
Genre: Racing
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Super Racing is a top-down formula 1 racing game developed by Sega for the Sega Master System. It was released exclusively in Japan in 1988.

There is an option to play this game using the Paddle Control.
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E0B1AFF8
Super Smash T.V.
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1992
Developer: Probe Entertainment
Publisher: Flying Edge
Players: 1 or 2
_________________________
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Smash TV is an arcade hit by Williams, first released in 1990.

The game was brought to a variety of platforms by Acclaim, including the Amiga, Amstrad CPC, Atari ST, Commodore 64, NES, Sega Game Gear, Sega Master System, Sega Mega Drive, SNES, and ZX Spectrum. It has recently been re-released on the Xbox Live Arcade service. The game was followed by a semi-sequel Total Carnage, which did not prove to be as successful.

The Sega Mega Drive and Super Nintendo ports were called Super Smash TV, though are essentially the same game and the title screens were left unchanged.

Johnny Cage from the Mortal Kombat series is said to have completed the Smash TV course.
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1D6244EE
Super Space Invaders
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1991
Developer: Taito Corporation
Publisher: Domark
Players: 1 or 2
_________________________
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Super Space Invaders is an update to Space Invaders, released for a variety of consoles and computers including the Sega Master System and Sega Game Gear.

Gameplay is very similar to the original game, though the have been updates in the graphics and sound departments and new enemies with different move patterns have been added.
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F927F41C
Super Tennis
Alternative title: Great Tennis
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge & Sega Card
Controller: Master System Controller
Genre: Sports - Tennis
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
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Super Tennis, known as Great Tennis in Japan, is a sports game developed and published by Sega for the Sega Master System. It was released on a Sega Card internationally, and also on a cartridge in Europe.

Super Tennis offers to control an unknown tennis player against a AI opponent, in various tennis courts, competing to win matches. The tennis players can be moved around freely on the court and the regular rules are followed. A third-person camera perspective is used, from a fixed perspective. The two buttons on the controllers are use to hit straight and fast, and to lob. When close to the net, volleys and smashes are also possible. Multiplayer is supported for two players, head to head or in a doubles game with or against AI opponents.
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95CBF3DD
Super Tennis
Alternative title: Great Tennis
Known issue (if you can help join the forum): coverfix
Platform: Sega Master System
Region: Japan
Media: Sega Card
Controller: Master System Controller
Genre: Sports - Tennis
Gametype: Licensed
Release Year: 1985
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
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Super Tennis, known as Great Tennis in Japan, is a sports game developed and published by Sega for the Sega Master System. It was released on a Sega Card internationally, and also on a cartridge in Europe.

Super Tennis offers to control an unknown tennis player against a AI opponent, in various tennis courts, competing to win matches. The tennis players can be moved around freely on the court and the regular rules are followed. A third-person camera perspective is used, from a fixed perspective. The two buttons on the controllers are use to hit straight and fast, and to lob. When close to the net, volleys and smashes are also possible. Multiplayer is supported for two players, head to head or in a doubles game with or against AI opponents.
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8230384E
Super Tetris
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Puzzle
Gametype: Unlicensed
Release Year: 1989
Developer: Pirate
Publisher: Pirate
Players: 1
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Tetris is one of the few "perfect" games we've had in the past thirty plus years of gaming. It's the type of game that is accessible to everybody, yet you could spend the rest of your life trying to better your score and improve your skills. As a puzzle game it's flawless, there's absolutely nothing you could add to the game to make it any better. Unfortunately some versions of Tetris are not as perfect as others, a good case and point is Super Tetris for the Sega Master System.

At this point in our history I wouldn't be surprised if everybody reading this right now has played Tetris in one form or another, it's one of the most enduring titles ever created and has been on so many different platforms that you would have to be blind not to know what the game is. But while there are a lot of amazing versions of Tetris floating around out there, there are also a few that are so seriously flawed that it's hard to imagine that anybody involved with the project actually knew what Tetris was all about. Super Tetris is that kind of game; it looks like a real Tetris game but doesn't even come close to preserving what was fun about the Russian puzzle game.

Tetris is the puzzle game where different shaped blocks fall from the sky and you have to fit them together to make a line that spans the entire width of the board. All of the pieces are made up of four blocks and the best you can do is erase four lines at a time. The object is to keep erasing lines while the game's speed increases, continue to perform this simple task and perhaps you'll rack up a new high score, get too close to the top of the screen and it's game over for you. Those are the fundamentals of Tetris, the rules that all Tetris games must play by.

Super Tetris attempts to play by these rules, but somewhere along the lines they decided to suck all of the fun out of this port. The fundamentals are still intact, but there are simply too many problems that get in the way for this game to be considered a successful Tetris game. Oddly enough the biggest problem is the funky control scheme; it boggles the mind that somebody can mess up the controls of a game as simple as Tetris. Not only is the D-pad sluggish, but it's disappointing that you can only rotate the pieces in one direction. This may not sound like a big deal, but any hardcore Tetris player will tell you that it's imperative that you are able to rotate your blocks both clockwise and counter clockwise, especially as these pieces start falling faster.

Not only is the game somewhat difficult to control, but it's not always clear when the pieces have stopped moving. Too many times I found myself putting the blocks in the wrong location simply because I thought I had moved on to controlling the next piece. There seems to be a second or two delay between the block hitting the ground and you being able to control the next piece. This is especially annoying in the later levels when the pace of the game has increased.

Speaking of the speed, Super Tetris is extremely unfair when it comes to ramping up the difficulty. Instead of gradually increasing the speed, this game goes from slow to extremely fast in no time. You can play twenty levels and not feel the speed increase, but all of a sudden in the next level everything is going two or three times faster. Couple this with the bad controls and you have a major problem that should have been ironed out in the development phase.

It's hard to be too critical of the graphics in a Tetris game, but Super Tetris manages to be all wrong in that department, too. The biggest problem seems to be that this version of Tetris is a little too colorful, often with colors that are difficult on the eyes. It's not that big of a deal, but the cacophony of colors can sometimes be a little too distracting. Even worse than the actual pieces is the bizarre background. Super Tetris seems to want you to believe that it's out in the middle of space, on some green planet or something. To convey this you are forced to see the same background for as long as you are playing. I am utterly confused by the space theme; you really don't need an elaborate background for a Tetris game. It's Tetris for crying out loud.

So what makes this Tetris game so "Super"? Oddly enough it's because they added a completely unnecessary rule to the game that actually takes a lot of the challenge out of this puzzler. As you complete levels you will be giving an extra item that allows you to clear the whole board whenever you feel like it. If your pieces are getting a little too close to the top all you need to do is hit a button and it wipes the board clean. As a Tetris purist I can't condone this type of enhancement, especially since it takes a lot of the challenge right out of the game. These extra items are entirely too easy to earn and it means that you won't need to spend a lot of time actually dealing with your mistakes. I won't say it ruins all of the fun, but it certainly doesn't add anything to the overall experience.

Super Tetris is just a mess; it features terrible control, ugly graphics and enhancements that take away from fun of the game. If you're a Master System owner that has never played another Tetris game then you are probably going to be confused by the rest of the world's reaction to this "perfect" game. Thankfully this Master System game isn't your only option; there are literally thousands of different versions of the game out there for you to get your hands on. So forget Super Tetris, it's time you hunt down a real version of the game and see what all the fuss is about.
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6F9AC98F
Superman: The Man of Steel
Alternative title: Superman
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Graftgold
Publisher: SEGA / Virgin Interactive
Players: 1
_________________________
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Superman: The Man of Steel, known simply as Superman in North America.

Lois Lane has been kidnapped by Braniac. The Doom Star orbits the Earth. The deadliest adversaries Superman has ever encountered are running amok. What greater challenge for The Man of Steel, his Heat Vision, and the might of his Super Punch?
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76B86E59
Superman: The Man of Steel (Brazilian Translation)
Alternative title: Superman
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1993
Developer: Graftgold
Publisher: SEGA / Virgin Interactive
Players: 1
Translated by: Guto
_________________________
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Superman: The Man of Steel, known simply as Superman in North America.

Lois Lane has been kidnapped by Braniac. The Doom Star orbits the Earth. The deadliest adversaries Superman has ever encountered are running amok. What greater challenge for The Man of Steel, his Heat Vision, and the might of his Super Punch?
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93CA8152
T2: The Arcade Game
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1993
Developer: Midway Games
Publisher: Acclaim Entertainment
Players: 1 or 2
_________________________
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T2: The Arcade Game  is an arcade game developed by Midway inspired by the movie, Terminator 2: Judgment Day. It was ported to the Sega Mega Drive, Sega Master System and Sega Game Gear. The Mega Drive version of the game is compatible with the Sega Menacer.
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11CE074C
Taz in Escape from Mars
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1996
Developer: Head Games Publishing
Publisher: Tec Toy
Players: 1
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Taz in Escape from Mars, also known as Escape from Mars Starring Taz is a platform game developed by HeadGames and published by Sega for the Sega Mega Drive, Sega Master System and Sega Game Gear. It is a sequel to Taz-Mania. The Master System version of the game was only released in Brazil.

You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.
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7CC3E837
Taz-Mania
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1
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Taz-Mania is a 1992 platform game developed by Recreational Brainware and released by Sega in 1992 for the Sega Mega Drive, Sega Master System and Sega Game Gear. It is based on the cartoon series with the same name, and stars Taz the Tazmanian Devil on the search for seabird eggs. It is unrelated to the Super Nintendo and Game Boy games with the same name, aside from the Taz-Mania license.

Taz-Mania was a fairly popular game, and received good reviews when it was released for being one of the first games to look like a Warner Bros. cartoon (previous attempts had been held back by hardware restraints). The game was followed by Taz in Escape from Mars.
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96E75F48
Tecmo World Cup '92
Platform: Sega Master System
Region: No Region
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Soccer
Gametype: Prototype
Release Year: Unreleased
Developer: Tecmo
Publisher: SEGA
Players: 1 or 2
_________________________
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Tecmo World Cup '92 is a Soccer Sim game, developed by Sims and published by Sega, which was cancelled before it was released.

It was a prototype for Tecmo World Cup '93 that was released in 1992.
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5A1C3DDE
Tecmo World Cup '93
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1993
Developer: Tecmo
Publisher: SEGA
Players: 1 or 2
_________________________
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The World Cup rolls around once every 4 years for a chance for countries to show the world how good they are at this single sport, football (also known as soccer). Even though there was no World Cup held in 1993 the game Tecmo World Cup 93 has the main teams and rules the World Cup is famous for.

Tecmo World Cup 93 is a football game that simulates the World Cup from the Pools to the elimination rounds that end with the finals. It has the option to play the 24 most known countries to have played in the World Cup, each with players having there own skill levels based on the real teams. There are 3 more modes to chose from that includes Versus where the player can play against a friend, Exhibition where one the player picks a opponent to play a single match, and Watch where the player picks two CPU players to battle it out alone.

When playing a game the player first picks the team they want to play (and there opponents team if in Exhibition mode) and the color of there jersey before the CPU picks a random jersey color for their team. Before the match starts the player can set up the formation of the team and can also set up who plays and their position, this menu can also be accessed when a goal is scored or the ball goes out. The players (that are all abbreviated to there initials) have stats for Power, Speed, and Technique. When the game starts the player is presented with a side on birds eye view of the field. The player, when in control of the ball can pass the ball to the closest team mate or attempt for a goal. When defending the player can change the controlling player or do a slide tackle (slide tackle is the only tackle the player can do). There is no penalties in the game other then kicking the ball out. The game is fast paced as it is played in sped up mode to get a full game in a reduced time.

There are 3 levels of difficulty and the default game length can be changed in the configuration. Password save after each match is available.
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2728FAA3
Teddy Boy
Alternative title: Teddy Boy Blues
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge & Sega Card
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
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Teddy Boy Blues is a 1985 game for the Sega System 1 by Sega. The game was endorsed by Japanese singer Yohko Ishino, whose song of the same name was both the source of its title and the music in the background. (Consequently, the game is incorrectly known as Teddy Boy Blues: Yohko Ishino to many English speakers)

In this game, you play as a kid who must destroy boxes from which enemies come out. You have two buttons: one to shoot your gun with and one to jump with. Shots from your gun may be used to "destroy" enemies (they become items that can be collected for points), destroy barricades (which are always blue), and (with enough hits) destroy the boxes, which resemble dice counting down the number of hits needed to destroy them. Once all the enemies and boxes are destroyed, the level is complete.

A port to the SG-1000 Mark III was released in Japan as a launch title for the console (along with Hang-On). It was subsequently released overseas on the Sega Master System, renamed Teddy Boy. A port to the Sega Mega Drive was released in 1991 exclusively in Japan on the Sega Game Toshokan service. A port to the Sega Mega CD as part of SING!! Sega Game Music presented by B.B. Queens was also released.
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316727DD, D7508041
Teddy Boy
Alternative title: Teddy Boy Blues
Known issue (if you can help join the forum): coverfix
Platform: Sega Master System
Region: Japan
Media: Cartridge & Sega Card
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1985
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Teddy Boy Blues is a 1985 game for the Sega System 1 by Sega. The game was endorsed by Japanese singer Yohko Ishino, whose song of the same name was both the source of its title and the music in the background. (Consequently, the game is incorrectly known as Teddy Boy Blues: Yohko Ishino to many English speakers)

In this game, you play as a kid who must destroy boxes from which enemies come out. You have two buttons: one to shoot your gun with and one to jump with. Shots from your gun may be used to "destroy" enemies (they become items that can be collected for points), destroy barricades (which are always blue), and (with enough hits) destroy the boxes, which resemble dice counting down the number of hits needed to destroy them. Once all the enemies and boxes are destroyed, the level is complete.

A port to the SG-1000 Mark III was released in Japan as a launch title for the console (along with Hang-On). It was subsequently released overseas on the Sega Master System, renamed Teddy Boy. A port to the Sega Mega Drive was released in 1991 exclusively in Japan on the Sega Game Toshokan service. A port to the Sega Mega CD as part of SING!! Sega Game Music presented by B.B. Queens was also released.
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1A390B93
Tennis Ace
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Tennis
Gametype: Licensed
Release Year: 1989
Developer: Sanritsu
Publisher: SEGA
Players: 1 or 2
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Tennis Ace, known as Super Tennis in Brazil, is a sports game developed by SIMS and published by Sega for the Sega Master System.

Using a top-down view, Tennis Ace lets you play single or double games with computer players. Two human players can either duel or work cooperatively in a doubles game. By working your way to one of the six grand slam finals, with practice games and exhibition matches, you gain experience, which improves your playing style.

All the basic strokes are available: serves (either flat or a lob - fast-low, slow-high and curved), smashes, drop shots, lobs, flat forehands and backhands. Upon serving, the screen switches to a side-view and you have to time the throw and the hit to perform a succesful serve.

The in-game progress can be saved with a password function.
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8132AB2C
Tensai Bakabon
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Adventure - Action - Anime
Gametype: Licensed
Release Year: 1988
Developer: Sega
Publisher: Sega
Players: 1
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Tensai Bakabon is an Action game, published by Sega, which was released in Japan in 1988.
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AC56104F
Terminator 2: Judgment Day
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1993
Developer: Arc Developments
Publisher: Acclaim Entertainment
Players: 1
_________________________
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Terminator 2: Judgment Day is a sidescrolling action game based on the movie of the same name. It is a different game to the other Terminator 2: Judgment Day released for the Sega Master System and Sega Game Gear. This one was developed by Bits Studio and published by Flying Edge for the Sega Mega Drive in 1993.

The game is notoriously difficult due to its stiff controls.
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EDC5C012
Terminator, The
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1991
Developer: Probe Entertainment
Publisher: Virgin Interactive
Players: 1
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The Terminator is a game that was released in 1992 by Virgin Interactive and Probe Entertainment Limited for the Sega Game Gear, Sega Master System and Sega Mega Drive video game systems. It is based on the 1984 film of the same name. The game focuses on a soldier named Kyle Reese who was sent back in time from the future to protect a woman named Sarah Conner. A Cyborg from the future is also sent back in time to assassinate Sarah Conner.

The game is a side scrolling shooter with objectives that vary level to level. Level 1 sets Kyle in the future in search of a time machine. Level 2 has Kyle searching for Sarah in present time while Level 3 has him reuniting with her after a brief separation. The final level features a deadly confrontation with the Terminators endoskeleton. The first level features 3 weapons while the levels after that have only 1. Players have a 5 health points which deplete with each hit from enemies taken. There is also selectable difficulty levels which affect gameplay.
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E3D5CE9A
Terminator, The
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1991
Developer: Probe Entertainment
Publisher: Virgin Interactive
Players: 1
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The Terminator is a game that was released in 1992 by Virgin Interactive and Probe Entertainment Limited for the Sega Game Gear, Sega Master System and Sega Mega Drive video game systems. It is based on the 1984 film of the same name. The game focuses on a soldier named Kyle Reese who was sent back in time from the future to protect a woman named Sarah Conner. A Cyborg from the future is also sent back in time to assassinate Sarah Conner.

The game is a side scrolling shooter with objectives that vary level to level. Level 1 sets Kyle in the future in search of a time machine. Level 2 has Kyle searching for Sarah in present time while Level 3 has him reuniting with her after a brief separation. The final level features a deadly confrontation with the Terminators endoskeleton. The first level features 3 weapons while the levels after that have only 1. Players have a 5 health points which deplete with each hit from enemies taken. There is also selectable difficulty levels which affect gameplay.
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A0BF829B
Tetracycline
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Puzzle
Gametype: Homebrew
Release Year: 2000
Developer: Heliophobe
Publisher: Heliophobe
Players: 1
Hacked by: Heliphobe
Version: r4
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Found at SMSPOWER site.
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8640E7E8
Three Dragon Story, The
Original title: Yong-ui Jeonseol
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Unlicensed
Release Year: 1989
Developer: Zemina
Publisher: Zemina
Players: 1
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At first look this seems to be a clone of Konami's Knightmare, but it is vastly improved upon on every aspect but one. Damn, this could have been such an awesome game for the MSX.

The graphics are all new, though some still betray their inspiration, like the hero's helmet, that is a powerup here. There's ten weapons and various other items to be found in initially invisible boxes, that need to be discovered by shooting at them. Multiple weapons can be carried at the same time and swapped through when needed.

There's various types of enemies, cool looking bosses and stages. Other than in Knightmare, the player gets a health bar that makes him resistent to about four or five hits. There's also a power bar that can be upgraded to increase the weapons' power, but every enemy hit draws from it much more rapidly than from the life bar.

So what's the catch? This game is beyond hard. It puts Nintendo Hard, Retro Hard, and any other thinkable kind of hard to deep shame. Anyone who can ever beat even the first boss without using cheats may be legitimately called a god. Bullet hell years before the term was coined, the enemy takes about a hundred hits, grows fast as the Roadrunner towards the end, and every single failed attempt leads back to the very beginning, such a thing as extra lives or continues don't exist in this game.

Too bad about what could have been a rather awesome shmup. Another one developed by the duo Lee Kyuhwan / Lee Sanghun. Makes one wonder what has driven them to this kind of "balancing".

The title artwork might be familiar to long time players of Dungeons&Dragons, as it is ripped straight from the Basic Rules book (12th to 14th print).
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B3007DB7
Thunder Blade
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
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Thunder Blade is a 1987 arcade shoot 'em up game designed for Sega X Board hardware, heavily inspired by the Blue Thunder TV/film series. In the game the player pilots a helicopter who can fire with either its machine gun or missile launcher to destroy various enemy vehicles.

The game was notable for its differing view changes and sprite scaling techniques. Though the game starts off as a top-down shooter, the player can adjust his/her height, zooming in and out of battle while doing so. Half way through the level, the viewpoint changes to a third-person perspective, creating a game that is similar to Space Harrier or After Burner (though with improved graphics as the technology is more advanced).

The game was ported to a variety of platforms including the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, Sega Master System, Sharp X68000, TurboGrafx-16 and ZX Spectrum. Surprisingly most of these ports retain the sprite scaling, albeit with less detailed graphics, but often require the user to manually adjust the speed of the helicopter (unlike in the Arcade game where it was done for you). The Sega Master System version of the game omits the overhead scaling entirely.

Thunder Blade was followed by Super Thunder Blade, a launch title of the Sega Mega Drive which is essentially the same game but without the overhead segments.
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C0CE19B1
Thunder Blade
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1988
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Thunder Blade is a 1987 arcade shoot 'em up game designed for Sega X Board hardware, heavily inspired by the Blue Thunder TV/film series. In the game the player pilots a helicopter who can fire with either its machine gun or missile launcher to destroy various enemy vehicles.

The game was notable for its differing view changes and sprite scaling techniques. Though the game starts off as a top-down shooter, the player can adjust his/her height, zooming in and out of battle while doing so. Half way through the level, the viewpoint changes to a third-person perspective, creating a game that is similar to Space Harrier or After Burner (though with improved graphics as the technology is more advanced).

The game was ported to a variety of platforms including the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, Sega Master System, Sharp X68000, TurboGrafx-16 and ZX Spectrum. Surprisingly most of these ports retain the sprite scaling, albeit with less detailed graphics, but often require the user to manually adjust the speed of the helicopter (unlike in the Arcade game where it was done for you). The Sega Master System version of the game omits the overhead scaling entirely.

Thunder Blade was followed by Super Thunder Blade, a launch title of the Sega Mega Drive which is essentially the same game but without the overhead segments.
*

*
4C2F6742
Time Soldiers
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1989
Developer: Alpha Denshi
Publisher: SEGA
Players: 1 or 2
_________________________
*
Time Soldiers is a run and gun arcade game developed by SNK in 1987. It was ported by Alpha Denshi Corporation and published by Sega for the Sega Master System in 1989.

You are a Time Soldier, who is asked to rescue five warriors from different time periods: Sirius in the "Primitive Age", Laplace in the "Age of Rome", Dymos in "The World Wars", Alpha in the "Age of Rome", and Altair in "Future World". Each one of them is guarded by one of Gylend's henchmen, but to get to them, you must fight off other enemies that are specific to each time era. Some of these enemies will drop weapons that you can pick up and use. You can use several teleports scattered in each time era to travel to another.
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ED9A19B6, FF0F9323
Time Soldiers (Brazilian Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Action
Gametype: Translated
Release Year: 1989
Developer: Alpha Denshi
Publisher: SEGA
Players: 1 or 2
Translated by: Emunow & CBT
_________________________
*
Time Soldiers is a run and gun arcade game developed by SNK in 1987. It was ported by Alpha Denshi Corporation and published by Sega for the Sega Master System in 1989.

You are a Time Soldier, who is asked to rescue five warriors from different time periods: Sirius in the "Primitive Age", Laplace in the "Age of Rome", Dymos in "The World Wars", Alpha in the "Age of Rome", and Altair in "Future World". Each one of them is guarded by one of Gylend's henchmen, but to get to them, you must fight off other enemies that are specific to each time era. Some of these enemies will drop weapons that you can pick up and use. You can use several teleports scattered in each time era to travel to another.
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BF7B7285
Tom and Jerry: The Movie
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Tom and Jerry: The Movie is a Sega Master System and Sega Game Gear platform game based on the film with the same name.

As in the popular cartoon series, Tom the cat is once again after that little mouse Jerry. The player plays as Tom, a curious cat who will do anything to get his paws on that trouble-maker mouse, Jerry. Tom tries to catch Jerry as he runs through six different levels. Starting in the Kitchen, Jerry will lead Tom through the Garden, Down Town, the Forest, Rock Mountain, and finally ending up in the Nursery.

Jerry will do anything he can to keep Tom from snagging him. Even if that means running through dangerous areas. Tom must try and dodge tail-scorching stoves, dropping flower pots, falling boulders, and even climb skyscrapers and swim underwater all while trying to nab that rascally rodent. Not only that, Jerry will also throw bombs and leave land mines in Tom's path.

Be careful, if Jerry gets too far ahead and out of site, the game is lost. But, if Tom is able to get close enough, he can pounce on Jerry resulting in an advance the next level. The next level can also be reached to by chasing Jerry to the end of the round where he will be cornered. There are also damage points that are taken away from Tom as he is hit by the number of dangerous environments around him. Too many hits will also result in a game over. It is just another hard days work for Tom the cat!
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4F8D75EC
Toto World 3
Alternative title: Cave Dude
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Unlicensed
Release Year: 1993
Developer: Open Corp.
Publisher: Daou Infosys Corp.
Players: 1
_________________________
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Toto World 3, also known as Cave Dude is an unlicesed platform game developed by Open Corp. for the Sega Master System, released only in South Korea.

The game steals much of its graphics from other games, namely Super Mario Bros. 2 and Super Mario World. Some enemies resemble Tiki from The New Zealand Story.
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4BC42857
TransBot
Alternative title: Astro Flash, Nuclear Creature
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge & Sega Card
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
TransBot is a commonly found Sega Master System game first released in 1985. In Japan it is known as Astro Flash and in Brazil it is known as Nuclear Creature. It was one of the first titles to be released on Sega Card, though was later re-released on cartridge. It is a sequel to the SG-1000 game Orguss.

In TransBot, the player pilots a CA-214 starfighter, which has the ability to transform into a robot. It is a sidescrolling shoot-'em-up with a number of different levels and firing modes.

Like many Master System games of the time, TransBot was brought to Sega System E arcade hardware in 1986 under its Japanese title of Astro Flash. When brought to the west this version is simply known as Transformer. The arcade version has a number of graphical tweaks but otherwise plays the same.
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C795182D
TransBot
Alternative title: Astro Flash, Nuclear Creature
Known issue (if you can help join the forum): coverfix
Platform: Sega Master System
Region: Japan
Media: Cartridge & Sega Card
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1985
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
TransBot is a commonly found Sega Master System game first released in 1985. In Japan it is known as Astro Flash and in Brazil it is known as Nuclear Creature. It was one of the first titles to be released on Sega Card, though was later re-released on cartridge. It is a sequel to the SG-1000 game Orguss.

In TransBot, the player pilots a CA-214 starfighter, which has the ability to transform into a robot. It is a sidescrolling shoot-'em-up with a number of different levels and firing modes.

Like many Master System games of the time, TransBot was brought to Sega System E arcade hardware in 1986 under its Japanese title of Astro Flash. When brought to the west this version is simply known as Transformer. The arcade version has a number of graphical tweaks but otherwise plays the same.
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E5374022
Trivial Pursuit: Genus Edition
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Board Game
Gametype: Licensed
Release Year: 1992
Developer: Domark
Publisher: Domark
Players: 1 - 6
_________________________
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Trivial Pursuit: Genus Edition, or simply Trivial Pursuit is a video game interpretation of the board game with the same name. It was released for the Sega Master System exclusively in Europe in 1992.

This is the earliest home computer incarnation of Horn Abbot International Ltd's classic board game, Trivial Pursuit. The game involves answering questions on one of six subject categories to gain moves, and answering questions on special squares to gain one of the six 'Wedges' you need to gain the right to take on the final winning question. Questions are aimed at British players - many entertainment questions are based on British TV, and sport questions relate to popular British sports.

Two game modes are available:- single player (which involves answering questions against the clock) and multiplayer (where you can take on up to five human-controlled players). The computer reveals the answer, and you select 'yes' or 'no' to tell it whether you got it right.

The question categories are exactly the same as the board game, however two different question styles are added to take advantage of computer technology - some questions relate to a picture or diagram and some relate to a piece of music.

One additional feature not available in the board game is a statistical analysis of the number and type of questions answered correctly. This can be split into the performances of all the players, or the performance of an individual player within the six categories. It is especially useful at the end of the game, when choosing which category a player must answer to win the game.
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22CCA9BB
Turma da Mônica em: O Resgate
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer - Adventure - Action
Gametype: Licensed
Release Year: 1993
Developer: Tec Toy
Publisher: Tec Toy
Players: 1
_________________________
*
Rebranded version of Wonder Boy III: The Dragon's Trap.

TecToy published this sprite edit of Wonder Boy III in Brazil as Turma da Monica na Terra dos Monstros in 1994.
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B52D60C8
Ultima IV: Quest of the Avatar
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1990
Developer: Origin Systems
Publisher: SEGA
Players: 1
_________________________
*
Ultima IV: Quest of the Avatar is an entry in the Ultima series of RPGs. Ultima IV is the fourth "main" entry in the series, and was released, among other platforms, for the Sega Master System. The Master System version was released in 1990, a full five years after its original Apple II release, and is the only game in the series to be released for a Sega platform.

The fourth game in the now well-established Ultima series featured an improved game engine, with color graphics and better character interaction (you could now have actual conversations with NPCs). But what really makes Ultima IV shine is its radical departure from any other RPG made before or since in terms of the story and goal.

Instead of building up your character by any means possible in order to face the Ultimate Evil in a big bang up showdown, in Ultima IV you were trying to become the Avatar, a role model of sorts for the people of the land. This meant upholding the "eight virtues" and basically trying to become a better person. In most RPGs you chose to be a just/nice hero because the people you'd help would usually provide you with some nice equipment for your services, but in Ultima IV you helped people not for a reward or to advance the plot but simply because it was the "right thing to do". The game actually frowns on behavior that was typical of most other RPGs, such as backstabbing fleeing monsters or picking up everything that wasn't nailed down even if it didn't belong to you. The game keeps track of all your actions, so if you went about killing and looting like in most RPGs, you'd never finish the game.

This VERY different approach to the game's ultimate goal is what makes Ultima IV famous so many years later, and became the sort of design philosophy that made all the following Ultimas so unique in their genre.

Of course, the game still has plenty of traditional RPG elements such as dungeons to explore and hostile monsters to kill, as well as a typical final "Holy Grail" type quest where you had to find the Codex of Ultimate Wisdom to complete your transformation into Avatarhood.
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19D64680
Ultima IV: Quest of the Avatar (German Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Translated
Release Year: 1990
Developer: Origin Systems
Publisher: SEGA
Players: 1
Translated by: Unknown
_________________________
*
Ultima IV: Quest of the Avatar is an entry in the Ultima series of RPGs. Ultima IV is the fourth "main" entry in the series, and was released, among other platforms, for the Sega Master System. The Master System version was released in 1990, a full five years after its original Apple II release, and is the only game in the series to be released for a Sega platform.

The fourth game in the now well-established Ultima series featured an improved game engine, with color graphics and better character interaction (you could now have actual conversations with NPCs). But what really makes Ultima IV shine is its radical departure from any other RPG made before or since in terms of the story and goal.

Instead of building up your character by any means possible in order to face the Ultimate Evil in a big bang up showdown, in Ultima IV you were trying to become the Avatar, a role model of sorts for the people of the land. This meant upholding the "eight virtues" and basically trying to become a better person. In most RPGs you chose to be a just/nice hero because the people you'd help would usually provide you with some nice equipment for your services, but in Ultima IV you helped people not for a reward or to advance the plot but simply because it was the "right thing to do". The game actually frowns on behavior that was typical of most other RPGs, such as backstabbing fleeing monsters or picking up everything that wasn't nailed down even if it didn't belong to you. The game keeps track of all your actions, so if you went about killing and looting like in most RPGs, you'd never finish the game.

This VERY different approach to the game's ultimate goal is what makes Ultima IV famous so many years later, and became the sort of design philosophy that made all the following Ultimas so unique in their genre.

Of course, the game still has plenty of traditional RPG elements such as dungeons to explore and hostile monsters to kill, as well as a typical final "Holy Grail" type quest where you had to find the Codex of Ultimate Wisdom to complete your transformation into Avatarhood.
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15668CA4
Ultimate Soccer
Known issue (if you can help join the forum): needs artwork
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1993
Developer: Rage Software
Publisher: SEGA
Players: 1 or 2
_________________________
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Ultimate Soccer is a football game developed by Rage Software (who specialised in sports games) and published by Sega for the Sega Mega Drive, Sega Master System and Sega Game Gear. It is one of many football games released for these systems, though this one was exclusive to Europe and Brazil. It was followed by the Striker series of games, starting with a Mega Drive game with the same name. The unique thing with this game is that it supports up to 8 players at the same time.

The game contains a number of national teams to play as, though uses made-up names for the players, presumably due to licensing issues. It also contains numerous Sonic the Hedgehog cameos.
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81E6A219
VG Fighter
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Shooter
Gametype: Homebrew
Release Year: 2011
Developer: Vingazole
Publisher: Vingazole
Players: 1
Hacked by: Vingazole
Version: 1.00
_________________________
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Hi, this is my entry for the Coding Competition : it's an old-school shoot'em up that I called 'vg-fighter' (vg for VinGazole, of course).

I wrote it with WLA, using MEKA (and Kega Fusion) for debugging, using Bock's "Kun" source code to start as it's my first ever Z80 program.

I created the graphics with a little 16x16 editor in FreePascal that I created for the occasion.

I composed the music with Guitar Pro but the version you can hear is only a two-channel arrangement as I use channels #2 and #3 for the sound effects and I hadn't enough time to code a more elaborated 'sound player'!
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49007FD6
Video Poker
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Card Game - Poker
Gametype: Homebrew
Release Year: 2011
Developer: Sket
Publisher: Sket
Players: 1
Hacked by: Sket
Version: 0.80
_________________________
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Instructions:
-----------------
Use UP/Down to adjust the amount to bet (1 - 5) - note the payout table will change accordingly.

Press START (1) to place bet and show your cards.

********************************

At the moment an "X" is displayed over the currently selected card.

Use LEFT/RIGHT to select a card UP/DOWN to toggle "HOLD" on and off.

Once you have decided which card(s) you would like to hold - press "START" to continue and you will be dealt replacement card(s) for each one you did not hold.

********************************

At this point a number will be displayed in lower left corner 0 - 9:

0 - Lose
1 - 9 = Winner - matched the payout table 1 at the bottom going upwards ie 1 = "Pair of Jacks or Better" / 9 = "Royal Flush".

Press Button 2 to start a new hand.
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DFB0B161
Vigilante
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1988
Developer: Irem
Publisher: SEGA
Players: 1
_________________________
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Vigilante is an arcade fighting game developed by Irem in 1988, and was ported and published by Sega for the Sega Master System.

Although the game was never released in Japan, it uses FM sound which was only supported by the Japanese Master System.
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A986542B
Vigilante (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Beat 'em Up
Gametype: Translated
Release Year: 1988
Developer: Irem
Publisher: SEGA
Players: 1
Translated by: Terminus
_________________________
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Vigilante is an arcade fighting game developed by Irem in 1988, and was ported and published by Sega for the Sega Master System.

Although the game was never released in Japan, it uses FM sound which was only supported by the Japanese Master System.
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57F1545B
Virtua Fighter Animation
Alternative title: Virtua Fighter Mini
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: VS Fighter
Gametype: Licensed
Release Year: 1997
Developer: SEGA
Publisher: Tec Toy
Players: 1 or 2 VS
_________________________
*
Virtua Fighter Animation, known in Japan as Virtua Fighter Mini, is a fighting game released for the Sega Game Gear in 1996. It is based off the Virtua Fighter anime series, which in turn was based off the video game with the same name. It is one of the few Game Gear fighting games, and the only Virtua Fighter game to date to be released for a handheld console. It is also one of the only Virtua Fighter games not to be presented in 3D (apart from the Mega Drive port of Virtua Fighter 2).

Tec Toy, Sega's Brazilian distributor, brought the game to the Sega Master System in 1997. Though there is some color loss, the Master System version offers a larger screen resolution.
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3727D8B2
Walter Payton Football
Alternative title: American Pro Football
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Football
Gametype: Licensed
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
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Walter Payton Football, or American Pro Football, as it is called in Japan and Europe, is a simulation of American football. There are two modes in the game. One is called "Monday Night Game" and is the same as a friendly game or exhibition mode; the other is "Road to Superbowl", and is basically a play-off tournament in the NFL.

The player can choose his favorite NFL team to compete against the computer or another player. The game allows you to assign basic strategies to the teams, both in defensive and offensive plays. The game is viewed from a top-down perspective, with the exception of kick offs and field goals, which are viewed up close from a third person perspective, and allow the player to regulate the strength of the kick.
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3D55759B
Walter Payton Football
Alternative title: American Pro Football
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Football
Gametype: Licensed
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Walter Payton Football, or American Pro Football, as it is called in Japan and Europe, is a simulation of American football. There are two modes in the game. One is called "Monday Night Game" and is the same as a friendly game or exhibition mode; the other is "Road to Superbowl", and is basically a play-off tournament in the NFL.

The player can choose his favorite NFL team to compete against the computer or another player. The game allows you to assign basic strategies to the teams, both in defensive and offensive plays. The game is viewed from a top-down perspective, with the exception of kick offs and field goals, which are viewed up close from a third person perspective, and allow the player to regulate the strength of the kick.
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5359762D
Wanted
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Light Phaser
Genre: Shooter
Gametype: Licensed
Release Year: 1989
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Wanted is a shooting game developed by Sanritsu and published by Sega for the Sega Master System. It is set in the American old west and makes use of the Light Phaser peripheral.

In this game, you play Michael Chen, and your job is to fight your way through seven stages.

Gameplay is split into two parts. The odd-numbered stages require you to shoot gunslingers that hang out at saloons, hotels, and towns. When a gunslinger threatens you with a gun, you have only seconds to shoot him before you lose some life. If this happens, you can increase your life meter if you shoot barrels that are scattered across town, and then detonating the bomb that is revealed, wiping out gunslingers in sight. You must be careful not to shoot innocent civilians or gunslingers who surrender, or you also lose life. At the end of these rounds, the leader will come out of a building and will move side-to-side, occasionally shooting you if he has the chance.

In the even-numbered stages (except stage six), you are required to ride across a desert, shooting gunslingers that ride past you. You can increase life by shooting the only gunslinger not on a horse and then detonating the bomb that is revealed. At the end of these levels, you will be faced with a challenging stage, where the object is to shoot as many targets as you can before time runs out.
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428B1E7C
Where in the World is Carmen Sandiego
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Educational
Gametype: Licensed
Release Year: 1988
Developer: Broderbund Software
Publisher: Parker Brothers
Players: 1
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Carmen Sandiego is a master thief who leads the criminal organization V.I.L.E. This organization specializes in stealing the world's treasures without a trace. Alarmed by this, the A.C.M.E. Detective Agency makes it their personal mission to foil Carmen Sandiego's plans.

Carmen Sandiego is an game that tests the player's knowledge about geography and general knowledge about different countries. Missions will begin with a treasure being stolen and the player flying to that location. A time limit counts down while they must search the area and interview witnesses to find enough clues to figure out what country the thief flew to next. The player always has a limited selection (usually three or four) of flights available in any given country. This process is repeated until either the villain is found or time expires and they are able to get away. Along with finding out where the thief has headed, the player must discover who the thief is, by best matching personal characteristics (gender, hair color, eye color, hobbies, notable features) to dossiers on Carmen's gang. There must be enough characteristics matched in order to obtain a warrant, which is essential to legally arrest the suspect once they have been found.

Progress in arresting VILE members will expose other members, eventually leading up to Carmen Sandiego herself.
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88AA8CA6
Where in the World is Carmen Sandiego
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Educational
Gametype: Licensed
Release Year: 1988
Developer: Broderbund Software
Publisher: Tec Toy
Players: 1
_________________________
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Carmen Sandiego is a master thief who leads the criminal organization V.I.L.E. This organization specializes in stealing the world's treasures without a trace. Alarmed by this, the A.C.M.E. Detective Agency makes it their personal mission to foil Carmen Sandiego's plans.

Carmen Sandiego is an game that tests the player's knowledge about geography and general knowledge about different countries. Missions will begin with a treasure being stolen and the player flying to that location. A time limit counts down while they must search the area and interview witnesses to find enough clues to figure out what country the thief flew to next. The player always has a limited selection (usually three or four) of flights available in any given country. This process is repeated until either the villain is found or time expires and they are able to get away. Along with finding out where the thief has headed, the player must discover who the thief is, by best matching personal characteristics (gender, hair color, eye color, hobbies, notable features) to dossiers on Carmen's gang. There must be enough characteristics matched in order to obtain a warrant, which is essential to legally arrest the suspect once they have been found.

Progress in arresting VILE members will expose other members, eventually leading up to Carmen Sandiego herself.
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912D92AF
Wimbledon
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Tennis
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Wimbledon, known as Wimbledon Tennis in North America, is a tennis game for the Sega Master System and Sega Game Gear. As the name suggests, it is based on the Wimbledon tournament.
The game was followed by Wimbledon II.

The oldest of the four Grand Slam tournaments, held in London on grass every July, is the basis for this tennis game. The ball comes off the grass surface fast and low, reflecting the surface's reputation for providing the most exciting tennis. It's viewed in the typical third person perspective, although with quite a distinct 3D effect and with shadows. You can play standard 1 or 2 player matches, or play the full tournament from the quarter-final stages onwards. You can play standard shots as well as lobs and drop shots, and full service rules are featured. You can select your character and build up their skills as the game progresses.
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7F3AFE58
Wimbledon II
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Tennis
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
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Wimbledon II is the sequel to Wimbledon, and was released exclusively for the Sega Master System in 1993. Plans were made to bring the game to the Sega Mega Drive too, but were ultimately scrapped.

The oldest of the four Grand Slam tournaments, held in London on grass every July, is the basis for this tennis game. The ball comes off the grass surface fast and low, reflecting the surface's reputation for providing the most exciting tennis. It's viewed in the typical third person perspective, although with quite a distinct 3D effect and with shadows. You can play standard 1 or 2 player matches, or play the full tournament from the quarter-final stages onwards. You can play standard shots as well as lobs and drop shots, and full service rules are featured. You can select your character and build up their skills as the game progresses.
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A20290B6
Winter Olympics: Lillehammer '94
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Competitive Events
Gametype: Licensed
Release Year: 1994
Developer: Tiertex Design Studios
Publisher: U.S. Gold
Players: 1
_________________________
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This is the official license of Winter Olympics tournament in 1994 at Lillehammer, Norway. You can practice in any event before the tournament. The game offers two modes - Full Olympics and Mini Olympics, which vary in the number of events.

It includes 5 different types of sports - biathlon, alpine skiing (downhill, slalom, giant slalom and Super-G), ski jumping (90 m, 120 m), bobsleigh (2/4 men bob, 1/2 men luge) and skating (elimination, pursuit, time trial). The events use 3D views.
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2FEC2B4A
Winter Olympics: Lillehammer '94
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Competitive Events
Gametype: Licensed
Release Year: 1994
Developer: Tiertex Design Studios
Publisher: U.S. Gold
Players: 1
_________________________
*
This is the official license of Winter Olympics tournament in 1994 at Lillehammer, Norway. You can practice in any event before the tournament. The game offers two modes - Full Olympics and Mini Olympics, which vary in the number of events.

It includes 5 different types of sports - biathlon, alpine skiing (downhill, slalom, giant slalom and Super-G), ski jumping (90 m, 120 m), bobsleigh (2/4 men bob, 1/2 men luge) and skating (elimination, pursuit, time trial). The events use 3D views.
*

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1F8EFA1D
Wolfchild
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Core Design
Publisher: Virgin Interactive
Players: 1
_________________________
*
Dr. Kal Morrow, expert in genetic research and creation of human-animal hybrids, has been kidnapped and his family brutally murdered by the terrorist organization CHIMERA. His surviving son Saul takes it upon himself to avenge his family. Using his father's research, he turns into a man-wolf and sets out to find CHIMERA's base and defeat their leader Karl Draxx.

As Saul, it is your job to traverse five different areas on your way to Draxx. When Saul collects enough power-ups, he turns into his wolf form and gains a special psychic shot attack, which can be improved by collecting futher power-ups. However, if Saul loses health, he turns back into his human form and only has his fists to fight the numerous enemies.
*

*
73705C02
Wonder Boy
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1987
Developer: Westone
Publisher: SEGA
Players: 1
_________________________
*
Wonder Boy is an arcade game developed by Escape/Sega in 1986. It is a platform game that runs on Sega System 1 hardware, and lead to numerous sequels for a variety of platforms.

Just when things were going great with Tom-Tom and his girlfriend Tanya, some thug of a woodland king had to kidnap her and hide her away, and Tom-Tom doesn't have a clue where. That's why he has to explore deep dark forests, cross endless oceans, climb treacherous slopes, survive endless volcanoes, and even walk through clouds. But Tom-Tom will never be totally alone. You see, when he goes through the exotic locations, he has to come face to face with its inhabitants, like bees, spiders, snakes, coal-kids, frogs, bats, snails, coyotes, and octopuses, to name a few. The hatchet is Tom-Tom's only line of defense against these menaces.

There are ten areas, each containing four rounds each, but the tenth area can't be accessed unless Tom-Tom collects all the dolls during his rescue mission. During his journey, he can break open different eggs that will reveal hatchets, skateboards, mushrooms, milk, and even guardian angels. You can ride the skateboard through each round, as long as you don't collide with an inhabitant. When you complete each round while still riding the skateboard, you'll start the next round still riding it. As you progress through each round, your vitality will start to get low, but it can be increased by getting milk, mushrooms, potato chips,or fruit that appear everywhere you go. As well as the normal eggs, there are also speckled eggs that must be avoided, otherwise the God of Death will be released, and once he follows you, you'll lose vitality much quickly. At the end of every fourth round, there is a king waiting to destroy you with his fireballs or lightning bolts.

There are also warp-gates, but you don't find them, they find you. You see, warp-gates appear in rounds 1-4 of each area. If you happen to get one fruit, a special item will appear. These special items include handbags, wrist watches, a pair of shoes, a teddy bear, and a bottle of perfume. Another girl will appear and take you up to the clouds where the object is to collect as many hearts as you can without falling down or getting the item again. Once you have collected all the hearts, you can get the item to return to the surface, and more often than not, you'll get further in the round.
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679E1676
Wonder Boy III: The Dragon's Trap
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1989
Developer: Westone
Publisher: SEGA
Players: 1
_________________________
*
Wonder Boy III: The Dragon's Trap, called Monster World II: Dragon no Wana in Japan, is a direct sequel to Wonder Boy in Monster Land, and was developed by Westone and published by Sega for the Sega Master System in 1989.

An arguably better version (minus the Wonder Boy branding) exists in the form of Dragon's Curse, released for the TurboGrafX-16 in the years that followed. Confusingly this version of the game is known as Adventure Island in Japan, though bears little resemblance to the Adventure Island franchise, itself branding off from the original Wonder Boy game. The Dragon's Trap was also brought to the Sega Game Gear in 1992. International releases of this port dropped the "III," calling it merely Wonder Boy: The Dragon's Trap (a prototype ROM with the original name circulates around the Internet).

The game should not be confused with Wonder Boy III: Monster Lair, which despite being made by the same people and carrying a similar title, focuses more on being a side-scrolling shoot-'em-up with platform segments.

Gameplay is similar to Monster Land, however the hero, Wonder Boy, finds himself cursed early on in the game and spends his time defeating other dragons to return to his human form. The game was highly received for its gameplay and music, and is often even said to be one of the greatest Master System games of all time. It was given the 1989 Game of the Year award by Electronic Gaming Monthly.

Both the TurboGrafX-16's Dragon's Curse and Wonder Boy III: The Dragon's Trap have been released on the Wii's Virtual Console service, despite being roughly the same game. A similar situation occurred with the sequel, Wonder Boy in Monster World.
*

*
79EC738B
Wonder Boy III: The Dragon's Trap (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1989
Developer: Westone
Publisher: SEGA
Players: 1
Translated by: Unknown
_________________________
*
Wonder Boy III: The Dragon's Trap, called Monster World II: Dragon no Wana in Japan, is a direct sequel to Wonder Boy in Monster Land, and was developed by Westone and published by Sega for the Sega Master System in 1989.

An arguably better version (minus the Wonder Boy branding) exists in the form of Dragon's Curse, released for the TurboGrafX-16 in the years that followed. Confusingly this version of the game is known as Adventure Island in Japan, though bears little resemblance to the Adventure Island franchise, itself branding off from the original Wonder Boy game. The Dragon's Trap was also brought to the Sega Game Gear in 1992. International releases of this port dropped the "III," calling it merely Wonder Boy: The Dragon's Trap (a prototype ROM with the original name circulates around the Internet).

The game should not be confused with Wonder Boy III: Monster Lair, which despite being made by the same people and carrying a similar title, focuses more on being a side-scrolling shoot-'em-up with platform segments.

Gameplay is similar to Monster Land, however the hero, Wonder Boy, finds himself cursed early on in the game and spends his time defeating other dragons to return to his human form. The game was highly received for its gameplay and music, and is often even said to be one of the greatest Master System games of all time. It was given the 1989 Game of the Year award by Electronic Gaming Monthly.

Both the TurboGrafX-16's Dragon's Curse and Wonder Boy III: The Dragon's Trap have been released on the Wii's Virtual Console service, despite being roughly the same game. A similar situation occurred with the sequel, Wonder Boy in Monster World.
*

*
42012B7D
Wonder Boy III: The Dragon's Trap (Swedish Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1989
Developer: Westone
Publisher: SEGA
Players: 1
Translated by: Metalhead
_________________________
*
Wonder Boy III: The Dragon's Trap, called Monster World II: Dragon no Wana in Japan, is a direct sequel to Wonder Boy in Monster Land, and was developed by Westone and published by Sega for the Sega Master System in 1989.

An arguably better version (minus the Wonder Boy branding) exists in the form of Dragon's Curse, released for the TurboGrafX-16 in the years that followed. Confusingly this version of the game is known as Adventure Island in Japan, though bears little resemblance to the Adventure Island franchise, itself branding off from the original Wonder Boy game. The Dragon's Trap was also brought to the Sega Game Gear in 1992. International releases of this port dropped the "III," calling it merely Wonder Boy: The Dragon's Trap (a prototype ROM with the original name circulates around the Internet).

The game should not be confused with Wonder Boy III: Monster Lair, which despite being made by the same people and carrying a similar title, focuses more on being a side-scrolling shoot-'em-up with platform segments.

Gameplay is similar to Monster Land, however the hero, Wonder Boy, finds himself cursed early on in the game and spends his time defeating other dragons to return to his human form. The game was highly received for its gameplay and music, and is often even said to be one of the greatest Master System games of all time. It was given the 1989 Game of the Year award by Electronic Gaming Monthly.

Both the TurboGrafX-16's Dragon's Curse and Wonder Boy III: The Dragon's Trap have been released on the Wii's Virtual Console service, despite being roughly the same game. A similar situation occurred with the sequel, Wonder Boy in Monster World.
*

*
8CBEF0C1
Wonder Boy in Monster Land
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1988
Developer: Westone
Publisher: SEGA
Players: 1
_________________________
*
Wonder Boy in Monster Land is the direct sequel to Wonder Boy. Developed by Westone and published by Sega for Sega System 2 hardware, the game ditches the left-to-right platforming gameplay of its predecessor in favour of a platform-RPG hybrid gameplay style. In Japan, the game is known as Super Wonder Boy in Monster World, however it has also been labeled as Super Monster World: Super Wonder Boy and Super Wonder Boy in Monsterland. When brought to the Turbografx-16 in Japan, the "Wonder Boy" name was dropped and replaced with Bikkuriman World, with characters being taken from a then popular Japanese anime.

The game saw the most success on the Sega Master System, though it was also brought to the Amiga, Atari ST, Commodore 64, TurboGrafx-16, and ZX Spectrum. The Master System version has been included as part of the Wii's Virtual Console service. The home computer ports were handled by Activision. In Brazil, the game was renamed Mônica no Castelo do Dragão, with characters being taken from the Brazilian comic series Turma da Mônica.

The game was followed by Wonder Boy III: Monster Lair, a scrolling shoot-'em-up with features from both Wonder Boy and Wonder Boy in Monster Land. The game which followed, Wonder Boy III: The Dragon's Trap, brings back the gameplay first seen in Monster Land.
*

*
E2FCB6F3
Wonder Boy in Monster Land
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Action
Gametype: Licensed
Release Year: 1988
Developer: Westone
Publisher: Sega
Players: 1
_________________________
*
Wonder Boy in Monster Land is the direct sequel to Wonder Boy. Developed by Westone and published by Sega for Sega System 2 hardware, the game ditches the left-to-right platforming gameplay of its predecessor in favour of a platform-RPG hybrid gameplay style. In Japan, the game is known as Super Wonder Boy in Monster World, however it has also been labeled as Super Monster World: Super Wonder Boy and Super Wonder Boy in Monsterland. When brought to the Turbografx-16 in Japan, the "Wonder Boy" name was dropped and replaced with Bikkuriman World, with characters being taken from a then popular Japanese anime.

The game saw the most success on the Sega Master System, though it was also brought to the Amiga, Atari ST, Commodore 64, TurboGrafx-16, and ZX Spectrum. The Master System version has been included as part of the Wii's Virtual Console service. The home computer ports were handled by Activision. In Brazil, the game was renamed Mônica no Castelo do Dragão, with characters being taken from the Brazilian comic series Turma da Mônica.

The game was followed by Wonder Boy III: Monster Lair, a scrolling shoot-'em-up with features from both Wonder Boy and Wonder Boy in Monster Land. The game which followed, Wonder Boy III: The Dragon's Trap, brings back the gameplay first seen in Monster Land.
*

*
43933407
Wonder Boy in Monster Land (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1988
Developer: Westone
Publisher: SEGA
Players: 1
Translated by: Crispsix
_________________________
*
Wonder Boy in Monster Land is the direct sequel to Wonder Boy. Developed by Westone and published by Sega for Sega System 2 hardware, the game ditches the left-to-right platforming gameplay of its predecessor in favour of a platform-RPG hybrid gameplay style. In Japan, the game is known as Super Wonder Boy in Monster World, however it has also been labeled as Super Monster World: Super Wonder Boy and Super Wonder Boy in Monsterland. When brought to the Turbografx-16 in Japan, the "Wonder Boy" name was dropped and replaced with Bikkuriman World, with characters being taken from a then popular Japanese anime.

The game saw the most success on the Sega Master System, though it was also brought to the Amiga, Atari ST, Commodore 64, TurboGrafx-16, and ZX Spectrum. The Master System version has been included as part of the Wii's Virtual Console service. The home computer ports were handled by Activision. In Brazil, the game was renamed Mônica no Castelo do Dragão, with characters being taken from the Brazilian comic series Turma da Mônica.

The game was followed by Wonder Boy III: Monster Lair, a scrolling shoot-'em-up with features from both Wonder Boy and Wonder Boy in Monster Land. The game which followed, Wonder Boy III: The Dragon's Trap, brings back the gameplay first seen in Monster Land.
*

*
9D98FE7F
Wonder Boy in Monster Land (Spanish Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1988
Developer: Westone
Publisher: SEGA
Players: 1
Translated by: Fran
_________________________
*
Wonder Boy in Monster Land is the direct sequel to Wonder Boy. Developed by Westone and published by Sega for Sega System 2 hardware, the game ditches the left-to-right platforming gameplay of its predecessor in favour of a platform-RPG hybrid gameplay style. In Japan, the game is known as Super Wonder Boy in Monster World, however it has also been labeled as Super Monster World: Super Wonder Boy and Super Wonder Boy in Monsterland. When brought to the Turbografx-16 in Japan, the "Wonder Boy" name was dropped and replaced with Bikkuriman World, with characters being taken from a then popular Japanese anime.

The game saw the most success on the Sega Master System, though it was also brought to the Amiga, Atari ST, Commodore 64, TurboGrafx-16, and ZX Spectrum. The Master System version has been included as part of the Wii's Virtual Console service. The home computer ports were handled by Activision. In Brazil, the game was renamed Mônica no Castelo do Dragão, with characters being taken from the Brazilian comic series Turma da Mônica.

The game was followed by Wonder Boy III: Monster Lair, a scrolling shoot-'em-up with features from both Wonder Boy and Wonder Boy in Monster Land. The game which followed, Wonder Boy III: The Dragon's Trap, brings back the gameplay first seen in Monster Land.
*

*
7D7CE80B
Wonder Boy in Monster World
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Westone
Publisher: SEGA
Players: 1
_________________________
*
Wonder Boy in Monster World, called Wonder Boy V: Monster World III in Japan, is the fifth game in the Wonder Boy series and a direct sequel to Wonder Boy III: The Dragon's Trap. It was released for the Sega Mega Drive and Sega Master System in 1991 and 1993 respectively. It also exists for the TurbografX-CD in the form of The Dynastic Hero, though this version lacks all Wonder Boy branding. TecToy published a sprite edit in Brazil as Turma da Monica na Terra dos Monstros in 1994.

Wonder Boy in Monster World was the last title in the series to be released in English, and the first game in which the player does not play as "Wonder Boy". Instead, he/she plays as "Shion", who must save Monster World from the evil BioMeka.

Both Wonder Boy in Monster World (Mega Drive) and The Dynastic Hero have been released for the Wii's Virtual Console service. As they both cost the same in the west, and the latter has CD audio, The Dynastic Hero is seen as a superior purchase.
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5C87B0AE
Wonder Boy in Monster World (French Translation)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1993
Developer: Westone
Publisher: SEGA
Players: 1
Translated by: Microtrads
_________________________
*
Wonder Boy in Monster World, called Wonder Boy V: Monster World III in Japan, is the fifth game in the Wonder Boy series and a direct sequel to Wonder Boy III: The Dragon's Trap. It was released for the Sega Mega Drive and Sega Master System in 1991 and 1993 respectively. It also exists for the TurbografX-CD in the form of The Dynastic Hero, though this version lacks all Wonder Boy branding. TecToy published a sprite edit in Brazil as Turma da Monica na Terra dos Monstros in 1994.

Wonder Boy in Monster World was the last title in the series to be released in English, and the first game in which the player does not play as "Wonder Boy". Instead, he/she plays as "Shion", who must save Monster World from the evil BioMeka.

Both Wonder Boy in Monster World (Mega Drive) and The Dynastic Hero have been released for the Wii's Virtual Console service. As they both cost the same in the west, and the latter has CD audio, The Dynastic Hero is seen as a superior purchase.
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*
A05258F5
Wonsiin
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Unlicensed
Release Year: 1991
Developer: Zemina
Publisher: Zemina
Players: 1
_________________________
*
This is a Samsung Gam*Boy / Master System game. A vertical ground shooter in the vein of Knightmare or The Three Dragon Story that is actually pretty decent.

Boss seems really difficult though. The game seems to be an unlicensed adaptation of Hudson Soft's Famicom game "Shin Jinrui: The New Type" / "Adventures of Dino Riki".
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315917D4
Woody Pop: Shinjinrui no Block Kuzushi
Alternative title: Super Arkanoid
Known issue (if you can help join the forum): coverfix
Platform: Sega Master System
Region: Japan
Media: Sega Card
Controller: Paddle Control
Genre: Action
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Woody Pop, known as Woody Pop: Shinjinrui no Block Kuzugi in Japan, is a ball & paddle game similar to the likes of Breakout and Arkanoid. It was originally released exclusively in Japan for the Sega Master System in 1987, before being given an international release on the Sega Game Gear in 1991.

The Master System version of the game is designed to be used with the Paddle Control, and will not function correctly with any other controller. It would be the last game released in Japan with the SG-1000 Mark III branding and on a MyCard.
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C9DD4E5F
Woody Pop: Shinjinrui no Block Kuzushi
Alternative title: Super Arkanoid
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Paddle Control
Genre: Action
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Woody Pop, known as Woody Pop: Shinjinrui no Block Kuzugi in Japan, is a ball & paddle game similar to the likes of Breakout and Arkanoid. It was originally released exclusively in Japan for the Sega Master System in 1987, before being given an international release on the Sega Game Gear in 1991.

The Master System version of the game is designed to be used with the Paddle Control, and will not function correctly with any other controller. It would be the last game released in Japan with the SG-1000 Mark III branding and on a MyCard.
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C9A449B7
World Class Leaderboard
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Golf
Gametype: Licensed
Release Year: 1991
Developer: Access Software / Tiertex Design Studio
Publisher: U.S. Gold
Players: 1
_________________________
*
World Class Leader Board, known as World Class Leaderboard Golf in the US, is a golf game for the Sega Mega Drive, Sega Master System and Sega Game Gear.

Before the long-running Links series, Access produced the Leader Board lineage, which concludes here. Wind, snap and power are the main considerations as you dodge the bunkers, water and rough which make for more complex courses than the 8-bit versions of the original.

A course editor is provided. The courses provided include real courses like St. Andrews, a fictional designs such as The Gauntlet, which as the name suggests is designed to push your skills to the maximum.

The PC version revolutionized the use of the PC speaker to reproduce voice samples via their patented "RealSound" process. Quips like "No doubt about it, he's deep in the sandtrap", "Straight onto the fairway", and "Looks like he hit the tree, Jim." are used to provide running commentary on the gameplay.
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6E1AD6FD
World Cup Italia '90
Alternative title: World Cup Soccer, World Championship Soccer
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1990
Developer: Virgin Mastertronic / Ing. Olivetti S.P.A.
Publisher: SEGA
Players: 1 or 2
_________________________
*
World Cup Soccer, known as World Championship Soccer in the US, is a football game developed and published by Sega in 1989. It is one of Sega's most re-released Sega Mega Drive games, appearing in numerous compilations with varying names and briefly holding the Italian 1990 FIFA World Cup license. This means it was also known as World Cup Italia '90 for a short period. In Brazil, the game is known as Super Futeball, and due to programming errors in earlier revisions, is also known simply just as Soccer or Sega Soccer.

World Championship Soccer is a football game, and so the same rules as football apply. However as there are no free kicks, World Championship Soccer is more violent than the real game. There are 24 countries to choose from and all the teams are based on those who plaed in the 1990 FIFA World Cup.

Originally released for the Sega Mega Drive and Sega Master System, the game was brought to home computers including the Amiga, Atari ST, Commodore 64, DOS computers and the ZX Spectrum by Elite.
The game was followed by World Championship Soccer II in 1994.
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2377FA48
World Cup Italia '90 (Brazilian Translation)
Alternative title: World Cup Soccer, World Championship Soccer
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Sports - Soccer
Gametype: Translated
Release Year: 1990
Developer: Virgin Mastertronic / Ing. Olivetti S.P.A.
Publisher: SEGA
Players: 1 or 2
Translated by: Unknown
_________________________
*
World Cup Soccer, known as World Championship Soccer in the US, is a football game developed and published by Sega in 1989. It is one of Sega's most re-released Sega Mega Drive games, appearing in numerous compilations with varying names and briefly holding the Italian 1990 FIFA World Cup license. This means it was also known as World Cup Italia '90 for a short period. In Brazil, the game is known as Super Futeball, and due to programming errors in earlier revisions, is also known simply just as Soccer or Sega Soccer.

World Championship Soccer is a football game, and so the same rules as football apply. However as there are no free kicks, World Championship Soccer is more violent than the real game. There are 24 countries to choose from and all the teams are based on those who plaed in the 1990 FIFA World Cup.

Originally released for the Sega Mega Drive and Sega Master System, the game was brought to home computers including the Amiga, Atari ST, Commodore 64, DOS computers and the ZX Spectrum by Elite.
The game was followed by World Championship Soccer II in 1994.
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A6BF8F9E
World Cup USA '94
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1994
Developer: Tiertex Design Studios
Publisher: U.S. Gold
Players: 1 to 2
_________________________
*
World Cup USA 94 is a football game based on the 1994 World Cup hosted in the USA. It was published by U.S. Gold for almost every system on the market at the time, including the Sega Mega Drive, Sega Mega CD, Sega Master System and Sega Game Gear.

For the third World Cup in succession, US Gold had the license to produce the official game. They entrusted Tiertex with the task, who produced a top-down game recreating the full tournament. As well as the 24 teams who qualified for the tournament, other significant footballing nations like England, France and Denmark could be drafted in. The presentation of the menus is largely icon-based, with the official mascot featuring prominently. Tackling is difficult and passing is easy, making for a flowing end-to-end style of play.
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A2A60BC8
World Games
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Competitive Events
Gametype: Licensed
Release Year: 1994
Developer: Epyx
Publisher: SEGA
Players: 1 - 4
_________________________
*
World Games is a sports game developed by Epyx for the Commodore 64 in 1986. It was ported to various other home computers and consoles. The Sega Master System version was developed and published by Sega. The game features a variety of less-well-known sports from around the world, including bull riding (US), caber toss (Scotland), log rolling (Canada) and barrel jumping (Germany). World Games was only released in Europe.
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4AAAD0D6
World Grand Prix
Alternative title: The Circuit
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Racing
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
The premise is simple, race against the clock and computer-controlled F-1 opponents in a series of races. Along the way, earn points to upgrade various aspects of your machine, including acceleration, top speed and handling. It also includes a track editor, so you can create your own courses as well.
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7B369892
World Grand Prix
Alternative title: The Circuit
Platform: Sega Master System
Region: USA
Media: Cartridge
Controller: Master System Controller
Genre: Racing
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
The premise is simple, race against the clock and computer-controlled F-1 opponents in a series of races. Along the way, earn points to upgrade various aspects of your machine, including acceleration, top speed and handling. It also includes a track editor, so you can create your own courses as well.
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8FB75994
World Grand Prix
Alternative title: The Circuit
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Racing
Gametype: Licensed
Release Year: 1986
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
The premise is simple, race against the clock and computer-controlled F-1 opponents in a series of races. Along the way, earn points to upgrade various aspects of your machine, including acceleration, top speed and handling. It also includes a track editor, so you can create your own courses as well.
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72112B75
World Soccer
Alternative title: Great Soccer
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
World Soccer, known as Great Soccer in the US (though not the same as Great Soccer released in Europe and Japan), and Super Futebol in Brazil, is a sports game developed and published by Sega for the Sega Master System. The game was rereleased in Japan a year later under the name Sports Pad Soccer, which was bundled with the Sega Sports Pad.
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2DB21448
WWF Wrestlemania: Steel Cage Challenge
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Sports - Wrestling
Gametype: Licensed
Release Year: 1992
Developer: Flying Edge
Publisher: Flying Edge
Players: 1 or 2
_________________________
*
The game features several famous WWF stars, such as "Macho Man" Randy Savage, Bret "Hitman" Hart, The Mountie, The Undertaker, Irwin R. Schyster, "Million Dollar Man" Ted DiBiase, Sid Justice, "Rowdy" Roddy Piper, Jake "The Snake" Roberts and of course wrestling legend Hulk Hogan.

All wrestlers can perform their famous signature moves and have individual strengths and weaknesses. Game modes include a career mode and several modes for two players, including the name giving steel cage challenge.
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3E1387F6
X-Men: Mojo World
Platform: Sega Master System
Region: Brazil
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1996
Developer: SEGA
Publisher: Tec Toy
Players: 1
_________________________
*
X-Men: Mojo World is a Sega Master System and Sega Game Gear X-Men sidescrolling video game. The Game Gear version was exclusive to North America, while the Master System version was exclusive to Brazil.

In a dark future, Mojo has his own TV show where the participants fight to death. He has imprisoned some X-Men from the past to recreate their greatest battles. Wolverine and Rogue have to enter the game and rescue their friends, then defeating Mojo to return back home.

In this platform game, the player starts choosing either Wolverine or Rogue. At each new level beaten, a new X-Men will be available: first Gambit, then Cyclops, Havoc and finally Shard. If one of the X-Men dies, the player has to start the level again, choosing among the remaining X-Men the one to play. After all the X-Men have died, the game is over.

Each character can activate his/her power at will. Wolverine can use his claws, Rogue can fly, Gambit can throw explosive cards, Cyclops will fire optic blasts, Havoc fires plasma blasts and Shard fires energy blasts. The characters have an energy meter and a power meter, which will worn out as they are hit or use their powers, respectively. They can find items to restore their energy and power.

Gameplay consists basically in finding the way out of each of the six levels. Once finding it, the character will face a boss, usually known characters from the comics like Magneto, Fitzroy, a Sentinel, etc. The last boss is Mojo himself.
*

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5C205EE1, EC726C0D
Xenon 2: Megablast
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Shooter
Gametype: Licensed
Release Year: 1991
Developer: Bitmap Brothers
Publisher: Virgin Interactive / Image Works
Players: 1 or 2
_________________________
*
Xenon 2: Megablast is a scrolling shoot-'em-up developed by The Bitmap Brothers and published by Virgin Games for a variety of systems including the Sega Mega Drive and Sega Master System. It is the sequel to Xenon, a game that was released for several home computers in 1988. The game was one of the only Mega Drive games not to see a release in either Japan or North America.

Xenon 2: Megablast is filled with waves of enemies, that all end with a level boss creature. Each group of enemies you destroy grants you a cash reward and every once in a while you enter Colin's Bargain Basement, where you can use this cash to purchase upgrades for your ship like better weapons, speed & health upgrades etc. Some upgrades can also be picked up during the levels.

The first part of the game has an organic feel to it, while the second part of the game features mechanical enemies. As there are some maze-like sections with dead-ends in the game, your spaceship scrolls backwards when you keep pressing the down key.

A typical Bitmap Brothers smash, the game is also famous for its soundtrack by British electronica group Bomb The Bass.
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565C799F
Xyzolog
Alternative title: XY Rogo
Platform: Sega Master System
Region: Korea
Media: Cartridge
Controller: Master System Controller
Gametype: Unlicensed
Developer: Taito
Publisher: Taito
Players: 1
_________________________
*
Xyzolog (XY Rogo) for the Samsung Gam*Boy / Sega Master System. Taito again! A charming looking dodging game in the vein of Marble Madness, sharp visuals and an uncommon last-resort suicide mechanic. 

In our initial update we called this game "Xyxolog" which was a mistake. Thanks to cactushead for pointing this out.
*

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B33E2827
Ys: The Vanished Omens
Alternative title: Ys
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1988
Developer: Nihon Falcom
Publisher: SEGA
Players: 1
_________________________
*
Ys: Ancient Ys Vanished Omen is a 1987 RPG developed by Falcom first released on the NEC PC-88 before being ported to pretty much every platform released at the time and over the next few years. Its first port released overseas was to the Sega Master System by Sega in 1988; in the US and Europe it was sold under the name Ys: The Vanished Omens and in Japan simply as Ys (the game itself is still called Ys: Ancient Ys Vanished Omen).

It is one of the few Master System games with FM support to have the FM code completely removed in its overseas releases. Furthermore, the game takes advantage of a VDP mirroring bug that was fixed on Master System 2s and anything based on that hardware (including the Sega Mega Drive); consequently the game will look incorrectly on these systems.

It was later included on Falcom Classics for the Sega Saturn.
*

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32759751
Ys: The Vanished Omens
Alternative title: Ys
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1988
Developer: Nihon Falcom
Publisher: SEGA
Players: 1
_________________________
*
Ys: Ancient Ys Vanished Omen is a 1987 RPG developed by Falcom first released on the NEC PC-88 before being ported to pretty much every platform released at the time and over the next few years. Its first port released overseas was to the Sega Master System by Sega in 1988; in the US and Europe it was sold under the name Ys: The Vanished Omens and in Japan simply as Ys (the game itself is still called Ys: Ancient Ys Vanished Omen).

It is one of the few Master System games with FM support to have the FM code completely removed in its overseas releases. Furthermore, the game takes advantage of a VDP mirroring bug that was fixed on Master System 2s and anything based on that hardware (including the Sega Mega Drive); consequently the game will look incorrectly on these systems.

It was later included on Falcom Classics for the Sega Saturn.
*

*
7ED5DCA2
Ys: The Vanished Omens (FM Sound)
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Hack
Release Year: 2009
Developer: Falcom
Publisher: Sega
Players: 1
Hacked by: Hungdongs
Version: 1.2
_________________________
*
The Japanese version of the Sega Master System had vastly superior sound hardware called the FM Sound module that was stripped out for the US and Euro releases of the system, thus any games that utilized that hardware had inferior sound when they were brought out in the US and Europe. In Japan the module was originally an optional upgrade, so all Master System games that used it also supported the regular sound chip in case the player only had a stock SG-3000.

A few US games will play FM sound if they detect the hardware (for example, Miracle Warriors and Kenseiden will play FM sound if you enable it in an emulator or use a flash cart on real hardware), but most had the capability removed. This patch adds the FM sound back into Ys, which I believe is one of the best things about the game. The arrangements on the Master System version are amazing, and the drums the FM sound module produces are incredible.

I also changed all the names back to their proper Ys names (mainly just all instances of ARON instead of Adol and DEKT instead of Fact, but also a few other minor ones). In addition I changed all names from ALL CAPITALS to the Normal Way of capitalizing names.

NOTE- Version 1.2 fixes the bug where pressing pause would reset the game.
*

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AFD29460
Ys: The Vanished Omens (French Translation)
Platform: Sega Master System
Region: USA
Media: Rom File
Controller: Master System Controller
Genre: Role Playing Game
Gametype: Translated
Release Year: 1988
Developer: Nihon Falcom
Publisher: SEGA
Players: 1
Translated by: Crispsix
_________________________
*
Ys: Ancient Ys Vanished Omen is a 1987 RPG developed by Falcom first released on the NEC PC-88 before being ported to pretty much every platform released at the time and over the next few years. Its first port released overseas was to the Sega Master System by Sega in 1988; in the US and Europe it was sold under the name Ys: The Vanished Omens and in Japan simply as Ys (the game itself is still called Ys: Ancient Ys Vanished Omen).

It is one of the few Master System games with FM support to have the FM code completely removed in its overseas releases. Furthermore, the game takes advantage of a VDP mirroring bug that was fixed on Master System 2s and anything based on that hardware (including the Sega Mega Drive); consequently the game will look incorrectly on these systems.

It was later included on Falcom Classics for the Sega Saturn.
*

*
A3EF13CB
Zaxxon 3-D
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller, 3D Gla
Genre: Shooter
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Zaxxon 3D is a shoot-'em-up developed and published by Sega for the Sega Master System. The game requires the use of the 3-D Glasses to create an illusion of depth.

Zaxxon 3D is a sequel to the arcade game Zaxxon. Unlike the original game, which was isometric, Zaxxon 3D is viewed from behind the player's ship, with the enemy ships approaching from the distance. This perspective makes effective use of the 3D effect, since it is easier to judge the distance of an enemy with depth perception.
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5718762C
Zillion
Alternative title: Akai Koudan Zillion
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Zillion, known as Akai Koudan Zillion in Japan, is an action platform game developed and published by Sega for the Sega Master System. It is based upon the Zillion anime series, and was released only a few weeks into the series' original run.

A sequel, Zillion II: The Tri Formation, was released the same year.

Based on the "anime" and laser tag game, Zillion is a game where the hero, J.J., must rescue his friends Apple and Champ from the alien race Noza. To get past certain rooms in the base, you must use codes which you can obtain by blowing up certain metal crates to get pieces of the code. Other items you can obtain are specs (which lets you see lasers that, if you trip up, alerts the area and sends reinforcements), bread and Opa-Opas (which level you up).
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60C19645
Zillion
Original title: Akai Koudan Zillion
Platform: Sega Master System
Region: Japan
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Zillion, known as Akai Koudan Zillion in Japan, is an action platform game developed and published by Sega for the Sega Master System. It is based upon the Zillion anime series, and was released only a few weeks into the series' original run.

A sequel, Zillion II: The Tri Formation, was released the same year.

Based on the "anime" and laser tag game, Zillion is a game where the hero, J.J., must rescue his friends Apple and Champ from the alien race Noza. To get past certain rooms in the base, you must use codes which you can obtain by blowing up certain metal crates to get pieces of the code. Other items you can obtain are specs (which lets you see lasers that, if you trip up, alerts the area and sends reinforcements), bread and Opa-Opas (which level you up).
*

*
DABC7C0E
Zillion (Brazilian Translation)
Alternative title: Akai Koudan Zillion
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: CBT
_________________________
*
Zillion, known as Akai Koudan Zillion in Japan, is an action platform game developed and published by Sega for the Sega Master System. It is based upon the Zillion anime series, and was released only a few weeks into the series' original run.

A sequel, Zillion II: The Tri Formation, was released the same year.

Based on the "anime" and laser tag game, Zillion is a game where the hero, J.J., must rescue his friends Apple and Champ from the alien race Noza. To get past certain rooms in the base, you must use codes which you can obtain by blowing up certain metal crates to get pieces of the code. Other items you can obtain are specs (which lets you see lasers that, if you trip up, alerts the area and sends reinforcements), bread and Opa-Opas (which level you up).
*

*
E51F3D1B
Zillion (French Translation)
Alternative title: Akai Koudan Zillion
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Terminus
_________________________
*
Zillion, known as Akai Koudan Zillion in Japan, is an action platform game developed and published by Sega for the Sega Master System. It is based upon the Zillion anime series, and was released only a few weeks into the series' original run.

A sequel, Zillion II: The Tri Formation, was released the same year.

Based on the "anime" and laser tag game, Zillion is a game where the hero, J.J., must rescue his friends Apple and Champ from the alien race Noza. To get past certain rooms in the base, you must use codes which you can obtain by blowing up certain metal crates to get pieces of the code. Other items you can obtain are specs (which lets you see lasers that, if you trip up, alerts the area and sends reinforcements), bread and Opa-Opas (which level you up).
*

*
FC2E8CFA
Zillion (Portuguese Translation)
Alternative title: Akai Koudan Zillion
Platform: Sega Master System
Region: No Region
Media: Rom File
Controller: Master System Controller
Genre: Platformer
Gametype: Translated
Release Year: 2008
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: POBRE
_________________________
*
Zillion, known as Akai Koudan Zillion in Japan, is an action platform game developed and published by Sega for the Sega Master System. It is based upon the Zillion anime series, and was released only a few weeks into the series' original run.

A sequel, Zillion II: The Tri Formation, was released the same year.

Based on the "anime" and laser tag game, Zillion is a game where the hero, J.J., must rescue his friends Apple and Champ from the alien race Noza. To get past certain rooms in the base, you must use codes which you can obtain by blowing up certain metal crates to get pieces of the code. Other items you can obtain are specs (which lets you see lasers that, if you trip up, alerts the area and sends reinforcements), bread and Opa-Opas (which level you up).
*

*
2F2E3BC9
Zillion II: The Tri Formation
Alternative title: Tri Formation
Platform: Sega Master System
Region: USA, Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1987
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Zillion II: The Tri Formation, or simply Tri Formation on the title screen and Japanese packaging, is an action game developed and published by Sega for the Sega Master System. It is based upon the Zillion anime series, and is a sequel to Zillion, which was released earlier the same year for the Master System.

A faint distress transmission, which was barely understandable, was received at the headquarters of the White Knights. Sent from a distant outpost at the extreme edge of the Planetary System, the garbled message told of a new, gigantic Norsa Battle Fortress at the edge of the Norsa Galaxy.

Apple and Champ, two members of the elite White Knight special peacekeeping force, immediately set out on a reconnaissance mission to investigate the Norsa Fortress.

The last words which anybody heard from Apple and Champ were: "Help us J.J.! Baron Ricks has..."

There are eight rounds in the game, and the gameplay is split into two parts. In the odd-numbered rounds, you ride a bike known as the "Tri Formation" which has the Zillion laser beam attached to it. As well as shooting Norsa warriors, you must jump over gaps and the pulsating areas of the floor. If your character comes in contact with their shots, or rides over the pulsating areas of the floor, your life meter will decrease. If that meter is empty, you lose a life. Power-ups can be obtained that will give you the Armorator or extra life. In Rounds 5 and 7, you are required to use the Armorator to survive the round. You can also change between Apple and Champ during these rounds, but only once each.

And on the even-numbered rounds, you run-and-shoot your way to a boss. Beware of the Norsa Warriors and other enemies. The same rules apply to those of the odd-numbered rounds, where being shot at or fall in a gap will result in you losing a life.
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9D9D0A5F
Zool: Ninja of the 'Nth' Dimension
Platform: Sega Master System
Region: Europe
Media: Cartridge
Controller: Master System Controller
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Gremlin Graphics Design
Publisher: Gremlin Graphics Design
Players: 1
_________________________
*
Zool or Zool: Ninja of the Nth Dimension is a platform game developed by Gremlin Graphics for the Commodore Amiga in 1992 as an answer to Super Mario and Sonic the Hedgehog. Due to its success, it was ported to various home consoles and computers in the following years, including the Acorn Archimedes, Amiga CD32, Atari ST, DOS, Game Boy, Sega Game Gear, Sega Master System, Sega Mega Drive and SNES.

His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages.

In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes all your motions a few seconds after you do.

In the options you can change the difficulty and the game-speed two times, the continues and the background music (Rock or Funk).
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F85A8CE8
5 In One Fun Pak
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Board Game
Gametype: Licensed
Release Year: 1994
Developer: Beam Software
Publisher: Interplay
Players: 1 or 2
_________________________
*
5 in One Fun Pak is a collection of well-known games for the Sega Game Gear. Included are versions of Chess, Checkers, Backgammon, Reversi and Yacht (using Yahtzee's rules), and the player can choose whether to play against the computer or another human.

Each game (except Yacht) has difficulty settings.

The game was released exclusively in North America in 1994.
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1D17D2A0
Aah! Harimanada
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Board Game
Gametype: Licensed
Release Year: 1994
Developer: Beam Software
Publisher: Interplay
Players: 1
_________________________
*
Aa Harimanada is a Sports game, developed and published by Sega, which was released in Japan in 1993.

http://www.gamefaqs.com/portable/gamegear/home/570149.html
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3E549B7A, 04FE6DDE
Aerial Assault
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1992
Developer: Sanritsu
Publisher: SEGA
Players: 1 or 2
_________________________
*
In Aerial Assault, you play the Freedom Fighter who must destroy five targets, including the Vinsk, CB-53 Bomber, "El", and two cliff fortresses. During each of the five missions, you will encounter enemy jets, choppers, submarines, jeeps, parachute bombs, and several other enemies in which you must destroy. Shooting either the spinning fighters or the small flying helicopters will earn you a power-up that allows you to upgrade or downgrade your firepower. There are three difficult settings: "Easy", "Normal", and "Hard". You will not be able to complete the game if you select the "Easy" setting. 

http://www.mobygames.com/game/game-gear/aerial-assault
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1B80A75B
Aleste
Alternative title: GG Aleste
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1991
Developer: Compile
Publisher: Compile
Players: 1
_________________________
*
In the first installment of the Aleste series for the GG, you play as Ellinor Waisen, the daughter of the original Aleste pilot Ray Waisen. As usual, your task is to exterminate level upon level of nasties with your space ship. The usual Aleste powerup systems remains fairly intact. You still have powerup pods which release P capsules for upgrading your main weapon. On the other hand, secondary weapon upgrades are no longer released from ground bases, but from another type of flying pods.

When you start out, your secondary weapon is a laser, which can later be replaced with powerups ranging from split fire to napalm rockets and target seeking power balls. Both primary and secondary weapons are in constant use, since only button 2 is used for firing both weapons at once.

Due to the smaller screen estate of the Game Gear, the sprites are larger and the playfield more constrained, for which the game compensates somewhat by introducing multidirectionally scrolling sections.
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11A68C08
Alien 3
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1992
Developer: Probe Entertainment Ltd.
Publisher: Arena
Players: 1
_________________________
*
Alien3 is a video game based on the movie sequel of the same name. The plot of the movie picks up directly after the end of Aliens. Ellen Ripley, the main character of the Alien series, is in cryo-sleep aboard the space ship Sulaco. Unfortunately, an alien or two has stowed away on the Sulaco, and wreaked havoc within the ship. Thus, it crash lands on the prison colony planet Fiorina 161. Ripley and the unarmed prisoners have to figure out a way to survive the aliens terrorizing the colony until help arrives.

The game play of the various Alien3 conversions varies from platform to platform. The Genesis Alien3 game is a side-scrolling action game with large maze-like levels. In each level, you have to rescue all the trapped prisoners and then make your way to the exit, all while surviving multiple alien attacks.

http://www.mobygames.com/game/game-gear/alien_
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BB5E10E0, FFE4ED47
Alien Syndrome
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1992
Developer: SIMS
Publisher: SEGA
Players: 1
_________________________
*
A Sega scrolling shooter arcade conversion.

Your job is to run around and rescue all the captives and make it to the escape hatch before the time bomb explodes. Then face the mother alien at the end of the level.

You can play single player or two people at the same time.

http://www.mobygames.com/game/game-gear/alien-syndrome
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46C9FA3E
Andre Agassi Tennis
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Tennis
Gametype: Licensed
Release Year: 1993
Developer: Spidersoft
Publisher: SEGA
Players: 1
_________________________
*
A game endorsed by the American player who stunned the tennis world in the early 90s with his "Image is everything" looks, sporting long hair, earrings and colorful shirts, Andre Agassi Tennis includes eight players (male and female and as as expected, only Agassi is a real player) rated according to movement speed and both accuracy and strength on serve, backhand and forehand.

Gameplay features all the usual moves: smashes, passing shots, volleys and all kinds of backhand and forehand plays, but unlike other games, precise positioning and timing are crucial to avoid hitting the ball outside the court, swinging the racket into thin air or more embarrassing, let the ball hit you on the head. Three courts are available: Grass, Clay and Indoor (Sega versions add a fourth, Hard), but the differences between them are minimal. Game modes change according to the version, with the 16-bit versions including a "Skins" game, where each point is worth a sum of money based on the number of times the ball was hit.

http://www.mobygames.com/game/game-gear/andre-agassi-tennis
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3DECA813
Arcade Classics
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Compilation - Arcade
Gametype: Licensed
Release Year: 1996
Developer: Al Baker and Associates
Publisher: SEGA
Players: 1
_________________________
*
Arcade Classics offers three classic Atari titles. It includes the following games:

- Missile Command
- Centipede
- Pong (Ultrapong: both Pong and Hockey)

All games have selectable difficulty options. They contain a classic mode as well as a Genesis mode (SEGA mode in the Game Gear version), which enhances the graphics and adds new sound effects.

http://www.mobygames.com/game/game-gear/arcade-classics_
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F0204191
Arch Rivals
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Basketball
Gametype: Licensed
Release Year: 1992
Developer: Arc Developments
Publisher: Flying Edge
Players: 1
_________________________
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Arch Rivals is a conversion of the hit Midway arcade game. It's a 2-on-2 basketball game that stands out from the crowd for its "no rules" approach. Fouling out other players is more than accepted, it's encouraged. Choose from twelve different teams and eight players, each with their own traits and personalities.

http://www.mobygames.com/game/game-gear/arch-rivals
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7CB3FACF
Arena: Maze of Death
Alternative title: Arena
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Licensed
Release Year: 1995
Developer: Eden Entertainment Software
Publisher: SEGA
Players: 1
_________________________
*
In the year 2026, a corrupt government has used a television broadcasting company called Astralnet Broadcasting Company to secretly control the population and keep them brainwashed. During these times a group of pro-democratic rebels, led by Guy Freelander, has obtained a secret taped meeting between top government officials and ABC directors discussing their diabolical plans. Convinced that if they play the tape through ABC's broadcasting, they can convince the repressed population to rise up against the current regime. The only problem that stands in their way is the way to the broadcasting center, a death trap nicknamed the maze.

The player takes control of Guy Freelander and must transverse this maze, with 20 levels and 100 different rooms in total, using a standard gun and a knife to take out security guards, androids, mutants and must avoid various pitfalls and traps scattered in these rooms. The view of the game is isometric and has a password feature to allow players to pick up and return to the previous room they were in without having to replay the previous levels. There are no life bars, instead the player can take four hits before their character dies with five lives. After losing these five lives, the game will be over.

http://www.mobygames.com/game/game-gear/arena-maze-of-death
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328C5CC8, 78208B40
Asterix and the Great Rescue
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Core Design Ltd
Publisher: SEGA
Players: 1
_________________________
*
The game is based on the popular French comics series Ast?rix. It is 50 B.C., and the entire Gaul (today's France) is conquered by the Romans. Only one village still remains independent, thanks to the incredible powers of its two great warriors, Asterix and Obelix. In the game, they must first of all liberate the village Orvio and rescue their friend Dogmatix.

You can play as either Asterix or Obelix. You make your way through platform levels, fighting enemies by punching them, and jumping to access higher ares or to avoid falling down. There are also some items you can collect, such as bombs, with which you can overcome obstacles and advance in the game.

http://www.mobygames.com/game/game-gear/astrix-and-the-great-rescue
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C01A8051
Asterix and the Secret Mission
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
The druid Getafix is out of magic potion, and Ast?rix and Obelix are set out on a secret mission: to find the necessary herbs, so he can brew the potion again.

In this side-scrolling action game, the player can choose to play either Ast?rix or Obelix at the start of each one of the six levels. Although the main setting of each level is the same to both characters (forests, caves, deserts, underwater stages, waterfalls and such) the level design for each one may vary. In two player mode (Master System version), players will take turns playing as Ast?rix and Obelix. Both characters jump (by pressing button 2), punch enemies and break blocks (by pressing button 1). Ast?rix can run can run (by pressing and holding button 1 while moving) and double jump (by pressing 2 in the middle of a jump). Ob?lix is stronger and can break several bricks in a row when jumping over them (pressing 1 while jumping), and can also slide down hills (by pressing down at them).

Ast?rix can get some potions (thrown by pressing up and 1), which can break rocks, kill or shrink enemies. Obelix can get miniature menhirs which can be thrown (by pressing up and 1) against enemies. Both characters can also get bones throughout the game, granting access to bonus stages where the player controls Dogmatix. Some levels also involve minor puzzle solving, like pushing switches or moving rock blocks.

http://www.mobygames.com/game/game-gear/astrix-and-the-secret-mission
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663BCF8A, DFCF555F
Ax Battler: A Legend of Golden Axe
Alternative title: Ax Battler: Golden Axe Densetsu
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1991
Developer: Aspect
Publisher: SEGA
Players: 1
_________________________
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The legendary Golden Axe has been stolen by an army of evil warriors. The king called a young warrior to take it back. His name was... Ax Battler!

Ax Battler: A Legend of Golden Axe is an action/adventure RPG which puts the player in the role of Ax Battler, the Barbarian from previous Golden Axe games in search for the Golden Axe. The gameplay feels much like Zelda II: The Adventure of Link, with Ax moving around in a top-down perspective, changing to a side scrolling view when fighting enemies or entering caves.

The battles are random and Ax won't see the enemies coming. If he's hit during a battle, the battle will end instantly and he'll be sent back to the overworld map. If he prevails, he gets magic vases from the enemies. Magic vases are the game's currency and are also used to cast spells, just like in the other Golden Axe games, but instead of having only the "Earth" magic, he also has the "Thunder" and "Fire" magics. Ax can also use special attacks to fight his enemies, learned at "dojos" found in each city.

Instead of battery backed RAM, this game uses passwords as a mean to save games. At each town the player enters, he'll find a place to learn a new password which, when entered, allows him to continue from the very point it was learned.

http://www.mobygames.com/game/game-gear/ax-battler-a-legend-of-golden-axe
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1D1B1DD3, 661FAEFF
Ayrton Senna's Super Monaco GP II
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Racing - Cars
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Ayrton Senna won the Monaco Grand Prix six times, as well as 3 Formula One world championships, so he was the perfect man to license a home sequel to the classic arcade racing game. As before, the action is viewed from within the cockpit, but depicted using sprites rather than polygons.

There are three main modes:

- Senna GP: Features three non-championship circuits with a preliminary race followed by three laps.

- World Championship: The full 16-race championship. There are two modes in the championship mode that affect how the game is played. Beginner is a regular season, with the same difficulty level as the remaining modes, and cars have roughly the same power. Each race has three laps. In Master things get a twist. There are five groups of cars, and the player starts on the lowly competitive SERGA team. To climb the ranks and get a chance of claim the title the player must challenge a driver from other team and beat him to the top spot. The winner of this particular race gets (or holds) the fastest car. Races are also longer in this mode, and pit-stops are activated, required if the player knocks on too many objects or other cars frequently.

- Free Practice: This allows the player to drive on any race without caring for championship positions. There are two options in Free Practice: Free Run is just the player against the clock and Image Training is a race, but instead of having to quality and then run the three laps, the player can set the number of laps (between one and six), starting position and the condition of the track (dry or wet, only on some circuits).

While each mode presents it's own variations, the core of each race is the same: Along controller setup options, the player can choose between an Automatic or Manual with 4 or 7 speeds gearbox, and races against 16 drivers. The car can be instantly wrecked if it goes on top speed against a roadside object. 

http://www.mobygames.com/game/game-gear/ayrton-sennas-super-monaco-gp-ii
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8D8BFDC4, 10AC9374
Baku Baku Animal
Alternative title: Baku Baku, Baku Baku Animal Sekai Shiiku Gakari Senshuken
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1996
Developer: Minato Giken
Publisher: SEGA
Players: 1 or 2
_________________________
*
The Minister approaches the King to tell him that his only daughter, the Princess, wants a new pet. But the King says she already has too many, and she can't take care of so many animals. Thus the Minister purposes a contest of skill and daring to select the Royal Zookeeper. Master Piggy then sends his pupil, Polly, to participate in the contest.

Baku Baku Animal is a variation on the very often copied Tetris type of game. The game has three different play modes: practice, normal and hard. It also can be played by two players against each other (except for the Master System version).

The objective is to pair animal heads with their respective food. If a rabbit head comes falling, you must make it fall on a pile of carrot tiles, dog heads with bones, panda heads with bamboos and monkey heads with bananas. There is a bonus item, the "BB coin", which will appear from times to times, and remove piled tiles from the playfield. Removed tiles will be sent to the opponent's playfield all at once, increasing the difficulty of the task. Polly will face several contestants, and she'll win when her opponents get their playfield piled to the top.

http://www.mobygames.com/game/game-gear/baku-baku-animal
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03A0CE9E
Barbie Super Model
Platform: Sega Game Gear
Region: Prototype
Media: Cartridge
Controller: Game Gear Controls
Genre: Adventure
Gametype: Prototype
Release Year: Unreleased
Developer: Tahoe Software Productions
Publisher: Unpublished
Players: 1 or 2
_________________________
*
No information online about this Prototype game.  ~Rx
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618B19E2
Batman Forever
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1995
Developer: Probe Entertainment Ltd.
Publisher: Acclaim
Players: 1
_________________________
*
Batman Forever is the officially licensed game based on the 1995 movie. The bad guys this time around are The Riddler and Two-Face.

This game is an usual hybrid of side-scrolling platformer and one-on-one fighter. You make your way through levels that include some platform jumping elements, but you typically take on opponents one at a time like in a fighting game. You arsenal includes a lot of nifty bat-gadgets, and a collection of fighting moves that are unleashed with special button combinations.

The graphics were rendered completely with digitized actors and objects, but none of the actors from the movie make an appearance in the game.

http://www.mobygames.com/game/game-gear/batman-forever
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7AC4A3CA
Batman Returns
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1995
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
From Sega 8-bit specialists Aspect comes one of many adaptations of Tim Burton's 1992 superhero sequel Batman Returns. Like other versions, it is a side-scrolling platformer. While very similar to the Master System version, the Game Gear version has slightly different levels and gameplay mechanics.

Batman must move through five stages on his way to defeat the Penguin. These include the streets and rooftops of Gotham City, Max Shreck's department store, the sewers, and the Penguin's lair. For the first four levels, a route can be selected from two options, allowing for different paths through the game.

Enemies standing in Batman's way can be defeated by throwing the Batarang at them, which will take out most baddies with one or just a few hits, even though the weapon's range is limited. Other tools Batman can use are a grappling hook to pull himself up to higher levels or swing across dangerous areas, and his cape, which can be used as a parachute, for more control during falls.

Unlike in the Master System version, Batman can take more than one hit: he has a health bar, which can be refilled with powerups hidden in bat symbols.

http://www.mobygames.com/game/game-gear/batman-returns______
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16448209
Batter Up
Alternative title: Gear Stadium, Gear Stadium Heiseiban
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Baseball
Gametype: Licensed
Release Year: 1991
Developer: Namco
Publisher: Namco
Players: 1 or 2
_________________________
*
Batter Up is a Baseball Sim game, developed and published by Namco, which was released in 1991.

http://www.gamefaqs.com/portable/gamegear/home/586646.html
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FDDD8CD9
Battleship
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Board Game
Gametype: Licensed
Release Year: 1993
Developer: NGM Productions
Publisher: Mindscape
Players: 1
_________________________
*
Battleship is like the pen and paper battleship game with a few notable differences. The changes include the grid size that is 12 by 8 instead of the standard 10 by 10, the 3-grid unit long submarine has been removed, and only one shot can be made per turn regardless of if it hits or not. The most notable difference is that multiple weapons can be used. Each ship carries a special weapon that can fire many missiles many points across a set grid, for instance in an X pattern. The bigger the ship, the larger the grid area. Each ship can only shoot the special missile once per game and if the ship carrying the weapon is destroyed then the weapon becomes unusable.

http://www.mobygames.com/game/game-gear/battleship__
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817CC0CA, CB3CD075
Battletoads
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1993
Developer: Rare Ltd.
Publisher: SEGA
Players: 1
_________________________
*
Zitz, Rash and Pimple are three toads with unique fighting abilities (much like the Teenage Mutant Ninja Turtles). While partying on the Lost Vega leisure space station, the three get distracted by a dancer, who reveales herself as the Dark Queen. All of a sudden, Rash and Pimple are kidnapped and as Zitz, you must chase after the Dark Queen while evading the many enemies blocking your inter-galactic path.

Levels range from the usual beat 'em up side scrolling styles to racing and flying levels.

http://www.mobygames.com/game/game-gear/battletoads
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A6BF865E, 3858F14F
Beavis and Butt-head
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Licensed
Release Year: 1994
Developer: NuFX
Publisher: Viacom New Media
Players: 1
_________________________
*
We were gonna go to this GWAR concert. Then Anderson's stupid dog, like, chewed up the tickets. Now you gotta help us find the pieces or somebody's gonna pay for it. Probably Beavis. Van Driessen tried to teach us, like, history. But we outsmarted him. Couch fishing rules. Unless there's something good on TV or something. Would you like flies to go with that mouseburger? Heh heh heh heh. At the Turbo Mall, you can meet wild creatures and stuff. Like us.

http://www.gamefaqs.com/portable/gamegear/home/586649.html
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FE7374D2
Bishoujo Senshi Sailor Moon S
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1995
Developer: Shimada Kikaku / S-Plan
Publisher: Bandai
Players: 1
_________________________
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Bishoujo Senshi Sailor Moon S is an Action game, developed and published by Bandai, which was released in Japan in 1995.

http://www.gamefaqs.com/portable/gamegear/home/570361.html
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69EBE5FA
Bram Stoker's Dracula
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1992
Developer: Probe Entertainment Ltd
Publisher: Sony Imagesoft
Players: 1
_________________________
*
Bram Stoker's Dracula is the title given to a number of games based on the 1992 film of the same name. Gameplay for each game varies greatly from platform to platform, but they all retain a similar plot based on the movie. You control a young lawyer named Jonathan Harker. Harker must free himself from Dracula's capture, follow him to London, and end his reign of terror.

The DOS version is an adventure game played from a first person perspective. The 16-bit console versions are side-scrolling hack-and-slash games. The Game Boy version is also a side scrolling adventure game, but places more emphasis on level exploration than fighting. Finally, the Sega/Mega CD version is a side-scrolling fighting game that uses full-motion video backdrops and digitized actors.

http://www.mobygames.com/game/game-gear/bram-stokers-dracula
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FBA338C5
Bubble Bobble
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: Taito Corporation
Publisher: Taito Corporation
Players: 1 or 2
_________________________
*
Bubble Bobble is the story of two humans, Bub and Bob who wander into the mysterious cave of monsters and magically turn into dinosaurs. The only way to transform back is to reach the end of the cave...

Bubble Bobble is a platform game, with each level being a single screen. The enemies must be cleared from a level to go to the next one. With one player controlling Bub and the other controlling Bob, the player can jump and collect items for points (such as fruit). The real power Bub and Bob have however is the ability to blow bubbles. These bubbles can be as platforms to leap on, or to trap enemies. Enemies trapped in a bubble must be popped by jumping into them, wherein they'll turn to fruit. Additionally, power-ups sometimes float by in bubbles. They include lightning, which flies out horizontally at enemies, and water, which drags the player and enemies straight down flowing over platforms. Taking too long to complete any level will summon Baron Von Blubba, who will float around the screen trying to destroy the player.

http://www.mobygames.com/game/game-gear/bubble-bobble
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5C34D9CD
Bugs Bunny in Double Trouble
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1996
Developer: Atod AB
Publisher: SEGA
Players: 1
_________________________
*
The game is based on the Looney Tunes cartoon movies. Bugs Bunny falls asleep, and in his dream sees Yosemite Sam developing a robot called Gossamer. The robot disobeys the commands of his master and goes out of control. Now Bugs Bunny has to enter the TV world and to correct things, bringing order back to the lives of Looney Tunes inhabitants.

The game consists of several platform-based stages, each one having a different goal (guiding another character to a safe place, defeating a big monster, etc.) Bugs Bunny can jump and run quickly, as well as collect items and throw them at enemies.

http://www.mobygames.com/game/game-gear/bugs-bunny-in-double-trouble
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C90F29EF
Bust-A-Move
Alternative title: Puzzle Bobble
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1996
Developer: Santos
Publisher: Taito Corporation
Players: 1 or 2
_________________________
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The classic game Bubble Bobble is the ancestor of Puzzle Bobble. Your aim in each stage is to break all the bubbles, by breaking 3 or more of the same color. The game contains a two-player mode where each player tries to break all bubbles first.

http://www.mobygames.com/game/game-gear/bust-a-move
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7CB079D0
Buster Ball
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports
Gametype: Licensed
Release Year: 1992
Developer: Riverhill Software
Publisher: Riverhill Software
Players: 1 or 2
_________________________
*
Buster Ball is an Action game, published by Riverhillsoft, which was released in Japan in 1992.

http://www.gamefaqs.com/portable/gamegear/home/570320.html
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A72A1753
Buster Fight
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1994
Developer: SIMS
Publisher: SEGA
Players: 1 or 2
_________________________
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Buster Fight is a 2D Fighting game, developed by Sims and published by Sega, which was released in Japan in 1994.

http://www.gamefaqs.com/portable/gamegear/home/570339.html
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C53B60B8
Caesars Palace
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Casino
Gametype: Licensed
Release Year: 1993
Developer: Virgin Interactive
Publisher: Virgin Interactive
Players: 1
_________________________
*
CAESARS PALACE stretches your entertainment dollar to the hilt with more casino gaming action than ever before available for GameGear! With lots of games to choose from, you'll experience the pulse-quickening excitement of casino gaming in the world famous CAESARS PALACE. Special invitation-only VIP tables: Make the big bucks and you may be invited to play with the big boys. One-stop shopping at the ATM machines: Withdraw money, keep track of your winnings and play a scratcher at any of the ATMs scattered throughout the casino.

http://www.gamefaqs.com/portable/gamegear/home/586656.html
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5675DFDD
Captain America and the Avengers
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1993
Developer: Realtime Associates
Publisher: Mindscape
Players: 1
_________________________
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A conversion of the arcade game of the same name, Captain America and The Avengers is a one or two player (simultaneous) side-scrolling beat 'em up in which four Marvel Comics licensed heroes (Captain America, Iron Man, Hawkeye and Vision) take on the evil Red Skull (who "by assembling a team of super-villains seeks to conquer the world"). Isn't that always the way?

http://www.mobygames.com/game/game-gear/captain-america-and-the-avengers
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2B732056
Casino Funpak
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Casino
Gametype: Licensed
Release Year: 1995
Developer: Beam Software
Publisher: Interplay
Players: 1
_________________________
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In Casino FunPak, you walk around in a casino, partaking in a multitude of games and competing in tournaments to earn as much money as you can. You can play Roulette, Video Poker, Slot Machines, Blackjack and Craps. The tournament mode contains a large tour of the five games.

http://www.mobygames.com/game/game-gear/casino-funpak
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59840FD6
Castle of Illusion Starring Mickey Mouse
Alternative title: Miceky Mouse no Castle Illusion
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Sega's 8-bit systems received their own version of the Genesis' popular Disney platformer. Story and themes remain the same, but the game has unique levels and slightly different gameplay mechanics.

To save his girlfriend Minnie from the evil witch Mizrabel, Mickey Mouse must venture into the Castle of Illusion. Crossing six levels (including a magical forest, a toy land and a candy world), he must collect the gems of the rainbow in order to confront and defeat the witch.

Each level features unique obstacles, enemies and a final boss. The enemies can be defeated by jumping on top of them. An alternative way is to pick up objects lying around (like rocks in the forest or blue balls in the toy level) and throwing them at the enemies. Mickey's ability to pick up things and carry them around also leads to puzzle-oriented gameplay. By placing objects in the right spot and jumping off of them, he can get to areas otherwise out of reach. In some levels, he also has to collect keys to open doors. A unique type of object is the treasure chest - by jumping on top of one or throwing it, Mickey gets access to its contents, which might include extra lives, a health power-up or coins to collect for points.

http://www.mobygames.com/game/game-gear/castle-of-illusion-starring-mickey-mouse_
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DFC7ADC8
Chakan: The Foverever Man
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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"Darkness falls upon the land as I await the return of the visions that have haunted my nights. Many years have passed since my arrogance doomed me to this life I now live, for I am condemned to walk the countryside until I can overcome the visions that keep me from my rest... I can rely on only my swords and my knowledge of alchemy to release me from these bonds of time."

http://www.gamefaqs.com/portable/gamegear/home/586659.html
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6B0FCEC3
Chicago Syndicate
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1995
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.

http://www.mobygames.com/game/game-gear/chicago-syndicate
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C2E8A692
Choplifter III
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1993
Developer: Beam Software
Publisher: Extreme Entertaiment Group
Players: 1 or 2
_________________________
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In this third installment of the Choplifter series, it is once again your job to fly your helicopter through enemy territory to rescue hostages. The helicopter does not only take damage from enemy fire, but also from contact with buildings, trees, walls etc., which makes some levels difficult to navigate.

Enemies can be destroyed by either using the helicopter's standard weapon, or more powerful weapons that can be picked up throughout the levels. The main task of each level however, is picking up a certain number of hostages and taking them to your home base.

http://www.mobygames.com/game/game-gear/choplifter-iii
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191B1ED8
Chuck Rock
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Core Design Ltd.
Publisher: SEGA
Players: 1
_________________________
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Chuck Rock is your typical average cave man. He likes to spend his Sunday afternoons watching football and drinking beer. Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter. So, Chuck is rather upset about this whole situation and you have to help him make things right.

The game is a side-scrolling platformer. Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick. Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.

http://www.mobygames.com/game/game-gear/chuck-rock
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656708BF, 3FCC28C9
Chuck Rock II: Son of Chuck
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Core Design Ltd.
Publisher: Tengen
Players: 1
_________________________
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The story in this Chuck Rock game takes up a little while after the end of the first game. As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter. Well, he was successful in his efforts, and now Chuck and Ophelia are married. Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck's abilities and kidnaps him. Now it is up to Junior to rescue his dad!

The gameplay in this sequel is similar to the first game, but with some minor differences since you are playing as Junior, rather than Chuck. This is a side-scrolling platform game with occasional rock-moving puzzles thrown in. Unlike Chuck, Junior carries a club that gives his attacks further reach.

http://www.mobygames.com/game/game-gear/chuck-rock-ii-son-of-chuck
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BF75B153
Cliffhanger
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1993
Developer: Spidersoft
Publisher: Sony Imagesoft
Players: 1
_________________________
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Based on the white-knuckle action-adventure movie starring Sylvester Stallone, Cliffhanger challenges you to brave thundering avalanches, icy cliffs, and the head-spinning heights of the Rocky Mountains while you combat a vicious group of well-armed, extremely dangerous fugitives. You'll hang on for dear life through exciting levels requiring all your strength and skill just to survive. Experience wild new forms of game play like mountain climbing and cave exploration, along with all the excitement of all the incredible hand-to-hand and armed combat action. The adventure isn't over until you find $100 million in stolen loot, defeat the fugitives, and reunite with your friends!

http://www.gamefaqs.com/portable/gamegear/home/586666.html
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D228A467
Clutch Hitter
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Baseball
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
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Clutch Hitter is a typical baseball game based on the arcade version of the same name. It has all the Major League teams and their stats for the 1991 season. However, it does not have players names or team names. The game's look is similar to R.B.I. Baseball and it is based off on Sports Talk Baseball for the Genesis. You can also link to another Game Gear and play against a friend. The length of the innings can be determined to choose from five, to seven, to the full nine innings and when batting the screen splits up to see both first and third base to keep an eye on the baserunners.

http://www.mobygames.com/game/game-gear/clutch-hitter
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B9CE5F45
Coca-Cola Kid
Original title: Coca-Cola Kid
Platform: Sega Game Gear
Region: Translated (Japan)
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Translated
Release Year: 2007
Developer: Aspect
Publisher: SEGA
Players: 1
_________________________
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Quoted from Maxim on the SMS Power! page:

Translated by filler with help from a few others, this is basically a cut-scene translation so you can understand whats going on. The original game is based on a Sonic the Hedgehog game engine but with a somewhat different game mechanic; now you can play through and understand why the kid (?Cokey?) is kicking telephone boxes and jumping around? he has to save his teacher from Team-Evil! 

http://www.romhacking.net/trans/1189/
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F3CA6676, 83FA26D9
Columns
Alternative title: Shapes and Columns
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Columns is loosely derived from Tetris, as it involves arranging falling blocks in such a way as to clear them. However, in columns they are groups of 3 same-size but varying color blocks, which must be arranged into sequences of 3 or more, either horizontally, vertically or diagonally. Sequences of 4 or 5 count for double or triple points, and diagonal sequences score the most. The real trick is to set up 'combos' - where one line causes other blocks to drop so as to create other lines.

As well as the normal game mode, there is also a 'flash' mode, in which the aim is simply to remove a particular block from the base of the pre-formed pile of bricks. The difficulty of this can be determined by increasing the number of complete rows which are already in place.

http://www.mobygames.com/game/game-gear/columns
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2C758FC8
Cool Spot
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Virgin Interactive
Publisher: Virgin Interactive
Players: 1
_________________________
*
Cool Spot is a solid, colorful platform game featuring the 7-up mascot in the hero position. The game objective is fairly simple; you have to collect enough number of bonuses throughout each level in order to find the trapped Spots.

http://www.mobygames.com/game/game-gear/cool-spot
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6CAA625B
Cosmic Spacehead
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Codemasters
Publisher: Codemasters
Players: 1
_________________________
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Linus had crash landed on a distant planet called Earth, and made his way back home again. Trouble is, no one believes his tale of the planet he discovered! Your job is to help Linus make his way back to planet Earth so he can take some pictures to convince his friends. Gameplay consists of two parts, an adventure and arcade action. In adventure mode you can explore lands, find objects, and talk to people. Sentences can be constructed by using the pointer to select actions or objects on the screen (This is similar to the interface LucasArts used in games such as Maniac Mansion.) To reach many new locations involves the action mode, where you will need to cross treacherous landscapes and evade dangerous creatures. This portion resembles a side scrolling platform game. Once you've cleared an action sequence, you will not need to do so again if you decide to revisit a location. Whenever you wish you can receive a password allowing you to continue the game later from the same point.

http://www.mobygames.com/game/game-gear/cosmic-spacehead
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03D28EAB
Crayon Shin-chan: Taiketsu! Kantam Panic!!
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Competitive Events
Gametype: Licensed
Release Year: 1995
Developer: Minato Giken
Publisher: Bandai
Players: 1 or 2
_________________________
*
Crayon Shin-Chan is a Miscellaneous game, developed by Minato Giken and published by Bandai, which was released in Japan in 1995.

http://www.gamefaqs.com/portable/gamegear/home/570362.html
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529C864E
Crystal Warriors
Alternative title: Arliel: Crystal Densetsu
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
The continent of Tyramus has lived in peace for almost a century, thanks to the four elemental crystals of the kingdom of Arliel. However, peace is threatened by the invading armies of the Jyn Empire, led by Emperor Grym, who wants to use the four crystals to rule over Tyramus. Fortunately, Princess Iris can escape with one of the crystals and now the player has to protect her and the crystal and somehow find a way to drive back the hordes of Jyn.

Gameplay in Crystal Warriors is quite similar to Shining Force. The player fights in turn-based battles controlling different characters like fighters, healers, rangers and mages, all with different strengths and skills. Whenever two units engage in battle, they enter a duel mode lasting for up to two turns. In this mode the player can choose between four commands: "battle" (attack), "retreat", "spell" and "monster". While the first three commands are quite self-explanatory, the "monster" command is interesting. Whenever a non-human enemy is defeated, it can be tamed and be used in battles. While most monsters do not have many HP they can serve as good attackers for physically weak characters or take some hits in order to protect his master. In-between battles the player can visit towns to rest, buy weapons and spells or recruit new party members.

http://www.mobygames.com/game/game-gear/crystal-warriors
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6A24E47E
Cutthroat Island
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1995
Developer: Software Creations
Publisher: Acclaim
Players: 1
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*
In this game you play the role of a pirate lady called Morgan who was given a piece of a map by her father before he died. In the game you set out to find more pieces of the map so that you can find the hidden treasure buried on Cutthroat Island. The gameplay involves you scrolling along the screen and sword fighting pirates and other scoundrels one on one with various different attacks. As you progress you unlock more combos. This game is based on the film by the same name.

http://www.mobygames.com/game/game-gear/cutthroat-island
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AAE268FC
Daffy Duck in Hollywood
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: Probe Entertainment Ltd
Publisher: SEGA
Players: 1
_________________________
*
Daffy Duck in Hollywood is a 2D Platformer game, developed by Probe Entertainment Limited and published by Sega, which was released in Europe in 1994.

http://www.gamefaqs.com/portable/gamegear/home/944526.html
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5A136D7E
Deep Duck Trouble Starring Donald Duck
Alternative title: Donald Duck no 4-tsu no Hihou
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Aspect
Publisher: SEGA
Players: 1
_________________________
*
Donald meets Hewey, Dewey and Louie, back from their latest adventure with Uncle Scrooge. But Uncle Scrooge has been cursed by a pendant he found while adventuring, and is now floating in the air like a balloon! He gives Donald his adventurer's diary and asks Donald to retrace his steps and return the pendant to its rightful place - this is the only thing that will return Scrooge to normal.

Deep Duck Trouble is a platform game where you play as Donald Duck. You must make your way through four different areas of the island - the jungle, an inlet, a volcano, and a valley - and defeat bosses at the end of each area. Donald can defeat enemies by jumping on their heads. He can also defeat them by kicking bricks which will may then hit his enemies. Donald's trademark temper also comes into play: if he eats a chili pepper, he will become furious and plough through anything in his way, whether it be bricks or enemies!

http://www.mobygames.com/game/sega-master-system/deep-duck-trouble-starring-donald-duck
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E2791CC1
Defenders of Oasis
Alternative title: Sadam Srusader: Harukanaru Oukoku
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1
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*
A long, long time ago, the legendary king Jamseed defeated the evil Ahriman, the spirit of darkness. But just before, Ahriman managed to send into the world his most horrifying servant: the dragon Zahhark. Years have passed, Zahhark was defeated by the descendants of Jamseed, but its own descendants continued menacing the kingdom of Shanadar. Many generations later, you, the young Prince of Shanadar, has to confront the evil. Zahhark's offsprings plan to destroy the kingdom, and the Prince must first seek aid in a neighboring country, accompanied by a beautiful Princess, by the Genie from a lamp, and other friends.

This is a traditional Japanese-style RPG. You control the Prince and his party members, visiting various locations, buying and finding items, and fighting random enemies and bosses in a turn-based combat viewed from first-person perspective.

http://www.mobygames.com/game/game-gear/defenders-of-oasis
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EC808026, C2E111AC
Desert Speedtrap starring Road Runner & Wile E. Coyote
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: Probe Entertainment Ltd
Publisher: SEGA
Players: 1
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This is a platform game starring Looney Tunes famous Road Runner(who you control) and nemesis Wile E. Coyote. Road Runner can jump, eat birdseed to replenish life and run, of course! Holding the D-pad down speeds him up. The clock is ticking and if you run out of time a try is lost, collecting stars adds time to the clock

There are various items/powerups and bonus areas

3 difficulty settings, choice to play with or without music and/or sound effects and an option to play the game music while not in game

http://www.mobygames.com/game/game-gear/desert-speedtrap-starring-road-runner-and-wile-e-coyote
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F6C400DA
Desert Strike: Return to the Gulf
Alternative title: Desert Strike
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1992
Developer: Electronic Arts
Publisher: Domark
Players: 1
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The first game in the Strike series. A year after the Gulf War, a self styled General named Kilbaba (Muababa in the GBA version) takes over an Arab Emirate and threatens to start WWIII against its enemy in the West, the U.S. The whole world holds their breath as the President chooses you to destroy Kilbaba and his terrorist army before he launches a nuclear attack on the world!

You must fly an specially designed AH-64A Apache on a series of missions from rescuing MIAs, destroying power plants, to blowing apart SCUD missles! Take out his defenses while trying to find out Kilbaba's plans. Take on the Madman and forever rid this threat....in the desert!

http://www.mobygames.com/game/gameboy-advance/desert-strike-return-to-the-gulf
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C01293B0, 25DB174F, D43AC6C5
Devilish
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Licensed
Release Year: 1991
Developer: OperaHouse
Publisher: Sage's Creation
Players: 1
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*
Genki's first game is a paddle/pong game with a background story. Once upon a time there were a prince and a princess who loved each other. But the evil jealous demon named "Y" turn them both into stone paddles. Suddenly, a blue sphere fell from the sky, becoming the ball which the paddles can now push forwards, overcoming obstacles and defeating demons.

"Devilish" is different from other paddle games by letting you play with two paddles. The lower one behaves just like a usual paddle - you use it to prevent the ball from dropping down. The upper one can move and turn, allowing you to hit the ball from different angles and from different parts of the screen. You advance through levels by destroying bricks and enemies, going up until the level boss enemy appears.

http://www.mobygames.com/game/game-gear/devilish
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770E95E1, 7A41C1DC
Disney's Aladdin
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: SIMS
Publisher: SEGA
Players: 1
_________________________
*
The game from Virgin based on the 1992 animated Disney film is a side-scrolling platformer.

The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives. In Abu's bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots.

The game's humorous animations were created by Walt Disney Feature Animation.

http://www.mobygames.com/game/game-gear/disneys-aladdin
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97E3A18C
Disney's Ariel the Little Mermaid
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: Blue Sky Software
Publisher: SEGA
Players: 1
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Help either Ariel, the gleeful little mermaid, or Triton, her father, foil the evil Ursula, who has transformed everyone into small, green worm-like creatures, including the character you dont initially choose.

Rescuing requires you to simply swim into the unfortunate little victims as they hang about at fixed places in the watery world; while fending off and dodging enemies like eels, clams, sharks, and several other sea meanies. Friends like Flounder and Sebastian can also be summoned for a little helping hand.

http://www.mobygames.com/game/game-gear/disneys-ariel-the-little-mermaid
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BFCEBA5F
Disney's Bonkers: Wax Up!
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1995
Developer: Al Baker and Associates
Publisher: SEGA
Players: 1
_________________________
*
Madame Who-Said has been coating famous Toons in wax to make statues for her Wax Museum, and the next victim will be Bonkers! Now he needs to stop her, free his pal Lucky and find the Toon Toaster to un-wax the Toons.

In this platform game, the player controls Bonkers through several levels where he must find 7 pickle clues. By pressing the pause button, a compass is shown, with the number of remaining clues and the direction of the next one. Bonkers can run (by holding button 1), jump (button 2) , duck and slide (by running and pressing the opposite direction on the d-pad).

Bonkers will find several items to restore his health (like cups of coffee, donuts, slices of pizza and badges) as well as some bonus items. He'll also find some of his friends, like Marylin, who'll show him the way to bonus levels, where he must find pieces of the Toon Toaster. In these bonus levels, Bonkers will ride a mine cart in a rail course, trying to collect items.

After a row of sub-levels, Bonkers will have to fight a boss, usually villains from the TV show.

http://www.mobygames.com/game/game-gear/disneys-bonkers-wax-up
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F1732FFE
Disney's TaleSpin
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Sega interActive
Publisher: SEGA
Players: 1
_________________________
*
Soar into the wild blue yonder with Kit and Baloo, your madcap buddies. Scramble to win the world's zaniest flying contest ever, in Higher for Hire's famous flying machine, the Sea Duck. The prize: a lucrative air-transport contract and glory for all!

Fly in the face of adversity as you compete against Shere Khan. Fend off lowdown high-altitude strikes by Air Pirate Don Karnage. This airborne bully will stop at nothing to see you fail! You've got non-stop ground action, too. Leap quagmires, ford rivers, and swing from vines through a treacherous jungle.

So strap on your goggles, and hang on for dear life as you soar into the wildest adventure in aviation history!
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90100884, 30C09F31
Disney's The Jungle Book
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Syrox Developments
Publisher: Virgin Interactive
Players: 1
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Based on the famous animated movie, Walt Disney's The Jungle Book is a platform game where you control Mowgli, the boy who was raised by wild animals deep in the jungles. Your goal is to find the human village so you may you join your kin once again.

Mowgli is an athletic individual, and can jump, run, swing on vines or climb them without any problems. Most of the animals he comes upon, however, are inexplicably hostile, so he must defend himself with a variety of thrown weapons, such as bananas and boomerangs.

To complete each level, Mowgli must collect a number of crystals (how many - it depends on the difficulty levels) within a time limit. A compass in the corner of the screen helps him by showing the direction where the nearest crystal is.

http://www.mobygames.com/game/game-gear/walt-disneys-the-jungle-book
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0CD9C20B, 9808D7B3
Disney's The Lion King
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: Syrox Developments
Publisher: Majesco
Players: 1
_________________________
*
Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie.

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your "roar meter" to charge.

As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen).

The game features no in-game save function, and it needs to be replayed from the beginning every time. 

http://www.mobygames.com/game/game-gear/lion-king
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733292A6, 9A8B2C16
Doraemon: Waku Waku Pocket Paradise
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Board Game
Gametype: Licensed
Release Year: 1996
Publisher: SEGA
Players: 1 or 2
_________________________
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Doraemon: Wakuwaku Pocket Paradise is a Miscellaneous game, published by Sega, which was released in Japan in 1996.

http://www.gamefaqs.com/portable/gamegear/home/570381.html
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1307A290, 331904C0
Double Dragon
Alternative title: Double Dragon: The Revenge of Billy Lee
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1993
Developer: Virgin Interactive
Publisher: Virgin Interactive
Players: 1
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Twin brothers Billy and Jimmy Lee learned to fight before they could walk. Martial arts and street smarts carved them into the baddest fighting machines in the big city. But now Billy is faced with his greatest challenge - to save his girlfriend Marian from the evil clutches of the mysterious Shadow Boss and the lethal gang of thugs known as "Black Warriors." As a master Ninja you'll punch, head-butt and high-kick gutter slime into submission. Knives, whips, baseball bats, rocks, oil drums and dynamite are your weapons. Rat-infested slums, toxic factories and brutal back alleys are your combat zones. It's non-stop, high-voltage action culminating in an epic battle with the Shadow Boss - Billy's own twin brother, Jimmy!

http://www.gamefaqs.com/portable/gamegear/home/586678.html
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3C2D4F48
Dr. Robotnik's Mean Bean Machine
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1993
Developer: Compile
Publisher: SEGA
Players: 1 or 2
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Okay, so this Dr. Robotnik guy, he decides to turn something else into robots. This time, it's the citizens of Beanville! It's up to you to save them from their doom. You drop pairs of beans into the dungeons, trying to create groups of four in matching colors. You must challenge Dr. Robotnik's robots to a battle and defeat them, and eventually face the Eggman himself.

http://www.mobygames.com/game/game-gear/dr-robotniks-mean-bean-machine
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0EF2ED93
Dragon Crystal
Alternative title: Dragon Crystal: Tsurani no Meikyuu
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1
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Dragon Crystal is a dungeon crawler with RPG elements, along the lines of classics such as Rogue or Nethack. Without relying on a story, the game throws you into a randomly generated world which you should explore carefully - and most importantly, where you must survive! The complex, maze-like levels reveal their structure only after you cover the corresponding map areas. Your goal in each level is to reach a teleporter which will take you to the next one. There are also a lot of random items scattered around - weapons, armor, money, and food. Money allows you to continue the game if you die, food prevents you from starving. The enemies are visible on screen, and you fight them in a fast-paced turn-based combat, moving around and pressing direction arrows to strike with the equipped weapon. You are always accompanied by an egg which will eventually grow up to be a dragon if you have leveled up enough.

http://www.mobygames.com/game/game-gear/dragon-crystal
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19E1CF2B, 17F588E8
Dragon: The Bruce Lee Story
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1994
Developer: Virgin Interactive
Publisher: Acclaim
Players: 1
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Based on the 1993 movie of the same name, Dragon: The Bruce Lee Story has Bruce Lee learn that he was born in America and he sets off to explore this new land. However it is a dangerous place and must fight to survive.

Dragon: The Bruce Lee Story is a side-scrolling action game. Bruce Lee travels through various locations and engages enemies in martial arts. As Bruce Lee, the player can jump and attack. The direction button being pressed at the time of the attack determines whether Bruce will Punch, Roundhouse Kick or Low Kick. Power-ups are scattered throughout the levels and can be activated by attacking them. Bruce has a health meter at the top of the screen, when it is depleted he loses a life.

http://www.mobygames.com/game/game-gear/dragon-the-bruce-lee-story_
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152F0DCC
Dropzone
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1994
Developer: Codemasters
Publisher: Codemasters
Players: 1 or 2
_________________________
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Dropzone was the first game to propel Archer Maclean to stardom. The game, originally written for the 8-bit Ataris, is basically a Defender clone, but popular because it so closely recreates the gameplay of the original Defender, with its speedy scrolling and frantic gameplay.

The player is a spaceman with a jet-pack, flying across a barren landscape whose skies are inhabited by a number of different aliens; from the simple Planter to the slowly advancing Blunder Storm or the quick, aggressive Nemesite.

Planters and Nemesites will try to pickup the small men walking on the surface, who must then be rescued. You must shoot down the alien, while avoiding to hit the man. Sometimes, the aliens will carry an android, which is similar to the human but deadly. Care must be taken so as to not pick up the androids. All men must be transported to a surface base, where they are put in safety. This is the Dropzone.

http://www.mobygames.com/game/game-gear/dropzone
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77ED48F5
Dunk Kids
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Basketball
Gametype: Licensed
Release Year: 1994
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
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Dunk Kids is a Basketball Sim game, published by Sega, which was released in Japan in 1994.

http://www.gamefaqs.com/portable/gamegear/home/570352.html
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610FF95C, F6AF4B6B
Dynamite Headdy
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: Treasure
Publisher: SEGA
Players: 1
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Dynamite Headdy is a platformer... with a difference. You control a little character whose main attack comes from his disembodied head. Yes, years before Rayman appeared, we already had a hero who used detachable appendages to attack his enemies.

Rather than the traditional power-ups, Dynamite Headdy enables you to swap your head for different kinds  such as heads that heal you or heads that stick on to walls. You use your head in order to climb up on platforms as well, as you can grab hold of things with it, and on certain stages of the Mega Drive/Genesis version it is used to turn the game into a side-scrolling shooter, as you gain a propeller, jet, or bird head. Basically, Dynamite Headdy is just a traditional platformer at heart.

http://www.mobygames.com/game/game-gear/dynamite-headdy
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5D3F23A9
Earthworm Jim
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1995
Developer: Eurocom Entertainment Software
Publisher: Playmates
Players: 1
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*
A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth.

Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit.

Jim overhears the Queen's plans for the suit and decides to meet this Princess...

http://www.mobygames.com/game/game-gear/earthworm-jim
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E2F3B203, BA9CEF4F
Ecco II: The Tides of Time
Alternative title: Ecco the Dolphin 2
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Licensed
Release Year: 1994
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
The followup to Ecco the Dolphin.

Ecco successfully destroyed the Vortex, but the Vortex Queen followed it to the earth and eventually destroyed the Asterite. The whole ocean is threatened, and actually already doomed.

In order to restore the Asterite and finally defeat the Vortex Queen, Ecco will have to confront again the tides of the time, which has split into two possible futures, the regular one and the dark one dominated by the Vortex Queen.

Ecco 2 features even better graphics than its prequel, and introduces a new gameplay mode in which the camera follows the dolphin from behind instead of from the side.

http://www.mobygames.com/game/game-gear/ecco-the-tides-of-time
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Ecco the Dolphin
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Licensed
Release Year: 1994
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Travel through time along with Ecco the dolphin, in the only game that could call itself a "dolphin simulator". Indeed, you can do pretty much everything a typical dolphin does, including eating fish, surfacing in order to breathe, using your biological sonar and of course, jumping out of the water to amaze your friends.

The storyline is actually deeper that one may think by looking at the box illustration. As Ecco, you are the only dolphin who managed to escape from a giant whirlpool which sucked down your entire pod. The five shining stars on your forehead show that you are the chosen one to save them. But that task will be not be an easy one, as you will have to travel through time and space with the Atlantean time machine, and meet the mystical Asterite in order to defeat the Vortex Queen.

http://www.mobygames.com/game/game-gear/ecco-the-dolphin
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5E53C7F7
Ernie Els Golf
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Golf
Gametype: Licensed
Release Year: 1994
Developer: Codemasters
Publisher: Codemasters
Players: 1 to 4
_________________________
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Ernie Els Golf is a Golf Sim game, developed and published by Codemasters, which was released in Europe in 1994.

http://www.gamefaqs.com/portable/gamegear/home/939364.html
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36AAF536
Evander
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Boxing
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Evander Holyfield's "Real Deal" Boxing is a boxing simulation. Holyfield is the only licensed boxer, the rest are fictitious. Rather than a fanciful approach like Mike Tyson's Punch-Out!!, the developers went for a more strategic sim. Differently from its Genesis counterpart, the game is played from a first or third person point of view, with the fighters facing each other directly. The player can choose to see the fight from his or from the opponent's point of view ("through his eyes").

Players can either play a quick exhibition match or fight their way through the Career mode, using a created boxer to work their way up the 15-boxer ranking list until they fight Holyfield himself. During character creation, players can choose the fighter's head, color of skin, trunks and hair, physical and mental attributes. The physical attributes are dominant hand, power, speed, recovery and stamina. The mental attributes are style (brawler, dancer, boxer and dodger), killer instinct (low, medium or high) and favorite punches (jabs, straights or hooks aimed at head or torso, one for each hand). Between matches, career mode offers various exercises to assign the boxer to improve his stats.

The players can choose the view mode (normal or reverse), three kinds of control schemes, round length (up to four minutes) and fight length (up to 12 rounds).

http://www.mobygames.com/game/game-gear/evander-holyfields-real-deal-boxing
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8BDB0806
F-15 Strike Eagle
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Flight Simulator
Gametype: Licensed
Release Year: 1993
Developer: NMS Software
Publisher: MicroProse
Players: 1
_________________________
*
The seven missions featured in this simulation of F-15 flight are all real-life missions the plane was originally used in. They take in the Middle East and Asia in the 1970s and early 1980s, and have air and ground targets to destroy. You have machine guns, guided missiles and bombs at your disposal. There is an arcade mode and 3 further difficulty levels. The game features 3 enemy aircraft and 3 types of enemy SAMs.

http://www.mobygames.com/game/game-gear/f-15-strike-eagle
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D0A93E00
F1
Alternative title: Formula One
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Racing
Gametype: Licensed
Release Year: 1993
Developer: Domark
Publisher: Domark
Players: 1 or 2
_________________________
*
F1 is an Official Formula One Racing Game. There are two modes of play available: "Arcade", "Grand Prix". In both of these modes you complete a certain number of laps (4, 8, or 12) and select which circuit that you want to race on. The circuits include San Marino, France, Britain, Germany, Italy, Portugal, Japan, and Australia. Some circuits are easy, while some are difficult.

There are slight differences between the two modes. For instance, "Arcade" allows you to select the circuit in any order that you like, whereas "Grand Prix" only allows you to fine-tune your car before starting a race. You also need to race a circuit in the order that they appear on the circuit selection screen, but you can skip a track if you want.

http://www.mobygames.com/game/game-gear/formula-one_
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AAF6F87D
Faceball 2000
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Maze
Gametype: Licensed
Release Year: 1993
Developer: Xanth Software
Publisher: Riverhill Software
Players: 1 or 2
_________________________
*
Faceball 2000 is a Futuristic Sports game, developed by Xanth Software and published by Riverhillsoft, which was released in Japan in 1993.

http://www.gamefaqs.com/portable/gamegear/home/570338.html
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59E3BE92
Factory Panic
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Mister Greede, a corrupt tycoon and factory owner, deprives the local citizens of the goods they need and deserve. Thats why you have infiltrated his factory. Now you must manipulate the conveyor belts skillfully to deliver the correct product to the right person waiting outside, but you have only a limited amount of time. Unfortunately, thugs with bats or even guns patrol the factory. Your only weapon against these security guards is a battle cry that temporarily stuns them, but not for too long.

Factory Panic consists of four rounds, and each round consists of eight stages. Before a stage starts, the game tells you how many people are waiting in line and what product they are waiting for. Rounds one and three are played in Switch Mode?: step on different switches to rotate associated sections of the conveyor belt. If you get off the switch, the section rotates back to its initial position. One switch may affect more than one section. Since you can only step on one switch at a time, you have to bustle quite a bit in later stages. Rounds two and four are played in Bridge Mode?: remove and install small bridges between the belts to control the flow of products.

If a person gets an unwanted product, the time remaining on the timer will decrease. Sometimes, the belt carries special items, e.g. a megaphone that makes your scream attack more powerful, or a weight that can be placed on a switch.

http://www.mobygames.com/game/game-gear/factory-panic
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D69097E8
Fantasy Zone
Alternative title: Fantasy Zone Gear: OpaOpa Jr. no Bouken
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
The Fantasy Zone is a solar system consisting of eight brightly colored, fantastic planets. The evil Menons are trying to take over all of the planets in the Fantasy Zone by using misappropriated foreign currency to build their forces. It is the player's job to recover all of the coins and save the solar system!

Fantasy Zone is an arcade style shooter for one or two players. The goal is to destroy all of the creatures on each planet and collect as many of the lost coins as possible. At the end of each level is a large enemy that will have to be defeated before moving on to the next world. At various points in the game, the player will be able to find a parts shop, which allows purchasing improvements for his spaceship, including better weapons and faster engines.

http://www.mobygames.com/game/game-gear/fantasy-zone
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449787E2
Fatal Fury Special
Alternative title: Garou Densetsu Special
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: VS Fighter
Gametype: Licensed
Release Year: 1994
Developer: SNK
Publisher: Takara
Players: 1 or 2
_________________________
*
Fatal Fury Special is an improved version of SNK's 2D one-on-one fighter Fatal Fury 2. It's a conversion of the 1993 arcade game of the same name. The objective is still to win the tournament by defeating all other fighters including end boss Wolfgang Krauser. Fatal Fury Special features a fairly large selection of fighters that includes:

- The eight regular fighters from Fatal Fury 2: Terry Bogard, Andy Bogard, Joe Higashi, Kim Kaphwan, Jubei Yamada, Cheng Sinzan, Mai Shiranui and Big Bear.

- The four bosses from Fatal Fury 2: Billy Kane, Axel Hawk, Lawrence Blood and Wolfgang Krauser (this time they're all immediately playable).

- Three characters returning from the first Fatal Fury: Duck King, Tung Fu Rue and Geese Howard (the end boss from Fatal Fury).

Other improvements include:

- A new Count Down mode (defeat as many opponents as possible in 3 minutes).

- Extra color schemes for every character.

- New & improved background graphics.

- Dolby Surround Sound support.

Fatal Fury Special still features the series' trademark pseudo-3D movement along two planes.

http://www.mobygames.com/game/game-gear/fatal-fury-special
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78159325, E632A3A2
FIFA International Soccer
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1994
Developer: Tiertex Design Studios
Publisher: Electronic Arts
Players: 1
_________________________
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The game that started the best-selling series licensed by football's world governing body, this first installment in the long running series used a dimetric (colloquially known as "isometric") viewpoint, previously unusual in football games but quickly imitated by several titles. The televisual presentation, one of the unique points of the early EA Sports titles, with hosts introducing the matches, was another thing making the game stand out from a market dominated by Sensible Soccer and Kick Off games.

Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.

http://www.mobygames.com/game/game-gear/fifa-international-soccer
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C379DE95
FIFA Soccer '96
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1995
Developer: Probe Entertainment Ltd
Publisher: EA Sports
Players: 1
_________________________
*
"Aiming to be the first football simulation that is realistic in the true sense of the word, FIFA Soccer 96 was extremely popular at the time of release. It was hailed as the first really successful FIFA release, and opened the way for yearly revisions of the concept.

There were a number of factors that made FIFA96 stand out from the crowd of other football sims. Firstly, the game's commentary was revolutionary at the time -- the renowned British commentator John Motson comments all the incidents and happenings on the pitch in real-time. The ambient commentary is varied, and systems with more than the minimum memory level get extra commentary phrases.

The Virtual Stadium technology has numerous pre-defined camera angles. The game even has a SVGA mode for better-than-minimum system

FIFA96 boasts eleven leagues from all around the world, ranging from the unknown players of the Malaysian league to the celebrated stars of the English and Italian leagues. 59 International teams are also featured, and it's possible to match the teams you want to against each other through friendlies, or you can also choose to play domestic tournaments or International ones such as the World Cup. If you're not satisfied with the composition of the various teams, you can create your own dream team through the custom team creator.

http://www.mobygames.com/game/game-gear/fifa-soccer-96
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D46D5685
Foreman for Real
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Boxing
Gametype: Licensed
Release Year: 1995
Developer: Probe Entertainment Ltd
Publisher: Acclaim
Players: 1
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*
Before marketing fat-reducing grills, boxing legend George Foreman endorsed this boxing game with a 3rd-person view similar to Punch Out. A full range of punches and jabs are available, with full round-by-round scoring from the judges. You can choose from 3-12 rounds, and there are 2 camera views as well as an automatic switch option.

You can play simple exhibition matches or tournaments, or launch into a career mode. In this you start at the bottom of the world rankings, and must reach the top by beating the game's players, who other than George are all fictitious boxers with varying strengths and weaknesses. The coach gives advice before each fight to help highlight weaknesses in your play. There are passwords for each round.

http://www.mobygames.com/game/game-gear/foreman-for-real
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C443C35C
Frank Thomas' Big Hurt Baseball
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Baseball
Gametype: Licensed
Release Year: 1995
Developer: Realtime Associates
Publisher: Acclaim
Players: 1
_________________________
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Baseball player Frank Thomas licensed one of the first baseball games to use motion-captured 3D graphics and multiple camera angles. 28 stadia have been rendered in 3D, and each has its own visible and significant differences.

There are 6 distinct game modes, allowing for single exhibition matches as well as full seasons on the playoffs. There is also a Home Run Derby mode, allowing the player to pelt the ball out of the ground for points.

You can choose pitchers and batters, based on their statistics and form. Bowling options are set to define the delivery, with fastballs and curveballs as well as more precise setting of pace and height. Fielding is optional - it's best to leave this to the computer at first You can always alter the infield and outfield depth and shift.

http://www.mobygames.com/game/game-gear/frank-thomas-big-hurt-baseball
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B1196CD7, 46F40B9F
Fred Couples' Golf
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Golf
Gametype: Licensed
Release Year: 1994
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
In Fred Couples Golf the player chooses from one of four generic golf courses and compete in either a Tournament, Stroke Play or in Match Play, selecting from four different pre-set golfers, each with their own unique stats. They can change their name and as well as their shirt color and select from four different difficulty levels. Stroke Play can support up to four-players using Gear-to-Gear links. Fred Couples himself is not a selectable character, instead the player competes against him.

Before hitting the player is show an overhead view of the course and using the d-pad to plot the course of the ball, after this they can then choose which club they wish to hit with as well as the stance of their player. After choosing their location they are then presented with an image of a golf ball and a power meter. After pressing the "B" button to start the power meter and pressing again to stop, a dot will start to move left to right on the golf ball. The player then presses the "B" button again when the dot is in the desired location to hit the ball.

http://www.mobygames.com/game/game-gear/fred-couples-golf
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02BBF994
Frogger
Platform: Sega Game Gear
Region: Prototype
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Prototype
Release Year: Unreleased
Developer: Majesco
Players: 1
_________________________
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This unreleased Game Gear game was discovered by me when I worked at Sega, about three years ago. It was one of my better finds while I was at Sega, and honestly, one of the better games for the Game Gear! For those classic fans, it isnt "original" in its concept, but for those who like good games, this beats most other classic conversions hands down!

The concept of the game is to move your frog through various obstacles (cars/trucks that speed up and slow down at random, lilly pads, turtles that fall into the water and come back up, logs, water areas you can only cross in specific places, etc.) in each level and pick up the stranded frogs located throughout the level, then bring them back to the beginning, where they hop into your home. Rescue all the frogs in a level and you move onto the next level.

The levels are much more challenging and more varied in their design in this version. Youll have to cross a log portion first, then therell be a car level, then therell be a lilly pad level, then another car level, etc. The varied obstacles really add a lot that was missing in the original Frogger. In addition, Frogger can now use his tongue to reach out and grab bugs or items for additional points, which adds yet another level of variety to this title!

Graphics have also been improved, in spite of the small screen they are displayed on. Everything is so crystal clear and the animation/graphics are so well drawn that it looks like youre playing a cartoon instead of a video game. Just about the only thing missing that would make this game perfect is animation sequences between the levels. Other than that, there arent many faults with this game!

Sounds are great in the game. They took the original Frogger music, which, at best was annoying, beefed it up and made different music titles and it turned out wonderfully! Sound effects are average for the Game Gear, which in itself isnt a bad thing, but could be a bit better. Its not enough to take away from the gameplay and with the music playing, its hardly noticeable.

The game, despite needing a few bug fixes, seems complete and Im not really sure why this game wasnt released, perhaps because of licensing problems, perhaps because SOA didnt see any specific reason to release it (SOA has a tendency to not look back, or at least had until they released Sega Ages). It plays well, despite the pesky bugs, looks good and is, as I said before, one of the best games for the Game Gear. Whatever the reason for it not being released, its a shame that everyone cant buy a copy of this game!

http://www.digitpress.com/reviews/frogger_gg.htm
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18DE59ED, 33237F50, 2333F615
G-LOC Air Battle
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Flight Simulator
Gametype: Licensed
Release Year: 1990
Developer: AM R&D
Publisher: SEGA
Players: 1 or 2
_________________________
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The Citizens Defence Force does not trust the United Nations to keep a troubled 21st century world at peace. It confiscates a horde of planes and warships, and as a UN loyalist, it is your job to shoot them down. Solving starvation and disease can wait, apparently.

The game is split into 8 stages, which are split into sub-stages over land and sea, each of which has a strict time limit, and a target number of planes to shoot down. They take place from behind your plane, which can be controlled with up referring to climb or dive, depending on player preference. You are armed with 10 missiles as well as standard weapons. The plane can survive a few hits, so watch the damage report as it goes from red to black.

Fail to complete a section in the time limit and you use up a continue, but the amount of planes previously shot down is not reset, making the second attempt easier Chase HQ style. As you destroy enemies you gain access to better planes, and the rank reported at the end of the game improves  this is also dependent on the skill level you play at.

http://www.mobygames.com/game/game-gear/g-loc-air-battle
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0593BA24
Galaga '91
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1991
Developer: Namco
Publisher: Namco
Players: 1
_________________________
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Galaga '91 is a Shoot-'Em-Up game, developed and published by Namco, which was released in Japan in 1991.

http://www.gamefaqs.com/portable/gamegear/home/570314.html
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CD53F3AF
Garfield: Caught in the Act
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1995
Developer: SEGA
Publisher: SEGA
Players: 1
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As lazy cartoon cat Garfield, you're somehow trapped in your TV, that's what happens with too much TV watching. Go and find all remote-control pieces to get out of that box, and check the fridge for a change. The player advances through levels and bonus rounds in his attempt to escape.

Unlike most other platform games of its time, Garfield boasted completely unique art on each of its six levels, both for tile art and character costumes. The levels are inspired by classic movies, but given a Garfield twist, like "Catsablanca" and "The Curse of Cleofartra.

http://www.mobygames.com/game/game-gear/garfield-caught-in-the-act
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E9A2EFB4
Gear Works
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1994
Developer: Teque London Ltd
Publisher: Sony Imagesoft
Players: 1
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This top-down puzzle game starts with a screen featuring a number of red cogs at different parts of the screen, and a grid of pegs (which become less complete on later levels). Your task on each level is to use a number of gears of one of 3 different sizes to ensure that all the pegs are linked together. All this has to be completed before the engine overheats.

Making life harder are two creatures with the peculiar name Poffins. One of these goes around removing pegs, and the other causes the engine to overheat further. They can be shot out of the way, or have gears placed over them to stop them.

Theres also a bonus round, which is a fruit machine, only with cogs and other things from the game rather than fruit.

http://www.mobygames.com/game/game-gear/gear-works
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58B44585
George Foreman's KO Boxing
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Boxing
Gametype: Licensed
Release Year: 1992
Developer: SIMS
Publisher: Flying Edge
Players: 1
_________________________
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The Master System and Game Gear versions of George Foreman's KO Boxing are fairly identical to the other versions in concept, but there are a few notable changes. The game is a reworking of the Master System title James 'Buster' Douglas Knockout Boxing, not to be confused with the Genesis title with the same name, which is entirely different.

Just like the other versions players are cast as George Foreman to go through a series of boxing matches against different opponents to win the championship title belt. Compared to the other titles, these versions have new opponents and show the boxers from the side. Players can move left or right in the ring to avoid punches. Other moves including blocking, and left and right punches that can be varied into jabs and crosses. Matches can last up to ten rounds and when no regular or technical knock-out occurs, the winner is based on the jury's points, provided between the rounds. During knock-out phases, no buttons need to be pressed to get the boxer back to his feet. At the start of the game, a slow or fast speed for the gameplay can be selected.

Each match the player's boxer can use three super punches. These need to be charged and then unleashed when near an opponent. It sends them straight to the back of the ring, a dangerous area as it is easy to keep punching them into the ropes. Health is slightly restored during the intermission and after each won match the player is awarded skill points to be distributed over three characteristics. Matches for two players are supported.

http://www.mobygames.com/game/game-gear/george-foremans-ko-boxing
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D2B6021E
Global Gladiators
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Virgin Games
Publisher: Virgin Games
Players: 1
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Global Gladiators is a fairly standard platform game with the most notable fact being that the characters were created and licensed from McDonalds (yes, THE McDonalds).

While playing through the game's 12 levels you'll notice McDonalds logos, burgers and all sorts of family restaurant type stuff as you take Mick and Mack (the game's protagonists) on a journey to clean up "Monsters of Slime World", "Toxi-Town" and more.

http://www.mobygames.com/game/game-gear/global-gladiators
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876E9B72, 7A26EC6A
GP Rider
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Racing - Motorcycles
Gametype: Licensed
Release Year: 1994
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
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This portable version is different from other console versions in terms of graphics while the gameplay is still the same. The player takes control of a professional motorcycle rider in 15 different courses around the world, go up against over a dozen different opponents in an attempt to win the race and advance to the next level.

Players must avoid from hitting other riders to keep from wrecking their bike. If a player bumps another racer from behind, they can run off to the side of the road or lose control and send their rider flying through the air. There are four different game modes to choose from such as Exhibition and Grand Prix.

Two friends can also go head-to-head using the Link Cable.

http://www.mobygames.com/game/game-gear/gp-rider_
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F27925B0
Greendog: The Beached Surfer Dude!
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Interactive Designs
Publisher: SEGA
Players: 1
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In this game you play the role of a surfer called Greendog who discovers a gold pendant while out surfing. Unwittingly he puts the pendant on and discovers it wont come off. A bikini clad girl tells him that the pendant was made by the Aztecs long ago, and that they cursed it so that whoever wears it will be attacked by any animal that comes near them. Worst of all the person wearing it is unable to surf. The only way Greendog can lift the curse and remove the pendant is to find the six pieces of Aztec treasure and put them all together and the only knowledge of the whereabouts of the treasure is stamped on the back of the pendant.

The gameplay involves you getting from the left end of the level to the right while fighting off wild animals with your trusty Frisbee and using your athletic skills to jump over platforms. 

http://www.mobygames.com/game/game-gear/greendog-the-beached-surfer-dude
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A93E8B0F
Griffin
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1991
Developer: Telenet Japan
Publisher: Telenet Japan
Players: 1
_________________________
*
Griffin is a Shoot-'Em-Up game, published by Nippon Telenet, which was released in Japan in 1991.

http://www.gamefaqs.com/portable/gamegear/home/570309.html
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C3C52767
Gunstar Heroes
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1995
Developer: Treasure
Publisher: SEGA
Players: 1
_________________________
*
Gunstar Heroes is a Shoot-'Em-Up game, developed by Treasure and published by Sega, which was released in Japan in 1995.

http://www.gamefaqs.com/portable/gamegear/home/565630.html
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7E9DEA46, DEF5A5D0
Halley Wars
Alternative title: Space Battle
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1995
Developer: Taito
Publisher: Taito
Players: 1
_________________________
*
Its the middle of the 21st century. The armies of Lord Halley are launching attacks on planet Earth. You are the last chance for Earth, piloting a craft specially developed to engage these hordes. You must fight your way through their defenses to the final goal, the alien base. The final battle is about to commence!

Halley Wars is a vertical scrolling shooter. The game has 6 stages set in locations in space such as, above planets or in asteroid fields. There are end of levels bosses at the end of each stage each with their own weaknesses. There are power-ups, which can be picked up along the way when you shoot particular asteroids or satellites. These upgrade your weapon strength, speed, add explosive pods and shields.

Where the game stood out was, there are comets that need to be destroyed on your journey. Each comet and ship that you dont shoot makes it to earth and does some damage there. Comets do more damage than the enemy ships do. If Earths damage level reaches 100% the game is over. For every 2000 points you score, 1% of Earths damage is repaired.

http://www.mobygames.com/game/game-gear/halley-wars
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8ED94C2B
Head Buster
Platform: Sega Game Gear
Region: Translated (Japan)
Media: Cartridge
Controller: Game Gear Controls
Genre: Strategy
Gametype: Translated
Release Year: 2005
Developer: NCS Corporation
Publisher: Masaya
Players: 1 or 2
Translated by: Chris Covell
Version: 1.00
_________________________
*
Head Busters a strategy game featuring very customizable robots. You start out able to buy four light units, three medium units, or two heavy units, and can try to customize their equipment and stuff. You can alter virtually every aspect of the things, from their feet to their arms to, of course, their weapons, and everything has an affect on your robots performance.

I took two standard-issue heavy robots and was able to do fair damage to a couple of enemy robots before they blew past me and destroyed my base, which I didnt even know they could attack. Oops.

I think my main complaint is that the attack radius on my units rifles was extremely strange. I couldnt attack within three squares of the unit, so if an enemy got close - but not right up next to me - I was a sitting duck. But given that the robots are so customizable, Im sure it was something in the stock build of the heavy robots that needed changing. Chris Covells got a mini-guide up for the game which is probably a must-read if you plan on seriously taking on Head Buster.

Translation Description:

Chris Covells hacking on Head Buster is top-notch. Everythings done, and it looks just as good as an official release! Enjoy!

Reviewer: Gideon Zhi
http://www.romhacking.net/trans/903/
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DDE29F74
Home Alone
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1992
Developer: Brian A Rice, Inc
Publisher: SEGA
Players: 1
_________________________
*
Macaulay Culkin briefly became a child star following the film Home Alone, in which he played Kevin McCallister, who is accidentally left behind by his family when they go off on holiday. During this time, burglars attempt to break in, and Kevin must foil them.

Playing as Kevin, you start off on his trusty sled, but the main job is to get to the house and make it burglar-proof. This involves setting traps throughout the house. Useful objects such as a Crossbow, Wire and Pepper can be combined to make fiendish weaponry. You must also lock up any valuables you find, to avoid the family losing them.

http://www.mobygames.com/game/game-gear/home-alone_
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F53CED2E
Hook
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1992
Developer: Ukiyotei Company, Ltd
Publisher: Sony Imagesoft
Players: 1
_________________________
*
In the Steven Spielberg movie Hook, you play the grown-up Peter Pan (Banning) whose kids were kidnapped by Captain Hook. Tinker Bell takes you back to Neverland where you must become Pan again and get your kids back.

This particular interpretation is a side-scrolling action game, in which you must hack your way past Hook's denizens through 11 levels. These include forests, icy regions and towns, and will see Peter having to jump and swim through. Magic items such as apples and pixie dust can be collected for special powers. When enemies are attacked, they simply put their hands up in surrender rather than dying, so as to make the game more child-friendly.

http://www.mobygames.com/game/game-gear/hook
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42389270
Hyokkori Hyoutan Jima: Hyoutan Jima no Daikoukai
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Publisher: SEGA
Players: 1
_________________________
*
Hyokkori Hyoutan Jima is an Action game, published by Sega, which was released in Japan in 1992.

http://www.gamefaqs.com/portable/gamegear/home/570324.html
*

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B875226B
Indiana Jones and the Last Crusade
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1992
Developer: Tiertex Ltd
Publisher: U.S. Gold
Players: 1
_________________________
*
As in the movie (and the more famous graphic adventure), your task is to find the Holy Grail. Before this can be done you must find the Cross of Coronado, a shield and a diary.

This makes for a four-level arcade adventure combining climbs, exploration (with several routes through each level, and some traps) and puzzles. Indy is armed with his trusty whip to fight off foes, but can also get involved in hand-to-hand combat. The first level takes place in caves underneath Colorado, before you reach a moving circus train strewn with traps, a Zeppelin which is full of guards and ladders, and then Castle Grunwald in Austria.

http://www.mobygames.com/game/game-gear/indiana-jones-and-the-last-crusade-the-action-game
*

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8927B69B
Iron Man X-O Manowar in Heavy Metal
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1996
Developer: Realtime Associates
Publisher: Acclaim
Players: 1
_________________________
*
This game is a linear beat 'em up Final Fight type game with the choice to play as one of two comic book heroes: Iron Man or X-O Manowar. The game follows the pattern of sidescrolling action in each level with a comic book boss at the end of each.

Levels are as follows:

1. Nuclear Plant Siege with bosses Mr. Hyde and the Melter.

2. Stark Enterprises with bosses Titania, Yellowjacket and Goliath.

3. Retake New York City with bosses Vizier and Mistress Crescendo.

4. Dromak Base Assault with bosses Absorbing Man and Dromak Gladiator.

5. Assault on Zola's Castle with bosses Arnim Zola and Mistress Crescendo.

6. Alien Dig: The Cosmic Cube with bosses Baron Zemo and Mistress Crescendo.

7. Board Dromak Ship with Final Boss General Krytos.

http://www.mobygames.com/game/game-gear/iron-man-x-o-manowar-in-heavy-metal
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881A4524
James Bond 007: The Duel
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Licensed
Release Year: 1993
Developer: Kremlin
Publisher: Domark
Players: 1
_________________________
*
You are James Bond 007 and you must stop a crazy professor who has the same old dream as everyone else. World domination. You have your trusty Walther PPK and you must go through a few levels with a villian at the end of every level. Such as in the first level, at the end you get to fight Jaws. To put it simply this game is basically a side-scrolling shoot-em-up. You can find women who will give you an extra life, and many other things.

http://www.mobygames.com/game/game-gear/james-bond-007-the-duel
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68BB7F71
James Pond 3: Operation Starfi5h
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: Vectorbeam
Publisher: Mindscape
Players: 1
_________________________
*
James Pond 3 - Operation Starfish is a 2D Platformer game, developed by Vectorbeam and published by Mindscape, which was released in Europe in 1994.

http://www.gamefaqs.com/computer/amiga/home/927584.html
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9FB5C155
James Pond II: Codename RoboCod
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Vectordean Ltd
Publisher: U.S. Gold
Players: 1
_________________________
*
In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.

The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.

http://www.mobygames.com/game/game-gear/james-pond-2-codename-robocod
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D7820C21
Jeopardy! 25th Anniversary
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Game Show
Gametype: Licensed
Release Year: 1993
Developer: GameTek
Publisher: GameTek
Players: 1 or 2
_________________________
*
Jeopardy! 25th Anniversary is a Trivia / Game Show game, developed and published by GameTek, which was released in 1992.

http://www.gamefaqs.com/portable/gamegear/home/586714.html
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2DD850B7
Jeopardy!: Sports Edition
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Game Show
Gametype: Licensed
Release Year: 1994
Developer: GameTek
Publisher: GameTek
Players: 1 or 2
_________________________
*
The handheld version of the console versions is along the same lines. It does feature sports-related questions as the main bulk of the game where the player answers questions in three rounds using the D-Pad to spell out answers. However, it does not feature digitized contestants, studio or the host Alex Trebek, though it does feature a photo likeness of him for intros. Instead it features a more cartoonish look without sports-themed contestants and less questions than the console versions. It does feature a two-player option utilizing the link cable allowing friends to compete head-to-head, but only allows the player to compete against one computer opponent as opposed to two as in other versions.

http://www.mobygames.com/game/game-gear/jeopardy-sports-edition_
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4A98678B, 2E01BA6C
Joe Montana's Football
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Football
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Joe Montana Football is a Football Sim game, developed and published by Sega, which was released in 1991.

http://www.gamefaqs.com/portable/gamegear/home/586716.html
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1EBFA5CA
Journey from Darkness: Strider Returns
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Tiertex
Publisher: U.S. Gold
Players: 1
_________________________
*
Strider has been called into action to save the people of the planet Magenta, armed with a Gyro laser and matter converter. He must fight his way through a forest, a ruined city, underground colonies, a roof-top battle, and finally the prison ship in which the Megantan leader is held.

The gameplay is similar to the original, consisting of running, jumping and attacking, with a very dynamic central character. The laser gun can be used while standing still; moving attacks with the sword are still possible, with the two weapons combining similarly to the Switchblade games. Tokens can be collected, which will turn you into a robot to face the end-of-level enemies if enough are collected.

http://www.mobygames.com/game/game-gear/strider-2_
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04D23FC4
Judge Dredd
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1995
Developer: Probe Entertainment Ltd
Publisher: Acclaim
Players: 1
_________________________
*
Judge Dredd is a platform action game based on the British comic book character of the same name and the 1995 movie that tarnished that name. The game was a multi system release so it fits the standard console jump/shoot/duck formula although it does add some unique twists such as wounding enemies so that they surrender and can be arrested.

The initial levels follow the plot of the movie with futuristic lawman Judge Dredd framed and sent to the Aspen penal colony from which he must escape and prove his innocence. Following the fight at the top of the Statue of Liberty that ended the film, the game continues on with levels and characters inspired by the comic book culminating with a battle against the Dark Judges on Deadworld.

http://www.mobygames.com/game/game-gear/judge-dredd
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A8EF36A7
Junction
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Maze
Gametype: Licensed
Release Year: 1995
Developer: Micronet Co. Ltd.
Publisher: Konami
Players: 1
_________________________
*
Junction on the Game Gear plays much like its Genesis equivalent but the view is top-down rather than isometric. The object is still to guide the ball along a path to the exit, shifting tiles as needed.

http://www.mobygames.com/game/game-gear/junction_
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BD6F2321, 2F536AE3
Jurassic Park
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
One of many games based on the 1993 blockbuster Jurassic Park, the version for Sega's 8-bit systems combines side-scrolling shooting action and platforming levels.

In each of the five stages of the game, one escaped dinosaur species must be recaptured. Each level begins with a side-scrolling driving section. Dinosaurs attack the car and must be fend off by firing at them with a crosshair. If the player survives long enough, a boss battle against an especially powerful dinosaur follows.

After the completion of the driving section the level continues with a platform section. The player must jump, duck and climb to survive moving lifts, floors that will crumble under his feet, environmental hazards like acid drops, steam leaks or giant boulders and more. Dinosaurs will of course also stand in the way, but can be defeated by using several weapons: a rifle, a grenade launcher and hand grenades. Navigating the often maze-like levels will lead to the dinosaur that must be captured and a corresponding boss fight.

The first four levels (featuring a Velociraptor, Pteranodon, Triceratops and Brachiosaurus) can be tackled in any order, but the final level, featuring the Tyrannosaurus Rex, is only unlocked when the others have been completed.

http://www.mobygames.com/game/game-gear/jurassic-park__
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23F9150A
Kawasaki Superbike Challenge
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Racing - Motorcycles
Gametype: Licensed
Release Year: 1995
Developer: Lankhor
Publisher: Time Warner Interactive
Players: 1
_________________________
*
This handheld version differs from its platform brethren. This version features ten International tracks as well as 11 different options to customize and tune their bikes as well as upgrading them through race winnings. Players must also adjust their equipment according to weather conditions such as have rain tires for stormy weather.

There are three different game modes: Practice, Arcade and Superbike which is essentially a season mode, letting the player compete in all ten races in order to become champion. It also has two player capabilities utilizing the Gear-to-Gear link cable and a password feature for players to pick up and play at their own leisure.

http://www.mobygames.com/game/game-gear/kawasaki-superbike-challenge_
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4AF7F2AA
Kinetic Connection
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Kinetic Connection is a Puzzle game, published by Sega, which was released in Japan in 1991.

http://www.gamefaqs.com/portable/gamegear/home/570305.html
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9B40FC8E
Klax
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1992
Developer: Atari
Publisher: Tengen
Players: 1
_________________________
*
An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses.

http://www.mobygames.com/game/game-gear/klax
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D01E784F
Krusty's Fun House
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1992
Developer: Audiogenic Software Ltd
Publisher: Acclaim
Players: 1
_________________________
*
Krusty the Clown's Fun House has been overrun by rats. You must help him to herd the rats into trap machines to clear them out. In order to do so, Krusty must manipulate his environment to set up pathways so that the rats are headed in the right direction. Objects that Krusty move around include blocks, fans, and pipe pieces.

The trap machines are operated by other recognizable Simpson's characters: Bart, Homer, Sideshow Mel, and Corporal Punishment.

http://www.mobygames.com/game/game-gear/krustys-fun-house
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52DBF3E1
Land of Illusion Starring Mickey Mouse
Alternative title: Mickey Mouse no Mahou no Crystal
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Mickey Mouse is reading an interesting book and suddenly find himself in a strange, dreamy village. he is told that a curse has been placed on the village, turning its good magic into bad one. The evil Phantom, who lives in the castle in the clouds, is responsible for that! Mickey decides to help the villagers and to defeat the evil Phantom.

This is a platform jump-and-run game. There is a time limit to each level. Mickey can jump, duck, climb, and defeat enemies by jumping on them and pressing the down arrow at the same time.

http://www.mobygames.com/game/game-gear/land-of-illusion-starring-mickey-mouse
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2D367C43
Last Action Hero
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1992
Developer: Bits Studios Ltd.
Publisher: Sony Imagesoft
Players: 1
_________________________
*
Danny Madigan is watching a sneak preview of the latest film of his favourite hero, Jack Slater, when he is mysteriously catapulted inside the screen; now standing next to his favourite idol. You are Jack Slater, an action movie hero, who takes on the ax maniac The Ripper?, who is holding a school under siege, and Benedict, a villain who wants to use Dannys ticket to bring terror to the real world.

The game, based on the film of the same name, starring Arnold Schwarzenegger, is very different for each platform. For most of them, the gameplay can be split up into two parts: side-scrolling fighting levels and wild car chases on the streets.

http://www.mobygames.com/game/game-gear/last-action-hero
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CE5AD8B7
Legend of Illusion Starring Mickey Mouse
Alternative title: Mickey Mouse: Densetsu no Oukoku
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Once upon a mouse, there was a kingdom that was ruled by the selfish king Pete. One day, a terrible shadow crept over the kingdom, threatening the lives of its inhabitants. The king's adviser said the only way to stop the shadow would be for the king himself to travel out and to seek the cure. But the cowardly king Pete preferred to stay in the castle, and sent a simple laundry boy named Mickey instead!

As Mickey Mouse, you will travel through various levels in this platform game. Mickey shoots an unlimited amount of little balls on the enemies, can jump, climb on stairs, hang on ropes, and perform other tricks. Mickey can also pick up items and put them in another place, for example to access a higher level or to break a treasure chest open.

http://www.mobygames.com/game/game-gear/legend-of-illusion-starring-mickey-mouse
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0FDE7BAA, 51548F61
Lemmings
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1992
Developer: Psygnosis Limited
Publisher: SEGA
Players: 1 or 2
_________________________
*
Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards.

You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress.

http://www.mobygames.com/game/game-gear/lemmings
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19F3F168
Lunar: Walking School
Original title: Lunar: Sanposuru Gakuen
Platform: Sega Game Gear
Region: Translated (Japan)
Media: Cartridge
Controller: Game Gear Controls
Genre: Strategy
Gametype: Translated
Release Year: 2009
Publisher: Game Arts
Players: 1
Translated by: Aeon Genesis, Some Good Shit Tra
Version: 1.0
_________________________
*
Everyone gather 'round, and let me tell you a tale of much blood, sweat, and tears... but enough about my father's laundry! This is an RPG, technically part of the LUNAR series but only tangentially. There are several references to the main series in the text, but it's pretty far removed from the sprawling adventures and touching save-the-world love stories that made Silver Star and Eternal Blue such wonderful games.

Walking School, by comparison, is a lighthearted romp that follows a few students at Magic Academy of Iyen, an island that floats (on the SEA) and moves around. Series veterans will be familiar with the Vane Magic Guild, which is on an island that actually flies in the sky - this is *NOT* Vane though it does get a mention late-game.

The scope of the adventure is much smaller, but the game retains much of the friendly and spunky character interaction that made the other games fun to read and fun to play. I hope that the script meets the fans' standards!

http://www.romhacking.net/translations/gamegear/patches/1454readme.txt
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75C71EBF
Madden NFL '95
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Football
Gametype: Licensed
Release Year: 1995
Developer: Tiertex Design Studios
Publisher: Electronic Arts
Players: 1
_________________________
*
John Madden's back in the 1995 version of Madden NFL.

Play exhibition, Super Bowl, playoffs or full season with any of the 1994 teams or all Madden teams.

This time around, you can select whether or not to include weather conditions, new player animations (high steppin', QB slides), a bigger field and over 100 injuries.

Also includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position.

http://www.mobygames.com/game/game-gear/madden-nfl-95
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9F59D302
Madden NFL '96
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Football
Gametype: Licensed
Release Year: 1995
Developer: Tiertex Design Studios
Publisher: Black Pearl Software
Players: 1
_________________________
*
John Madden returns for the '96 season of Madden NFL.

Play exhibition, Super Bowl, playoffs or full season with any of the 1995 teams or all Madden teams.

While you can still select weather and there are over 100 injuries, this version adds voice-overs and the ability to draft and create players and see if they get drafted.

Still includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position.

http://www.mobygames.com/game/game-gear/madden-nfl-96
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CF6D7BC5
Magical Puzzle Popils
Alternative title: Popils: The Blockbusting Challenge
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1991
Developer: Tengen
Publisher: Tengen
Players: 1
_________________________
*
Popils is a Puzzle game, developed and published by Tengen, which was released in 1992.

http://www.gamefaqs.com/portable/gamegear/home/586772.html
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6E1CC23C
Magical Taruruuto-kun
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Publisher: Tsukuda Ideal
Players: 1
_________________________
*
Magical * Taru Ruto-Kun is a Shoot-'Em-Up game, published by Tsukuda Ideal, which was released in Japan in 1991.

http://www.gamefaqs.com/portable/gamegear/home/570308.html
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01D2DD2A
Mappy
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: Namco
Publisher: Namco
Players: 1 or 2
_________________________
*
Mappy is an Action game, published by Namco, which was released in Japan in 1991.

http://www.gamefaqs.com/portable/gamegear/home/570307.html
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9559E339
Marble Madness
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Maze
Gametype: Licensed
Release Year: 1992
Developer: Atari
Publisher: Tengen
Players: 1
_________________________
*
A port of the arcade game. The idea is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.

http://www.mobygames.com/game/game-gear/marble-madness
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22C418BF
Marko's Magic Football
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Domark
Publisher: Domark
Players: 1
_________________________
*
With the help of a mad scientist, Colonel Brown, the owner of a toy factory, has created a substance that can turn people and animals into mutant sludge monsters. After Marko's football comes in touch with the substance, it gets magical powers and Marko sets out to stop Colonel Brown.

The gameplay is similar to the SNES and Genesis versions, meaning Marko can shoot his football to kill enemies or use it as a trampoline, but this version features less moves and a different level design.

http://www.mobygames.com/game/game-gear/markos-magic-football_
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1ACE93AF
Mega Man
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1995
Developer: Freestyle
Publisher: U.S. Gold
Players: 1
_________________________
*
The insane scientist, Dr. Wily, has created an army of evil robots, and is using them to take over the world! A robot called Rock volunteers to be converted into a fighting robot, Mega Man. As Mega Man, he takes on Dr. Wily and his powerful robots.

The Game Gear version of Mega Man is an original game created by developer Freestyle, using Mega Man 4 and Mega Man 5 for the NES as its basis. Mega Man is able to perform his slide that was introduced in Mega Man 3, as well as call his dog, Rush, for assistance. He can also charge up his buster for a more powerful shot.

Players can initially select any stage from a choice of four: Stone Man, Napalm Man, Bright Man and Star Man. After defeating these four bosses, players progress to Dr. Cossack's fortress, which contains Wave Man and Toad Man as its bosses. After they are defeated, it's off to the final confrontation with Dr. Wily himself.

http://www.mobygames.com/game/game-gear/mega-man_
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ECCF7A4F
Mickey's Ultimate Challenge
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1994
Developer: Designer Software
Publisher: Hi-Tech Expressions, Inc.
Players: 1
_________________________
*
One night, as Mickey (or Minnie) lay in bed reading a book of fairy tales, he started to wonder how it would be to live in a far off land, in a magic castle. As he fell asleep, he woke up in the Kingdom of Beanwick, which is constantly tormented by earthquakes. Then, he offers his help to solve the mystery behind those earthquakes.

Mickey's Ultimate Challenge is a puzzle game in which the player chooses either Mickey or Minnie to play with. They'll find five characters from the Disney's universe in the kingdom, and will be prompted to help them in several tasks.

Each task is a different puzzle, given by a specific character. Daisy, for instance, will ask help to clean the castle's paintings hanging on a wall. The task is in fact a memory game, where Mickey or Minnie must clean the pictures matching pairs. After completing one task, they'll receive a gift.

After completing all tasks, Mickey or Minnie must trade the gifts they won with the right characters. For instance, after finishing Goofy's task, they will receive his hammer. The player must then guess who among the other characters would like to receive that hammer.

Giving the right items to the right characters will allow Mickey or Minnie access to the last puzzle and character.

http://www.mobygames.com/game/game-gear/mickeys-ultimate-challenge
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F7C524F6
Micro Machines
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Racing - Top Down
Gametype: Licensed
Release Year: 1993
Developer: Codemasters
Publisher: Codemasters
Players: 1 or 2
_________________________
*
If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, this could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on.

These levels were packed with variation. The Snooker tables had the track painted on, although this was open to deviation (as were most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels included binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework.

Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life.

The real innovation of the game was in the multiplayer modes. You started level on a sliding scale, each in position 4. When one car got far enough ahead to force the other car off-screen, the slider moved in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you won the level, although if 3 laps were completed, the person leading at that point is declared the winner. 9 of the tracks were available in this mode, although you could also play it as a 1-player game across all the tracks.

http://www.mobygames.com/game/game-gear/micro-machines
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DBE8895C
Micro Machines 2: Turbo Tournament
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Racing - Top Down
Gametype: Licensed
Release Year: 1995
Developer: Codemasters
Publisher: Codemasters
Players: 1 or 2
_________________________
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Micro Machines 2: Turbo Tournament is a Racing game, developed and published by Codemasters, which was released in Europe in 1995.

http://www.gamefaqs.com/portable/gamegear/home/928717.html
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9289DFCC
Mighty Morphin Power Rangers
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: VS Fighter
Gametype: Licensed
Release Year: 1994
Developer: SIMS
Publisher: SEGA
Players: 1 or 2
_________________________
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This is a one-on-one fighting game for one or two players.

Single players pick a Ranger (Red, Pink, Blue, Yellow, Black, or the unlockable Green) and take him or her through a series of battles against Rita's monsters. After one normal battle, the monster grows very large, and then it is time to take out the MegaZord.

http://www.mobygames.com/game/game-gear/mighty-morphin-power-rangers
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B47C19E5
Mighty Morphin Power Rangers: The Movie
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1995
Developer: SIMS
Publisher: SEGA
Players: 1 or 2
_________________________
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This version of Power Rangers is different from its other versions. While still based upon the movie, this version is a one-on-one fighting game like it's predecessor instead of a 2D brawler.

There are three modes of play to choose from: Story where the player chooses from one of six Power Rangers and fight against Ivan Ooze's minions in an attempt to force a showdown with Ooze himself. Versus modes lets the player choose from not only choose from the Power Rangers, but they can also use the bad guys as well and face off against randomly picked opponents. Link allows to players to face off against each other using the Gear-to-Gear link cable.

http://www.mobygames.com/game/game-gear/mighty-morphin-power-rangers-the-movie_
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1ECF07B4
MLBPA Baseball
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Baseball
Gametype: Licensed
Release Year: 1995
Developer: High Score Productions
Publisher: EA Sports
_________________________
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MLBPA Baseball is a Baseball Sim game, developed by High Score Productions and published by EA Sports, which was released in 1995.

http://www.gamefaqs.com/portable/gamegear/home/586743.html
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453C5CEC
Monster Truck Wars
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Racing - Cars
Gametype: Licensed
Release Year: 1994
Developer: Gremlin Interactive Ltd.
Publisher: Acclaim
Players: 1
_________________________
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USHRA Monster Truck Wars is a top-down racing game with the vehicle of choice being monster trucks. The player can choose from six unique trucks each with their own unique traits and race on several different winding track - providing the player can qualify for the race!

The better the player does in races, the more money they can accumulate to buy upgrades and repair their monster truck. There are also power-ups that are obtained by crushing cars that are scattered throughout the courses and features three difficulty levels.

http://www.mobygames.com/game/game-gear/ushra-monster-truck-wars
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07494F2A, DBFF0461
Mortal Kombat
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: VS Fighter
Gametype: Licensed
Release Year: 1994
Developer: Midway Games, Inc.
Publisher: Arena Entertainment
Players: 1 or 2
_________________________
*
Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung. Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been reigning supreme as the undefeated fighting champion for five hundred years now.

As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself.

Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent. When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser. The Fatality is a humiliation move that graphically kills the loser in a blood-soaked finale.

Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay.

http://www.mobygames.com/game/game-gear/mortal-kombat
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C2BE62BB
Mortal Kombat 3
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: VS Fighter
Gametype: Licensed
Release Year: 1995
Developer: Sculptured Software
Publisher: Acclaim
Players: 1 or 2
_________________________
*
Shao Khan has won. The Earthrealm is no more. In order to revive his Queen Sindel, the emperor Shao Khan used the Outworld Tournament from Mortal Kombat 2 as a diversion while his Shadow Priests revive his fallen Queen on Earth. Once enacted, the dimensional bridge between the two realms connects, allowing Khan's extermination squads to invade and destroy Earth, and enslave the population's souls.

A small team of Raiden's "Chosen Warriors" survives the attack: Mortal Kombat champion Liu Kang and his ally Kung Lao, Special Forces agents Sonya Blade and Jax, the shaman Nightwolf, the riot cop Stryker, the nomadic Kabal, and former Lin Kuei warrior Sub-Zero, who has gone rogue from his clan. Facing the warriors are the mercenary Kano, cyber-ninjas Smoke, Sektor and Cyrax, Sheeva, a female Shokan, the sorcerer Shang Tsung, and Queen Sindel herself.

Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, "Dial-A-Combo" attacks, a "Run" button to speed up the battles, and "Vs." codes, which unlock new powers and abilities once both players enter a code sequence in pre-match-up screens. Also included are more stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian enforcer Motaro, and Shao Khan himself.

http://www.mobygames.com/game/game-gear/mortal-kombat-3
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4B304E0F
Mortal Kombat II
Alternative title: Mortal Kombat II: Kyuukyoku Shinken
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: VS Fighter
Gametype: Licensed
Release Year: 1994
Developer: Midway Games, Inc.
Publisher: Acclaim
Players: 1 or 2
_________________________
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The Mortal Kombat fighters, plus several new ones, return for a tournament held by the evil Shang Tsung of the Oddworld. The action is one-on-one as before, and famed for its high level of violence and blood (other than the sanitised Nintendo version). There are 5 difficulty levels and optional credits, as well as the usual two player mode including same character duels.

To win the main tournament, the player must beat each of the other human players, before taking on Sheng Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature.

http://www.mobygames.com/game/game-gear/mortal-kombat-ii
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5EE88BD5
Ms. Pac-Man
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Maze
Gametype: Licensed
Release Year: 1995
Developer: Midway
Publisher: Namco
Players: 1 or 2
_________________________
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In 1982, Midway and Namco created a sequel to the incredibly popular Pac-Man in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh.

Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man.

Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again.

Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".

http://www.mobygames.com/game/game-gear/ms-pac-man
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19030108
NBA Action starring David Robinson
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Basketball
Gametype: Licensed
Release Year: 1994
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
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NBA Action Starring David Robinson is a take on the Genesis version of NBA Action '94 which features the standard five-on-five formations and has an entire 82 game season or, if you want, a 26 game season instead, not including the play-off games. It also features all 27 NBA teams at the time and requires a good bit of basketball strategy and know-how. It is endorsed by and features then San Antonio Spurs superstar David Robinson.

http://www.mobygames.com/game/game-gear/nba-action-starring-david-robinson
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A49E9033, 820FA4AB, 8F17597E
NBA Jam
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Basketball
Gametype: Licensed
Release Year: 1993
Developer: Midway
Publisher: Acclaim
Players: 1
_________________________
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NBA Jam is a two-on-two basketball game You can play any NBA team, and you can play as players like Barkley, Starks, Pippen, and Grant. Each human player controls a single player, so choose your squad wisely to take team-mate skill into account. The game is action-oriented, and players can perform unrealistic slam-dunks. Full performance statistics are automatically recorded. The play clock and 3-point line apply, but other rules are largely overlooked.

http://www.mobygames.com/game/game-gear/nba-jam
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86C32E5B
NBA Jam Tournament Edition
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Basketball
Gametype: Licensed
Release Year: 1994
Developer: Midway
Publisher: Acclaim
Players: 1
_________________________
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This game lets you play two-on-two arcade basketball with players from all the NBA teams. Gameplay is fast and action-packed, with few rules, no fouls, and deliberately unrealistic jamming. Players are rated on eight ability categories, from steals and blocks, to dunks and 3-pointers.

Up to four human players can take part, each always controlling a single player for their team, and AI for missing players. This allows for four players to face each other in teams of two, or for two players to team up against a third player with a CPU team-mate.

The Tournament Edition ups each team's roster to three players, and allows for substitutions between quarters. Shoving players now results in injuries, which lower a player's stats; encouraging you to sub them out and let them recover. Aside from the usual secret characters and cheat modes, the T.E. also includes four new additions you can individually enable from the special options menu:

- "Hot Spots" are randomized zones on the court that reward extra points (up to a 9-point shot!) for making a basket while standing within them.

- Powerup icons appear randomly, and convey temporary arcade-like benefits when picked up. Some examples are instant "on-fire," enhanced 3-point accuracy, monster dunks from anywhere on the court, or a bomb that knocks all other players to the ground.

- "Juice Mode" increases the speed of the game up to 4x.

- "Tournament Mode" disables all other modes, special characters, and cheats, and challenges you to defeat all the NBA teams to unlock extra players (2 extra players for almost every team). Winning Tournament Mode also unlocks a higher CPU difficulty level.

http://www.mobygames.com/game/game-gear/nba-jam-tournament-edition
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DC5B0407
NFL '95
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Football
Gametype: Licensed
Release Year: 1994
Developer: BlueSky Software
Publisher: SEGA
Players: 1 or 2
_________________________
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This is an official NFL-licensed football game for the Game Gear. It has several features that were pretty new for that time: An announcer comments on the events on the field, the viewpoint changes as you play the game, multiplayer action, and the roster includes 1500 players that were taken from the up-to-date 1994 NFL team roster with all 28 teams. You're not only in control of the quarterback - you can also be the receiver.

http://www.mobygames.com/game/game-gear/nfl-95
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61785ED5
NFL Quarterback Club
Alternative title: NFL Quarterback Club '95
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Football
Gametype: Licensed
Release Year: 1994
Developer: Condor
Publisher: Acclaim
Players: 1
_________________________
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NFL Quarterback Club is a Football Sim game, developed by Condor and published by Acclaim Japan, which was released in 1994.

http://www.gamefaqs.com/portable/gamegear/home/586752.html
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C348E53A
NFL Quarterback Club '96
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Football
Gametype: Licensed
Release Year: 1995
Developer: Condor
Publisher: Acclaim
Players: 1
_________________________
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The handheld version of NFL Quarterback Club 96 differs from it's console versions not only in terms of graphics, but also gameplay. While this version does still feature a full NFL license and a full season mode, the number of plays that can be called have been reduced compared to it's console cousins and there are only seven players per team on the field as well as the absence of Practice mode.

Additionally, there are only actual players numbers instead of their names and the QB challenge, which is a staple of the series is absent as well. There is also a password feature that allows the player to pick up and play at their leisure.

http://www.mobygames.com/game/game-gear/nfl-quarterback-club-96_
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4680C7AA
NHL All-Star Hockey
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Hockey
Gametype: Licensed
Release Year: 1995
Developer: Gray Matter
Publisher: SEGA
_________________________
*
This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others. The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions. Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.

http://www.mobygames.com/game/game-gear/nhl-all-star-hockey_
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658713A5
NHL Hockey '95
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Hockey
Gametype: Licensed
Release Year: 1995
Developer: Park Place Productions
Publisher: EA Sports
_________________________
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NHL '95 was EA Sports' third licensed ice hockey game, promising the fastest action in the series to date. The action is viewed top-down, and can be played with or without realistic penalties. There is a full season mode, allowing you to guide a team through all 84 matches, with the option of injuries potentially putting players out of a sequence of matches. You have full control over trading and creating players for your squad. New in-game moves include dummy shots and lie-down blocks.

http://www.mobygames.com/game/game-gear/nhl-95
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20EF017A, C578756B
Ninja Gaiden
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1991
Developer: Tecmo
Publisher: SEGA
Players: 1
_________________________
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Ninja Gaiden begins with a cinematic animation in which 2 ninjas duel to the death; one goes down. It is revealed that the doomed ninja is the father of Ryu Hayabusa. When Ryu learns of this, he embarks on a quest to find out who killed his father and why. This quest takes him to America to find an archaeologist with whom Ryu's father was working. From there, Ryu becomes embroiled in an evil, supernatural conspiracy involving a villain named Jaquio who has plans to use an ancient castle and some relics to unleash a terrifying evil upon the world.

Ninja Gaiden is a side scrolling game where Ryu the ninja can run, jump, and slash with his ninja sword. He can also attach to any vertical surface. Powerups are littered throughout the landscape that allow Ryu to toss fireballs and ninja stars, and perform other feats.

Ryu will battle through urban city settings, forests, jungles, snow covered castles, underground railroads, and ancient castles. A major feature in Ninja Gaiden are the cinematic scenes -- sometimes fullscreen -- through which the storyline unfolds.

http://www.mobygames.com/game/game-gear/ninja-gaiden
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9140F239
Ninku Gaiden: Hiroyuki Daikatsugeki
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1995
Publisher: SEGA
Players: 1
_________________________
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Ninku Gaiden: Heroyuki Daikatsugeki is a Puzzle game, published by Sega, which was released in Japan in 1995.

http://www.gamefaqs.com/portable/gamegear/home/570373.html
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A2F9C7AF, 1D93246E
Olympic Gold: Barcelona '92
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Competitive Events
Gametype: Licensed
Release Year: 1992
Developer: Tiertex
Publisher: U.S. Gold
Players: 1 to 4
_________________________
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The official game of the Games of the XXV Olympiad, held in Barcelona in 1992, featuring seven different events: 100M Sprint, Hammer Throw, Archery, 110M Hurdles, Pole Vault, Springboard diving and 200M Freestyle Swimming.

Gameplay features the typical button mashing formula used by Epyx during the 80s. 100M Sprint, 110M Hurdles and 200M Freestyle Swimming feature a button mashing sequence with just some changes: in the hurdles the player must hit the action key to jump over a hurdle (the timing sets the loss of speed) and in swimming, the sequence takes over one and an half minutes and the action button touches the edge for the return swim. In these events, the player initially faces a semi-final round and only qualifies for the final if ends in the top half. It's possible to watch the other semi-final.

Hammer Throw combines a strong mashing sequence, along an accurate press of the action button to release the hammer, while Pole Vault combines an initial mashing sequence, a first tap on down to set the bar, then pressing up and the action button to release the pole and jump over the bar. Archery is a technical event where the player has three rounds with six arrows each, the winner being the one with the highest score on all three rounds.

The player can choose to compete for eight nations: Great Britain, France, Germany, Italy, hosts Spain, United Stats, Japan and the CIS (formerly the Soviet Union). Each nation has it's own sample of the anthem and a set of athletes to compete against the player. Each athlete is unique, and will perform differently according the the event: in some they are capable of braking World Records, in others, lucky enough to get to a final or a top-6 spot. The competition is split in two tables: sorted by medals and by total score (the gold medalist gets 24 points, the 12th only 13).

http://www.mobygames.com/game/game-gear/olympic-gold-barcelona-92
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F037EC00
Out Run Europa
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Racing - Cars
Gametype: Licensed
Release Year: 1992
Developer: Probe Entertainment Limited
Publisher: U.S. Gold
Players: 1
_________________________
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Race across varied terrain in this conversion of one of the most famous arcade racing games. Your Ferrari is at the ready, complete with female passenger, over a series of short tracks.

Gameplay is viewed form just above and behind the car, so you can see it. The roads are full of sharp bends and hazards, contact with which can cause the car to roll and lose you time. On each section of track there is a fork in the road, allowing you to choose which direction you go in. You have to complete 5 track sections in total, out of the 15 in the game.

http://www.mobygames.com/game/game-gear/outrun
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D58CB27C
OutRun
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Racing
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
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OutRun is a Racing game, published by Sega, which was released in Europe in 1991.

http://www.gamefaqs.com/portable/gamegear/home/586758.html
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9273EE2C
Pac-Attack
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1994
Developer: Namco
Publisher: Namco
Players: 1 or 2
_________________________
*
Pac-Attack is like a licensed Tetris clone.

The game stars Pac-Man who needs to eat the ghosts by lining them up in colour (kind of like d?j? vu, right?).

The main mode is called Puzzle mode, with 100 levels. There is also a VS. mode, and a Password mode. Also included is a Training mode (like Robotnik's Bean Machine's Exercise mode).

Adapted from the arcade game Cosmo Gang the Puzzle.

http://www.mobygames.com/game/game-gear/pac-attack
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64C28E20
Pac-In-Time
Platform: Sega Game Gear
Region: Prototype
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Prototype
Release Year: Unreleased
Developer: Namco
Players: 1
_________________________
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Based on Kalisto's "Fury of the Furies" (PC, Amiga), licensed by Namco with a Pac-Man character. Pac-In-Time is an original puzzle/platform/action game featuring more than 50 levels.

http://www.smspower.org/db/pac_in_time-proto-gg.shtml
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A16C5E58
Pac-Man
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Maze
Gametype: Licensed
Release Year: 1991
Developer: Namco
Publisher: Namco
Players: 1 or 2
_________________________
*
Gobble, gobble, gulp! Who's munching Power Pellets? Who's zipping around the maze at top speed, chomping up ghosts and scoring big points? It's Pac-Man, the world's hungriest character! Devour a fruit treat and get a big bonus score. But if you're caught by the little haunters, you're ghostflakes! Use the warp tunnel for a quick escape. Hours of ghost-chomping action!

http://www.gamefaqs.com/portable/gamegear/home/586760.html
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E9783CEA
Panzer Dragoon Mini
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1996
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Panzer Dragoon Mini is a Shoot-'Em-Up game, published by Sega, which was released in Japan in 1996.

http://www.gamefaqs.com/portable/gamegear/home/570385.html
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F54B6803
Paperboy
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Licensed
Release Year: 1991
Developer: Atari
Publisher: Tengen
Players: 1
_________________________
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Based on the arcade game, the object of Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado.

http://www.mobygames.com/game/game-gear/paperboy
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8B2C454B
Paperboy II
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Licensed
Release Year: 1992
Developer: Manley and Associates, Inc
Publisher: Tengen
Players: 1
_________________________
*
You're a paper boy. Get on your bicycle. Avoid obstacles on the road, such as dogs, cars, and basically everything you can imagine. Hell, some people shoot cannon balls at you! And you'd better be very sure to only throw papers at the right houses! (and at people, that's fun :)

http://www.mobygames.com/game/game-gear/paperboy-2
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CE863DBA, 0DA23CC1
Pengo
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Maze
Gametype: Licensed
Release Year: 1990
Developer: Coreland
Publisher: SEGA
Players: 1
_________________________
*
In this translation of the classic arcade-game "Pengo", you must defeat the enemy by pushing ice blocks together to crush them. You also can capture one if they are shocked and dizzy. There is also a time limit to make it a bit more difficult (you must do it in one minute).

http://www.mobygames.com/game/game-gear/pengo
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C1756BEE
Pete Sampras Tennis
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Tennis
Gametype: Licensed
Release Year: 1994
Developer: Codemasters
Publisher: Codemasters
Players: 1 or 2
_________________________
*
Play singles and doubles exhibiting games, knockout tournaments or go on a world tour, it's all here in this tennis sim. You can choose to play as the (then) world seed 1, Pete Sampras himself or from 29 other players.

The actions is viewed from the traditional third-person viewpoint. A tutorial mode is provided to help you get used to the forehand, lob and drop shots on offer. Several venues from all over the world can be played on, on Hard, Grass and Clay courts.

This was the first and one of the very few Genesis games to be released with a J-Cart, which meant that four-way gameplay was possible without the need of special adapters  the cartridge had two built-in joypad connectors. The Game Gear version was equally inventive, allowing two players to share one Game Gear, or four players to play doubles by linking two machines.

http://www.mobygames.com/game/game-gear/pete-sampras-tennis
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542B6D8E
PGA Tour '96
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Golf
Gametype: Licensed
Release Year: 1996
Developer: Ceris Software
Publisher: Black Pearl
Players: 1 to 4
_________________________
*
PGA Tour 96 is a Golf Sim game, developed by Ceris Software and published by Black Pearl, which was released in 1996.

http://www.gamefaqs.com/portable/gamegear/home/577772.html
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1C77D996, 9700BB65
PGA Tour Golf
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Golf
Gametype: Licensed
Release Year: 1991
Developer: Tengen
Publisher: Tengen
Players: 1 to 4
_________________________
*
PGA Tour Golf introduced many of the conventions commonly seen in the genre since. The three-click control method (the first to start the swing, the second setting power and over-swing, the third setting draw or fade) allowed for a multitude of different shots, and required a sense of timing.

Four courses are included, one of them a fantasy 'links' course designed by the programmers. Some of the holes are fiendish, with bunkers, water hazards and trees, and the need to plan strategies to get the best approach to the green.

When playing a tournament there are 60 opponents, each representing top US golfers - ten of these appear with tactical advice for each hole.

http://www.mobygames.com/game/game-gear/pga-tour-golf
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4A8AC851
PGA Tour Golf II
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Golf
Gametype: Licensed
Release Year: 1992
Developer: Polygames
Publisher: Time Warner Interactive
Players: 1 to 4
_________________________
*
A follow-up to PGA Tour Golf and a reduced version of it's Genesis counterpart where the player can choose play as a generic pro golfer or as an amateur and compete against four real-life pros including Fred Couples, Paul Azinger, Craig Stadler & Fuzzy Zoeller with six different locations to choose from. Players can choose to either play in Tournament mode, Skins Play or learn the basics of the game in Practice mode.

Players use a cursor on a top-down view of a map to determine the location as well as another view from behind the golfer to avoid various obstacles such as trees. After selecting their location they can then use a meter to the bottom left to determine how much draw or fade will be put into the shot. To hit the ball, the players presses the "B" button to start the power meter and hitting it again to stop.

Players must also adjust to changing wind and weather conditions during game play which will drastically change the outcome of their shot. It features four-player capabilities using Gear-to-Gear links as well as a password feature.

http://www.mobygames.com/game/game-gear/pga-tour-golf-ii_
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42C98A68
Phantasy Star Adventure
Original title: Phantasy Star Adventure
Platform: Sega Game Gear
Region: Translated (Japan)
Media: Cartridge
Controller: Game Gear Controls
Genre: Adventure
Gametype: Translated
Release Year: 2001
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Aeon Genesis
Version: 1.0
_________________________
*
This game is kinda like what would happen if Shadowgate were set in the universe of Phantasy Star. Except its a little more complicated than Shadowgate because theres more interaction, theres shops and stuff, and you dont have a torch that kills you every time it decides to sputter out. And the puzzles are niftier. But stop reading and everyone go play. This is a helluva fun game.

Translation Description:

Everything is complete, but the password system got broken along the way. The games short enough that you dont need it, but you can just use savestates anyways so who cares. Weeeell, unless you have a GG copier or something, in which case I guess youre screwed. Heh.

Reviewr: wraith
http://www.romhacking.net/trans/62/
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*
1C98154A
Phantasy Star Gaiden
Original title: Phantasy Star Gaiden
Platform: Sega Game Gear
Region: Translated (Japan)
Media: Cartridge
Controller: Game Gear Controls
Genre: Role Playing Game
Gametype: Translated
Release Year: 1999
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Magic Destiny
Version: 1.012
_________________________
*
This is a fun little role-playing game. It is a side-story (hence the word Gaiden) based on the very popular Phantasy Star series (The ass-kicken-est RPG series ever, I might add =]). If Phantasy Star is as Nostalgic for you as it is for me, I suggest you grab the game right now. It plays so remarkably similar to the actual PS games it is uncanny.

Translation Description:

Theres a major plot twist in the game that was rewritten by Magic Translations (well not rewritten, but changed around a little) because, uhh, well I dont know why exactly. Rebecca Capowski has retranslated the scene and posted it in a text file on her website. Once I get through the game Ill be able to figure out what exactly was changed, but for now youll have to take her word for it I guess. Naturally, dont go looking for the retranslated scene thing unless youve already played through it or you want to be majorly spoiled. Kay?

Reviewer: wraith
http://www.romhacking.net/trans/63/
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281B1C3A
Phantom 2040
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1995
Developer: Unexpected Development
Publisher: Viacom New Media
Players: 1
_________________________
*
Phantom 2040 is an Action game, developed by Unexpected Development and published by Viacom New Media, which was released in 1995.

http://www.gamefaqs.com/portable/gamegear/home/586766.html
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*
635C483A
Pinball Dreams
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Pinball
Gametype: Licensed
Release Year: 1993
Developer: Spidersoft
Publisher: GameTek
Players: 1
_________________________
*
The first in a line of pinball games from 21st Century and Digital Illusions, with four tables covering themes such as the wild west for Steel Wheel, space rockets for Ignition, a haunted graveyard for Nightmare and pop music for Beat Box.

The portable versions for the Game Boy and Game Gear only have 3 of the 4 original tables with the removal of Beat Box.

The iPhone version includes updated graphics (optional) and gameplay in both portrait and landscape orientation.

http://www.mobygames.com/game/game-gear/pinball-dreams
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Pit Pot
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Undefined
Release Year: 1985
Developer: SEGA
Publisher: SEGA
_________________________
*
The princess has been kidnapped and held captive inside the castle, and your job is to navigate each room by collecting all the goodies, and killing monsters using the hammer that a witch gave you. Once you have done that, you must get through one of the open doorways. To navigate the room, you can walk either on the gray tiles, or the yellow ones that surround them. Monsters also can walk on these gray tiles, but you can make them fall down if you smash a tile that they're on. The monsters will regenerate in the room after five seconds.

Be careful of dragons that will throw fireballs at you. If you get hit by a dragon, its fireball, or one of the monsters, you will lose a life. You can collect keys that will open locked doorways, so that you can exit through them. Some power-ups can also be collected. Collecting hearts, for example, will freeze all monsters on screen for a limited amount of time, giving you the opportunity of killing them. 

http://www.mobygames.com/game/sega-master-system/pit-pot-the-magical-castle
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89D34067
Poker Faced Paul's Blackjack
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Card Game - Blackjack
Gametype: Licensed
Release Year: 1994
Developer: Spidersoft
Publisher: Adrenalin Interactive
Players: 1
_________________________
*
Poker Face Paul's Blackjack is a card game where the player starts out with a certain amount of money on the Las Vegas Strip and play in a series of blackjacks games to either win big or bust. The player can choose to play in four different casinos and can select options on how they play including how much bets are worth and how many decks are used. The game will also help the player out with the rules and regulations of blackjack.

http://www.mobygames.com/game/game-gear/poker-face-pauls-blackjack
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AFD61B89
Poker Faced Paul's Gin
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Card Game - Gin
Gametype: Licensed
Release Year: 1994
Developer: Adrenalin Interactive
Publisher: SEGA
Players: 1
_________________________
*
Another entry in the Poker Face Paul series this one focuses on the game of Gin. The player can choose from three different players with each being a level of difficulty: Jack is the easiest and has the player learn the basics, Jane is a medium setting and a little harder while Ming is the hardest setting. Players can also customize a variety of options including rule settings and can learn the basics of Gin through a built in strategy that teaches the player.

http://www.mobygames.com/game/game-gear/poker-face-pauls-gin
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E783DAF8, 03BB0668
Poker Faced Paul's Poker
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Card Game - Poker
Gametype: Licensed
Release Year: 1994
Developer: Adrenalin Interactive
Publisher: SEGA
Players: 1
_________________________
*
Another game released in the Poker Face Paul series, this version centering around Poker instead. There are two versions of Poker to choose from: the standard 5 Card Stud where the player competes against computer opponents in an attempt to get a good hand such as a straight, flush, etc.

Video poker is the second option where the player goes at it alone, but still with the same objective as 5 Card Stud, trying to assemble a winning hand, however since the player is alone they receive a certain amount of money according to the hand they assemble. There are also instructions that help the player out.

http://www.mobygames.com/game/game-gear/poker-face-pauls-poker
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0E9B0C0A
Poker Faced Paul's Solitaire
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Card Game - Poker - Solitaire
Gametype: Licensed
Release Year: 1994
Developer: Spidersoft
Publisher: SEGA
Players: 1
_________________________
*
Another in the Poker Face Paul series, this one centering around the game of solitaire. There are four different versions of solitaire to play (Klondike, Monte Carlo, Eleven and Calculation) each with their own look and set of rules. There are in-game instructions that can help out the player during these games in case they get confused as well as hints that will help out the player as the progress. Players can also choose to turn these hints on or off as well as change time limit (10, 8, 7, 6 or off).

http://www.mobygames.com/game/game-gear/poker-face-pauls-solitaire
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71DEBA5A
Pop Breaker
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1991
Developer: Micro Cabin
Publisher: Micro Cabin
Players: 1 or 2
_________________________
*
Pop Breaker is a Shoot-'Em-Up game, published by Micro Cabin, which was released in Japan in 1991.

http://www.gamefaqs.com/portable/gamegear/home/570303.html
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*
3EF66810
Popeye no Beach Volleyball
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Volleyball
Gametype: Licensed
Release Year: 1994
Developer: Technos Japan
Publisher: Technos Japan
Players: 1 or 2
_________________________
*
Popeye no Beach Volleyball is a Volleyball game, published by Acclaim Japan, which was released in Japan in 1994.

http://www.gamefaqs.com/portable/gamegear/home/570351.html
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*
09DE1528
Power Strike II
Alternative title: GG Aleste II
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1993
Developer: Compile
Publisher: SEGA
Players: 1
_________________________
*
Though it shares its Western title with the Master System shooter, GG Aleste II takes place in the far future, and not the steam-punk 1930s of Powerstrike II for the Master System. As in GG Aleste, you're the woman pilot of a space fighter faced with the task of saving the world by destroying a lot of alien spaceships and technological plantlife. The gameplay in GG Aleste II has been further refined since its predecessor. Before starting out, you're given the choice between all the secondary weapons, with suggestive names such as Hammer Hawk or Rising Masher. These are upgraded in the same vein as in GG Aleste until you reach a frightening potential, covering the screen in bullets and napalm explosions. As a last resort, you're also given the ultimate weapon; a smart bomb destroying all enemies on-screen. Unfortunately, you're only given one bomb per life. As far as the weapons arsenal goes, this is the pinnacle in 8-bit Aleste versions.

The graphics have been revised with a clearer look which turns out better on the Game Gear's fuzzy screen. Perhaps taking a cue from the Sonic games of the time, the bonus levels are in 3-D, giving you the chance to earn bonus points and extra lives by shooting down as many baddies as possible in Galaxy Force style.

http://www.mobygames.com/game/game-gear/powerstrike-ii
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E5F789B9
Predator 2
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1992
Developer: Teeny Weeny Games
Publisher: Arena
Players: 1
_________________________
*
Predator 2 is similar to its 16-bit counterpart. The player controls Lt. Mike Harrigan in a side scrolling view (instead of an isometric one) through 7 levels.

Mike has to fight drug dealers and must rescue a certain number of hostages at each level. The Predator's three-dotted laser aim is a menace to avoid, which can kill either the hostages or Mike himself. Gang members killed drop drugs which can be picked up for points (and sent to the drugs squad). At the end of each level a boss must be defeated.

Mike can move and shoot in all 8 directions, but can only stop and shoot up, down, left and right. Besides his pistol, Mike can also collect new weapons such as grenades, shotguns, machine-guns and rifles. Body armor can be collected for health and med kits for extra lives.

http://www.mobygames.com/game/game-gear/predator-2__
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2A34B5C7
Primal Rage
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: VS Fighter
Gametype: Licensed
Release Year: 1994
Developer: Probe Entertainment Ltd
Publisher: Time Warner Interactive
Players: 1 or 2
_________________________
*
A meteor struck the Earth, and caused great chaos. Seven gods from ancient times awoke, and are now attempting to take control of the post-apocalyptic world.

Primal Rage is a one-on-one fighting game featuring dinosaurs and giant apes as the fighters. The graphics are done with digitized stop-motion animation. Gameplay is similar to Mortal Kombat in that it is viewed from a side perspective, and features deadly finishing moves at the end of the match.

http://www.mobygames.com/game/game-gear/primal-rage
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*
45F058D6, 311D2863
Prince of Persia
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Broderbund
Publisher: Tengen
Players: 1
_________________________
*
The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes!

Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character.

http://www.mobygames.com/game/game-gear/prince-of-persia
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73779B22
Psychic World
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: Hertz
Publisher: SEGA
Players: 1
_________________________
*
A scientist and his two female assistants work on ESP research in a remote science laboratory. One day, a section of the lab blows up. It turned out that the monsters kept for experiments escaped and took one of the assistants with them. The scientist gives an "ESP booster" to the remaining assistant so she can go rescue her.

Your character possesses psychic power which she uses to blast away her enemies. You start the game with few powers and eventually gain more as items dropped by monsters are picked up. You control powers such as fire, ice, sonic waves, temporary invincibility, levitation, and more. Press Down + Button 2 to access your arsenal of powers.

http://www.mobygames.com/game/game-gear/psychic-world
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407AC070, ECC301DD
Putt & Putter
Alternative title: Minigolf
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Mini Golf
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Putt & Putter is an isometric mini-golf game for 1-2 players. The game has different height levels. Because there are even bumpers, the game is like a mixture of a classic minigolf game, a pinball game and the classic game "Marble Madness".

http://www.mobygames.com/game/game-gear/putt-putter
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D173A06F
Puyo Puyo
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1993
Developer: Compile
Publisher: SEGA
Players: 1 or 2
_________________________
*
Puyo Puyo is a Matching Puzzle game, published by Sega, which was released in Japan in 1993.

http://www.gamefaqs.com/portable/gamegear/home/570328.html
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3AB2393B
Puyo Puyo 2
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1994
Developer: Compile
Publisher: Compile
Players: 1 or 2
_________________________
*
Pazo Puyo 2 is a Matching Puzzle game, developed and published by Sega, which was released in Japan in 1993.

http://www.gamefaqs.com/portable/gamegear/home/570336.html
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6C451EE1
Quest for the Shaven Yak Starring Ren Hoek & Stimpy
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: Realtime Associates
Publisher: SEGA
Players: 1
_________________________
*
Ren and Stimpy just found a pair of hooves which belong to the great Shaven Yak, who lost them in the last Yak shaving day. Now they must find the Shaven Yak and return him his hooves, or there won't be any more Yak shaving days!

In this platform game the player is prompted to choose playing either as Ren or Stimpy at the start of new life or some stages. Both can jump and shoot (Ren shoots toothbrushes, Stimpy spits), but each one has his own special ability: Ren can perform high jumps, Stimpy can smash things jumping over them. Each character starts the game with three lives.

Throughout levels such as "The Blacker Than Black Forest", "The Stinking Dry Desert" or "The Stinking Wet Bayou", Ren and Stimpy will face most animal enemies, such as birds, frogs, vultures, woodpeckers, snakes, etc. The levels are divided in few or several sub-level, and at the end of each level, they'll face a boss.

They'll also find some unusual weapons, as a slice of bread (which flies in circles), a remote controller (which casts electric waves) and a soap bar (which casts bubbles). If they get hit when using a weapon, they'll lose it, but won't lose health. They'll gain health by picking items like TVs, cash bags, bottles and boots.

http://www.mobygames.com/game/game-gear/quest-for-the-shaven-yak-starring-ren-hok-stimpy
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6DC3295E
R.B.I. Baseball '94
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Baseball
Gametype: Licensed
Release Year: 1994
Developer: Tengen
Publisher: Time Warner Interactive
Players: 1 or 2
_________________________
*
This handheld version is different from it's console cousin in terms of content. While the game still features 28 teams modeled after their real-life 1993 MLB counterparts (with the exception of the MLB license) there are fewer players in this version. Each team also has previous hall of fame teams that range back into the 1980's.

There is only one mode of play available, a single-player exhibition where the player picks a team to face off against a computer A.I. team. However, if the player picks two teams from the same league, the game will have the player compete in a best-of-seven series, complete with passwords. There is also a Watch option that lets the player watch two computer A.I. teams compete against each other.

http://www.mobygames.com/game/game-gear/rbi-baseball-94_
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56201996
R.C. Grand Prix
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Racing
Gametype: Licensed
Release Year: 1992
Developer: Absolute Entertainment
Publisher: Absolute Entertainment
Players: 1 to 4
_________________________
*
R.C. Grand Prix is a Racing game, developed and published by Absolute Entertainment, which was released in 1992.

http://www.gamefaqs.com/portable/gamegear/home/586782.html
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9C76FB3A
Rastan Saga
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1991
Developer: Taito
Publisher: Taito
Players: 1
_________________________
*
You are Rastan, an iron muscled barbarian from the cold northlands. A bounty hunter by trade, you fear no man or dark, slavering beast! For you are a master of every edged weapon. Now, a king has given you a quest. Rescue his daughter from the deepest reaches of Semia; a land where even villains fear to tread. Succeed, and wealth beyond your wildest dreams shall be the reward! Take destiny into your own hands. Journey into the darkest heart of Semia, using magical weapons, armor and potions you find and win on the way. At every turn you'll encounter nightmarish creatures determined to stop you. But beware... the king has sent over 100 men into Semia... and each has met his doom! Will you?

http://www.gamefaqs.com/portable/gamegear/home/586780.html
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03E9C607
Revenge of Drancon
Alternative title: Wonder Boy
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: Westone
Publisher: SEGA
Players: 1
_________________________
*
Just when things were going great with Tom-Tom and his girlfriend Tanya, some thug of a woodland king had to kidnap her and hide her away, and Tom-Tom doesn't have a clue where. That's why he has to explore deep dark forests, cross endless oceans, climb treacherous slopes, survive endless volcanoes, and even walk through clouds. But Tom-Tom will never be totally alone. You see, when he goes through the exotic locations, he has to come face to face with its inhabitants, like bees, spiders, snakes, coal-kids, frogs, bats, snails, coyotes, and octopuses, to name a few. The hatchet is Tom-Tom's only line of defense against these menaces.

There are ten areas, each containing four rounds each, but the tenth area can't be accessed unless Tom-Tom collects all the dolls during his rescue mission. During his journey, he can break open different eggs that will reveal hatchets, skateboards, mushrooms, milk, and even guardian angels. You can ride the skateboard through each round, as long as you don't collide with an inhabitant. When you complete each round while still riding the skateboard, you'll start the next round still riding it. As you progress through each round, your vitality will start to get low, but it can be increased by getting milk, mushrooms, potato chips,or fruit that appear everywhere you go. As well as the normal eggs, there are also speckled eggs that must be avoided, otherwise the God of Death will be released, and once he follows you, you'll lose vitality much quickly. At the end of every fourth round, there is a king waiting to destroy you with his fireballs or lightning bolts.

There are also warp-gates, but you don't find them, they find you. You see, warp-gates appear in rounds 1-4 of each area. If you happen to get one fruit, a special item will appear. These special items include handbags, wrist watches, a pair of shoes, a teddy bear, and a bottle of perfume. Another girl will appear and take you up to the clouds where the object is to collect as many hearts as you can without falling down or getting the item again. Once you have collected all the hearts, you can get the item to return to the surface, and more often than not, you'll get further in the round.

http://www.mobygames.com/game/game-gear/wonder-boy
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38D8EC56, A45FFFB7
Riddick Bowe Boxing
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Boxing
Gametype: Licensed
Release Year: 1993
Developer: Micronet
Publisher: Extreme Entertainment Group
Players: 1 or 2
_________________________
*
Riddick Bowe Boxing is another one of the many boxing games released at the time, but with subtle differences. The HUD contains damage and energy meters along with a miniature ring up the top of the screen, useful to see the player's position in the ring so as not to get backed into a corner real easily.

Players can compete in the standard, 1-Player v. CPU, 1-Player v. 2-Player or even a career mode, where there are four preset fighters to choose from along with an option to create customers boxers. The career starts out at position #25 in the ranking and players slowly work up the ladder, going to the gym in between bouts to build up stats to eventually take on "Big Daddy" himself, Riddick Bowe.

The game is practically a copy of Evander Holyfield's Real Deal Boxing, save for the graphics style and the included fighters.

http://www.mobygames.com/game/game-gear/riddick-bowe-boxing
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100B77B2
Rise of the Robots
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: VS Fighter
Gametype: Licensed
Release Year: 1994
Developer: Instinct Design
Publisher: Acclaim
Players: 1
_________________________
*
You are a cyborg handyman in the far away future sent to a huge megacorporation where an evil AI has taken control of the companies robots. You are charged with facing these robots in combat and eliminating them one by one to reach the core and deactivate the AI.

Gameplay wise this is a standard beat-em-up with gorgeous graphics. It has some annoying limitations like not being able to jump over your enemy and only one fire button.

http://www.mobygames.com/game/game-gear/rise-of-the-robots
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EFE65B3B
Ristar: The Shooting Star
Alternative title: Ristar
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1995
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
An evil tyrant with a silly name (Greedy) has arisen to control a solar system full of sentient beings. He Corrupts the leaders of each world and thereby enslaves the populace. He has sent his minions in the disguise of planet natives into the worlds to enforce his rule...

A lush forest planet, the last planet in the tyrants agenda manages to send a call of help to the solar systems ancient hero before being over run. However Greedy even has managed to remove the great hero. Yet he did not count on the interference of the hero's sun... Ristar!

You control Ristar in his attempt to liberate the solar system. You will stretch his arms to grab enemies and summarily head-but them. Your long limbs will be used to climb various surfaces. Being a star adds even more to the unique gameplay, already chock-full of action and puzzles.

http://www.mobygames.com/game/game-gear/ristar
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96045F76
Road Rash
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Racing
Gametype: Licensed
Release Year: 1993
Developer: Electronic Arts
Publisher: U.S. Gold
Players: 1 or 2
_________________________
*
You are a biker who takes part in a series of illegal races across the U.S.A. You always start at the back of the pack and your objective is of course to become # 1. To achieve this goal you can either drive very well or play it dirty and knock your opponents of their bikes using clubs, crowbars or your bare hands. But watch out, the others racers are no sissies either. All the races take place on the regular road so watch out for the normal traffic (in both directions) and the cops, as well as occasional oil slicks and stray cows.

By winning races you can get promoted to a stronger division and earn cash with which you can buy a better bike. Whenever you're knocked of your bike or hit something you'll have to run back to your bike and loose valuable time, plus your bike will suffer some damage.

Like the whole Road Rash lineage, the game has arcade-like gameplay; it's definitely not a motorcycle simulation. While the game has a two-player mode, this is not simultaneous.

http://www.mobygames.com/game/game-gear/road-rash
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069A0704
RoboCop 3
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1993
Developer: Ocean
Publisher: Flying Edge
Players: 1
_________________________
*
RoboCop 3 is a side-scrolling platform shooter. You get missions (such as rescuing your colleagues who are being kept hostages), which are divided into several smaller levels. The levels usually consist of several platforms, and are heavily populated by enemies who shoot at you. You can gather special repair kits, which will be used to restore your health after you've completed a level. "RoboCop 3" is more of a shooter than its predecessors, having more and tougher enemies.

http://www.mobygames.com/game/game-gear/robocop-3
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4AB7FA4E
RoboCop versus The Terminator
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: NMS Software
Publisher: Virgin Games
Players: 1
_________________________
*
In the future, human soldiers of John Conner's resistance force against the machines are fighting a losing war against Skynet and it's robot forces. Discovering that one of the foundation technologies for Skynet is the cybernetics technology used in the creation of Robocop. One of the resistances' soldiers, Flo is sent back in time before the Rise of the Machines to destroy Robocop and stop Skynet from being built. However Skynet learns of the time travel attempt and sends Terminators to stop Flo.

In the game you control Robocop who may move across the screen, jump, fire and exchange weapons. Robocop starts with the Auto-9 which has unlimited ammunition... other weapons may be more powerful but contain limited ammo. Beginning the game on a mission of law enforcement, you soon meet up with Flo and must engage in battle against Terminators, the forces of OCP and several obstacles.

http://www.mobygames.com/game/game-gear/robocop-versus-the-terminator
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87B8B612
Ronald McDonald in Magical World
Alternative title: Donald no Magical World
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Ronald McDonald in Magical World is a 2D Platformer game, developed and published by Sega, which was released in Japan in 1994.

http://www.gamefaqs.com/portable/gamegear/home/570340.html
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D9A7F170
S.S. Lucifer: Man Overboard!
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Odysseus Software
Publisher: Codemasters
Players: 1 or 2
_________________________
*
Your name is Kevin Codner  rescue mariner extraordinaire, answering the distress call of a sinking cruise liner, the SS Lucifer. You set off in your little submarine and board the ship where a horde of passengers desperately need your keen oversight and "shipsmarts".

In 60 levels you have to rescue as many passengers (dubbed the Dim Passengers) as possible. At the beginning the passengers fall through a tube in the level. Similar to Lemmings you have to find a way for the passengers to the exit of the level. In order to do so, you must blast hindrances such cargo boxes and bulkheads with bombs or, when no bombs are left, reposition the boxes with a crane. There are also conveyor belts in the levels. If the belt moves in the wrong way, the passengers either can't use it or may even be transported to their dooms, being dropped off into water, fire or steam jets. You can usually choose the direction of the belts by pulling a lever.

There are several types of scenarios that Kevin Codner (you) are faced with throughout the game. Of course the puzzles get progressively more difficult, involving things like patching up cracked pipes to stop a lethal jet of steam from cooking the distressed passengers. You can blast away obstacles and stack crates in creative manners. For instance, you can have them fall onto each other to form a bridge across a gap or to provide shielding from fire. This is usually done by hoisting them onto conveyor belts using a crane.

Each level has a certain "save limit", meaning you have to save at least a certain amount of passengers. This again is akin a bit towards Lemmings, and lots of levels have a built-in time limit, represented be water pouring into the compartment, rising ominously. When the water rises high enough, the passengers will get carried along with it, and they can only swim for a short period of time before getting exhausted and drowning, so you'd better be on time with some assistance.

At the end of each level you receive a password (again, Lemmings-style) so that you may pick up your game from the current level without having to progress through them all from the get-go.

http://www.mobygames.com/game/game-gear/sink-or-swim
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98171DEB
Samurai Shodown
Alternative title: Samurai Spirits
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: VS Fighter
Gametype: Licensed
Release Year: 1994
Developer: SNK Corporation
Publisher: Takara
Players: 1
_________________________
*
In early Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who took over Amakusa's body. Ambrosia wishes to shroud the world in darkness. Now, choose between 12 warriors (and 3 bonus characters) to fight for the honor of destroying Amakusa, and fulfilling a mission.

http://www.mobygames.com/game/game-gear/samurai-shodown
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EC0F2C72
Scratch Golf
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Golf
Gametype: Licensed
Release Year: 1994
Developer: SIMS
Publisher: Vic Tokai
Players: 1 or 2
_________________________
*
Scratch Golf is a Golf Sim game, developed by Sims and published by Vic Tokai, which was released in 1994.

http://www.gamefaqs.com/portable/gamegear/home/586791.html
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D9A69E9E
SD Gundam: Winner's History
Original title: SD Gundam: Winner's History
Platform: Sega Game Gear
Region: Translated (Japan)
Media: Cartridge
Controller: Game Gear Controls
Genre: Strategy
Gametype: Translated
Release Year: 2000
Players: 1 or 2
Translated by: GAijin Productions
Version: 0.99
_________________________
*
SD Gundam Winning History is a ? different game. Its like a strategy game in that you have various units you move around to attack your foes. However, when you actually engage your foes, the game switches to a side-view action style game, where you fly around the battlefield and attempt to shoot your opponent into smithereens. Which would seem to kind of eliminate the whole strategy part.

Translation Description:

The font is kind of crappy, but Dave plans to go back and make a new font for the game. So thats cool.

Anyways, the games complete, so go have fun.

Reviewer: wraith
http://www.romhacking.net/trans/64/
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0924D2EC
Sega Game Pack 4 in 1
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Compilation
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: SEGA
_________________________
*
Sega 4 in 1 Game Pack is a collection of minigames, which include:

- Flash Columns: based on the same game mode of Columns. The player has to connect four pieces to lower reach the flashing gems, and then clear them.

- Penalty Shootout: football penalty shootout game where the player selects swerve and height of the ball and kicking position, attempting to cheat the goalkeeper and score five penalties, and then save penalties kicked by the computer

- Tennis: simple tennis game where the player faces one computer opponent, using both Game Gear keys, 1 to make a shot and 2 to lob the ball. Instead of forcing the player to adapt to top and down court, the human player is always in the bottom position.

- Rally: checkpoint arcade-style racer with five different areas.

http://www.mobygames.com/game/game-gear/sega-game-pack-4-in-1
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5B68DA75
Sensible Soccer
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1992
Developer: Sensible Software
Publisher: Sony Imagesoft
_________________________
*
With the original Sensible Soccer having sold hugely, this updated version was released some months later (and then used as the basis for the later console versions). The teams are updated, with the sides present in the 92-93 European tournaments included, and the player names updated to take transfers into account.

The game was tidied up and changed in a number of areas. The most significant change is the addition of red and yellow cards for discipline (2 yellow card offenses or one professional foul (denying your opponent a clear goal-scoring opportunity) results in that player being sent off). The goalkeepers have been improved in skill, and the 1994 World Cup Qualifying tournament was added.

http://www.mobygames.com/game/game-gear/sensible-soccer-european-champions-9293-edition
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2AE8C75F
Shanghai II
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Board Game
Gametype: Licensed
Release Year: 1990
Developer: SunSoft
Publisher: SunSoft
Players: 1
_________________________
*
Shanghai II is a Puzzle game, published by SunSoft, which was released in Japan in 1990.

http://www.gamefaqs.com/portable/gamegear/home/570299.html
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6FCB8AB0
Shaq Fu
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: VS Fighter
Gametype: Licensed
Release Year: 1995
Developer: Tiertex
Publisher: Electronic Arts
Players: 1
_________________________
*
Shaq brings his awesome skill and size to a multiworld fighting game! As Shaq, use your lightning-fast shuriken and other martial art techniques to prevail over a bunch of intensely evil warriors in the enforcement of justice. Summon Voodoo's bone-shattering earthquake, rebound with Rajah's shockwave sword or lash out with Sett's terrifying mummy wrap! Scores of secret power moves to discover and master!

http://www.gamefaqs.com/portable/gamegear/home/586792.html
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9C5C7F53
Shikinjou
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Board Game
Gametype: Licensed
Release Year: 1991
Developer: SunSoft
Publisher: SunSoft
Players: 1
_________________________
*
Shikinjou is a Puzzle game, published by SunSoft, which was released in Japan in 1991.

http://www.gamefaqs.com/portable/gamegear/home/570306.html
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23BAC434
Shining Force 3: Final Conflict
Original title: Shining Force Gaiden: Final Conflict
Platform: Sega Game Gear
Region: Translated (Japan)
Media: Cartridge
Controller: Game Gear Controls
Genre: Role Playing Game
Gametype: Translated
Release Year: 2006
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Shining Force Central
Version: 070706 final
_________________________
*
Shining Force Gaiden: The Final Conflict is the third in the Game Gears Shining Force Gaiden series, and (I assume) the stunning conclusion to the trilogy. The second game came out in English as Shining Force: The Sword of Hajya, and the first two actually had English releases as a Sega CD remake called Shining Force CD. Until 2005, however, this final chapter was Japanese-only.

So how is it? Well, like the previous Game Gear titles, its a series of fantasy strategy battles set to a plot in the Shining Force universe. Unlike the Genesis titles, there are no town-exploration scenes, so you spend most of your time just fighting battles or watching cutscenes. If you havent played the first two, be warned that you may feel like youre being thrown into the middle of a story without any idea who anyone is, or at least I did. This seems to be more the fault of the game than the translation, though.

The gameplay itself seems like the usual solid Shining Force tactical fantasy combat, with your archers and centaurs and robots and mages. So dont delay, finish the saga now!

Translation Description:

For too long this project was but a legacy of great intention, but thanks to the perseverance of translator Moogie and the inhuman abilities of hacker z80 gaiden, we finally have a complete English patch! Aside from the occasional misused comma, Moogies translation reads very well, and if anything needed to be trimmed, it sure doesnt look it. The fine script also owes much to z80 gaidens hacking work, which is clean and pristine and I dare say obscene. Its the first English release of a Shining Force game since 1998, so sit back and enjoy!

Reviewer: Shih Tzu
http://www.romhacking.net/trans/876/
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A6CA6FA9
Shining Force II: The Sword of Hajya
Alternative title: Shining Force Gaiden II: Jashin no Mesame
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Role Playing Game
Gametype: Licensed
Release Year: 1994
Developer: Sonic Co
Publisher: SEGA
Players: 1
_________________________
*
This is not a sequel to the game  Shining Force: The Legacy of Great Intention for Genesis, but a sequel to a  Shining Force Gaiden, which was released only in Japan.

After a prolonged war, the kingdoms of Cypress and Gardiana decided to join forces fighting the evil empire of Iom. Nick, the Prince of Cypress, that was conquered by Iom, had his hand turned into stone during the last battle, and therefore cannot wield his legendary Sword of Hajya. Nevertheless, he tries to recruit people who would help him to gain his kingdom back.

The game is a strategy RPG. You command a large party composed of several units, and most of the game is spent in battles. The turn-based battles occupy the entire location; during your turn, you command your troops to move around and to attack. Your main heroes gain levels in a RPG fashion.

http://www.mobygames.com/game/game-gear/shining-force-ii-sword-of-hajya
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30F1C984
Shinobi
Alternative title: The GG Shinobi
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
As with the original games, Shinobi for the GG (the first portable member of the franchise) is a action side-scroller in which you take the role of an elemental ninja seeking revenge, your task to clear several stages filled with evil ninja and other assorted enemies.

New to this release is the MegaMan-like ability to select which stage (all also unique for this release) to play in any sequence. Each stage contains a fellow elemental ninja held prisoner, who gets released once you complete the level. You can then switch between available ninja mid-stage to take advantage of their unique abilities (green ninja double jumps, blue ninja has a grappling hook, yellow ninja walks on water, etc.) which become a necessity to successfully complete all the levels.

http://www.mobygames.com/game/game-gear/shinobi_
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6201C694
Shinobi II: The Silent Fury
Alternative title: The GG Shinobi II: Silent Fury
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
The second Shinobi game for the Game Gear, its a 2D side-scrolling platform game with basic strategy elements. You have to rescue the four elemental ninjas and their corresponding crystal. When you rescue a ninja they join up with you and you can switch to them. Each ninja has a different power and ability which must be used in order to progress through the game. The first four levels can be played in whichever order you want, when both the ninja and crystal have been recovered from all the levels the final level is unlocked.

http://www.mobygames.com/game/game-gear/shinobi-ii-the-silent-fury
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6A603EED
Side Pocket
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Pool
Gametype: Licensed
Release Year: 1994
Developer: Data East
Publisher: Data East
Players: 1 or 2
_________________________
*
The main objective is to cross different USA cities and reach the predetermined scores to go ahead. But remember: you'll have only 16 balls and every error can be lethal!

The game also comes with modes for 2 players with two variants: 2P Pocket Game (the traditional mode) and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first. If you prefer, test your target in Trick Game or even hear your favorite song in Jukebox.

After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn extra balls. You will only need a good target in the parquet block!

http://www.mobygames.com/game/game-gear/side-pocket
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4DC6F555
Slider
Alternative title: Skweek
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1991
Developer: Loriciels
Publisher: SEGA
Players: 1
_________________________
*
The Skweeks lived in harmony for centuries, being a naturally peaceful peoples, until Pitark arrived. He ruined their bright pink land by removing the colour, and it was only after he died that they had the opportunity to clean the land up. Your job is to travel through the 99 continents and clean each one in sequence.

Skweek can move in each of the four compass directions, and is armed with a simple weapon, whose shots rebound around before they hit one of Pitark's minions, the Schnoreuls - contact with which is instantly fatal. Some squares contain arrows which force you in a particular direction, while there are also blockades to avoid. Bomb squares blow up surrounding squares but give you time to move away from them as they do this, while Shortcut squares allow you to move to another teleport-type square by pushing the joystick in its direction.

http://www.mobygames.com/game/game-gear/skweek
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1006E4E3
Smash T.V.
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1992
Developer: Williams
Publisher: Acclaim
Players: 1
_________________________
*
The year is 1999. The world's most popular television show is Smash T.V., an ultra-violent contest between two armed-to-the-teeth combatants, set loose in a series of deadly arenas that are filled to bursting with hordes of mindless beasts and killer robots. The aim of the game is to blast everything in sight and try to grab more cash and prizes than the other guy. Toaster ovens, VCRs, fancy cars and luxury holidays are there for the taking... for anyone who can survive long enough to enjoy them.

Smash T.V. is an insane shoot-em-up from the brain of Eugene Jarvis, creator of Robotron: 2084. It retains that game's frantic style of play and two-joystick control method, but adds plenty of gore, violence, a hint of satire and that all-important two player mode.

http://www.mobygames.com/game/game-gear/smash-tv
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F6F24B75
Solitaire Funpak
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Casino
Gametype: Licensed
Release Year: 1994
Developer: Beam Software
Publisher: Interplay
Players: 1
_________________________
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Solitaire FunPak is handheld solitaire game. There are 12 different forms of solitaire to play (Klondike, Tripeaks, Pyramid, Cruel, Freecell, Golf, Canfield, Aces Up, Scorpion, Poker, Stonewall and Florentine). It also has a tournament mode where players can go for standard games, a full championship, a custom game or a custom game with a time limit. The best scores are stored in the hall of fame.

http://www.mobygames.com/game/game-gear/solitaire-funpak
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06F2FC46
Solitaire Poker
Alternative title: Ryuu Kyuu
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Card Game - Poker - Solitaire
Gametype: Licensed
Release Year: 1991
Developer: FACE
Publisher: ASCII
Players: 1 or 2
_________________________
*
Solitaire Poker. That's certainly an odd sounding combinasion, but that's exactly what it is. It's even more interesting that you realize that there is a touch of bingo in there too. Your objective is to draw face-down cards from one of four different piles and draw these cards into five different "hands" that are scored as traditional poker values. Hower the the hands may be scored in any combinasion... vertical, horizonal or diagonal on the game board... (where the bingo element comes into play).

http://www.mobygames.com/game/game-gear/solitaire-poker
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031B9DA9
Sonic Blast
Alternative title: G Sonic
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1996
Developer: Aspect
Publisher: SEGA
Players: 1
_________________________
*
Sonic Blast was released for Game Gear in conjunction with Sonic 3D Blast (aka Sonic 3D: Flickies' Island) for Genesis/MD and Saturn. It boasted similarly rendered character sprites and colorful backgrounds. The game was yet another addition to the series, plus Sega had hoped it would be a boost to the dying Game Gear's title selection at the time. Brazilian based TecToy re-released the game for Sega Master System in 1997, a year after the initial release (while many may think this is a pirated title, TecToy is indeed licensed to produce and release games under the Sega name).

http://www.mobygames.com/game/game-gear/sonic-blast
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663F2ABB
Sonic Chaos
Alternative title: Sonic & Tails
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Aspect
Publisher: SEGA
Players: 1
_________________________
*
The inhabitants of South Island are in danger! Dr. Robotnik has stolen all the Chaos Emeralds which kept the power balance. Robotnik has thrown the Emeralds in a parallel universe and is keeping the red one. Sonic and Tail must retreive all the Chaos Emeralds before the destruction of South Island. This is the first Game Gear game where you can play either Sonic or Tail.

http://www.mobygames.com/game/game-gear/sonic-the-hedgehog-chaos
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68F0A776, BAAC1FC0
Sonic Drift
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Racing - Cars
Gametype: Licensed
Release Year: 1994
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Sonic Drift is a Kart Racing game, developed and published by Sega, which was released in Japan in 1994.

http://www.gamefaqs.com/portable/gamegear/home/586803.html
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D6E8A305
Sonic Drift 2
Alternative title: Sonic Drift Racing
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Racing
Gametype: Licensed
Release Year: 1995
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Sonic Drift 2 is the sequel to Sonic Drift, also on the Game Gear and the first in the series to be released outside Japan. One of the new things in the sequel is a lag boost system, which means that anyone who is behind gets a boost to catch up again. This keeps the action in the game. Another new thing is that the gadgets touched while racing do not come into effect immediately. They need to be triggered manually by pressing up on the D-pad.

There are 3 GPs to compete in and each GP has 6 tracks. The names of the GPs are:

- Purple Chaos GP
- White Chaos GP
- Blue Chaos GP

Racing skills can be improved in the Free Run mode on any of the tracks, or, with a Gear-to-Gear cable and a spare copy of the game, direct competition against another human player in the versus mode.

http://www.mobygames.com/game/game-gear/sonic-drift-2
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5550173B
Sonic Labyrinth
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Maze
Gametype: Licensed
Release Year: 1995
Developer: Minato Giken
Publisher: SEGA
Players: 1
_________________________
*
One day, Sonic woke up from a nap to find that his classic red sneakers have been replaced with Dr. Eggman's new invention, Speed Down Boots. Curses! In order to remove them, Sonic must go through Eggman's great labyrinth and retrieve the Chaos Emeralds.

Like the later Sonic 3D Blast, this game uses a 3/4 isometric view. Make your way across four main zones, each divided into four stages. In order to complete a stage, you must find the three keys and open the exit before time runs out.

But watch out! Enemies want to hinder your progress. Knock them out with your Spin Dash. And be on the look out for obstacles like bumpers, flippers, teleporters, spikes, and conveyor belts. Collect power-ups to increase your chances of success.

http://www.mobygames.com/game/game-gear/sonic-labyrinth
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A9210434
Sonic Spinball
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Pinball
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.

http://www.mobygames.com/game/game-gear/sonic-the-hedgehog-spinball
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3E31CB8C, 816C0A1E, D163356E
Sonic the Hedgehog
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: Ancient Co
Publisher: SEGA
Players: 1
_________________________
*
SEGA's mascot Sonic the Hedgehog made his debut in a famous Genesis title, but Sega's 8-bit systems got their own version of the platformer, featuring the same story and gameplay style, but different levels.

To stop the evil Dr. Robotnik, Sonic must traverse six zones consisting of three levels each. Most of the zones are based on those in the original game, but some are entirely new. Enemies (mechanized animals, defeated by Sonic's spikes when jumping or rolling) and power-ups (speed-ups, shields, extra lives) are mostly the same as well. Sonic can pick up golden rings for protection (when hit, he simply loses all of his rings instead of a life) and bonuses: 100 rings gain Sonic an extra life, and 50 remaining rings at the end of a level allow access to pinball-themed special stages full of bumpers and springs. The final level of a zone is always a boss fight against Robotnik.

Sonic should also collect the six Chaos Emeralds to keep them from falling into Robotnik's hands. In a departure from the original game, these are not hidden in the special stages but somewhere in the regular levels.

http://www.mobygames.com/game/game-gear/sonic-the-hedgehog__
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95A18EC7
Sonic The Hedgehog 2
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Aspect
Publisher: SEGA
Players: 1
_________________________
*
Coming back from the vacation Sonic took after foiling the plans of Dr Robotnik, he finds that Tails and all his other animal friends are missing. Sonic finds a letter waiting for him, that reads:

"Dear Sonic,

Robotnik is back, and he's captured all the animals on the island! He is holding me in a place called the Crystal Egg. In order to free me, you have to find and bring the six Chaos Emeralds.

Robotnik made me write this. He says he's waiting for you, and he's created six really nasty robots in order to 'get rid of you once and for all.' I don't know what he has planned, but Sonic, please be careful!

Sincerely, Tails."

That being more that enough motivation for him, Sonic races out to defeat Robotnik again.

The master system version is totally different than the Sonic 2 for Genesis. Tails obviously doesn't accompany you, like he can in the Genesis release. Sonic can also not do his infamous buzzsaw roll by simply ducking and pressing jump.

http://www.mobygames.com/game/game-gear/sonic-the-hedgehog-2_
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D23A2A93
Sonic The Hedgehog: Triple Trouble
Alternative title: Sonic & Tails 2
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: Aspect
Publisher: SEGA
Players: 1
_________________________
*
Dr. Robotnik has stolen all the Chaos Emeralds, yet again, but when the experiment for his new weapon goes wrong, the Emeralds get scattered across the island. While Sonic & Tails are out searching for them, Robotnik finds the yellow emerald and convinces Knuckles the Echidna that Sonic wants to steal all the other Emeralds. While all this is happening, Nack the Weasel seizes his chance to take the emeralds for himself while everyone else is pre-occupied. Now it's a 4-way race to retrieve the emeralds.

The gameplay is like the other Sonic titles, but this is only available on the Game Gear. The player can choose to play as Sonic or Tails (who can fly), and you're trying to reach the Chaos Emeralds before anyone else. A change from other Sonic games is that when hit, all rings are not lost, only a set amount (3050 depending on the level) is lost.

http://www.mobygames.com/game/game-gear/sonic-the-hedgehog-triple-trouble
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0F3E3840
Soukoban
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1990
Developer: Thinking Rabbit
Publisher: Riverhillsoft
Players: 1
_________________________
*
Soukoban is a Puzzle game, published by Riverhillsoft, which was released in Japan in 1990.

http://www.gamefaqs.com/portable/gamegear/home/570298.html
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600C15B3
Space Harrier
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1991
Developer: AM R&D
Publisher: SEGA
Players: 1
_________________________
*
Run? fly? dodge those obstacles, but return fire on wave after wave of attacking aliens. Armed with a really big gun, you have to defend yourself against the alien hordes using your wits to navigate around the screen. But watch out for those end of level bosses!

http://www.mobygames.com/game/game-gear/space-harrier
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742A372B
Spider-Man and the X-Men in Arcade's Revenge
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Software Creations
Publisher: Flying Edge
Players: 1
_________________________
*
Spider-Man and members of the X-Men have teamed up in this side-scrolling action game to fight against Arcade, who has built a giant amusement park for the sole purpose of trapping and destroying the super-heroes. You first play as Spider-Man, who sees the X-Men get kidnapped by Arcade and follows them. Once you make it inside Arcade's park you can choose to play as Spider-Man, Cyclops, Storm, Gambit, or Wolverine, each of whom are trapped in a different part of Arcade's maze of deadly traps. You must navigate all five of them safely out, using their different skills and abilities while defeating baddies and bosses along the way.

http://www.mobygames.com/game/game-gear/spider-man-and-the-x-men-in-arcades-revenge
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2651024E
Spider-Man vs. The Kingpin
Alternative title: Spider-Man
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: Flying Edge
Players: 1
_________________________
*
The city of New York is certainly a great place to be, but not when there's the criminal element running about. Lucky for the NYPD, there's also the heroic Spider-Man on their side!

But now one of the biggest criminals in the city, Wilson Fisk, a.k.a. The Kingpin, has pulled of the ultimate plot! He announces to New York that a bomb has been planted somewhere in the city, and that it'll go off in 24 hours! What's worse, he lays the blame on Spider-Man, and now the webslinger is on his own, and on the run from the police. Spidey smells a rat, and he knows what he must do.

Spidey has 24 hours to find and disarm that bomb. And he must also clear his name, so he takes his camera to take convincing photos for his Spider-Man hating boss, J. Jonah Jameson, and the police, to prove his innocence. Along the way, he just may run into a few of his *AHEM* "old friends", including Dr. Octopus, Electro, Mysterio, and ultimately Kingpin himself!

http://www.mobygames.com/game/game-gear/amazing-spider-man-vs-the-kingpin
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BC240779
Spider-Man: Return of the Sinister Six
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: BITS Ltd
Publisher: Flying Edge
Players: 1
_________________________
*
"Doctor Octopus is plotting the crowning caper of his criminal career... to rule the world. He has reunited the Sinister Six and with these super-villains together again, nothing stands in their way - except Spider-Man!"

Spider-Man: Return of the Sinister Six is a side-scrolling game which puts you in the role of Spidey throughout six levels against Electro, Sandman, Mysterio, Vulture, Hobgoblin and Doctor Octopus respectively. Some puzzle solving (like finding a key) is necessary to beat some levels. Spidey can duck jump, climb walls, punch, shoot webs to swing (by pressing punch and jump together) and perform a jump kick (by pressing the punch button twice). Collecting web cartridges allows Spidey to shoot limited web projectiles.

Although hard to die, Spidey has only one life, there are no items to recharge life (but killing some guys will do so) and only one continue.

http://www.mobygames.com/game/game-gear/spider-man-return-of-the-sinister-six
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AB622ADC
Spirou
Platform: Sega Game Gear
Region: Prototype (Europe)
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Prototype
Release Year: Unreleased
Developer: Infogrames
Players: 1
_________________________
*
This is a simple platform game, you're in a role of porter, jumping down the streets and buildings, and taking as many points as you can get. There's no strong background story.

Bit Managers was working on a Game Gear version, but ultimately Infogrames decided not to publish the game.

http://www.mobygames.com/game/spirou
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DE25E2D8
Sports Illustrated Championship Football & Baseball
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Football - Baseball
Gametype: Licensed
Release Year: 1995
Developer: Unexpected Development
Publisher: Black Pearl
_________________________
*
Sports Illustrated Championship Football & Baseball is a Sports game, developed by Unexpected Development and published by Black Pearl, which was released in 1993.

http://www.gamefaqs.com/portable/gamegear/home/586817.html
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A7AF7CA9
Sports Trivia
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Game Show
Gametype: Licensed
Release Year: 1995
Developer: Adrenalin Entertainment
Publisher: SEGA
Players: 1 or 2
_________________________
*
Sports Trivia is a Trivia / Game Show game, developed by Adrenalin Entertainment and published by Sega, which was released in 1995.

http://www.gamefaqs.com/portable/gamegear/home/586819.html
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5B5DE94D
Sports Trivia: Championship Edition
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Game Show
Gametype: Licensed
Release Year: 1995
Developer: Adrenalin Entertainment
Publisher: SEGA
Players: 1 or 2
_________________________
*
Sports Trivia: Championship Edition is a mix of football and sports trivia. The main premise of the game is set on a football field, choosing plays on either offense or defense they than are answered a series of sports-related trivia questions. Answering more questions correctly in a certain amount of time will determine how well their quarterback will pass or how many yards their running back will gain. Alternatively, the same applies to the defense where if a player answers more trivia questions correctly, the better the chance of a sack, interception, etc.

There are eleven different sports categories that range from football, baseball, hockey and boxing clear up to college sports and even auto racing. Each question is given in multiple choice format and players are allowed five audibles (an alternate question) for each half. The player has the option of either competing against the computer A.I. or against a friend.

http://www.mobygames.com/game/game-gear/sports-trivia-championship-edition
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087FC5F0
Star Trek Generations: Beyond the Nexus
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Licensed
Release Year: 1994
Developer: Absolute Entertainment
Publisher: Absolute Entertainment
Players: 1
_________________________
*
Beyond the Nexus is based on the seventh Star Trek movie and its story: Captains Kirk and Picard must team up to stop a mad scientist from destroying an inhabited planet so that he might reenter the mysterious Nexus energy ribbon.

The game has several different playing modes. The first is starship combat: seen from the main screen of the Enterprise (both the -B or the -D version) you navigate the ship through space, firing phasers or photon torpedoes at enemies like Tholians, Klingons and Romulans. Another mode has you navigating the ship to its destination by flying through rectangles in space.

On away missions, the view switches to a top-down perspective where you control a single character and can fire your phaser at enemies.

Finally, the game has two puzzle modes. In the first one, frequencies must be decoded: this is done by putting symbols into the right order. One can only guess the order at first, but after an attempt the game reveals how many of the selected symbols are part of the combination and how many are in the right place. Using logic, the right order can be determined, but there are only a limited number of tries.

The second puzzle mode is used to reroute power from one system to another. To do so, a path must be built on a grid for the energy to flow through. The path must be built out of randomly assigned pieces that don't always fit together, similar to the concept of Pipe Mania.

http://www.mobygames.com/game/game-gear/star-trek-generations-beyond-the-nexus
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80156323
Star Trek: The Next Generation - The Advanced Holodeck Tutorial
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Licensed
Release Year: 1994
Developer: Imagineering Inc
Publisher: Absolute Entertainment
Players: 1
_________________________
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In Star Trek: TNG - AHT, the player will partake in a holodeck simulation on the U.S.S. Enterprise as the player must make life or death situations in order to graduate the Starfleet Academy and become a full-fledged officer. The missions are based off of actual Star Trek episodes and range from saving planets inhabitants to fighting against enemy ships. Before each mission, the player will receive a briefing from Capt. Jean-Luc Picard and give commands to fellow officers including Lt. Worf, Commander Riker, Data and La Forge that will effect weapons systems, defense systems, sensors and the ship's functions and will give the player advice along the way. It also features the theme music from the TV show and actual digitized photos of the show's cast.

http://www.mobygames.com/game/game-gear/star-trek-the-next-generation-the-advanced-holodeck-tutorial
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DB9BC599, 0228769C
Star Wars
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1993
Developer: Tiertex
Publisher: U.S. Gold
Players: 1
_________________________
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This game is based closely on Star Wars Episode IV: A New Hope. It combines a number of gameplay styles, but primarily it is a side scrolling run-and-jump platformer.

The game begins on Tatooine, where you, as Luke Skywalker, must travel around and meet up with R2D2, C3PO, Obi-Wan, and so on. Eventually, you travel through Mos Eisley and the Death Star as well. While most of the game has you controlling Luke, Han or Leia directly, some of the various game styles include a first-person Millennium Falcon asteroid belt sequence, and an overhead view Death Star trench run.

http://www.mobygames.com/game/game-gear/star-wars_
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FC7C64E4
Stargate
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1994
Developer: Probe Software
Publisher: Acclaim
Players: 1 or 2
_________________________
*
The handheld version of Stargate is a matching puzzle game, similar to a 3-D Tetris. Players drop tiles into a Stargate, and try to stack three identical symbols. Doing so clears those tiles. Mismatched tiles simply build stacks higher and higher, and the player loses if the tiles reach the top of the gate. The player is also given a seven-symbol Stargate "address" along the top of the screen. Stacking three copies of a symbol listed in the address will clear the stack and counts toward completing the address.

There are two game modes building on this basic concept:

- Skill Mode is a single-player challenge where the player tries to complete as many addresses as they can before being overwhelmed. Speed increases with completed addresses.

- Battle Mode can be played against the computer, or against a second player connected with a link cable. In Battle Mode, any stacks you clear are sent through the Stargate and appear on your opponent's side. A height level meter is added on the sides to show how close you and your opponent are to overflowing their gates. You can win by outlasting your opponent (while sending complete stacks through to make things more difficult for them) or by being the first to complete the address.

http://www.mobygames.com/game/game-gear/stargate__
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3D8BCF1D
Streets of Rage
Alternative title: Bare Knuckle: Ikari no Tekken
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Streets of Rage, Sega's answer to Final Fight, follows the story of three young police officers (Adam Hunter, Axel Stone and Blaze Fielding) in a city controlled by a criminal syndicate led by a "Mr. X" where crime is rampant, which leads the three heroes to make a pact to leave the force and topple the syndicate by themselves.

Gameplay is straightforward and simple. Three buttons are used, one to jump, other to attack and another to perform a range attack from a support police car. Each character has a limited set of moves that include punching and kicking or performing a back attack (if in the open), two grapple moves (depending if holding the opponent in front or by the back), a flying attack, and if playing with another player two additional tag attacks, and different abilities: Adam is slow, but a good jumper and a hard hitter, Axel fast and also a hard hitter, but a lousy jumper and Blaze fast and a good jumper, but weak hitter. Levels are in typical arcade side-scroller fashion: move from left to right (with two exceptions), clearing screens from enemies one after another as fast as possible while avoid taking damage with a boss in the end. Some levels feature "death drops" where the player must avoid falling, while throwing enemies there at the same time, including a typical elevator level.

Several items are scattered on the ground, from melee weapons and bonus points (and lives or additional police cars) to apples and turkeys (to restore health).

http://www.mobygames.com/game/game-gear/streets-of-rage
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0B618409
Streets of Rage 2
Alternative title: Bare Knuckle II: Shitou e no Chingonka
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
After Axel Stone, Blaze Fielding and Adam Hunter destroyed the evil Syndicate leader, Mr. X, the city became a peaceful place to live, and each one of them followed their own paths. One year later, after their reunion, Adam's brother Sammy returned from school to find their apartment in a mess, and Adam nowhere to be seen, and after calling his two friends, one of them notices a photo of Adam chained to a wall, next to someone they knew very well - Mr. X, who returned to turn the peaceful city once again into a war zone. Now, Axel, Blaze, Sammy, and Axel's good friend Max, a pro wrestler, must head out to stop Mr. X once again...hopefully for good...

Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.

http://www.mobygames.com/game/game-gear/streets-of-rage-2
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B421C057
Striker
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1995
Developer: Rage Software
Publisher: SEGA
Players: 1
_________________________
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Striker is a Soccer game, developed by Rage Software and published by Sega, which was released in Europe in 1994.

http://www.gamefaqs.com/portable/gamegear/home/945552.html
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73D6745A
Super Battletank
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Vehicular Combat
Gametype: Licensed
Release Year: 1992
Developer: Absolute Entertainment
Publisher: Majesco
Players: 1
_________________________
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In February 1991, The United States of America sent troops into Kuwait and fought in armed combat against the forces of Iraq. Operation Desert Storm featured many different types of units including mobile armor. The M1 Abrams tank division is deployed in a variety of missions to destroy marked Iraqi targets.

Super Battletank: War in the Gulf is a 1st person tank simulation. Players sit in the cockpit to of a M1 Abrams tank. Controls allow the player to accelerate forward, decelerate, rotate the tank's trajectory left and right, move the tank's cannon left and right, fire the weapon and check the map. The goal of the player is to travel to the location of enemy targets, line them up with the Abrams cannon and fire upon them until destroyed. Each mission covers a large area of land and the player will need to consult the real-time map to travel appropriately to target locations. The M1 Abrams tank also features 2 special weapons: The laser which is more powerful than regular cannon, and the smoke screen which allows the player to escape.

http://www.mobygames.com/game/game-gear/garry-kitchens-super-battletank-war-in-the-gulf
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2A100717, 8BA43AF3
Super Columns
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1995
Developer: SEGA
Publisher: SEGA
_________________________
*
Super Columns is an updated version of Columns with more options of play, but with the same setup, maneuvering falling blocks into groups of three or more to eliminate them from the screen. Along with a Versus mode there is also a Story mode as well.

An evil sorcerer by the name of Surhand has stolen a mystical amulet which brings peace and serenity to the land of Phoenicia and hopes to use it to bring death and destruction to the land. The player must battle their way through his four guards in a series of best two-out-of-three games of Columns in order to face off against Surhand and bring peace back to the land.

The Flash Mode also returns to this version as well as the new Endless Mode where the main objective is to score as many points as possible before the timer runs out. There are also special columns throughout these modes such as Glitter Columns which eliminates all blocks of the same color on the screen at once as well as Stone Block Columns which can only be eliminated through magic power-ups that can be obtained by eliminating the base blocks.

http://www.mobygames.com/game/game-gear/super-columns
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528CBBCE
Super Golf
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Golf
Gametype: Licensed
Release Year: 1991
Developer: Sigma Enterprises
Publisher: Sigma Enterprises
Players: 1 to 4
_________________________
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Super Golf is a Golf Sim game, published by Sage's Creation, which was released in 1991.

http://www.gamefaqs.com/portable/gamegear/home/586829.html
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10DBBEF4
Super Kick Off
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1991
Developer: Tiertex
Publisher: SEGA
Players: 1 or 2
_________________________
*
Super Kick-Off is a Soccer Sim game, developed by Tiertex Design Studios and published by Sega, which was released in Europe in 1991.

http://www.gamefaqs.com/portable/gamegear/home/586830.html
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4F686C4A, FCF12547
Super Monaco GP
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Racing - Cars
Gametype: Licensed
Release Year: 1990
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Super Monaco GP is a modified conversion of the arcade game, a first-person perspective racing game. As well as the famous Monaco course, others from around the world have been added, to give the game a longer shelf life. You must complete qualification sessions and the races as fast as possible.

The Genesis version of Super Monaco adds a complete career mode, however. In the career mode, your goal is to win a season of races. Unfortunately, you start with a relatively slow car. By challenging other drivers, you can move to a better team and car, and ultimately win the F1 World Title.

http://www.mobygames.com/game/game-gear/super-monaco-gp
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E8B42B1F
Super Off Road
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Racing
Gametype: Licensed
Release Year: 1992
Developer: Leland Corporation
Publisher: Virgin Games
Players: 1 or 2
_________________________
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Enter the world of off-road racing as 4 vehicles will face each other, on a series of tracks which are based around flipped and reversed versions of a core selection. Fame, glory and bikini clad women await your victories and the taste of dirt awaits if you fail. Let a computer car beat you and you lose one of your 3 credits.

Successful races bring more money, which can be used to soup up their machine. Boosts to top speed, grip and acceleration can be purchased, and your nitro boost must be kept topped up. If you are desperate for upgrades, you can buy into your spare credits

Only your off-road driving abilities will be enough to pull you to first place in these races. Play alone or with up to 3 other players (depending on the version) in this conversion of a classic arcade game.

http://www.mobygames.com/game/game-gear/ivan-iron-man-stewarts-super-off-road
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4A38B6B6
Super Return of the Jedi
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Licensed
Release Year: 1995
Developer: LucasArts
Publisher: THQ
Players: 1
_________________________
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You select your character from the movie (Luke Skywalker, Han Solo, Princess Leia, or Chewbacca) before each level, as each one has different abilities, and go try to beat levels based on the movie's scenes brandishing lightsabers, blasters or crossbows, etc. depending on your choice of character.

Gameplay consists of standard platform action spiced up with some slightly different (gameplay-wise) sequences. Race to Jabba the Hutt's palace in a speeder, fight your way through Jabba the Hutt's minions before killing Jabba himself, control speeder bikes and the Millennium Falcon, and much more.

http://www.mobygames.com/game/game-gear/super-star-wars-return-of-the-jedi
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DFE38E24
Super Space Invaders
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1992
Developer: Kremlin
Publisher: Domark
Players: 1
_________________________
*
Remember that arcade classic Invaders? Well this game takes it to the next level with harder aliens, bosses, power ups, and a variety of scenery! Invaders come in several configurations for you to try to blast, and power-ups help you with more weapons to choose from.

http://www.mobygames.com/game/game-gear/taitos-super-space-invaders
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73DF5A15
Superman: The Man of Steel
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Licensed
Release Year: 1993
Developer: Graftgold
Publisher: Virgin Interactive
Players: 1
_________________________
*
Superman: The Man of Steel is an Action game, developed by Graftgold and published by Virgin Interactive, which was released in Europe in 1993.

http://www.gamefaqs.com/portable/gamegear/home/939935.html
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284482A8
Surf Ninjas
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1993
Developer: NuFX
Publisher: SEGA
Players: 1
_________________________
*
Surf Ninjas was created as a tie-on for the 1993 New Line Cinema movie of the same name and is loosely based on its content. The entire introduction of how the surfers discover they are the sons of a Patusani king is not mentioned and instead the player is thrown in the story as a ninja trainee right away. Colonel Chi wants to overthrow the kingdom and kill the last heirs, so he sends troops of ninjas to kill the two brothers.

Players control one of the brothers as he travels through different locations such as the Palace restaurant, the docks at Venice (California), the island of Patu San and more. The 2D side-scrolling platforms missions contains platforms, enemies and ninjas and various hazards. One button is used to jump while the other, in combination with the D-pad, launches punches, kicks, throws and various combos. Attacks can also be performed from the air or using very high jumps.

During gameplay an options screen can be accessed to review the statistics (health, strength, reflex and fight), get a hint through Adam's Game Gear, call the ninja Zatch to launch a powerful attack or select a weapon such as shurikens, fireballs, a knife and a sword. By defeating enemies coins are collected to be spent on bonus time on the clock, Zatch power-ups, a bonus life, complete regeneration, a hint, a weapon or a continue.

http://www.mobygames.com/game/game-gear/surf-ninjas
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947C2921
Sylvan Tale
Original title: Sylvan Tale
Platform: Sega Game Gear
Region: Translated (Japan)
Media: Cartridge
Controller: Game Gear Controls
Genre: Adventure
Gametype: Translated
Release Year: 2001
Developer: SEGA
Publisher: SEGA
Players: 1
Translated by: Aeon Genesis
Version: 1.01
_________________________
*
This zip file comes with two patches. The STMUSIC.IPS file changes the menu music to a much less annoying tune. Trust me, youll want that patch. The SYLVANTL.IPS file contains the untouched? English translation, for you purist freaks.

The screenshots are all from VERY early on because I kept forgetting to save my game. And the screenshots really suck too. But it gives you a good idea of how sweet the game is. Go play the game.

Recently, Gideon Zhi has teamed up with z80gaiden to improve the patch, and hopes to soon offer a new release with an improved script, a VWF, two-line item names and translated map graphics.

http://www.romhacking.net/trans/67/
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9479C83A
T2: The Arcade Game
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1993
Developer: Midway
Publisher: Acclaim
Players: 1
_________________________
*
A conversion of the arcade game. A typical gun game based on the film Terminator 2. One or two players can play at the same time shooting the Terminators and various other bad guys culminating in the virtually indestructible T-1000 himself.

http://www.mobygames.com/game/game-gear/t2-the-arcade-game
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5BB6E5D6
Tails Adventures
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1995
Developer: Aspect
Publisher: SEGA
Players: 1
_________________________
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Before Tails met Sonic the Hedgehog he lived on Cocoa Island, a place that isn't on the map. It's an island pulled up by the Chaos Emeralds. Suddenly, while relaxing, Tails hears an explosion that seems like it's coming from inside the island. A Flicky tells Tails that Battle Kukku has invaded the island. He also tells Tails that Battle Kukku is mining here for the Chaos Emeralds, to obtain it's power. Tails gears up and heads for his quest to find the machine parts to build his weapon to defeat the evil Battle Kukku. There are however major plot differences between the Japanese and the western release. In the US and European version of the game it tells the story how Sonic and Tails decide to go separate ways for a while. Tails finds an unknown island and decides to dub it Tails Island. While resting there, a large explosion occurs and a Flicky tells him birds are invading the island.

Unlike the other games in the series, this spin-off is less of a traditional platformer, but has a much slower pace with rpg elements and a focus on puzzle-solving. Tails can walk, jump, fly (momentarily), hang on ledges and throw bombs. He starts with ten health points that can be replenished with rings, but the amount can be extended to 99 by collecting chaos emeralds. In the twelve stages Tails can collect up to 26 items. Per level however, he is only allowed to bring along four and this adds a tactical dimension. One of the most vital tools is the Remote Robot that can squeeze through small areas that Tails cannot reach. Underwater he changes into the small submarine Sea Fox.

http://www.mobygames.com/game/game-gear/tails-adventure
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88618AFA
Tails' Skypatrol
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1995
Developer: Sonic Team
Publisher: SEGA
Players: 1
_________________________
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Tails' Sky Patrol is a Shoot-'Em-Up game, developed by Sonic Team and published by Sega, which was released in Japan in 1995.

http://www.gamefaqs.com/portable/gamegear/home/570367.html
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7BB81E3D
Taito Chase H.Q.
Alternative title: Chase H.Q.
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Racing
Gametype: Licensed
Release Year: 1991
Developer: Taito Corporation
Players: 1
_________________________
*
The fastest, most thrilling, 3D driving game yet! Take the wheel of your turbo-charged Porsche as you and your partner go in pursuit of dangerous criminals all driving an evil array of souped-up roadsters. TURBO BOOST! Need to catch up in a hurry? Well, just one press of your Turbo Button will leave your eyes in the back of your head! Barrelling through the city streets, along the roughest of dirt tracks and through busy tunnels - if you can hold the line! The low-life can run, but they can't hide...

http://www.gamefaqs.com/portable/gamegear/home/586660.html
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EF3AFE8B
Tarzan: Lord of the Jungle
Platform: Sega Game Gear
Region: Prototype (Europe)
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Prototype
Release Year: Unreleased
Developer: Eurocom
Publisher: Game Tek
Players: 1
_________________________
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Tarzan is an Action game, which was cancelled before it was released.

http://www.gamefaqs.com/portable/gamegear/home/586840.html
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EEBAD66B
Taz in Escape from Mars
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: Headgames
Publisher: SEGA
Players: 1
_________________________
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You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.

http://www.mobygames.com/game/game-gear/taz-in-escape-from-mars
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36040C24
Taz-Mania: The Search for the Lost Seabirds
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: NuFX
Publisher: SEGA
Players: 1
_________________________
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Watch TAZ's dust! That spinning superstar with the short fuse and gigantic appetite! TAZ whirls across Tasmania, hunting for the lost giant seabird egg to make the world's largest omelet! TAZ gobbles up everything! Snacks like chilli peppers really burn up his enemies. The hungrier he is, the wilder he gets. Explosive TAZ blasts through multiple levels of high-energy adventure. He rides waterspouts, skids on ice and whizzes through mine shafts in a runaway cart! Villains from the Warner Bros. hit TV series join the mischief, including the Bush Rats, Francis X, Bushlad, Bull Gator and others.

http://www.gamefaqs.com/portable/gamegear/home/586842.html
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DE466796
Tempo Jr.
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1995
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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Tempo Jr. is a 2D Platformer game, developed and published by Sega, which was released in 1995.

http://www.gamefaqs.com/portable/gamegear/home/586843.html
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1BD15773
Terminator 2: Judgment Day
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1993
Developer: Software Creations
Publisher: Flying Edge
Players: 1
_________________________
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Based on the movie of the same name, you take the role of the T-800 Terminator and have to protect John Connor from being terminated by the T-1000 Terminator. The game is set over five levels. Levels 1, 3, 4 and 5 are side-scrolling beat-em-ups and level 2 is an isometric racing game.

http://www.mobygames.com/game/game-gear/terminator-2-judgment-day_
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CA0E11CC
Tesserae
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1993
Developer: Eurocom
Publisher: GameTek
Players: 1
_________________________
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Tesserae is a 2-d combination of Rubic's Cube and the more advanced levels of Q-Bert. Simple yet colorful symbol graphics make for endless hours of gameplay... akin to how one can play MineSweeper or Tetris on end, this game got into your head. Gameplay consisted of "flipping" tesserae, or tiles, from squares over adjacent squares. The result would either create a complex tile, or cancel out, resulting in the deletion of a tile. The goal was to clear the board entirely. Higher levels were designated by added tile complexity, and larger board grid sizes.

http://www.mobygames.com/game/game-gear/tesserae
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1D01F999
The Addams Family
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Arc Developments
Publisher: Flying Edge
Players: 1
_________________________
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The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's).

The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing.

As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully. 

http://www.mobygames.com/game/game-gear/addams-family
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BB4F23FF
The Adventures of Batman & Robin
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1995
Developer: Novotrade
Publisher: SEGA
Players: 1
_________________________
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The Adventures of Batman & Robin is an Action game, developed by Novotrade and published by Sega, which was released in 1995.

http://www.gamefaqs.com/portable/gamegear/home/564874.html
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A4BB9FFB
The Berenstain Bears' Camping Adventure
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Licensed
Release Year: 1994
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.

http://www.mobygames.com/game/game-gear/berenstain-bears-camping-adventure
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325B1797
The Berlin Wall
Alternative title: Berlin no Kabe
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: Kaneko
Publisher: Kaneko
Players: 1 or 2
_________________________
*
The Berlin Wall is an Action game, published by Kaneko, which was released in Japan in 1991.

http://www.gamefaqs.com/portable/gamegear/home/570316.html
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DA811BA6
The Chessmaster
Alternative title: Sega Chess
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Board Game - Chess
Gametype: Licensed
Release Year: 1991
Developer: Software Toolworks
Publisher: SEGA
Players: 1 or 2
_________________________
*
The Chessmaster is a game where the player has the chance to play against the CPU controlled Chessmaster at a standard game of chess.

To play the game the player must pick up the chess pieces with there hand cursor and place it in the desired location, within the rules a standard chess game. There are 16 different difficulty levels that includes 2 beginner levels, 13 standard levels (ranging from an average of 5 seconds to 4.5 minutes per shot depending on level), and a infinite level that will keep thinking of a shot until a perfect shot can be made or it is forced to move. There is also a teaching mode that shows the player all the possible moves with the selected piece. Two players can play each other with two controllers and there is also an option of letting the Chessmaster play itself.

http://www.mobygames.com/game/game-gear/chessmaster_
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The Excellent Dizzy Collection
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Compilation
Gametype: Licensed
Release Year: 1995
Developer: Codemasters
Publisher: Codemasters
Players: 1 or 2
_________________________
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A collection of five games starring the egg-shaped Dizzy character. All formats include:

1. Kwik Snax
2. Panic Dizzy
3. Spellbound Dizzy
4. Dizzy: Prince of the Yolkfolk

http://www.mobygames.com/game/game-gear/dizzys-excellent-adventures
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C888222B
The Fantastic Adventures of Dizzy
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Codemasters
Publisher: Codemasters
Players: 1
_________________________
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The evil wizard Zaks has cast a spell on the peaceful Yolkfolk, and while many fell under his spell, others have other problems to deal with, including Dizzy, who saw his girlfriend Daisy kidnapped and taken hostage by Zaks, and it's up to him to restore the Yolkfolk to normal and rescue Daisy from the top of the Cloud Castle's tower.

The most technically-advanced of Dizzy's adventure games in many ways, it was the only one to feature actual scrolling rather than a flick-screen system, the only one not to be released for the 8 bit computers the character originated on, the only one to originate on a console, as well as featuring many mini-games, such as Bubble Dizzy and an Operation Wolf clone.

Gameplay involves walking Dizzy through the levels, picking up objects and using them to solve simple puzzles. There are plenty of tests of arcade skill along the way as well, as gaps must be jumped and baddies avoided - starting with a limited number of lives, the player can earn more by completing Theodore's puzzle. Before rescuing Daisy the player must capture all stars that unlock the gates of the tower.

http://www.mobygames.com/game/game-gear/fantastic-adventures-of-dizzy
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0A25EEC5
The Hurricanes
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: U.S. Gold
Publisher: U.S. Gold
Players: 1
_________________________
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Hurricanes is an Action game, developed by U.S. Gold, which was released in Europe in 1994.

http://www.gamefaqs.com/portable/gamegear/home/586707.html
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087FC247
The Incredible Crash Dummies
Alternative title: Crash Dummies, The Incredible Crash Dummies: Slick Bouya no Daichousen
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Software Creations Ltd
Publisher: Acclaim
Players: 1
_________________________
*
At a time when computer games were being blamed for violence, bad language, epilepsy and everything else the moral majority needed a scapegoat for, Virgin gave us: The Road Safety Game. Or not, as this is a standard platform game with a twist of questionable taste and purpose.

You play a crash test dummy, trying to progress through levels filled with hazards such as cars and fireballs, within the time limits. Contact with each of these loses you a limb, and once you have none left, contact means game over. Since the character isnt handicapped by missing limbs in any way, in practical terms you can think of these as hit points especially as there are screwdrivers to pick up which restore one limb.

http://www.mobygames.com/game/game-gear/incredible-crash-dummies
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D7055F88
The Incredible Hulk
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: Probe Software Ltd.
Publisher: U.S.Gold
Players: 1
_________________________
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In this side-scrolling action game you fight against your arch-enemy The Leader and his forces (Rhino, Absorbing Man, Abomination and Tyrannus)

Take control of the Hulk/Dr. Banner through five levels of action. City and Construction Site, Tyrannus' Labyrinth, Leader's Fortress, Leader's Interior, and the Final Confrontation.

http://www.mobygames.com/game/game-gear/incredible-hulk_
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44E7E2DA
The Itchy & Scratchy Game
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1995
Developer: Bits Corporation
Publisher: Acclaim
Players: 1
_________________________
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They fight! and fight! and fight, and fight, and fight!... Itchy & Scratchy, from The Simpsons, are a cat and mouse cartoon duo. Itchy the mouse and Scratchy the cat exist only to find new and creative ways to attack and kill one another. As the latest cartoon adventures appear on the television, the violence spreads to brand new places.

Itchy & Scratchy is a single player platform side-scroller. The player controls Itchy, the mouse, and must defeat Scratchy, the cat, with a variety of weapons. Itchy caries a default mallet, but can pick up additional weapons on particular levels. Each of the seven levels takes place in a different fictional location and is designed as a maze of doors and platforms. After defeating Scratchy, he usually will return with a special contraption to attack Itchy, and must therefore be defeated again.

http://www.mobygames.com/game/game-gear/itchy-scratchy-game
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8D1597F5
The Lost World: Jurassic Park
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1997
Developer: Aspect
Publisher: SEGA
Players: 1
_________________________
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The Lost World: Jurassic Park is an Action game, developed by Aspect and published by Sega, which was released in 1998.

http://www.gamefaqs.com/portable/gamegear/home/564280.html
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07A7815A
The Lucky Dime Caper: Starring Donald Duck
Alternative title: Donald Duck no Lucky Dime
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
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The Lucky Dime Caper is a 2D platform game featuring Donald Duck in search of Uncle Scrooge's lucky dime, stolen by Magica De Spell.

The game is the 8-bit counterpart for Quack Shot (released only for Sega Genesis), which also features Donald Duck, but the story and gameplay are totally different.

http://www.mobygames.com/game/game-gear/lucky-dime-caper-starring-donald-duck
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36EBCD6D
The Majors Pro Baseball
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Baseball
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: SEGA
_________________________
*
The Majors: Pro Baseball is a Baseball Sim game, developed and published by Sega, which was released in 1992.

http://www.gamefaqs.com/portable/gamegear/home/586733.html
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1E673168
The Ottifants
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Graftgold
Publisher: SEGA
Players: 1
_________________________
*
Bruno is a baby Ottifant. It's an ordinary evening, and Bruno's dad is working late at office. Reason enough for Bruno's vivid imagination to run riot, thinking that his dad has been kidnapped by aliens! Jelly babies, that fell from his father's pocket on the way to work, blaze a trail to the office. Now it's up to Bruno to fight his way through hordes of terrorizing toys, Ottifant-eating plants, tear through gloomy caverns of doom and cut across a perilous jungle - workaday objects and boringly normal settings as seen through kids' eyes - and rescue his dad!

The Ottifants for the SEGA Game Gear is a 2D side-scrolling platformer where the player controls Bruno through five worlds: starting with the house and the basement, through to the building site, the office and finally the jungle, whereas each world is in turn divided into three stages. Bruno's primary weapon is his trunk, which gives him the ability to blast enemies by firing sweets at them, or suck in objects like out-of-reach platforms or boxes by holding down the Fire-button. Furthermore, yellow, green and red lollies are spread throughout the stages. Gathering three of them activate one of Bruno's special skills and can - depending on the colour combination - transform the baby Ottifant into Superfant with the ability to fly, boost his speed with Speedy Shoes, give an extra Continue and more.

Picking up jelly babies, blasting enemies and collecting papers gives points and raises Bruno's score up to a fixed value of 9,999 pts. There are several entrances to secret rooms hidden in the five worlds. But, unlike the Genesis-version, the rooms are quite small and basic and there is no 1,000 point reward by completing them. On the whole there are two different tunes backing your journey through the game: one for the stages and one for the boss enemies. The varied background music and sound effects of the Genesis-game are completely missing, as is one entire world: The Garden.

http://www.mobygames.com/game/game-gear/ottifants
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C0009274
The Simpsons: Bart vs. The Space Mutants
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Imagineering Inc
Publisher: Flying Edge
Players: 1
_________________________
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Bart vs. The Space Mutants is a platform game where the player goes into the role of Bart Simpson (from the TV show The Simpsons) and must stop the Space Mutants from invading Springfield.

On each of the five levels, Bart must collect (or get rid of) the ingredients that the Space Mutants are planning to use to build their machine, such as purple objects or balloons. He also has to collect enough "proof" of the aliens existence (brown coins left behind when they are jumped on), so his family members will help him when he meets a boss (characters such as Nelson and Sideshow Bob). This won't be easy since the Space Mutants are "using" human bodies as disguise. In order to discover who are the real Space Mutants, Bart must use his X-ray Specs.

The ways Bart can get rid of those objects sought by the Space Mutants are numerous. For instance, in the first stage, Bart must get rid of purple objects. He can dye them red, cover them, wash them, etc. Some even involve a little puzzle solving, like playing a trick on Moe to make him get out of the bar.

Bart also has some coins that can be used in many ways throughout the game, like buying things, getting devices operating, etc. Those coins are essential to solve some puzzles in the game.

http://www.mobygames.com/game/game-gear/simpsons-bart-vs-the-space-mutants
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DA7BD5C7
The Simpsons: Bart vs. The World
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Arc Developments
Publisher: Acclaim
Players: 1
_________________________
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This game is actually a compilation of smaller games belonging to different genres. Krusty the clown appears in the beginning of the game and presents a menu with five games to play (one of which is not available from the start): A jump-and-run game, where Bart must find an exit on a ship, while enemies fire at him and try to prevent him from reaching the exit; a card game, where you have five tries to find hidden cards on a board; a simple jigsaw puzzle; a series of trivia questions concerning the Simpsons; and finally, a platform-skateboard game (available only after you have completed the ship level). Needless to say all games are connected to the famous TV series "The Simpsons".

http://www.mobygames.com/game/game-gear/simpsons-bart-vs-the-world
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FFA447A9
The Simpsons: Bartman Meets Radioactive Man
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Imagineering Inc
Publisher: Flying Edge
Players: 1
_________________________
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Bart Simpson is reading the latest comic about the Radioactive Man but his favourite superhero is not featured in it. When he is at the last page, his sidekick Fallout Boy appears. He tells Bart he is the only one who can save Radioactive Man who has been sent to the Limbo Zone, a mysterious prison that revolves around a black hole. Bart turns into Bartman and he has to fight three super villains to collect Radioactive Man's lost powers before facing the mastermind Brain-O the Magnificent.

Players control Bartman through 2D side-scrolling platform levels. He needs to defeat enemies, collect goodies, and be careful not to fall into one of the deadly traps on his way. Bartman can punch and kick, and collect lightning icons to shoot small bolts. Most of the level sequences require precise timing and pixel-perfect jumping precision. Bartman has five life points that are restored by collecting radioactive signs.

http://www.mobygames.com/game/game-gear/simpsons-bartman-meets-radioactive-man
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354E1CBD
The Smurfs
Alternative title: Les Schtroumpfs
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Developer: Bit Managers
Publisher: Infogrames
Players: 1
_________________________
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The evil Gargamel has captured three of the smurfs, so that he can have them for dinner (Once again). One of the smurfs must go out on a dangerous journey and rescue the captured smurfs. Beat the first two bosses to rescue the first two smurfs, then you can take on Gargamel. Make your way through forests, swamps, mountains, mines and more. Also ride storks, mine carts and logs to defeat Gargamel and his minions and to rescue the missing smurfs.

On each level you must collect five stars in order to get access to the bonus level. (You don't have to collect the five stars in order to get through the main level) On the bonus level, try to collect as many bonuses as possible before the time runs out. There are three bonus levels: "The Dam", "The Mushrooms" and "The Butterflies".

http://www.mobygames.com/game/game-gear/smurfs__
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C029A5FD
The Terminator
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1992
Developer: Probe Software
Publisher: Virgin Games
Players: 1
_________________________
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The Terminator licensed game for the Sega consoles was a fairly standard side-scrolling platform game. However, the game's six levels mirror the story-line of The Terminator movie very closely as you take on the role of Kyle Reese and his quest to save Sarah Connor from termination.

Because the game follows the movie so closely, the first mission which involves blowing up the SkyNet computer and escaping through time is one of the hardest and something that most players remember with love/hate.

http://www.mobygames.com/game/game-gear/terminator_
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969CF389
Tintin in Tibet
Alternative title: Tinin au Tibet
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Adventure
Gametype: Licensed
Release Year: 1996
Developer: Infogrames
Publisher: Infogrames
Players: 1
_________________________
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A platform game starring Tin Tin. Tintin in Tibet follows on the heel of Infograme's Asterix & Obelix, with the same gameplay. Although the game will prove easy for the expert gamer, there are many levels to pass, each of which features new locations, enemies, and obstacles that serve to advance the storyline.

http://www.mobygames.com/game/game-gear/tintin-in-tibet
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5CD33FF2
Tom and Jerry: The Movie
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: SIMS
Publisher: SEGA
Players: 1
_________________________
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Oooooh, that mouse! If there's one thing Tom can't stand, it's a rascally rodent named Jerry, and if that mouse isn't careful, Tom is going to nab him. But Jerry is pretty tricky. So muster up all your feline courage, Tom, 'cause there's a dangerous little mouse in the house!

http://www.gamefaqs.com/portable/gamegear/home/586848.html
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5173B02A
True Lies
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Movie Adaption
Gametype: Licensed
Release Year: 1995
Developer: Beam Software
Publisher: Acclaim
Players: 1
_________________________
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Take charge of gun toting Arnie in this top down omni-scrolling action shooter. Arnie takes on the terrorists using a variety of weapons in all the locations from the movie of the same name. In each location you have a mission such as retrieve data or capture a terrorist.This usually involves searching around for your goal while dispatching enemies and trying to minimise civilian casualties. The emphasis is on action and weapons, in particular Arnold's favourites: flame thrower and the uzi. He also has a diving roll to help him dodge the enemies bullets and come back guns blazing.

http://www.mobygames.com/game/game-gear/true-lies
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820965A3
Ultimate Soccer
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1993
Developer: Rage Software
Publisher: SEGA
Players: 1 or 2
_________________________
*
Ultimate Soccer is a football (European) game composed by 64 (unlicensed) international teams, each with it's own values for running, ball control and strength. There are five game modes (friendly, penalty shootout, tournament, playoff and league), but the lack of password or built-in battery means each one of them must be completed in one sitting.

The gameplay can be tweaked for the players' preference by changing several key aspects of the physics engine, such as wind strength and direction, ball weight (lighter balls travel higher, faster and farther but are more prone to be deflected by winds than heavy balls, who barely lift of the ground and are slowed down by wet grass), tightness of ball control and players speed and momentum. A five-a-side mode, where the ball is never out of play is also included. Thanks to the many options regarding the physics, the game allows a lot of flexibility in playmaking, from building up the play with small passes from the midfield to belting the ball upwards in hope of a goalmouth deflection.

Graphically, the game is similar to EA's Madden NFL series, with pseudo-3D effects allowing the view to be tilted up to show more detail up front or tilted down to show more of the field.

The series later continued with Striker on the same console and Striker' 96 on PC, Saturn and PlayStation.

http://www.mobygames.com/game/game-gear/ultimate-soccer
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185E9FC1
Urban Strike
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Shooter
Gametype: Licensed
Release Year: 1995
Developer: Electronic Arts
Publisher: Electronic Arts
Players: 1
_________________________
*
Urban Strike is the third in EA's long running series of helicopter action games. An evil genius named H. R. Malone has started a cult and managed to gather millions of followers. Malone is using his influence and wealth to build a super weapon with which he will overthrow the government. You will once again suit up and take control of various types of helicopters to stop Malone's evil scheme.

Urban Strike is the first, and only, game in the Strike series to feature non-vehicular combat. In some levels you will leave your helicopter and proceed on foot.

http://www.mobygames.com/game/game-gear/urban-strike
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7EC64025
Vampire: Master of Darkness
Alternative title: Master of Darkness, In the Wake of Vampire
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: SIMS
Publisher: SIMS
Players: 1
_________________________
*
Master of Darkness is a Platformer very similar to Castlevania.

You play as a psychologist trying to defeat Dracula. This requires you to fight your way through several spooky locations such as cemeteries, laboratories, castles or a house of wax dolls. To defeat your enemies, you can use several primary and secondary weapons. Primary weapons are close combat weapons ranging from knifes to rapiers and axes, that differ in range and efficiency. Secondary weapons are long-range weapons (pistols, bombs etc.) with limited ammunition. The game features 5 Rounds divided into 3 stages. At the end of each stage, a boss must be defeated.

http://www.mobygames.com/game/game-gear/master-of-darkness
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D431C452
Virtua Fighter Animation
Alternative title: Virtua Figher Mini
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: VS Fighter
Gametype: Licensed
Release Year: 1996
Developer: Aspect
Publisher: SEGA
Players: 1
_________________________
*
Virtua Fighter Animation is an one-on-one 2D fighting game based on the Virtua Fighter anime series. It has two game modes: story and versus.

In the story mode, the player follows the anime's plot, with anime style cutscenes before and after each fight. The story is divided in acts, each one of them corresponding to one fight. The player starts controlling Akira Yuki, as as he beats his opponents, each one of them joins his party, so they can be chosen in the next fights. Besides Akira, the other characters which become available are Pai Chan, Jacky Bryant, Wolf Hawkfield, Kage-Maru, Sarah Bryant and Lau Chan. In the final act, the player must fight against Dural.

The versus mode allows players to choose any of the seven available characters to fight against the CPU. In the two player versus game, Kage-Maru is removed from the character selection.

The Game Gear version has 3 different viewing modes: Normal, Large and Real-Time. The Normal viewing mode shows the fighters from a more distant position (smaller sprites) than the Large mode (larger sprites). The Real-Time mode simulates the zooming camera effects from the other Virtua Fighter games, alternating between the Normal and Large modes. It also has an extended intro sequence, with anime style cutscenes.

In regards to gameplay, the game doesn't differ much from any other 2D fighting game, as the player can perform punches (button 1), kicks (button 2) and jumps (up), as well as some special maneuvers. The Game Gear version has also a block function (START button), absent in the Master System version. The fights are regular best of 3 round matches, and players will loose a round if one of this three possibilities happen: their energy is depleted, they fall out of the ring or they have less energy than the opponent if the time runs out.

http://www.mobygames.com/game/game-gear/virtua-fighter-animation
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B0F22745
VR Troopers
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1995
Developer: Syrox Developments
Publisher: SEGA
Players: 1
_________________________
*
VR Troopers is an Action game, developed by Syrox Developments and published by Sega, which was released in 1995.

http://www.gamefaqs.com/portable/gamegear/home/586854.html
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29E697B2
Wagan Land
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1991
Developer: Namco
Publisher: Namco
Players: 1
_________________________
*
Wagyan Land is an Action game, published by Namco, which was released in Japan in 1991.

http://www.gamefaqs.com/portable/gamegear/home/570310.html
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E91CDB2A
Wheel of Fortune
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Game Show
Gametype: Licensed
Release Year: 1992
Developer: Imagitec Design, Inc.
Publisher: GameTek
Players: 1 to 3
_________________________
*
Now you can play your favorite TV Game Show on the go anytime! Press the button, hear the theme music; spin the wheel and win a fortune; hit bankrupt and lose it all. You get everything you see on TV - great graphics and animation, a colorful spinning wheel, and our very own blonde hostess to turn the letters. Even the music is authentic. There are dozens and dozens of challenging puzzles to keep you guessing, and if you're stuck you can always buy a vowel. Get set to spin... it's time to play WHEEL OF FORTUNE!

http://www.gamefaqs.com/portable/gamegear/home/586856.html
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CE1108FD
Wimbledon
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Tennis
Gametype: Licensed
Release Year: 1992
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Control one of the world's top players, or enter yourself in the Tour and test your skill. Featuring fast, heart-stopping action from beginning to end! Overhead smashes, blazing serves, passing shots, a practice mode and four prestigious tournaments - this game's got it all!

http://www.gamefaqs.com/portable/gamegear/home/586857.html
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D5195A39, D15D335B
Winter Olympics: Lillehammer '94
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Competitive Events
Gametype: Licensed
Release Year: 1993
Developer: Tiertex
Publisher: U.S. Gold
Players: 1 to 4
_________________________
*
This is the official license of Winter Olympics tournament in 1994 at Lillehammer, Norway. You can practice in any event before the tournament. The game offers two modes - Full Olympics and Mini Olympics, which vary in the number of events.

It includes 5 different types of sports - biathlon, alpine skiing (downhill, slalom, giant slalom and Super-G), ski jumping (90 m, 120 m), bobsleigh (2/4 men bob, 1/2 men luge) and skating (elimination, pursuit, time trial). The events use 3D views

http://www.mobygames.com/game/game-gear/winter-olympics-lillehammer-94
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9E03F96C
Wizard Pinball
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Pinball
Gametype: Licensed
Release Year: 1995
Developer: Teque Interactive
Publisher: Domark
Players: 1 or 2
_________________________
*
Wizard Pinball is a Pinball game, developed by Teque Interactive and published by Domark, which was released in Europe in 1992.

http://www.gamefaqs.com/portable/gamegear/home/939936.html
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840A8F8E
Wolfchild
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1995
Developer: Core Design
Publisher: Virgin Games
Players: 1
_________________________
*
Dr. Kal Morrow, expert in genetic research and creation of human-animal hybrids, has been kidnapped and his family brutally murdered by the terrorist organization CHIMERA. His surviving son Saul takes it upon himself to avenge his family. Using his father's research, he turns into a man-wolf and sets out to find CHIMERA's base and defeat their leader Karl Draxx.

As Saul, it is your job to traverse five different areas on your way to Draxx. When Saul collects enough power-ups, he turns into his wolf form and gains a special psychic shot attack, which can be improved by collecting futher power-ups. However, if Saul loses health, he turns back into his human form and only has his fists to fight the numerous enemies.

http://www.mobygames.com/game/game-gear/wolfchild
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EA2DD3A7
Wonder Boy
Alternative title: Revenge of Drancon
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Undefined
Release Year: 1992
_________________________
*
No Description.
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9977FCB3
Wonder Boy
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Undefined
Release Year: 1990
Developer: West One
Publisher: Sega
_________________________
*
No Description.
*

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A74C97A7, DB1B5B44
Wonder Boy III: The Dragon's Trap
Alternative title: Monster World II: Dragon no Wana
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1992
Developer: Westone
Publisher: SEGA
Players: 1
_________________________
*
Wonder Boy III: The Dragon's Trap is a direct sequel to Wonder Boy in Monster Land. When Tom-Tom defeats the MEKA dragon, the wounded beast casts a spell on him, turning him into a Lizard-Man. To regain your original human form, you have to find the Salamander Cross, hidden by the Vampire Dragon in Monster Land.

In this side-scrolling platform game, you can still buy equipment and items, but unlike its predecessor, it is not divided in sequences of levels. You are allowed to go anywhere, as long as you have the right shape or equipment. During his quest, Tom-Tom has to defeat various dragon bosses. Each win will give you a new shape with new abilities such as flying, swimming, walking on ceilings or clinging to walls, which also give you to access new parts of the world. The possible shapes are Lizard-Man, Mouse-Man, Piranha-Man, Lion-Man and Hawk-Man and the main abilities are defined by attacking power, defense points and charm points (needed for equipment by collecting charm stones). Also, certain blocks can only be destroyed by specific weapons or are only accessible to certain shapes.

The basic actions consist of attacking and jumping, and in the status screen you can equip swords, shields and armour. Special attacks include fire balls, tornadoes, arrows, boomerangs and thunder strikes. Along the way, you collect keys (only one at all times) and gold left behind by defeated creatures, and you often have to revisit places to access new areas. A password is given at the beginning of each town to continue from there.

http://www.mobygames.com/game/game-gear/wonder-boy-iii-the-dragons-trap
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B74F3A4F, 9C0E5A04
Woody Pop
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Licensed
Release Year: 1991
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
Every system must have a Breakout clone, and every self-respecting developer must have one, especially in the mid-eighties, following the success of Taito's Arkanoid. Sega's answer was called Woody Pop.

With a wooden paddle, which in fact is Woody the tree spirit, you bounce your ball against bricks laid out in a big house filled with toys. The toys will come out to disturb you. When you hit "mystery bricks", wind-up toy soldiers or robots come out, obstructing your ball. On some levels, a toy train will cross your path as well. Speaking of wells, the bottom of the screen is not a big black hole as in most other games of this kind  instead the whole covers only a part of the wall, so that even if you miss the ball, it might bounce back in the corners.

Once a room is cleared, you can choose freely between up to three adjacent rooms to progress to, making this game less linear than usual.

Like any post-Arkanoid game, there is a range of powerups released from special blocks. Most are known from other games such as the double-ball, the growing bat or the "diamond ball", which destroys all blocks in its path without ricocheting. Some invented by Sega are the fire ball, which sets blocks on fire, allowing them to destroy even neighbouring blocks, and the big ball, which hits bricks with more power, thereby destroying brick with one hit that would otherwise have required several.

http://www.mobygames.com/game/game-gear/woody-pop
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868FE528
World Class Leader Board Golf
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Golf
Gametype: Licensed
Release Year: 1991
Developer: Access Software
Publisher: SEGA
Players: 1 to 4
_________________________
*
Before the long-running Links series, Access produced the Leader Board lineage, which concludes here. Wind, snap and power are the main considerations as you dodge the bunkers, water and rough which make for more complex courses than the 8-bit versions of the original.

A course editor is provided. The courses provided include real courses like St. Andrews, a fictional designs such as The Gauntlet, which as the name suggests is designed to push your skills to the maximum.

The PC version revolutionized the use of the PC speaker to reproduce voice samples via their patented "RealSound" process. Quips like "No doubt about it, he's deep in the sandtrap", "Straight onto the fairway", and "Looks like he hit the tree, Jim." are used to provide running commentary on the gameplay. 

http://www.mobygames.com/game/game-gear/world-class-leader-board
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DD6D2E34
World Cup Soccer
Alternative title: Kick & Rush
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Football
Gametype: Licensed
Release Year: 1993
Developer: SIMS
Publisher: Tengen
_________________________
*
World Cup Soccer lets the player choose from 24 International soccer teams where the player can enter in the World Cup tournament. The player will compete in an Elimination League where the player must earn enough points, either through victories or draws, to qualify for the World Cup tournament where the games are a Sudden Death format. Friends can also compete head-to-head in an Exhibition mode using the Gear-to-Gear cable.

http://www.mobygames.com/game/game-gear/world-cup-soccer
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D2BB3690
World Cup USA '94
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Soccer
Gametype: Licensed
Release Year: 1993
Developer: Tiertex
Publisher: U.S. Gold
_________________________
*
For the third World Cup in succession, US Gold had the license to produce the official game. They entrusted Tiertex with the task, who produced a top-down game recreating the full tournament. As well as the 24 teams who qualified for the tournament, other significant footballing nations like England, France and Denmark could be drafted in. The presentation of the menus is largely icon-based, with the official mascot featuring prominently. Tackling is difficult and passing is easy, making for a flowing end-to-end style of play.

http://www.mobygames.com/game/game-gear/world-cup-usa-94
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3D8D0DD6, BB38CFD7
World Series Baseball
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Baseball
Gametype: Licensed
Release Year: 1993
Developer: SEGA
Publisher: SEGA
_________________________
*
World Series Baseball is a Baseball Sim game, developed and published by Sega, which was released in 1993.

http://www.gamefaqs.com/portable/gamegear/home/586864.html
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578A8A38
World Series Baseball '95
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Baseball
Gametype: Licensed
Release Year: 1994
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
This version is different from its Genesis counterpart. It still features all 28 authentic MLB teams including their respective nicknames and logos and actual players from the 1993 season, but it doesn't have the ability to play as the Hall of Famers that the Genesis version features. Players can choose to play in either an Exhibition or a full 162 game season or if they choose a reduced season including 32, 84 or 123 games. Friends can also battle head-to-head using the Gear-to-Gear link.

http://www.mobygames.com/game/game-gear/world-series-baseball-95_
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8DC68D92
WWF Raw
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Wrestling
Gametype: Licensed
Release Year: 1994
Developer: Realtime Associates
Publisher: Acclaim
Players: 1
_________________________
*
WWF Raw is a professional wrestling game featuring 10 superstars from the World Wrestling Federation. The wrestlers you can choose from include Bret "Hit Man" Hart, Bam Bam Bigelow, 1-2-3 Kid, Diesel, Doink, Lex Luger, Luna Vachon, Owen Hart, Razor Ramon, Shawn Michaels, Undertaker, and Yokozuna.

In this game, you attempt to pin your opponent to the mat by reducing his power meter until he can fight no more. There is a large number of moves to perform, including turnbuckle maneuvers and "illegal" acts such as hitting your opponent with a metal folding chair.

This game supports up to 4 simultaneous players, and has the following game modes: One-on-One, Tag Team, Bedlam, Survivor Series, Royal Rumble, Raw Endurance Match, and Rematch.

http://www.mobygames.com/game/game-gear/wwf-raw-
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DA8E95A9
WWF Wrestlemania Steel Cage Challenge
Platform: Sega Game Gear
Region: Europe
Media: Cartridge
Controller: Game Gear Controls
Genre: Sports - Wrestling
Gametype: Licensed
Release Year: 1993
Developer: Teeney Weeney Games
Publisher: Flying Edge
Players: 1
_________________________
*
This handheld version is different from its console brethren.

There are 10 wrestlers to choose from:

- Bret Hart
- Hulk Hogan
- Irwin R. Schyster
- Papa Shango
- Randy Savage
- Ric Flair
- Shawn Michaels
- Tatanka
- Ted Dibiase
- The Undertaker

Each wrestler has a standard set of moves consisting of punching, kicking, bodyslams and turnbuckle manuevers as well as a finishing move for each of the wrestlers. There are three different game modes to choose from: Single, either regular or steel-cage, Tag Team and Championship.

http://www.mobygames.com/game/game-gear/wwf-wrestlemania-steel-cage-challenge_
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567A5EE6
X-Men
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1994
Publisher: SEGA
Players: 1
_________________________
*
The evil mutant Magneto has devised the world's deadliest computer virus. Its sole purpose: To destroy the Uncanny X-Men. Now Wolverine, Gambit, Cyclops and Nightcrawler join Storm, Iceman, Archangel, Jean Grey and Rogue to stop Magneto from carrying out his diabolical plan. Their target is Magneto's secret base on Asteroid M. But lying in ambush are the murderous arch villains Juggernaut, Sabretooth, Mojo and Deathbird. Will Wolverine's adamantium claws and Gambit's energy-charged playing cards be enough to defeat the forces of Magneto? That's up to you.

http://www.gamefaqs.com/portable/gamegear/home/586866.html
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C169C344
X-Men: Gamemaster's Legacy
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1994
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
This X-Men is a follow-up to Arcade's Revenge where once again the player can take control of their favorite mutants Wolverine, Bishop, Gambit, Storm, Rogue, Jean Grey & Cyclops, each with their own unique abilities and powers. Each character has a unique ability vital to some stages such as Storm's and Rogue's ability to fly while Cyclops and Gambit has long range capabilities and Wolverine's raw power.

The story starts off with the world in peril as a deadly virus called the Legacy Virus is spreading throughout the world and is threatening to extinguish all of mankind. The X-Men learn of a cure that has been developed by a scientist by the name of the Gamesmaster and ask for his help, but in order to obtain the antidote they must first compete in a series of games scattered throughout the world by beating up various enemies and avoiding pitfalls and traps. To make matters worse, Gamesmaster has promised the X-Men's arch-rivals that if they can stop the X-Men from completing their tasks that they can have the antidote and destroy the only hope for mankind.

The gameplay is a 2D side-scrolling beat-em-up with eight stages total that range from the Arctic to Egypt and the Moon with the ability for the player to choose the location they wish to explore first at the beginning of the game. Players must advance through these stages using their powers, which are in limited supply, beating up various enemies and creatures and face off against an end level boss for each stage.

http://www.mobygames.com/game/game-gear/x-men-gamesmasters-legacy
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C2CBA9D7
X-Men: Mojo World
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Beat 'em Up
Gametype: Licensed
Release Year: 1996
Developer: SEGA
Publisher: SEGA
Players: 1
_________________________
*
In a dark future, Mojo has his own TV show where the participants fight to death. He has imprisoned some X-Men from the past to recreate their greatest battles. Wolverine and Rogue have to enter the game and rescue their friends, then defeating Mojo to return back home.

In this platform game, the player starts choosing either Wolverine or Rogue. At each new level beaten, a new X-Men will be available: first Gambit, then Cyclops, Havoc and finally Shard. If one of the X-Men dies, the player has to start the level again, choosing among the remaining X-Men the one to play. After all the X-Men have died, the game is over.

Each character can activate his/her power at will. Wolverine can use his claws, Rogue can fly, Gambit can throw explosive cards, Cyclops will fire optic blasts, Havoc fires plasma blasts and Shard fires energy blasts. The characters have an energy meter and a power meter, which will worn out as they are hit or use their powers, respectively. They can find items to restore their energy and power.

Gameplay consists basically in finding the way out of each of the six levels. Once finding it, the character will face a boss, usually known characters from the comics like Magneto, Fitzroy, a Sentinel, etc. The last boss is Mojo himself.

http://www.mobygames.com/game/game-gear/x-men-mojo-world
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E678F264
Yogi Bear in Yogi Bear's Goldrush
Platform: Sega Game Gear
Region: Prototype
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Prototype
Release Year: Unreleased
Publisher: Unpublished
Players: 1
_________________________
*
No information online about this Prototype game.  ~Rx
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88EBBF9E
Yu Yu Hakusho: Horobishimono no Gyakushuu
Platform: Sega Game Gear
Region: Japan
Media: Cartridge
Controller: Game Gear Controls
Genre: Action
Gametype: Licensed
Release Year: 1994
Developer: SEGA
Publisher: SEGA
Players: 1 or 2
_________________________
*
Yuu Yuu Hakusho is an Action game, developed and published by Sega, which was released in Japan in 1994.

http://www.gamefaqs.com/portable/gamegear/home/570341.html
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DCBF3355
Yuu Yuu Hakusho II
Original title: Yuu Yuu Hakusho: Gekitou! Nakyou no Tatakai
Platform: Sega Game Gear
Region: Translated (Japan)
Media: Cartridge
Controller: Game Gear Controls
Genre: VS Fighter
Gametype: Translated
Release Year: 1994
Developer: Minato Giken
Publisher: SEGA
Players: 1 or 2
Translated by: Gaijin Productions
Version: 1.0
_________________________
*
This game is kinda strange. Its like a One-on-One fighter? However, it doesnt take place in real time. You basically enter your commands (which are pretty either punches or special moves), then the game decides what the opponent is going to do, and decides the outcome. Unfortunately, its a very easy game, so dont expect to be captivated for too long.

Reviewer: wraith
http://www.romhacking.net/trans/68/
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B287C695
Zool: Ninja of the
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Platformer
Gametype: Licensed
Release Year: 1993
Developer: Gremlin Graphics
Publisher: Infocom
Players: 1
_________________________
*
His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages.

In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes all your motions a few seconds after you do.

In the options you can change the difficulty and the game-speed two times, the continues and the background music (Rock or Funk).

http://www.mobygames.com/game/game-gear/zool
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3247FF8B, F397F041
Zoop
Platform: Sega Game Gear
Region: USA
Media: Cartridge
Controller: Game Gear Controls
Genre: Puzzle
Gametype: Licensed
Release Year: 1995
Developer: Hookstone
Publisher: Viacom New Media
Players: 1
_________________________
*
Fast-paced action-puzzle game where the player eliminates colored shapes that are approaching his alter ego, another colored shape, before they reach the top, ala Tetris.

In order to eliminate the other shapes, you must point your piece at it and 'fire'. If the shape is the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color behind it, until your piece hits a piece of a different color. If the shape is of a different color, or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape.

http://www.mobygames.com/game/game-gear/zoop
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